Posts for fsvgm777


fsvgm777
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Not like anyone here even remotely cares about ZSNES (especially considering it's horrifically inaccurate).
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fsvgm777
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To go on further with what GoddessMaria said, you should stop being so defensive when it comes to your own submissions. Just something I'd like to point out.
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fsvgm777
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Especially since it was made on Famtasia, on top of that. And besides, we technically already have a TAS that uses a suboptimal character, namely the princess-only run.
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fsvgm777
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The Nicovideo TAS rankings for August 2016 are out: Link to video EDIT: And here's the ranking in full detail. (spoils the ranking) Yes, Party Girls (#3 on the ranking) is really rated PEGI 3 and USK 0.
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Post subject: Re: MKV file via BitTorrent - fixed but order is different
fsvgm777
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POINTS wrote:
It works now. I can download without any issues. The only thing is that now the MP4 file is above the MKV. (Usually, the modern MKV file goes first.) Is this something that should be changed?
I personally don't think it even matters. I mean, the descriptors of the encodes should be a good enough indicator of what you're going to download.
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fsvgm777
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Should be hopefully fixed now.
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fsvgm777
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klmz wrote:
I fixed the frame rate of VBA-rr, which might help with encoding.
Ah good, just what I needed. Thanks for the new build. (I can confirm it dumps AVI at the intended framerate (for GBA, at least) without any issues)
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fsvgm777
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Yes, there is supposed to be one. It's not an emulation bug.
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fsvgm777
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*reads AngerFist's post subject* Here it is: https://www.mediafire.com/?fgflk5vtnaesfgk
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fsvgm777
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Lossless encode, as requested by AngerFist: https://www.mediafire.com/?cwflsrl5fxzbs72
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fsvgm777
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The Nicovideo TAS rankings for July 2016 are out: http://www.nicovideo.jp/watch/sm29418814 (no longer working due to copyright shenanigans) EDIT: And here's the ranking in full detail. (obviously spoils the ranking)
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fsvgm777
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Kurabupengin wrote:
Dimon12321 wrote:
Arc wrote:
Hi. I think that the front page should look something like this:
For smartphones and tablets, maybe?
Or maybe it is how the site looked like back in 2003.
Not at all. (okay, this is from 2004, but this is among the oldest working Wayback Machine captures. In fact, the Wayback Machine doesn't have any captures from 2003.)
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fsvgm777
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This is how it looks like on higan v098 (with blurring enabled in Settings -> Video Emulation): It likely looks like this on a TV as well. If I disable blurring, I get the first screenshot orugari posted. EDIT: What creaothceann said is correct, by the way. The game uses pseudo-hires for transparency effects. Here's a small AviSynth sample script:
Language: Avisynth

AVISource("Dragon View (USA)_1.avi") #load hi-res'd AVI Blur(1.00) #apply blurring required
Result: (obviously, it also makes the status bar blurrier) ...or downscale it to 256x224 with LanczosResize:
Language: Avisynth

AVISource("Dragon View (USA)_1.avi") LanczosResize(256, 224)
EDIT 2: For the record, orugari's second screenshot was taken on ZSNES, which is notoriously inaccurate at everything.
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fsvgm777
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This TAS appears to be slower than this cancelled submission: #4787: leopo89's GB Pokémon: Red/Green/Blue/Yellow Version in 13:02.55
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fsvgm777
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A speedrun (kind of, since I still died twice, and played safe most of the time) of SMB2 in 14 minutes and 10 seconds, played by me: Link to video
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fsvgm777
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I stumbled onto a trick/glitch which could potentially improve the TASes (the runner dubbed it "FUS RO WART", see at 0:42 and further). (likely frame-perfect) From the video description (translated from French): "It's frame perfect between his hit cooldown and his prolonged blinking of pre-petrification ([on his] death animation he "chews" the veggie twice and upon his death he leaves it wide open, on the glitched sprite the mouth is wide open after 2 "chews")." However, it should be pointed out that he loses two cycles due to a veggie disappearing and a missed veggie throw, and, from what I've been told, you still lose some time (about 1-1.5 seconds) if you only lose one cycle. So, I've been wondering if it actually *could* improve the TASes, assuming you don't lose any cycles. EDIT: So it is slower in the end. Ah well.
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fsvgm777
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The Nicovideo TAS rankings for June 2016 are out: Link to video EDIT: And here's the ranking in full detail. (obviously spoils the ranking)
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fsvgm777
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fsvgm777
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[23:13:45] <moozooh> know why a brit isn't doing well on thin ice? he brex it
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fsvgm777
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feos wrote:
The question is, how does it look on tv?
I found two videos related to the SCPH1000 BIOS in some way: One with a camcorder (using a modded PS1, but that's beside the point). One with a crappy capture card. As it seems, in both cases, the bootup logo doesn't screw up at all (i.e. fully opaque).
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fsvgm777
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I noticed the PS1 SCPH1000 bootup logo looks really bad for around two seconds: It's even worse when deinterlaced. (SEIZURE WARNING) (note: 30 FPS, original is 60 FPS) This is a pretty big issue. However, if you want to keep your video interlaced (see first image), the solution is thankfully simple:
Language: Avisynth

vid = AVISource("MGSI_1.avi") FreezeFrame(vid, 289, 421, 288)
In this example, 289 is the first frame the screw-up happens, while 421 is the last frame of that happening. 288 is the last "clean" frame just before the screw-up. This effectively replaces frames 289 to 421 with frame 288, while the audio remains unaltered. If you deinterlaced your video beforehand, well...
Language: Avisynth

vid = AVISource("MGSI_1deint.avi", audio=false) audio = WAVSource("MGSI_1deint.avi") a = vid.Trim(0, 287) # pre-screwup c = vid.Trim(422, 0) # post-screwup d = vid.Trim(286, 287) # fix screwup vidfixed = a + d + d + d + d + d + *insert 60 more d's* + d + c AudioDub(vidfixed, audio)
As you can see, you actually need 2 frames to fix the screwup that happens between frames 288 and 421 to keep consistency with the rest of the video. There may be a better solution , but it works. The reason why it's frame 288 instead of frame 289 in this example is because the video would be one frame too long otherwise. After all, we want to keep the same frame count. For both solutions, you can re-save them as AVI (I recommend that, actually) with a lossless codec of your choice (e.g. Lagarith). For the record, you don't have to do this when dealing with SCPH1001 (probably not even SCPH1002) or with newer PS1 BIOSes (SCPH5500-5502, etc).
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fsvgm777
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Any publisher with an ATI/AMD graphics card willing to take this? I'm specifically asking for ATI/AMD because the FMVs are completely screwed up on nVidia cards (per the compatibility wiki, which I linked to).
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fsvgm777
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Alyosha wrote:
I'm not sure what the rules are regarding this, are runs from dev builds submittable?.
They're not, unless the TAS that was done on a dev build syncs on an official release (the only exception being Dolphin).
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fsvgm777
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grassini wrote:
why the dirty sram alert?the tas is good and i hope this is ok
It's because the parser detected a file called moviesram.srm in the LSMV. However, since the file is 0 bytes, you can safely assume it was started on clean SRAM. As a matter of fact, one particularity to note with FF6 is that when you start it for the first time, you don't get the file select screen after pressing a button on the title screen sequence. Instead, you get dumped straight to the intro sequence, which is what happens here. EDIT: Movie replaced with a new LSMV with the dummy SRM file removed.
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fsvgm777
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