Posts for X2poet


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Experienced Forum User, Published Author, Skilled player (1469)
Joined: 12/30/2007
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Location: Hubei,China
What a big improvement! YES
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Experienced Forum User, Published Author, Skilled player (1469)
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I also aid to gain entertainment for boss battle,not advantage.But the advantage was exactly used.So all of the word you don't like continue is that the difference between continue and death is only has the word continue. Just ignore that word and it will be a good run.Is it so hard to you? Edit:I can't find which one is that I want to show.Maybe someone deleted.And I make this movie not only by 1 computer.Sometime it crashes and I have no choice to pick up the other mechine. Edit2:So it is availiable to add credits in a run and it is acceptable that one take part in the game at anytime. Infinite life cannot help a run get better.Who will show the infinity in a run?That's not the point anyone use continues want to show. I only die one player,and the other is alive.At this time I can't join the dead player?So much precious run has shown that.
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Experienced Forum User, Published Author, Skilled player (1469)
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Nice game.I like it,yes.
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Everyone has its own insperation and all of them can be a musician. I admire anyone who learn the music in the childhood.I have no chance to touch music at that time. We have music lessons in primary school.But in junior and senior,we didn't care about it. So I can only learn it by myself in university.Maybe that is too late.
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KennyMan666 wrote:
Yes you do. Using continues will make it look far, far more foolish.
You didn't know what I mean.I mean if not use continue in mslugX,the MISSION 5 boss battle will look foolish like this. So you like it? Both you don't like.So I have no words to say.Only complete my run and give most of the members who like it.
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Experienced Forum User, Published Author, Skilled player (1469)
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No,you always insist your idea I appreciate.But it is acceptable then I will consider about it. Did tmnt3,Arkanoid and mimp appear game over? How do you think of that?Is it wrong?
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http://www.mediafire.com/?aen9ft2mrvneqv2 Here's the version I use death in Metal Slug 1. I'm afraid I will use continue in the last stage.The final boss has more HP. This is the same situation in Metal Slug X.MISSION 5 boss battle looks foolish but I have no choice.
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Most people accept my decision is enough to me.I really hope moozooh would consider about my decision. Maybe it will be a pity.But I must say thanks that you accept my Guerilla War and Monster in My Pocket RUN.
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Thanks for your support! If there have a glitch like you say,it will be a branch "glitched",that is also acceptable. Just like SFC Contra.
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But there have not this glitch. That using method is different way. It cannot be regarded as this one.
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Some arcade amusement place has 5 lives at first for getting more people play. Just because this game's life is not enough to do a good run.Continue is more important in Level 8. Is it really killing the entertainment only show the word "CONTINUE"? What is the difference between it and die for watching. I really must say thanks that you have the patience to talk with me.
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Experienced Forum User, Published Author, Skilled player (1469)
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So some games in Gen or SFC,it has chances to continue and it can be used for making a TAS run. Monster in my pocket on the NES,The other player come up in the games for going on running.And one player die the other goes adding 1 life.On and on and on.Does it means life's ending represent the player cannot control? These runs are my special insperation and smart style I insist on. The appearance in this run has no difference.Only appears two mechine gun.I don't really want that H guns,but it must appear,so may I ignore it? Only arcade have no chance,it is only an unfair thing. Edit:And most of arcade games have no bonus life.If it can,there may be no need we struggle with each other. Edit 2:
KennyMan666 wrote:
Continue is more equal to cheating, actually. In this case, the cheats in question would be infinite lives and spawning powerups from nowhere. Also, what moozooh said.
Only because not much games before need to use continue,if one game which is convenient to use continue someone take it earlier,it will not be a problem now. Edit 3: and after I finish mslug 1,I will pick up to redo it for highest difficulty and insist on using continue.I will try to avoid the desync problem.
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KennyMan666 wrote:
Continue is more equal to cheating, actually. In this case, the cheats in question would be infinite lives and spawning powerups from nowhere. Also, what moozooh said.
So why Guerilla War is acceptable? Also use continue to add infinity lives. There are the main reasons why I struggle to use continue. 1.Making the jumping after the train smoothly. 2.Making sure that boss battle have enough items because of the power of R is very low. 3.Machine Gun can hit the 5-3 door smoothly and need not wait the door destroyed. 4.continue is not only used in this game,some other games in this web have used continue and borrowing lives. 5.If squarrel king can use continue,I have no doubt to use continue for adding more lives. 6.Continue is availiable in Arcade but just need coins,if coin is the problem,well the PS version can? 7.Continue can make 4 members jump out to show in this run. 8.It can be regarded as a script. 9.It can avoid many lags. 10.It can make the dropping place right to get the Frameshot. 11.Using pistals to hit the train looks stupid. 12.I can only die 2 lives.But dying three lives have more advantage for entertaining this run.And this add the entertainment but other games do not have the chance to use this.If I have 4 lives is it a problem? 13.There are 20 more different experiments that I take no death there,it will make the boss battle looks foolish.Not only because of the longer time. ......Is it enough?May I show the copy files that I take no death there? I really don't want do that,because I don't know which is the one I want to show.
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KennyMan666 wrote:
X2poet wrote:
Using continue is availiable in a game,why it cannot use?
You say this, and you say you "didn't want to spend 20 seconds hitting the trains with the pistol". By this logic, a run of, say, Mega Man 2 that uses a password to skip all the robot master stages should be perfectly acceptable and obsolete the previous run because the password is available in the game, and the runner says he didn't want to spend all the time it takes going through the robot master stages. It helps beat the game faster, so it should be accepted, right? (I'm well aware of how that's not the exact situation, I'm just exaggerating a bit to show why the argument doesn't hold up.)
Well,is continue equal to cheat,or equal to using password to jump the scene? Continue has been used and it is acceptble before only for aiming faster,but using password is just skiping the level,can anyone accept that? And I want to ask about whether it is acceptable that using the password for redoing my American gradiators on the NES? Most of people in this run can accept the continue,so it is acceptble. Nobody will accept using password means it is not acceptble. Right? And now my mslug 1 in MISSION 5,the boss I must die for adding 20 bombs. Shall I take death? Every coin has two sides.Somebody like faster,and somebody like no death,right? Now what shall I do? http://www.mediafire.com/?6pkyz5b5em0f98u
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Experienced Forum User, Published Author, Skilled player (1469)
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I am in the Final mission and also working on the mslug3 and spin master together. I think I will publish it today or tomorrow.
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Oh,chick,I only know it means 小鸡.And I don't know it has the translation for 小孩 and 少妇 before.
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Experienced Forum User, Published Author, Skilled player (1469)
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It's not an entertaining TAS. I don't know this game's name before. The game is interesting,but not enough to do a good run. No.
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I have said that setting lives down to one is equal to cheat just like turbo mode for the other games. Using continue is availiable in a game,why it cannot use? If continue means game over,all the games need not set the continue system. Arcade's continue need the coins.If it can throw the coin in FC,is that a bad choice? And if set 1 coin for 1 life,it will not be faster because of the dying time.So it is no use.
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There is no choice but to fight with the boss for so many times of attack.Just because in level 8 enemies have more and players have less health.
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NES also use dropping rainbow to kill the enemy for collecting diamond.The colour of the diamond is also decided by the x-position of enemy. If I can use 2 players in Arcade version,I have no doubt to select that rom,but not. This is not worse than that,at least the music is good.
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In the cutscene,There shows a BIG DIAMOND.The Japanese version called it BIG DIA.So I was used to calling it DIA.Sorry,I will edit it.
Dooty wrote:
I kinda liked your run, but I think you should try the arcade version as it is way better. I'm voting Meh.
DarkKobold wrote:
Also, what is "No Dia?"
No Diamonds, maybe?
I prefer FCEU to FBA,and also prefer fc version to arcade version. The movement is slower than this one,but the cutscene is short.
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mklip2001 wrote:
I'm sorry, but this any% speedrun removed most of what I found fun about playing the game: the enemy dodging while carefully building platforms. I still found this enjoyable enough to vote Meh. I think a 100% run would be much more interesting with careful bonus management. Random question: What's the theme for Stage 6 supposed to be? I vaguely recall a Super NES game with that look, but I don't know what it's called.
100% run would be not much more entertainment than this.Only the luck that drop the diamond that would be controled.And the time find RAINBOW will appear a vision of system error. The stage 6,boss's name is Sayo Chan(サヨちゃん).I hope I can use Japanese languege to show this.The game is called "KiKi KaiKai"(奇奇怪界) presented by TAITO in 1986. Designer Hisaya Yabusaki(久弥薮崎). It is an arcade game supported on MAME.I don't know whether it is released on SNES.
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Experienced Forum User, Published Author, Skilled player (1469)
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I don't know why the last 3 bosses disappeared though it is not any problem to complete it.
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Experienced Forum User, Published Author, Skilled player (1469)
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There is no difference for jumping between using the double pot or not.Only some walls which I cannot go through it may cost 3 frames for dropping on the rainbow.That is the same by not use the double rainbow without the flying book. Somewhere just like stage 4,double pot can make walking smoothly.And it has widely influence for the rainbow's dropping in boss battle. Without the flying book and the fairy,I think double pot is necessary.
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Noob Irdoh wrote:
What a coincidence, I was just about to start TASing the Arcade version of Rainbow Islands (and play the hidden levels too), and you come out with this :)
I am in winter vacation now,so I have a lot of time to TAS.My computer is an old mechine,it cannot work for playing any good games.So this is the only one thing that I entertain.
Highness wrote:
Can't you end the movie a bit earlier? I mean.. As soon as you land the last hit on the final boss, you could stop the movie. However, this version of the movie is good for the encoders I suppose?
That will not appear the game over? Is it necessary to show "the end" or "game over" for finishing a movie? Chip & Dale 1 is the right example.
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