Posts for girfanatic501


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Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
When it said Area 2 Room 8 - Up Route through Bricks I'm like..... WTF? And then I found out what it meant and I have to watch my whole thing over again which I've done many times and getting sick of. As long as I have a fun time palying KatAM I'll be a happy old man. In 40 years. (I'm not even close to old :P) Sir VG: I use the GameFAQs maps VERY OFTEN because I get stuck alot :P. I must admit, I haven't had Amazing Mirror for a long time. Maybe a little under a year or so.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Yep, Sir VG's route semms to be one of the fastest ones throught the game. I'll have another WIP up soon. MUGG: Nice improvement. I knew you could take my WIPs are just throw improvements in everywhere :P.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
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Ugh... We might have a problem a little bit into Moonlight Mansion. (using Sir VG's route) We will have to ditch Wheel for Missile in room 5 of Rainbow Route in order to break blocks in room 2 after Mr. Frosty. Whell will have to be ditched for Missile
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
I'm holding back on the WIP's for now, but here's one Smash test run that is did. Sad thing is I could not manipulate when Smash would appear, early or late. I'm planning out maps and I have to figure out if there's a way to upload the map when it's done, as it may be VERY BIG.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Important question, if this is going to get all treasures, then should I get Smash from the start so everything is there? Grey block buster, string cutter, Easy killer..... other stuff.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Yeah, but the search is having mental problems :P. This was actully the first game I was going to TAS but it failed :P.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Yeah, the game seems almost impossible to TAS unless some super-glitch is found or something, like to move ahead time or get bells super-quickly. Or both.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
Ahh, that is very true. I think the only TAS would be to get all Golden Items. (Shovel, Axe, Net, Fishing Rod and I think that's it) But then again, you can pay off all your debts, but then the house would just immediatlly go up to max size.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
K, I got it to work. I'm watching Chef Stef's run.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Well, technically, once you pay off all of your debts then the game really kinda "ends". One thing that would be interesting would be to start at like Saturday night (depending how long the run is) and then around 8:00ish in game (there is an in-game clock like the GC and DS versions) end the run with K.K. Song by Totakeke :P.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Post subject: Dobutsu no Mori (N64)
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
I was just wondering if a TAS of Dobutsu no Mori (Animal Crossing for the JPN N64) would be possible for at least sub-2hr completion or if it would take way too long.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
I used a different program and now it says "Saved Super Challenge Worl.oops" and it does have CRC of B19ED489 and MD5 of CDD3C8C37322978CA8669B34BC89C804. I just don't get it.
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Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
mmbossman wrote:
girfanatic501 wrote:
Could someone help? Whenever I try the IPS patch on a SMW ROM, it always says "Bad Checksum". How can I fix that?
Find a ROM with this in the title:
[!]
Then try.
My rom was Super Mario World (U) [!].smc.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Could someone help? Whenever I try the IPS patch on a SMW ROM, it always says "Bad Checksum". How can I fix that?
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
I think if you hit a block at the right place at the right frame it MIGHT save time, but i you do it allot of places you could probably save enough time to beat the 21-frame rule, but like Ilari said on IRC, the 21-frame rule mayy ruin some improvements.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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Joined: 1/27/2008
Posts: 236
Location: Somewhere
Yeah, the rapid W-W-W-WW-W-W-W-W-W-W-W was funny :P.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
I know, but I need Burning for grey blocks later in Moonlight Mansion. Speaking of which, I could get missile at the end of the first path in Rainbow Route, so nevermind :P. Will work at it. EDIT: Nevermind. Got everything back after random hardrive incident. E2: Don't belive the re-record count. It is supposed to say 267. E3: Watch this instead :P.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
Random Glitchyness in SMB1 I have this on an .avi file but nothing on YouTube works right now for me >_>.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
Awesome! Glitchyness = SQUEE! I love glitched runs and glitchfestes and what not. Yes vote for me! Also, I noticed that this run has the normal (U) [!] rom but the last run had a (U) [b4] rom. Dosen't that mean it is a bad dump?
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
Baxter: That kinda sounds like a level from Akumajou Special: Boku Drackula-kun, but it wasn't on a 13-in-1 cartridge. I don't even think there is a 13-in-1 cartridge for the Famicom/NES.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
Naw, I do the out, switch, in thing, and I'm using 0.98.16.
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Post subject: FDS Disk Change
Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
I was just wondering if there was a way to save FDS disk changes to an FCEU movie. I have made numerous videos and tried numerous different things, but I can't get it to work. Sorry if there is already a topic. The search shows everything no matter what you enter.
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Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
curtmack wrote:
girfanatic501 wrote:
I think this a Zelda game, but.... I remember playing a game where you could ride on a horse and there where carrots above it and you could make the horse go faster, and when you did they would depleat, but after a while the horse got slower and the carrots came back. I'm a forgetful loser :P.
That one would be Ocarina of Time (or Majora's Mask).
I knew that is was a game in Brawl's masterpeices! I coudn't remember what it was called.
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Experienced Forum User
Joined: 1/27/2008
Posts: 236
Location: Somewhere
I think this a Zelda game, but.... I remember playing a game where you could ride on a horse and there where carrots above it and you could make the horse go faster, and when you did they would depleat, but after a while the horse got slower and the carrots came back. I'm a forgetful loser :P.
See Youtube page (GIRfanaticTAS) for all runs and stuff.
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