Posts for andypanther


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MUGG wrote:
The site lacks collections of IL-Type records.
http://tasvideos.org/Mugg/SSBM.html
Thats what i'm talking about. I knew about that page, but thanks anyway. Out of curiosity: Would a movie which, for example, completes all courses of Mario Kart 64 in Time-Trial, get accepted here? Because technically, it dosn't reach the credits.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I think a TAS that completes every Event Match in WR time would be better for publication. The site lacks collections of IL-Type records. But thats just my personal preference, I always liked listing world records of all kind. Your TAS is very entertaining to watch nonetheless.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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For those who haven't already seen it, the new Hoookshot Trick is also useful in OoT: http://www.youtube.com/watch?v=OIeziUMsNns&feature=g-all-u http://www.youtube.com/watch?v=Gqh8XKWSIVY&feature=plcp
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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scrimpeh wrote:
I've got a motto for you: tasvideos - When aspies get way too much free time.
This.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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adelikat wrote:
Dear internet users of the world, Please stop using IE8 and upgrade to IE9. (P.S. don't use IE anyway) Sincerely, The entire web programmer population
I just wanted to test IE and noticed that I'm still on that version, because I almost never use that browser.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Not bad, this even works with IE 8!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Any progress?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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So the Germans lost... And it was against Italy once more. I really thought they could get the title this time, but it turned out that they were unable react against two goals from a strong opponent. Their defense made many unforgivable mistakes and they're lucky to not have gotten a 3:0 or 4:0. And when they were attacking succesfully for once, they were stopped by being unlucky or Buffons skills. We could debate for hours now, what the reasons for this were. Maybe it was the decision to play with Gomez and Kroos from the start, their fear from Italy and the fact that they could never beat them at a tournament. Or they just had a bad day. Anyway, Italy was the better team and I hope they win in the final.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Nach wrote:
andypanther: So we should publish runs of Punchout: Featuring Mr. Dream?
No, because it was released for the same system and there is no way someone would not find a Punch Out TAS just because it's not there. In such a case I agree that it needs to have significant differences in gameplay. What I imagined are things like seperate TASes for classic and All-Stars SMB.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Post subject: Publication of remakes/re-releases/ports
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I was reminded of this issue when I saw the new submissions for Links Awakening. Two very similiar editions of a game, that only make a very small difference in a run, differences that may only be noticed by someone very familiar with the game. There are many examples of this, mostly with remakes. As I know, the rules do not have an exact guideline what to do in such a case. It's jugded differently for each game. The reason i'm bringing this up is because I think we are too strict here. Let's say for example, there's a young gamer who just found out about TASes and wants to see a run of Super Mario Bros. However, because of his lack of knowledge, he thinks that the game was originally released for GBC, as he has only played the deluxe-version. But without a published run of the GBC-Version, he won't find it, even though there are several runs of the original game. Of course this won't happen anymore, as we have a published run of SMB Deluxe by now, which will inform anyone about the original. But this was just an example. My point is that the site would benefit from allowing very similiar versions to be published at the same time. It doesn't need to be separate runs for 1.0 and 1.1 versions, only different systems or significantly changed re-relaeses for the same platform. I could even see separate runs for Puyo Puyo and Dr. Robotnik's Mean Bean Machine, I mean, how many people know that these are essentially the same game? What do you think?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I'm so happy that Greece made it to the next round. Now their next match will be more than just football, it will be political! How ironic... I wish I could feel the same for the actual greek politics. Today, my worst expectations came true :/
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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mklip2001 wrote:
This game looks incredibly amateur. The rolling is very silly. The grab attacks also look pretty comical, and maybe that's a good thing.
Of course this is a good thing. We're talking about a game about Batman Forever, so the devs would've done a bad job if this game didn't looked silly.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Maybe it's psychologically better that way, just barely making it rather than doing beautiful combinations for a 3:0. It was one of those ugly and laborious matches, that a good team must be able to win. If theres no other way, just sit through the thing with one goal.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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So far the Germans couldn't do much against the portuguese defensive-tactics. They are actually lucky to not have gotten a second wembley-goal! And congrats to Denmark!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I have to say, this first day was much more fun than I expected it to be. The first match maybe wasn't too exciting in terms of quality, but it was very dramatic with a lot of unexpected things happening. If I wouldn't be half-greece myself, I could've had a lot of fun. The second match was nothing more than a demonstration of that kind of russian football we saw four years ago (Russia made it to the semi-finals after some spectacular matches, but was eventually defeated by the later tournament winners from Spain). I actually felt sorry for the Czechs, they're one of Europes top teams. Next day is going to be awesome, Germany, Portugal and Netherlands in one group!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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xenos wrote:
If a new run were done, I'd be in favor of using TT and just playing through to the first credits in order to skip the 16 redundant races. The four battle/challenge stages would also be skipped in this case.
I'd rather like to see a full game run with TT, preferably Adventure 2. The "bad ending" run could be done with Banjo from a clean safe.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I did test this game a bit some months ago. I used the same character as the published run and managed to save some frames here and there, like talking to Taj faster and choosing the driver at the first frame possible. I lost my motivation on the flying part on the island, which is very annoying to TAS. But if your interested and could provide me some help (like memory addresses and strategies), I could give it a try again. I did think about a "bad ending" run, which would be siginicantly shorter and less repetitive.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Aqfaq wrote:
andypanther wrote:
But a run that does use, for example save corruption, but does this in a suboptimal way, how would you categorize that?
Playaround?
Playaround is a category in it's own, thats true. A run that doesn't aim for speed but to show of tricks. any% wich bans a specific glitch = "low glitch" or any of the "forgoes..." -categories. Fun-TAS that doesn't aim for speed = Playaround Do we really want to keep the old run published and re-label it as a playaround? That wouldn't be a playaround, just a suboptimal run, because it does aim for fastest completition.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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jlun2 wrote:
andypanther wrote:
But please, don't start a "corrupts save data, but only mildly" type of run. Either use a specific trick to the max, or don't use it at all.
You mean like a "low glitch" run?
Like I said, I have no problem with banning a certain glitch for creating a different category for a game. You can call that "low glitch", although I find this sounding somewhat vague. There are tags like "forgoes time saving damage" or "forgoes save data corruption" which are very clear. "low glitch" seems to be used primarily on runs, that don't fall under any of the other restrictions, like the "no zips" run of Sonic. Maybe it should be called "forgoes specific glitches" or something like that. But a run that does use, for example save corruption, but does this in a suboptimal way, how would you categorize that?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I don't see the problem here. Just obsolete the currently published "glitched" run with this one, but keep the "NG+" one, because thats a different category. And to those who don't like save corruption: Make a new any% which doesn't use it! SMW is a good example that such runs do get accepted here. But please, don't start a "corrupts save data, but only mildly" type of run. Either use a specific trick to the max, or don't use it at all.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Did you think about actually completing the bonus floors? This feels to me like those SSB-TASes, where the runner just suicides in the bonus levels. Personally, I never liked that. But I would respect the decision, if you'd really go for fastest time everywhere.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I can't believe how little of the game is left now. It's like it wanted to take revenge on Donkey Kong 64, for getting beaten in the any% category. And I can see a framewar coming...
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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Why should this be a different category? Because it corrupts memory? The published run already does that.
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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I've waited a long time to see an optimzed 70-star run and I wasn't dissapointed. The amount of optimization is incredible and I especially loved the small details, like how you entered TTC in a different way after each star. Obvious yes vote, that's star material!
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
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My most wanted N64-Runs would be an all-cups of Mario Kart or a highscore run of Starfox. But I know how hard these would be... How about 1080° Snowboarding or Wave Race?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.