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What does "Add the 3 audio sources" mean?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So this submission can now be judged since we have a system for content warnings, but since libTAS framerates for ruffle represent how the FlashPlayer can poll mouse (which is not tied to video refresh rate), we can also accept variable framerate for this game. Would it help this submission, or should I proceed with the judgment?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Now I consider recognition on official leaderboards a critical aspect.
It makes this case identical to Half Life where we discussed usage of console to set arbitrary framerate. The game explicitly considers it normal gameplay if it works on multiplayer servers without enabling cheats.
In the old days we would allow cheats if they make the game harder or if the game advertises them to you officially in the docs. Lately we switched to somewhat broader definitions, but in those definitions we just call them in-game codes and judge them by their immediate gameplay effect.
But if the game has explicit mechanics to distinguish a certain thing as illegitimate for normal play, we're back to PC game environment talk where our goal is legitimacy of the environment, and there dev intent is critical.
I'll think about the rule wording later.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please ask what makes them fundamentally different from explicit cheats.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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When deciding case-by-case, there still needs to be some kind of guideline, so people have understanding on how to make a decision, also important for users so they know what is allowed. Case-by-case can't be "just use the rules of the RTA community, even if they are not public", because what if there are several communities with different rules? And yeah I still don't understand how a working guideline for such cases would look.
Sounds good!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I got the farthest in Dolphin 5.0-97, which is what the movie calls out by commit hash. It also kept complaining until I switched to proprietary DSP ROMs. Text disappears in the game unless Microsoft Driver is used. But I was unable to sync this movie fully. With OpenGL or MS driver, it desyncs somewhere after 100k frames.
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While we have this in Wiki: JudgeGuidelines
and we're even discussing how we can switch to a community-controlled system with per-game rules, the current system entirely depends on universal rules for all movies.
Obviously those rules can evolve to match community needs better. But in this particular case I'm having serious problems boiling down the cheat borderline used for this game to something universal that we could switch to. Very few games have special achievements for cheats that are "actually intended" even thought the game does call them cheats and doesn't explain in official docs how to use them, and then "real unintended cheats" with a different system that needs to be enabled. We use the borderline of "an in-game code is allowed in Standard if it unlocks gameplay features" and it covers overwhelming majority of cases very well, it also got approved by the site's community and staff.
Do you have any suggestions on how exactly the rules could be reworded to include your case, while also not turning into "anything goes"? How can we universally distinguish in all games cheats that are allowed in this game, from those that are not?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How hard is it to figure out how to do it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And cheats that you guys ban are not mentioned in those changelogs or docs?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does the game tell you about those codes that this movie uses, in any official and clear way?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does the 100% speedrun even exist?
Also why doesn't this game have a speedrun.com entry?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there any speedrun page for all this? I found nothing on SRC.
What is a speedrun savefile?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If "all achievements" requires several months of non-stop play, that doesn't sound like a good full completion definition.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is "all achievements" the only way to define full completion for this game?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What exactly does "needed for completion" mean?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Link to video
Such an awesome music on title and ending (Matt Furniss!) but no music in the game :(
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Done.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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libTAS does hook those bindings, but ruffle recently added some "feature" that broke this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Should we say it 3 times in the rules instead of just 2?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We need a correctly cropped file that still syncs. We can't make it on our end since it won't sync for us.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Trees 1 minute in aren't getting seeded on my end (xubuntu 23.10, everything else matches).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The very first sentence of the chapter already says:
Any official release of a game is allowed as long as you can explain your choice, and as long as that version is easily available for verification.
The next sentence says this (you even quote it):
any NTSC release can be used interchangeably
I have no idea how anyone can read this as "NTSC-J may be judged more harshly".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks for being a legend!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So I waited for more than a month, and I pinged the author on Discord a few times but got no responce. I may have to cancel this submission until reproducible build instructions are provided, then either me or the author could uncancel it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.