Posts for aiqiyou


aiqiyou
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https://tasvideos.org/UserFiles/Info/638007953928209224 I optimized it. Apply to become a co-author.
aiqiyou
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Fine. It is a good choice to let the judge decide. All I want to say is basically finished. Please also understand me. I must do this to attract attention. Because the 33089 frame WIP is not open to the public, I must come forward to clarify it. What's more, I saw that Samsara also joined this topic. She may know more about the whole case. She was the judge of the previous TAS and I shared her the hidden WIP before the previous TAS published.
aiqiyou
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eien86 wrote:
Back then, Scumtron sent me a different .bk file over discord. I had no idea you were involved in making it, otherwise I would have included you. I apologize for this omission, but you gotta understand I had no idea.
My original intention wasn't blame. I just want to prove that the names of Scumtron, J. Y and me should added in this submission. Besides, before submitting, you should have fully solicited the opinions of Scumtron, because you didn't do this before makes Scumtron quit. Therefore, I hope you can revise the submitted text again, add the document of Scumtron and wait for the judge's decision.
aiqiyou
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eien86 wrote:
This is something that can happen when a non-public WIP is delayed for a long time on a competitive game such as this. Therefore, I can totally empathize with Aiqiyou and J.Y.'s position. I also empathize with Scumtron, which is one of the most talented and perfectionistic TASers on this site. I hope someone will empathize with me as well: I just want to bring this work to light for everyone to enjoy. I defer to the judge(s) the decision of defining who the authors should be and which order they should be placed. Whatever the case is, I think Scumtron has to be in first place. I am fine being placed in any other position.
This reminds me of my NES Jackal 2 players TAS with zyr2288. When I mentioned in Submission #6640, I improved 355 frame with zyr2288's 2 player TAS, which wasn't submitted it on TASV. ThunderAxe31 asked me: Did you ask to zyr2288 if he wanted to be included in the author list of this submission? I think this is a very good example. When I complete the TAS and prepare to submit it using the WIP not disclosed by others, It is necessary for me to ask for the other party's opinions, including whether he's satisfied with the current TAS and the specific matters of the submitted content. I think this is respect for each other. But it seems that you haven't done so. In the WIP I listed before, the author's name is Scumtron, J.Y and me. I think it is a prejudice that just because TAS has been improved a few frames, the names of me and J. Y can be deleted from it. Suppose that the TAS is finally published, and only the name of eien86 is included. If any judge intends to do so, I have nothing to say.
aiqiyou
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On 2021/10/29, we submitted the TAS in 33157 frame of NG2. In the days that followed, Scumtron explained new points of improvement. Then our submission was delayed for judge. During that period of time, I had some communication with Scumtron and finally determined the presentation of the TAS. It integrates part of our videos.A month later, Scumtron submitted an unlisted WIP in 33089 frame. The link is: https://tasvideos.org/userfiles/info/75845227782432718 Later, I asked Scumtron if he could submit the latest TAS. But he said he was still pounding away at this TAS. In order to respect his opinion, we did not update this unpublished WIP to our submission. In February this year, Samsara said that: It's been three months. This has waited long enough. If the improvement ever gets finished, it'll have to be a new submission. Accepting this as an improvement to the published run in the meantime. This year, I spent a lot of time on other games and completed some new TAS. When I saw that the TAS of NG2 was submitted again, I was surprised. I thought that Scumtron had found a new partner and was promoted. But when I saw the frame number of the video, it was so close to the previously unpublished WIP. If we had originally submitted 33089 frames TAS, then eien86 might have been improved by only a few frames. So my first question is whether it is reasonable to keep only the names of Scumtron and eien86 here. What's more, Scumtron delete his own name now. Therefore, only eien86 is left in the current submission. This seems to be the case under the current rules. The right to speak is always in the hands of those who finally discover ascension. Of course, I still respect Scumtron's opinion here. Because in my mind, he will always be the person who has made the greatest contribution to NG2 TAS.
aiqiyou
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I didn't expect this game to improve so much. I was deeply impressed and checked it in the emulator. I saved 2 lag in stage 1, but unable to synchronize in boss battle. I haven't done much research. I guess it is caused by the remnants of the enemy coordinate subpixels or bullet coordinate subpixels. https://tasvideos.org/UserFiles/Info/637970092690059628
aiqiyou
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Jules wrote:
Great improvement. I knew the old movie was improvable, but thought it could be a few seconds at best. Shows how much I know. Hopefully sub-7:00 is eventually possible.. The last level is really impressive! I could barely handle those clunky columns. Ryu actually looks smooth in this movie.
Yes, the last stage took me a lot of time, and the whole process was very complicated. Hope to see sub-7:00 in the future.
aiqiyou
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Darkman425 wrote:
I've been thinking of working on the Sega versions of Pitfall II. Good to see that this one has a nice and quick route. Yes vote!
I'm glad to see that someone also likes this game. Thanks for your vote. Btw, do you have some other ideas of this TAS?
aiqiyou
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It looks good. I vote yes for it. The screen wrap glitch seems pretty good.
aiqiyou
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https://tasvideos.org/UserFiles/Info/637939608871289782 I improved it with 6 frames at the at the end of the last level.
aiqiyou
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I simply browsed this TAS. I think there is still some improvement. I did a simple test and got a 3-frame improvement in the first level. I want to know whether marioatwork wants to cooperate and complete the improvement.
aiqiyou
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Thank you very much for everybody‘s support. Because klmz put forward new improvements, we have been trying the latest optimization recently. We have just explained the important skills in this TAS, and the rest will be supplemented after the new TAS is completed.
aiqiyou
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I remembered that this TAS was added no subweapon tag. Obviously, we have to use subweapon once in the last level. Therefore, the tag "no subweapon" is now deleted from this TAS. So does it mean that we can use subweapon wantonly in this project? If so, this project needs to be re planned. How to reasonably use the limited energy value to obtain the maximum improvement. I am more interested in this and look forward to a better TAS.
aiqiyou
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feos wrote:
The difference is you can't go left here until 1 frame later, like there's an invisible block or a collision with the block at the bottom of the screen. In the NROM version you can go to the left so you can turn right faster, gaining speed and falling to the lower platform earlier. Also in the NROM version you resurrect after death faster. The rest is level loading time difference.
Fine. Our TAS can be well synchronized on the new Rom. in the next step, we only need to carefully check the details.
aiqiyou
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We are also making TAS for this game, because I've been making contra before, this project was pushed back by us. Our current progress is stage 25, we used FCEUX and the same ROM as MESHUGGAH's own TAS used before. The number of frames we ended the 25th stage was 11897. We do not intend to affect the publication of this submission. But it seems we used a wrong ROM now. I haven't carefully compared the difference between the two ROMs, but I think our work should be suspended until we determine the ROM we need to use.
aiqiyou
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ThunderAxe31 wrote:
For the moment, "1 player" and "2 players" can coexist only if they are enough different for Moons. We're planning to eventually remove this limitation and make them acceptable for any case.
I see, thank you.
aiqiyou
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I noticed tha ThunderAxe31 added branch label "2 players" with the game. So I wonder if it will be accepted if somebody submit a "1 player" TAS?
aiqiyou
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So, the final frame count is 34567 :D
aiqiyou
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Post subject: Re: First Edition TAS of 2021 - Nominations open!
aiqiyou
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Post subject: Re: Gameboy TASer of 2021 - Nominations open!
aiqiyou
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CasualPokePlayer & Alyosha
Post subject: Re: SNES TASer of 2021 - Nominations open!
aiqiyou
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EZGames69
aiqiyou
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Dimon12321 wrote:
Temp encode (YT is still processing it):
Thank for your encode. My YouTube is unavailable now.
aiqiyou
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By the way, if use the improvement at 5-1b, we can get a odd screenshot a enemy through the wall. Such as the 19581 frame of my submission.
aiqiyou
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Scumtron wrote:
We both happily found the same solution in 5-1a. In 5-1b you saved a frame by delaying the use of the Invincible Fire Wheel. In 5-1c I saved a frame with a position adjustment and better boost from the spikes over the wall. But, the 5-1c frame save only works on an 'odd' frame counter alignment, so adding your 5-1b improvement would negate it. So, we can't have both. Which do we use? (I favor mine, since the extra killing is part of ending the game with an arbitrary score)
Yes, we can only choose one of the two. No matter which one we choose, the final time is the same. Even if both can be retained, 1 frame will still gets wiped in the boss battle of this stage. So, just keep it as your file now is fine.