Posts for ThunderAxe31


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I'm making a temp encode. Edit: No vote for entertainment, but I appreciate the efforts for optimizing.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Sorry if it looked like I didn't followed your documentations, it's just that I find this matter very confusing. However, I see your point about omitting branch names for what's the norm, so I'm now convinced in dropping the "no memory corruption" part. Also, by following the logic you presented, we should give a branch name to the current publication as I already suggested, since the glitch used there it's almost impossible to reproduce in real time attempts, since it requires frame precision. About the phone numbers, I would require some time to do a rough estimate, but I'd say it could save from 3 to 10 minutes over the 2 hours of the submitted run. While this is overally a minor amount of time, I have to note that it would take away the most important entertaining factor from this run. You see, unlocking the strongest monster from the start would allow to take down every single oppenent in one hit, before they could even do anything to you. This would take away any necessity for RNG manipulation and fight optimizations at all, which would basically take away the RPG TASing. I don't think such a run could make it in Moons.
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Post subject: don't worry
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Nonster wrote:
I am sorry I have posted over and over again.
Don't worry, we can replace your movie file in the current submission. Please upload the new movie file here: http://tasvideos.org/userfiles/my#uploadfile
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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feos wrote:
Using blank branches just because it's fastest is not what we do here. Doing so causes so much damage to the branch structure that it was decided to use a better approach.
FatRatKnight wrote:
Published movie: Change branch from blank to "map glitch" (or, more generically, "warp glitch", although I prefer the more specific branch) This submission: Set branch as "no phone numbers"
I agree that the current publication could be labeled as "map glitch", since it describes well enough the glitch abused in that run. For this submission, I'm still for having "no memory corruption, no phone numbers" because I think it should be clear that future runs aiming to obsolete this one should forgoe using *any* kind of memory corruption, in case a new memory-corrupting glitch is discovered. However, I'm open to discussing this further.
FatRatKnight wrote:
When in doubt, refer to whatever speedrunning community the game has.
There is currently only one known speedrun for this game; the branch is named "any%" and it forgoes using both the map glitch and phone numbers: https://www.speedrun.com/telefang
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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I'd like to try to improve this movie someday. If anyone feels the same, please contact me for joining efforts.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Kurabupengin wrote:
Honestly, this movie should be branchless, and the currently published movie should have the "warp glitch" branch. Same thing with Pokemon gold and it's 2 movies.
I disagree. I also initially suggested to leave the label blank for the Pokémon Diamond run currently in the Workbench, but now I see that it would make things confusing. To me, it looks more intuitive to leave the label blank for the fastest completion, while on the other hand using a descriptive branch name for runs that forgoe using a particular glitch or whatever other limitation (eg: "no B presses", "no friction", etc.). Exceptions could be made for runs that make abuse of only one specific exploit, like "SRAM glitch" or "game end glitch", and this can't be done for the current publication of Keitai Denjuu Telefang, because of the nature of the glitch, which has multiple different effects beside triggering unintended warps. Also note that the current publication also makes extensive use of passwords. So it would end like "memory corruption, password" which sounds very inappropriate to me. By the way, I now see the branch name for this run should also make it clear that it's forgoing the use of password as well. So I change it "no memory corruption, no passwords" since I think it should be clear that future runs aiming to obsolete this one should also forgoe the use passwords, which would allow to unlock strong monsters early. Edit: In the end I decided to come with "no memory corruption, no phone numbers", since it's more correct for this particular game. The term "password" is usually used for codes that unlock levels or game modes.
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Post subject: my idea for a better branch name
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Mothrayas wrote:
I voted no, although in hindsight meh might have been more appropriate. The music is generally appealing, and the pace is not even too bad, but two hours of an RPG of its nature is still an enormous slog if you're not reasonably familiar with the games or franchise. So far I haven't really seen broad appeal value or interest outside of people who are already familiar with the game/franchise, although I could be wrong.
Ok, then I'll consider that as a "weak" No vote. By the way, I have to agree that the lenght of the movie is a legit point. While it's pretty common for RPG games to have an extra Moons branch that forgoes using a major-skip glitch, I must also note that having a third extra branch for an even longer movie is extremely rare; as far I know, only Pokémon TASes could warrant one. Since this game series is less popular than Pokémon series, I figured from the start that only one extra branch should be allowed; however I still wasn't sure about which goal should have been set: forgoing to use the major skip glitch or forgoing to use *any* glitch. Since forgoing to use any glitches means longer movies, I think it makes sense to avoid that. Maybe in future this could change, depending on how the TASVideos community will feel about this game series. Also, this will avoid to take the controversial decision of declaring the battle skipping tricks in this run as non-glitch exploits. For these reasons, I would like to label this submission as a "no memory corruption" run. We already have a Pokémon Gold run with the same branch name, and even though that movie is pretty old, I think such name makes sense, since there are also relative movie tags that can indicate it clearly ("Corrupts memory" vs "Foregoes memory corruption")
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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jlun2 wrote:
It's just a minor change, but makes copypasting a bit trickier. Probably could autoconvert between the 2 with a script.
A simple regex code with Notepad++ would do. By the way, while I like the "P1" thingy, I'd like to recommend to stick with the old sorting. Not only that would avoid confusion with movies made with gambatte, but moreover it's counter-intuitive to put Right before Left.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Habreno wrote:
Technical TAS, with a gear icon?
What about something more familiar, like Dr. Light face or some other genius-like character?
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EZGames69 wrote:
grassini wrote:
Bizhawk doesn't run in my computer.
What OS do you use if I may ask?
It could not necessarily be a OS problem. For example, some PCs can't even run 1.x BizHawk versions because of very outdated hardware.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Look, I'm just trying to help you, so there is no need to get mad, ok? So the correct version is v23.6 svn480, not v24 svn480. Now it syncs, and the BIOS file is the correct one. Thanks for the collaboration. I'm making a temp encode.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Looks like you used a bad BIOS. The movie desyncs to me. Also, why didn't you use BizHawk?
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Post subject: Re: Please explain your votes.
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DrD2k9 wrote:
Also, is "warpless" as the branch a reason this couldn't be a vaultable title? If so, that again doesn't set precedent against RPGs in general.
To be accurate, this submission is aiming to beat the game while forgoing the use of warp glitches. For this reason, it cannot be accepted for Vault. In my opinion, having the label "glitchless" would be more explainatory. There are some minor exploits used for skipping some secondary battles, but I consider these more like a legit workaround than a glitch abuse.
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Post subject: Please explain your votes.
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As the judge handling this submission, I'm currently going through the decision between accepting this movie for Moons or rejecting it for low entertainment. Since my personal opinion is that this movie is enough entertaining for Moons standards, I'd really like to have more feedback from the community, since there are currently few votes for this submission poll; moreover, I need to hear the reasons behind the Meh and No vote. In the meantime, I'll explain my own reasons. The importance of the game The game is original and deep Most people see this title as a Pokémon ripoff, which is silly, to say the least. The only similarity is that there are monsters fighting to each other, nothing else. These monsters fight on their own accord, and not because they got tamed by humans. This happens via an unique concept, that is calling them for help via a phone call. The fight mechanics are also different, as well as the plot. The game development and marketing A lot of efforts and money were invested for this series. There were two versions of the game released: Power Version and Speed Version. Limited-edition versions of the game included a physical peripheral called Power Antenna, to be plugged into the Game Link port. A manga was created and serialized from March 2000 to July 2001, and later released in 3 volumes. The success of the series was sufficent to lead to the release of a sequel, about 1 year and half later, for the Game Boy Advance. The game popularity While this game has been released officialy in Japan only, this is not a major problem since the Japan audience is significant for the TASing community; this could be mistakenly be perceived as a problem because of the difficulties that Japan people have in accessing TASVideos, due to language barrier. There is however an even more imporant factor: this game is also popular world-wide. This was mostly caused by the spread of pirate translations sold everywhere as Pokémon Diamond and Pokémon Jade. Translated languages include English, Chinese, German, Spanish. There are as well some pirated ports for NES and some graphics are even found on unrelated bootleg games. To the present day, there is a respectable community and an independent wiki featuring exhaustive informations on this and related games by the same company. They are currently working on the ambitious goal of developing a patch for a correct and complete translation of the game in English, from about 9 years now: http://wiki.telefang.net/WF:T1TP The entertaining value of the movie The movie features optimized RPG gameplay While some people may find TASes made with RPG games to be boring, I want to point out that this is purely subjective: for example, there is a huge amount of people that find Pokémon glitchless TASes and speedruns to be highly entertaining; in fact, we already accepted for the Moons tier many RPG TASes that forgoe making use of major skip glitches. The movie in this submission features a nice optimization of fights, setting it far ahead over any possible real-time attempt, which is easily noticeable. As a side note, the run also features the use of some minor exploits for skipping some secondary battles and some overworld movement optimizations. The movie features appealing graphics This game features detailed graphics, that combines nicely with the free movement and dynamic screen transitions, which are something that has been witnessed in Game Boy only for Zelda games. This movie features awesome musics This run goal also allowed to hear much more of the incredibly good musics that have been composed for this game. I personally consider these as some of the best found on GB/C titles. The nostalgia factor Lastly, I have to point out that the entertaining value for TASes often depends from the familiarity that the watcher has toward both the specific game and the console in general. For me, as someone who stumbled to some pirated translations when was little, would be delighted to have at least one extra branch for publication. Conclusion. I'm firmly convinced that TASVideos needs this run and that rejecting it would set a bad precedent, for both this specific game series and the RPG TASing in general.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Thank you very much, everybody! It's really an honor for me to receive the award for my favourite gaming console ever!
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Uhm... Is this green shell basically god mode?
Bobo the King wrote:
Edit: Also, in 8-7, at around 19:30 in the encode, would it be possible to trigger the moving platform, go back for the star, and then return to the platform?
I wondered the same thing.
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Niamek wrote:
For next year, I would love to see an award concerning the routing/planning/research required behind a movie. (Not the actual movie making or luck manipulation).
Sounds like something that specifically rewards technical value of a movie. It's an interesting idea indeed.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Dwedit wrote:
I don't think merely getting to the top of the high score list is enough of a goal.
From what I could understand, that was the only way to trigger the game credits. If I'm right, then it's a Vaultable run. By the way, Yes vote from me.
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Wow, this movie was incredibly entertaining. Great job!
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Wait but this is literally... a... bootleg... Yes vote.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Woah, nice run. Yes vote. By the way, I've just replaced with my 720p60 temp encode. It took way more time than what I planned, sorry.
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mklip2001 wrote:
ThunderAxe31: Temporary encodes are not a requirement, so they can be whatever quality the uploader wants. It's fine to suggest better encoding guidelines, but your message makes it sound like the author wasted their time with a temp encode. As someone who hasn't really been able to run my emulators lately, I'll appreciate any attempt at an encode and leave it to publishers to make a publish-worthy video. This run looks promising, but I won't have a chance to watch it until after work.
This is what I see if I try to play the video on my smartphone: And I can't set any higher resolution. However, after a quick check, I've found that this is probably caused by a YouTube bug. Still, this makes me totally unable to watch the encode. By the way, while I watch it on emulator, I'll make a better encode for the submission.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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Sorry but this encode is just too bad. Please, use this guide for better video quality. If the the download link in the first post is still broken, you can use this.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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I see my yardstick was unnecessarily harsh. I apologize for the inconvenience.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
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my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"