Posts for got4n


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no because weirdly it wallbreach him. add me skype: got4n123 (to talk)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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TheKDX7 wrote:
Very good TAS, I look forward to seeing the version "You vs Boo" improved and I hope that you soon go to begin the version "challenge mode". Yes vote
add me in Skype: got4n123 else, I don't have TehSeven you vs boo file. need him to continue, can make challenge mode :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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I have white screen when running it and it doesn't respodn!
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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One of the best ways are to try, try, try, try. For the Zelda glitch, it was L+R
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Thanks SpikeStuff modified screen. Choosed one for the pirhanas :D
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Crashing when using TAS Input
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Well, when i'll use TAS Input plugin, about 3-4 savestates load dolphin does not respond and crash... any helps :/ ?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Added encode :P
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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I don't agree get paid for encodes, because first there is copyright of games + if they want money they could make tas which optimize every time 1 frame so more videos = max profit
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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For who can use YT, I did the YT HD : http://www.youtube.com/watch?v=-bHzLBqbOWI&feature=youtu.be Working on all other
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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QuizmasterBos wrote:
got4n wrote:
I don't understand for missile thing.
I'll explain the missile a bit better. Look at 9:39 in the video, you just got the last power spot and the missile detergent appears in the middle. You get it and immediately fire a missile that hits the boss just a few frames later. Yet, at 10:02, with the boss in almost the same position, you get the missile, walk back a bit, resulting in the boss walking far away from you, making the missile take several seconds to reach the boss. So, my question is: "Why didn't you fire the missile immediately like you did the second time?"
got4n wrote:
QuizmasterBos wrote:
And at 2:53 you fire a useless shot and then proceed to charge up a punch. Also, is there any reason you need to use the curve shots? Don't these take longer to get to their target?
same speed that just I have time to throw some.
Okay, so as I understand it, you claim that you couldn't have destroyed the enemy faster if you didn't fire that "useless" shot and did it purely for entertainment purposes. You really couldn't have destroyed the enemy quicker? Because, as I see it, you're still charging up the punch when you can already lock on, so I think you could've fired a charge shot faster. Just compare from 2:53 to 2:56 in the video. You lock on just a bit after you start charging. I hope you understand, English clearly isn't your strong point.
got4n wrote:
Currently working on Level 3 trying to optimize Boss, please really need guys to help me :/
I don't have the processing power to run Dolphin well enough at this moment, but when I do, I'd like to have your movie file, to check some things out. For now, you're basically on your own. Don't quit!
For missile, I turned rayman because it's more faster than turning missile For the movie file, you don't need to have good power i'm tasing on a pc, Dolphin emulates at 3 fps with this PC. I think you could help For my english, i'm french, currently learning english
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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QuizmasterBos wrote:
got4n wrote:
For First level: it was ininteresting
Really? I would have liked to see the level being cut short, that Super Jump might save quite a bit of time. Plus, I'd like to see the disco board thing you get when you transition between certain levels TASed (I hope you know what I mean). I know what you mean but it is VERY ininteresting
got4n wrote:
Walking diagonal or walking weirdly = same speed so I just did same thing
Really, swerving is just as fast? Did you only check the speed you were going at, or how long it takes to get from point A to point B? Because I find the supposed fact that swerving takes just as long as a straight walk rather hard to believe. It also looks less optimal.
got4n wrote:
QuizmasterBos wrote:
"Okay, this one seems really suboptimal, at 9:58 you kill the enemy, actually miss the power spot, walk towards the middle a bit and then walk back, as if you forgot that you didn't hit it. It also didn't seem to be a way to save time, as you let the rocket fly pretty far. The guy was in the middle when you got the rocket, was there any reason you couldn't set it off right away?"
Yes, I did this because if i do it right now the boss goes into the red missile power and destroy it. So i just make him come in me a bit and i can take missile, so did i have to redo part?
Well, it looks like you messed it up, since you don't get it, walk away a bit and then get it again. So, my advice is to take a little longer getting to that spot, to avoid having to look suboptimal. The other thing you didn't reply to is the missile delay. After you get it, there seems to be a delay between when you get the power and when you shoot. It looks weird, because the second missile you got was shot immediately. Is there any reason for this 'visual' delay? And what about the rest of my comments? Do you agree with me on those?
I don't understand for missile thing. And for agreeing And at 2:53 you fire a useless shot and then proceed to charge up a punch. Also, is there any reason you need to use the curve shots? Don't these take longer to get to their target? same speed that just I have time to throw some. Otherwise i'm agreeing other. Currently working on Level 3 trying to optimize Boss, please really need guys to help me :/
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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QuizmasterBos wrote:
I just wanted to check, but... is it correct that you: - Have no sound with the encode you posted - Skipped level 1: The Fairy Council Also, you're showing parts out of order. Was this intended? Please explain your WIP a bit. The part at 2:27 where you walk to the exit of the level seems suboptimal. I see you change direction twice instead of walking in a straight line to the exit. And at 2:53 you fire a useless shot and then proceed to charge up a punch. Also, is there any reason you need to use the curve shots? Don't these take longer to get to their target? At 2:28 you perform a glitch to jump up into the air really high? How is this done? Do you have a link to the video this is found in? At 5:34 you fire another useless shot and curve towards the right for this, I believe that cost you several frames as you could've just walked straight forward mostly and made a sharp turn at the rock wall. The moment the segment at 5:56 starts, you swerve a bit instead of walking in a straight line towars the enemy. Is walking straight in this game hard or are you just not used to TASing a 3D game? More swerving at the boss starting at around 9:10. Okay, this one seems really suboptimal, at 9:58 you kill the enemy, actually miss the power spot, walk towards the middle a bit and then walk back, as if you forgot that you didn't hit it. It also didn't seem to be a way to save time, as you let the rocket fly pretty far. The guy was in the middle when you got the rocket, was there any reason you couldn't set it off right away? And lastly, the video ends before all the enemies were killed. It doesn't even match up with the earlier part where you showed what happened after defeating the boss. So, I think it's overall not bad, but it seems pretty suboptimal still.
For sound : I didn't put sound because of size. ^^' For First level: it was ininteresting For SuperJump: http://www.youtube.com/watch?v=aYmESUnEtDs Walking diagonal or walking weirdly = same speed so I just did same thing " Okay, this one seems really suboptimal, at 9:58 you kill the enemy, actually miss the power spot, walk towards the middle a bit and then walk back, as if you forgot that you didn't hit it. It also didn't seem to be a way to save time, as you let the rocket fly pretty far. The guy was in the middle when you got the rocket, was there any reason you couldn't set it off right away?" Yes, I did this because if i do it right now the boss goes into the red missile power and destroy it. So i just make him come in me a bit and i can take missile, so did i have to redo part?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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keylie c'est pas si dur, je suis allé enregistrer aevc Realmyop et CDV Rayman advance et c'était assez simple
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Level 2 finished! Encode: Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Well, Nils and I and with help of Pewable started, we were at Clearleaf forest when it desynced, I can't post WIP for the moment, ask me if you're intersted
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Well, avoid tasing with N64 it desync a lot every person tried (me too) to tas this game but screwed up with desync
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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feos wrote:
Now this run raises a weird question. The pacifist version wasn't strongly disliked only because the any% one didn't exist to compare to. Now it is here and will be accepted as a speed record to Vault. Then fun starts: MESHUGGAH submits an improvement over pacifist, and it will look as boring as this movie. Reject? But it's a fair improvement! Accept/obsolete? But it's really too similar to the existing any%! My proposal: Obsolete branches that look too similar to each other. But any% has the greatest priority. So, any% can obsolete side branch if they look too similar. What do you think?
I'll think it can get to any% only no pacifist or no damage, they should be a branch for those 2
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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First to vote in, well, me too I optimised weapons taking in first level, but don't forgive it"s a pacifist run so you should not kill enemies......... It'll be a Meh for me.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Rayman 2 : The great Escape
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Prefer PSx because she's more faster than n64
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Ok I'm fucking motivated in this Rayman, Already finished this game on every platform. Can we recap glitches or things, and any other guys are motivated?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Easy yes.
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YES. Just Yes
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Yes vote. but why have you used BizHawk?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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I think we must make a group conversation on Skype to talk about optimisation you can find, nope?
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Post subject: Re: Invading Other Channels
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Spikestuff wrote:
Got4n uploaded it on his YT never updated here. Link to video The encode isn't perfect but good attempt at temp encode Got4n
Yeah, nice attempt, I was sleeping when upload done
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand