Posts for arkiandruski


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Hi. I have one quick question. You mention ACE and sub-frame reset in your submission notes. How might these techniques possibly improve the time on the run and why did you decide not to use them?
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After thinking about it, I really do feel that custom level sets and mods are closer to hacks than anything else. They both involve building new content on top of a base game. Also like hacks, some mods can just be aesthetic and some can be entirely unique content. I'm of two minds on this. One is just to go by that definition and say all mods should be treated like hacks, and the other is base it possibly on official recognition, like, for example, a mod that has its own official store page maybe can be recognized as closer to a homebrew game.
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I think the plan is to use new names. It's just convenient to refer to them by the names already on the site. The new idea for "Moons" and "Vault" is pretty far removed from the current understanding of them, though. I just had a thought. Maybe the "external goals" tier should be judged not necessarily on entertainment so much as whether it provides an interesting experience distinct from the standard branches. I think anything that associates it with the "entertaining tier" goes against the goal of this proposed change.
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The Demo tier shouldn't be any more or less prestigious than the regular tier. It's just a different category, that's all.
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Right, if the large majority of publications are going to be standard or default, why have an official label at all? Just make them "publications"
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By my understanding, the only thing required for 100% is that all items are gained through in game means. If you use ACE to set up those legitimate means, it still counts.
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Is anyone planning on updating the run to include these new tricks?
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Another important concept similar to what Warp is talking about is Scènes-à-faire, or the idea that if something is necessary in order to make a work with that goal, then it can't be copyrighted. If in order to make a run of Ghost and Goblins as fast as possible, you are required to use certain techniques, then they can't be protected. But you also bring plagiarism, which is an academic standard and not a legal one, so let's look at that. Really, in academic writing, the purpose of citation is to prove that you aren't pulling ideas out of your ass. In other words, to show that you did proper diligence and rigorousness with research. It's a method to help others check your claims, and it kind of saddens me that it's usually framed as a moral issue, but whatever. If I were to use your work in an academic paper, I would quote you or state your ideas, then I would mark where it came from in the moment, and credit you fully in works cited (in some standards, the full credit is in the moment as well). I do not list you as coauthor on the paper. The only writer of the paper is me, I just used your work to help make mine. For multimedia projects, often the standard is to just include the works cited with the in the moment citation standards being less stringent. So by academic standards, all Dreamyao needed to do was credit you for your previous run. He didn't need to make you coauthor for that.
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Exonym, that slope trick can be used throughout the run, right? Do you have an estimate for how much time it might save?
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How easy is it to fail optimally? That might be the deciding factor. I'm just guessing an any% would be trying to end all events as soon as possible with no regards to score.
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I meant pass or fail the bonus game, not the events.
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This isn't a max score run, though..
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Alright, based off what I see, I don't think passing bonuses should be needed to count as full completion. You can choose to pass or fail as you wish and just aim for the highest score possible.
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could you explain how those bonus tokens work, please?
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Why not go for max score, then? By the votes it looks like this submission is going to be a Vault run Which severely limits the categories I can accept under the current rules. I don't think "beats in game high score fast as possible" is a category I can accept.
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Can I get a more detailed explanation of the difficulty levels? From what I can tell, Novice and the Towers are set and everything else is random. How do the maps on Novice and the Towers compare to each other? I'm trying to decide whether they should be treated as different difficulty levels or different modes.
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Looking at the history for this game, it seems that the 2 player run obsoleted the 1 player run when it first came on the site. What about this run makes it worth undoing that? Speedrun leaderboards really aren't convincing. We have said multiple times that we use different criteria for what we accept.
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If that's the case, then we should probably wait until the good ending run is finished before passing judgement on this one.
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The differences you state in the submission text seem pretty slight, though at least to my eyes.
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"warp to Ganon" doesn't work because other categories, such as [3537] N64 The Legend of Zelda: Ocarina of Time "No Doors, All Dungeons" by NEVERDOORS in 2:24:37.03 can also warp to Ganon. There is no label you can give it that doesn't include other categories unless you want to have an extremely complicated label that general audiences wouldn't understand, hence the lack of label.
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Experienced Forum User, Published Author, Reviewer, Active player (277)
Joined: 12/14/2006
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I wonder if this might not pass the barrier for triviality we require for games on the site. The entire point of this run is quitting out of events, thus skipping any real gameplay. It appears that you don't have to be perfect on overworld sections to be optimal as well. I think it's possible that a real time run can match it or come very close as long as it doesn't run into everything. The fact that real time runs in this category have almost the same time helps matters. I feel that any time this saves over the real time run is located almost entirely in pushing A faster and going through menus, which, I think there should be more than that to differentiate from real-time play. Does anyone else have opinions on this? Is there enough in this run to stand out from non-assisted play?
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How does a fully leveled Alucard compare to a fully leveled Maria stat-wise? What about Richter. Has this been tested. Is the glitch specific to only Alucard or can it be be used on the other characters? If it can, is it possible that Maria or Richter would be faster?
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From what I see in the thread, it seems that we really don't have a consistent definition of what counts as a notable improvement. Is it time based? Is it significantly different gameplay, or is it a marking of important breakthroughs and historical moments for TASes of that particular game? I believe it should be limited to just one of these; if we decide to even have the tag at all. If it's time-based, then that one frame improvement on SMB definitely wouldn't count. one frame is a very small portion of any length TAS. If it's significantly different gameplay, I also wouldn't give it to SMB. SMB runs have been about the same gameplay for a while. Jumping in different places really isn't enough for me. If it's historical moments, I would probably be okay with giving it to SMB, although, I think in that moment the tag should go to things like the discovery of flagpole glitch and bullet bill glitch. Maybe 4-2 wrong warp as well. Either way, for the tag to be at all useful, we need to come up with an agreed upon definition and go through the movie list to apply it in accordance with the idea we come up with.
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My gut is saying cancel, implement and resubmit, but I would like to know more about this glitch.