Posts for gamerfreak5665


Post subject: Error message before cutscene
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Joined: 8/3/2012
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I already posted this problem in the Gamecube games thread, but figured this would be a better place to post it. I'm getting an error message at the start of a level in 007 Nightfire. The weird part is, it works when i load a save state before it. This is what the message says: BackPatch - no support for operand size 1 Error encountered accessing emulated address 43759c60. Culprit instruction: movzx eax, byte ptr ds:[rbx+rcx] at 0x15dbe82c Also, I uploaded a WIP in the new WIP section for people to check out.
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Alright, so I just finished the 6th level. Everything up untill now is working fine. The problem is that there is some sort of dolphin error that crashes whenever the cutscene loads for the sixth level. It only happens when I play back the whole dtm file; it works fine when I load a save state right before it. Heres what the message says: BackPatch - no support for operand size 1 Error encountered accessing emulated address 43759c60. Culprit instruction: movzx eax, byte ptr ds:[rbx+rcx] at 0x15dbe82c This is all gibberish to me, does anyone understand what this error is? any help is appreciated.
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Thanks for the info rog. quick question though: Is it better to use 32 bit or 64? if I use 64 bit version, will that affect syncing with those who use 32?
Post subject: 007 Nightfire
Experienced Forum User, Player, Published Author (181)
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Ok, so i just started TASing the first level of this game, and its going really well! I'm going to try and do a speedrun of the story mode. For those who are unfamiliar with the game, it was made on both Gamecube and PS2 in 2002. Its not really popular, but it's my second favorite FPS (behind Goldeneye).
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ok, so i tried combining them, but the part where you select characters does not match up because a character is already selected in the first movie file, and there is no character selected in the second one. This forces me to add a button input which messes it up. any suggestions?
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yes, i can try that. I did fix a desync with that program, so it might work.
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Thanks guys! i definitely will submit it. only problem is, i had to use multiple movie files to prevent desyncs throughout, and I think you can only send one.
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Hey guys, I have yet another question. I successfully completed the TAS and posted it on youtube. I read the rules for posting movies on this website, but it said nothing about multiple video files. I had to record it in 4 parts to prevent desync problems with dolphin, so would it be fine for me to submit the TAS in those 4 parts?
Experienced Forum User, Player, Published Author (181)
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Alright, i finally completed a TAS of all 51 event matches. It's not supposed to be a speedrun, just a "superplay" run through. Check it out: http://www.youtube.com/watch?v=kg6IoATvugk
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oh, never mind i found it. update: still not working past event match 21
Experienced Forum User, Player, Published Author (181)
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I have another question, does anyone know how to read dtm files? I tried putting it in a hex editor, and i want to try changing one or two frames to make it work. But i when i look up the frame number in hex format, it says it can't find it.
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ok then, I've already started redoing it. I guess a second run through will give me better ideas. Thanks for the help guys.
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ok, thanks for the advice. I tried natt's version posted here, didnt work to well. I guess it may have to do with the version. Also, i just noticed that one of the input buttons on the controller was my frame advance button, so that may have contributed to desync. I guess itll be faster just to redo some of it.
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Update: the problem now seems to occur randomly no matter where i create save states. Should I try a different version or revision?
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3.0-396, it says it was compiled in April and has an audio to avi dump feature which works well. I've also tested the latest offical version, 3.0-735 but still some problems.
Post subject: Some desync problems...
Experienced Forum User, Player, Published Author (181)
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Hey guys so I've been doing TAS for a couple months now, but I still havent mastered it completely. I just finished recording a TAS for SSBM of all 51 event matches. Once I played back the recording, # 17 got messed up. I'm not sure if it was a desync or not, but i fixed it by changing my save states a little. Now, #20 has some sort of desync problem. I tried changing the save states around, but its not working yet. Has anyone else tried something like this and have similar problems? My last resort is to re-TAS most of my work, which of course i dont want to do.