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Yes, you can skip Autoexec.bat. There's nothing in there you need.
Usually on the dos screen, multiple letters can be typed in one frame. Keep in mind, running ctmouse will halt your typing for a short while as it loads (unless you can get all your typing in before it starts loading).
Normally, I've been able to complete boot up and start the game loading in under 1,000 ms. Remember, you can buffer commands like F8, and the "Y"s.
Also, I wouldn't worry about the boot up too much. No one really is going to be judging if the boot up screen is optimized.
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fdconfig.sys is part of your FreeDos floppy image that you use to boot the system. It's not a file on your hard drive.
If it's vital to change the hotkeys, try changing them in /datafiles/extramenu. Be sure to make a backup copy first before making any changes, and note that there are non-ANSI characters in that file, so you may need a special editor to edit and save the file properly.
By pressing F8, you can say Y or N to each line. When I do this I get (and my responses):
dos=high[Y,n]? Y
lastdrive=z[Y,n]? Y
buffers=20[Y,n]? Y
files=40[Y,n]? Y
device=himem.exe[Y,n]? Y
FreeDos ...
HIMEM ...
shell=... autoexec.bat[Y,n]? N
FreeCom ...
A:\>\autoexec.bat [Yes=ENTER, No=ESC] ? (I hit the ESC key)
A:\>
and it's ready for me to start changing directory and start the game.
(Remember to run "ctmouse /r32" if you need mouse support)
That's correct. To frame advance or use save states, you need the emulator window active. To type, you need the virtual keyboard window active. You quickly get used to switching between the two.
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That was fun, with lots of cool things I haven't seen yet. Yes vote! I was surprised to see that getting one firework is faster than waiting for the timer to count down one second.
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Unfortunately, I've never run something that required a CD, so I won't be much help there. Reaching out to Ilari, the creator of JPC-rr would probably be your best bet. If you figure it out, please post it so we can all know.
As for memory, DrD2k9 is right, you need to run config.sys to get any extended memory going. You should still be able to skip autoexec.bat.
In terms of your questions:
You can't configure them (without hacking the code), and I can't see anyone needing to. 'F' is frame advance and the 'F1 - F10' keys are for savestates. Shift-F1 - F10 will load the corresponding savestates.
I added functionality to change the directory of your save states ('D'), so you can have unlimited savestates.
Best instructions are on the JPC-rr instructions page under "Doing the BIOS and DOS sections"
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This could be for two reasons.
First, ctmouse by default accelerates mouse movement, meaning that moving x by 100 has much more than double the effect of moving it by 50. You can turn off this setting by unloading ctmouse and reloading it using "ctmouse /r32". That will make it scale linearly, meaning 100 will be exactly double the movement of 50.
To check if this is the case, use the 'M' key to bring up the manual mouse movement screen and move your mouse's x by 10. Reload and move by 20. Reload and move by 30. If it's linear, then it should move equal distances between the three. If it's not, then 30 will be bigger than three times 10.
Second, if the resolution of the mouse area is different than the games I've been playing, then it will move differently. You can adjust the sensitivity of the mouse movement by using the 'Y' key to bring up the mouse speed screen and alter the numbers till you find ones that work. Note that this will only work if the mouse is moving linearly.
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Doh! I tried to get rid of any unnecessary files and I ended up getting rid of necessary ones too.
I've fixed it and reuploaded. Try downloading it now (same link) and let me know if it still doesn't work.
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The version I use is v11.2 which is not the latest, but syncs perfectly with the latest version. The latest info on the site on how to start up is still accurate.
Usually, if you go with the generic settings sound will work out just fine. If you want to be sure, do a quick test movie where you start the game (unoptimized), and then create an avi file out of it to see. Instructions on how to do this are below.
An improvement I made was to map keys to the virtual keyboard. Now, when the virtual keyboard is the active window, instead of clicking on the keys, you can just type on your own keyboard. Saved me a lot of headache in the Quest For Glory runs.
Also, to move the cursor, now you just have to click on it and drag it with your own mouse cursor. No luascript needed. :)
Finally, the emulator is always recording, so it's impossible to start or stop recording the movie. You'll usually save your movie using save states, however if you want to play it back then you have to actually save a Movie file. To do that, go to Snapshot > Save > Movie. Once you've saved it, load it again using Snapshot > Load > Movie. It will start at the beginning.
To create a video, start at the beginning of a movie and select System > Start Dumping. Run your movie by letting the emulator run and stop the emulator when you want your video file to end. Select System > Stop Dumping to end the video file.
Finally, at the command prompt, run
where %1 is the name of your dump file and %2 is your desired output AVI name. Or better yet, throw that line in a batch file so you don't have to type it out each time. Then run your AVI in something with the proper codex (I use VLC).
If you do decide to give the enhanced emulator a try, be sure to check the readme file bundled with it for a quick introduction. And, of course, feel free to ask any questions you have here!
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Very fun to watch, absolute yes vote!
Now if you would permit a couple SM noob questions:
1) Before Mother Brain used its fancy drain-beam you had over three tanks left to drain. Wouldn't it have been faster to have lower health so it would take less time to drain it down?
2) It seemed you were purposefully hurting yourself to keep the huge metroid on you longer and delay its death sequence. But then you let yourself fill up and had it happen anyway. Is it possible to kill mother brain and still have the huge metroid alive?
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Hi MUGG!
I'd be happy to give you some pointers to get you started, and help with any questions along the way. JPC-rr isn't so bad once you get started, the only major pain being refactoring. I've also upgraded the emulator with some useful enhancements to make things easier, with the ability to drag the mouse pointer being the biggest one for this run.
Let me know if you're interested in giving it a shot. We could keep all conversations in this thread so others could look here in the future if they need pointers too.
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Very cool. I remember playing this in the arcades and could never get past the second stage. I was very impressed by the speed, but then even more surprised how visible a difference the GunCon run was!
Yes vote.
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I can certainly see the logic in that. It looks like the poll is pretty much one-sided, and we already have a good place for these in Gruefood Delight. I think we can call it a 'No'. and move on.
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Great! I didn’t realize that. In that case Gruefood Delight already has everything I was hoping for. I’d still be for an award, but I don’t think it’s absolutely necessary now.
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I like this idea! Similar to Gruefood Delight, judges can put the best submissions into it. Then we don’t have to worry about voting or Masterjun abusing the system. 😀
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Hi all,
The start of April is one of my favourite times of year at TASVideos, as I'm always keen to see what innovative ideas people come up with. As I was thinking about this year's April Fool's submissions, I realized that it would be nice to be able to recognize the time and effort people put into these submissions, many of which stand absolutely no chance of being accepted, but are still valuable for their humor and creativity. So, I would like to propose a new annual award category for best April Fool's submission. Here's how it would work:
Just like other categories, people would nominate candidates for the awards, however in contrast to the other categories, nominees would be submissions, not actual publications. The submissions need not have made stars, moons or even be published at all. They would instead be judged on their humor, creativity or uniqueness. Only submissions with submission dates of March 30th - April 2nd of that year are eligible (to account for any time zone differences).
What do you think? Is there room for this category in the 2018 awards?
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Very nice! I was impressed at level 19 how long you held top speed.
One question: When you left an item behind, did you have to drive around the whole track to find out if an opponent had taken it?
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100% optimized or not, this certainly looks impressive. I don't know the game, but from my uninformed opinion, I think this has a place here. Yes vote.