Posts for got4n


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Moskito Nest MN-1 First I use a glitch founded by Scrimpeh. A pixel glitch which make me wallbreach. I think I optimized what scrimpeh do . I can't know because I haven't got input file. I don't get the first cage because it would make me lose time. I just have to get back. Also it was a total nightmare like SOF2 due to a plum spam. MN-2 This level very easy except a plum. The only problem I got is when i finished MN-5 [boss] I just constated that i've forgotten a cage. Hex is impossible, so i redid levels. MN-3 Easy. No cage. No plum. Just an autoscrolling MN-4 Short level easy just one plum to do. MN-5 (Boss Moskito) Like the first one, only first and last hits are tricky. The eight others are more Easy MN-6 (Getting power of Ring Grab) I just seen that the Ring Grab power is faster when we jump one frame. Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Experienced Forum User, Published Author, Experienced player (703)
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By the way where is the 2010ish tas?
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Swamp of Forgetfulness I'm finally ahead scrimpeh run, happy to do fresh mouvements. Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Nice run, Fractal and Masterjun for the win. YES vote.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: What the Hells are thoses lags
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In my Rayman TAS, i lose A LOT OF FRAMES even by copying input. We are using the same emulator. Any ideas, because this make me annoying
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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AP Finished, 11 frames due to a retard frame lag which cannot be avoided encode: Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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losed 1 frame in Bongo Hills, very optimized, good game scrimpeh! Input: not finished. Encode: NON DISPONIBLE
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Sorry for Triple Post, no one respond! Anyway, AL finished, still 13 frames ahead than Scrimpeh Link to video Input: http://dehacked.2y.net/microstorage.php/info/1587029076/Rayman%20Advance%20%28U%29%20%5B%21%5D.vbm
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Okay, guys, after the total nightmare, seems than the plum passage loooks like inoptimizable, I'm still 13 frames ahead than scrimpeh,here my wip: http://dehacked.2y.net/microstorage.php/info/1758807016/Rayman%20Advance%20%28U%29%20%5B%21%5D.vbm Encode: Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Warepire wrote:
got4n wrote:
Encode: Link to video
Fixed your video-embed.
Thanks ----------------- Now i'm stuck and end of the level1, i may found a new improvement which turn my speed into 53 (plum), But i lose her after... :( : Wip: http://dehacked.2y.net/microstorage.php/info/464860313/Rayman%20Advance%20%28U%29%20%5B%21%5D.vbm
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Black Night Sword [ PS3]
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Speedrun onto a PS3 Game which costs less than 10$... by doing useless thing, i maded 5:06 in first level but this is LARGELY IMPROVABLE ;)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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I improved 12 Frames about Last UPTODATE and the most optimized Scrimpeh run: I used a new trick in the Vines: holding A for 5,6 frames until and at same frame rayman touch vines anyway here my WIP: http://dehacked.2y.net/microstorage.php/info/203609946/Rayman%20Advance%20%28U%29%20%5B%21%5D.vbm Encode: Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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CtrlAltDestroy wrote:
Oh, interesting. Someone picked up this game. I know that there is some sort of a "frame rule", 7 frames or something, for exiting stages. that's why you can overlap the ! sign sometimes and you won't exit until a few frames later. I think you messed up the moskito fight. In my run, I first manipulate him into flying to the very center of the screen before punching him for the first time. Otherwise, he goes into his "dizzy" animation and flies there himself, which is considerably slower. As for getting those cages the first time around, that was more of a stylistic choice. Those cages I got were mere frames out of the way, so I could not foresee very much of a difference between getting them now and coming back for them later with the running power if I'd just have to run through the whole level anyway. Unlike the cages in, say, Allegro Presto, which you pretty much have to skip then come back later, I doubt the margin of difference in getting the two other cages I got is anything more than 20 frames one way or the other. There is a cheat code to give yourself all the powers. You could try testing it with that. I didn't think of that when I was doing the run. I recommend going to get the helicopter hair before heading up to Moskito's Nest. Why? Because with it, you can get all the cages in Swamps of Forgetfulness on the first runthrough. On this route, I believe you can also get all the cages in Moskito's Nest on the first runthrough... kinda. See here: http://www.youtube.com/watch?v=lKQxmnntNM4
Yeah i've improved 2 frames that the uptodate Scrimpeh TAS but i have Frame Rules so it useless
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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jlun2 wrote:
got4n wrote:
Easy, means infinite life, so you can win times in the spikes :P, but I improved weirdly.... 1 frame by lags by choosing normal dif.
Guidelines say the choose hardest difficulty unless it only serves to prolong the game with increased enemy health. Also, isn't "TAS" mean Tool-Assisted Superplay/Speedrun? Using "easy" difficulty isnt exactly "superhuman". :P
Ok loooks, i reduced 1 frame lags somehow o_o... i'm not TASing this game for the moment, I'm TASing super mario bros deluxe and Creature from the krusty krab ^^'
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Spongebob Squarepants: Creature of the Krusty Krab
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Value: X speed: 03002C62 Glitches: Doing L+R autofire make a fun effect ^^' -may be useless but stupid ftm : Flying glitch with Super Patrick: It can be good to jump into high thing only because it's very slow but: Patrick must fly then you atofire -> and voilà! Don't go to high because it's freezing game EDIT for an EPIC Glitch!!!: seems like after the nightmare searching, I founded than when patrick land, if you do an autofire -> for some frames to climb the passage then remove the autofire you keep the same speed sometimes you gain more, i've got triple speed :D (2 normal, i've got 6) Youtube: Link to video here my wip(s) (Level 1-1 to 2-1): http://dehacked.2y.net/microstorage.php/info/919721695/SpongeBob%20SquarePants%20-%20Creature%20from%20the%20Krusty%20Krab%20%28USA%29.vbm Encode: Link to video I really need help to TAS this because it is a nightmare..[/video]
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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jlun2 wrote:
Exxonym wrote:
I don't know about you, but I've given up improving the first two levels because I can't find any way to make them faster. Should we just move on to the racing level now, unless you've discovered something interesting about the difficulty, or found an improvement.
I found a small 3 frame improvement in the first stage. I ended up with 1 extra lag frame, so I'm trying to see what could be done.
Easy, means infinite life, so you can win times in the spikes :P, but I improved weirdly.... 1 frame by lags by choosing normal dif.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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phoenix1291 wrote:
got4n wrote:
http://youtu.be/DsZPRWw0nV4 J'ai essayé , bon je t'ai battu un peu X_X /P après mes tas avec Teh' 'jpourraid p'tet t'help
Bien joué! (Désolé, je n'ai vu ton tosp qu'aujourd'hui) Est-ce que tu as utilisé le frame advance?
Merci, si tu veux bien le faire avec moi après mes tas ac tehseven, ajoute skype: got4n123 Sinon, j'ai utilisé et je tas toujours en 25%
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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http://youtu.be/DsZPRWw0nV4 J'ai essayé , bon je t'ai battu un peu X_X /P après mes tas avec Teh' 'jpourraid p'tet t'help
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Mmmh :/ M'y connaisant assez en TAS, je voudrais bien en commenter une.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Know, updating a very old topic, but I may Found, Improvement frame, cuz the Ennemies when shoots you make you bounce so you go more faster :)
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Okay I restarted my WIP: http://youtu.be/J_Jp777fANc FRames improved: 706. Another WIP but no encode or VBM, I haved improved 1036
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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Mothrayas wrote:
May I ask what the difference is, that allows #3341: Masterjun's GBA Super Mario Advance 2: Super Mario World in 10:07.98 to be vault published, but this TAS doesn't? The accept notes on SMA2 are particularly telling:
3341S wrote:
DarkKobold: (...) this seems to offer nothing new over the SNES version. Rejecting. adelikat: Unrejecting [for the vault] adelikatUnlike when this run was originally judged, ports of the game game to different consoles is not a factor when judging the run. Therefore, accepting for publication.
Yes I was very angry to see that Nach seems,to be a not very good judge... So our 100% run is down...
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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STBM wrote:
Well then, voted yes, it's a nice run, and even if it looks like SMB from NES, it's well optimised and enjoyable.
Thanks, you , I wonder who voted No.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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STBM wrote:
Honnêtement, vu la qualité, je le vois pas trop dans le vault, mais plus en publication normal... m'enfin on verra. Sinon, j'ai fait 30% de la vidéo sur l'optimisation, je pense finir demain pour moi... Donc ça devrait arrivé Dimanche matin pour vous, Lundi au pire. J'essaie vraiment de m'appliquer à garder des transitions sonores et visuelles agréables et autres, donc ça prend pas mal de temps, surtout que la vidéo risque de faire 1h-1h30, et camtasia a pas trop l'air d'apprécié x)
Au faite tu te co plus sur skype, ça sent le blocage lol
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
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STBM wrote:
Oui, j'ai voté oui. Ça m'a un peu amusé quand, lors de la submission de KDX7 tu avais dis qu'il y avait déjà une run de SMB sur NES et que ça suffisait, mais juste après tu débarques avec ça.... Mais c'était bien optimisé, bien jouer :)
Ouais, on s'est dit que ça irait dans le Vault au pire.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand