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While most classic adventure games would probably not be worth TASing because the only interesting thing about them would be the speed of the typing, I think this one would be an exception. Technically, it's an adventure RPG, so quite a bit of luck goes into running the game. If everything has a non-zero chance of happening at any level, then you could conceivably speed through the game really fast.
Tests seem to say that "hiden goseke" doesn't work unless you heard it said, which may mean you have to fight Fred.
Possible route:
Start game
choose thief
stats (possibly don't need any)
speed up game to fastest speed
skip sheriff's text
leave town
throw rock at nest
knock on healer's house
give ring
drink two healing potions
go to spitting plants
throw rock
go to meep's place
ask about green fur
go to mushroom ring
get mushrooms
go to dryad
yes
yes
get acorn
wait until sunset (shouldn't be long)
go to mushroom ring
get dust
go to erana's peace
get flowers
sleep
go to healer's
get dispel potion
go to mountain
pick lock
open door
"hiden goseke" (or fight fred)
sneak past minotaur and climb over wall
brigand's fortress
throw dispel potion
go to castle
win
If this run is possible, it would be incredibly interesting to people who have played the game because of how much is skipped. QFG is not quite supported on Bisqwit's DOSBOX yet, but it's not too early to start planning.
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I know this is a while away, but for Black's stage, I was wondering if all 3's is the best way to go. The boss fights that I don't like are the Vortex Base and the Gondola, which seem to take way too much time in Jackic's run, and I was wondering if switching those fights for shorter ones might make up for the time needed to throw the dice more.
My idea for a route:
3-Timeron - Should be able to kill him before the timer runs out
3- Melon Bread - Easy and short
1- Destroy the tank - can be done very quickly
3- Item room - possible weapon switch
3- Curry and Rice - I have a suspicion I might be able to make this fight quick. The fact that he falls down is worrysome, but possibly using the technique of throwing my partner will help cancel it out.
3- another item room
2- Black
Comments?
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I like it. It seems kind of weird to have zip files within a zip file, though.
Can you change the names of the actual movie file? One of the things I find annoying about the current naming format is it's near impossible to find the movie I want to watch when I'm trying to load it into the emulator. Also, Gens, at least, can't open zip folders (it treats the entire folder as a file.)
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Thanks. I figured it was because of throwing my partner, but there are a few other weird things about it, like hitting on the first frame makes it take longer. Also, I want to know what caused him to cancel one of his animations.
I'm glad you like the the slope. I was hoping that's what you meant by "leapfrogging"
As for your suggestions for level 2
Agreed. Killing lots of enemies isn't much fun if you never see them. I'll see if I can squeeze between those bombs. I'm not sure if it's possible.
I did a little of this in level 1 before the Pink fight. I think I'm going to pass on flame chaser tag in this stage, though. It will come back for Orange, though.
I have plans for a few more things to write (and possibly draw). If you look closely, I used flame-force to add the dot to an exclamation point at one part of the level.
I guess you mean more than what Blue's doing in the downward shaft. I'll try to do this.
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Looks like level 2 is desyncing for me, which means I'll have to start over. However, there is good news. I noticed where I ended level 1, and checked to see. Right now, I am ahead of Jackic's run by about 100 frames, give or take 20. That's not going to last though. Jackic only fought 5 forms of 7-Force. I'm going to have to take down all seven. It's a good feeling, nevertheless.
A WIP.
http://dehacked.2y.net/microstorage.php/info/4682/arkiandruski-gunstar.gmv
However, since I kind of like some of the things that happened in my old level two, I'll let you see how far I got before I had to start over.
http://dehacked.2y.net/microstorage.php/info/4683/arkiandruski-lvl2-test.gmv
Naturally level 1 is the old level 1. Here's a savestate for the beginning of level 2.
http://www.savefile.com/files/588860
If you can't see what they're doing at the end, try slowing it down. Here's a hint: it's my tribute to classic gaming.
BTW: Can someone tell me what's happening at the second red guy in my new run because I'm not sure exactly and I'd like to repeat it for when I meet guys like him in the future.
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What about Sid Meier's Civilization? Was that DOS.
My formative years were right around where DOS was starting to fade out, so I'm not sure about some. They run together a bit.
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Dammit! I was trying to skip boss text there. If you notice I was making sure that B was held on at least one of the players on all frames when the text was scrolling. I didn't know you had to wait for it to appear.
I was thinking about improving the slope on my run. It was the part I was least comfortable with. Level 2 has been incredibly hard for me, though. Hopefully I'll be able to just paste my progress so far on the end of Level 1. I'd hate to have to do all I've done over again.
I've seen your run. It's pretty good, I think. If you have any suggestions for things you want or improvements, feel free to state them.
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It's not bad so far. The biggest cause of lag in this game is having both players firing their weapons at once, especially if those weapons require a lot of processing power, like flame chaser and force-force. Besides that, I don't think I've seen any at all, even when the screen is filled with enemies and explosions. There are certain weapons that can be used at the same time, and not cause lag, so I've been switching player 2 to less porcessor intensive weapons when I don't need it, and back to the flame chaser for when it's important to have a strong attack. Also, fire-force fires slow enough that you really only have one projectile (somtimes two) on the screen at any time. In my movie so far, I'm heading down the mine shaft, and there have been two lag frames in that entire time. I did get the train in one pass, though, which I'm proud of since the guy on the right doesn't even become vulnerable until he's offscreen.
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Question: What weapon do you think Player 1 should have when fighting seven force? Player 2 is going to keep the flame-chaser because I plan on writing a little more and possibly drawing pictures. I'm at the beginning of the level right now. So far, I've switched the lightning saber for flame-force in the hopes that the explosions it causes will make the level more entertaining. Any suggestions besides that are welcome.
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For the more established members: just for curiosity's sake, I was wondering what the first game you attempted to TAS was, and can we see the results? I think it would be interesting to see how some of you got started.
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Actually, I think I've rendered that point moot. I've found a way to beat bosses faster than Jackic does. The word Defeated now appears on frame 2313. All those frames were gained in the boss fight. Continuing to Bravoo Man.
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Watching horizontal velocity helps. Super slides reach a higher maximum speed than jump attacks. However, super slides slow down a lot sooner than the jump attacks. The result is jump attacks are slightly faster than super slides, especially if you jump from a really high place. However, the faster way of traveling is being thrown. The disadvantage of that, though is the other player has to stop in order to throw you.
Fire-fire, although strong, is not the most damaging. It only causes three damage at a time as opposed to fire-chaser which does four. However, I'm not sure if I can reproduce these results with the fire-chaser.
http://dehacked.2y.net/microstorage.php/info/4610/arkiandruski-gunstar-fire-fire.gmv
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My previous post was eaten, so let's see if I can remember what I wrote.
Expert has more enemies. More vitality on bosses, and weapons do less damage.
http://dehacked.2y.net/microstorage.php/info/4600/arkiandruski-gunstar.gmv
This is my first run-through. I didn't test other weapons. If you think they might be faster, tell me.
Any other suggestions would be welcome.