Posts for meepers


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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Rridgway wrote:
Just input the input 4 times (1 for each run) on the same frame.
Be sure to use that uhh.. movie converter thingy I heard about that allows a movie to be converted from a certain type to another. :D (Or maybe I'm going delusional) Good luck trying to run three different emulators at once.. I can just imagine the pain of watching this.. so much Wario music.. @_@
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
http://www.137.com/kirby/516_3.jpg Hey, at least they're putting the name to something Kirby's known for: sucking.
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Lorenzo_The_Comic wrote:
I know. My input desyncs like almost every time I use it. I would consider that more of a Challenge than SNES9X TASes.
The challenge shouldn't be making the emulator work the way you want it to, but rather the challenge should be in making and finishing the run that obsoletes the current run. :) Silly Lorenzo, ZSNES is for kiddies! (that casually play and don't TAS)
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Chamale wrote:
Yes, but the relevant question here is if the speedrun is entertaining enough to merit a publication.
Actually... the question is "Did you like watching this movie?" not "Do you think this should be published?". There's a noticeable difference between the two. Besides, it is pitch dark. This movie is likely to be eaten by a grue. Seriously though, your way of thinking confuses me. Chamale are you okay? Are you okay Chamale?
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
2 year+ bump for massive win! There's a lot of old-console emulators that allow netplay/multiplayer.. If you're challenging someone though, go take on FODA for Battletoads :D
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Does it really matter about the dialogue killing in-game time? This sounds a bit like the version differences. (ex: mm3 intro (J) vs (U) or something) Besides, a few seconds of text is a lot easier than having the N64's non-existent sound chip to emulate 20+ second dialogue. With that said though, I've fooled around with StarCraft since interest in the game has perked up just to get a good feel around for the game. I still believe that the PC version will probably have a faster time since there's more micro allowed (control groups, N64 only has 2). N64 doesn't allow as much since you're only using the analog stick, which is probably why they threw away the max of selecting 12 units at once (it's 18, if I recall correctly). :( I doubt having insane micro would help that much, although we'll see in a few days/weeks when someone (or myself) decides to run through BWT01. The strategy I have for BWT01 is probably the same as the current on at SDA: 1. Send Samir Duran to cloak and weaken the CC 2. Support at the end, or earlier if possible, with marines/tanks Alternate plan: 1. Send the two tanks to distract while building up a force of 8-10 marines to support Samir Duran in entering/securing the top right of the base. Note: If there is a problem with reinforcements, try having two siege tanks (maybe have a SCV tag along to repair?) attack from the front to see if they can draw fire and call reinforcements down as opposed to having the reinforcements fight the marines/duran. I was wondering how well micro can be used to extend the marine/tanks to help out Duran in weakning it, which would probably save a second or two, or perhaps even more but I'm worried that bringing those will cause reinforcements. My other worry is that Duran will be detected by the Turret or the SCVs decide to repair (which I assume is also what would happen if the player didn't counter with the tank/fbats at the northern wall. I'll try something out tonight or tomorrow with that strategy and see how I do. Does anyone know what the time gained is from just the loss of dialogue and having text messages instead? I don't want to be too happy over a 13 second improvement over SDA's run if 12-13 seconds of it is from dialogue skipping. :( KANPAI~ =]
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
I believe how the PC StarCraft timing system works is that it counts all in-game time provided the main menu (when you press Escape) is not up. So I think how the trick works is that you need to do the following: 1. Bring up the menu right when someone starts the dialogue 2. Wait. :) 3. Unpause when the conversation is almost over.. ? That SHOULD reduce the game-time down, since the counter doesn't count when the menu comes up. Yup. Is anyone trying to run this or waiting on a runner (maybe me?) to start? o.o Sidenote: So.. Terran BW or Zerg BW? Terran? YEAH?
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
DaShiznawz wrote:
What are we gonna beat gannon with after he knocks the master sword... Also can you hit gannondorf with light arrows to hurt him when he is down?
You have just been GANNON-BANNED™!!!! Edit: uhhh.. nvm <.<
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Burning Death wrote:
Uhm well, where did he miss enemies?
He probably hasn't seen my Corneria run before, since there's 2-3 tricks he could've used to help him get a few +1s. His run also has a few things I didn't know about either, so I'll be working on a translation to explain to him about the techniques I discovered that will help. Or just give him a link and have him take a look at it.
Burning Death wrote:
He may miss some hit+1 but Vidar's first Corneria run for example wasn't flawless too!
... um.. Thanks? I revised it after you told me what was wrong with it and experimented with some things to help optimise my score. I'm sure nangosan can also revise his after I show him my video or explain to him what he missed. With our POWERS COMBINED... WE'LL BREAK 340 ON NORMAL (hopefully)
Burning Death wrote:
His playing style is very entertaining to me, precise and quick movement ...flying all over the screen wouldn't look very skilled in my opinion.
The reason I fly around the screen is because I get bored easily and there's this voice in my head that tells me to barrel roll. ALL. THE. TIME. ¬¬
Burning Death wrote:
...And at least someone is working on it who also has knowledge about the game!
I'm still working on it, but it's not at a very serious pace since I mostly try and optimise Meteo. As a side question, how many more enemies are there in Corneria when it's on expert mode? He gets 377, while I get 337. A difference of 40 points, or 20 enemies with their hit bonus. However, since he missed a few points (mostly the ones that came from setting off triggers), I'm not sure what the actual difference is.
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Well since it's brought back up, might as well clear up something.
TixFrix wrote:
I guess Counter-strike is a complete crap game then too cuz you can kill a player in 1 shot, in comparition to Unreal Tournament/Quake.
um.. no pls lol Two words: Rail gun (quake) or Sniper/Laser Rifle (UT). Sidenote: LoLuMaD??? pzl8
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
and then the forum crashes due to the y2k bug :D
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
There's been a personality test that's been circulating around lately, so I guess I'm wondering what everyone else's personality is. ^^; Click Here! Edit: INFJ 56 38 38 56 You are: * moderately expressed introvert * moderately expressed intuitive personality * moderately expressed feeling personality * moderately expressed judging personality Yay for being moderately expressive!
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Happy May Fools day! =D
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Voted yes on a run well done. Glad to see you've put the advice I gave to good use. Too bad it still isn't sub40 :[ Some parts look a bit unoptimised.. like dino world 3, upon activation of the pit-switch, you miss it and bounce twice before setting it off? A bit more, but that's about it. gj <3 IMPORTANT NOTE: WHERE IS THE GLOVER DANCEEEE ;-;
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Maximus wrote:
Flame me if you like, but knocking someone's ability to write eloquently in English is kind of childish.
I believe there's a difference when the speaker who cannot speak/write English eloquently refuses to learn/change his mistake (which creates an attitude problem that other people might be miffed about) as opposed to a more humble person that understands his/her fault in speaking/writing English a particularly way. Sidenote: Naturally, "region" writing/speaking styles may tend to be an exception (color, colour, center, centre, etc), but I don't think that tends to cause a problem.
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Vatchern wrote:
Since I finally been able to load this mess. JXQ, why do you even bother comming to this forum anymore? It seems like 1/3 or 1/2 of your post are attacks at Phil either direct or indirect. You say buy him a dictionary, I see nothing wrong in his english. I understand his words. If you can't, maybe you are the one who should get a dictionary. Aside from that, starting a Dictionary fund? Making fun of someone about their english? What are you in grade 6? Seriously, go back to elementary school before visiting here again and stop bothering us with these childish acts.
I took the liberty to point out some faults since it seems you are rather confident in your command of English.
Vatchern wrote:
Since I [am] finally been able to load this mess(topic?)[......] JXQ, why do you even bother comming to this forum anymore? It seems like 1/3 or 1/2 of your post are either direct or indirect attacks at Phil. You say, "buy him a dictionary", but I see nothing wrong [with] in his english. I understand [what he says] his words. If you can't, [then] maybe you are the one who should get a dictionary. Aside from that, starting a [d]ictionary fund? Making fun of someone [because of] about their english? What Are you in grade 6 sixth grade? Seriously, go back to elementary school before coming back visiting here again and stop bothering us with these childish acts.
Edit: BoltR pointed out the naming convention/rule of grammar that fractions must be written as fractions if they're not at the beginning of a sentence.
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
comicalflop wrote:
but there will not be any deaths.
Sector Y will require a checkpoint restart.
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Mmmm.. burritos. ^^ Well actually, I prefer tacos myself..
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Kyo-1 wrote:
can anyone tell me why the .AVI is reproduced at speedlight ?? O__o. Is reproduce really fast the video... U_U
ビデオのプレーバックは早すぎるですか?
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
stickyman05 wrote:
Aladdin rules. Not as hardcore as batman (see sig)..
I BEG TO DIFFER ABOUT WHO RULES[/size][/url] Disclaimer: Massive profanity. Enjoy. ^^
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
nitsuja wrote:
"I can't wait to see how cool this level can look or how much faster it can go"
YES!!!!!!!!!!!!!!!!!!!!!!!111[/size]
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
meow. ^^
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Super Circuit. :)
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
Rridgway wrote:
I see that most games seem to have numbers that are like 256 (2^16).
You mean 255.... right? 256 usually doesn't happen for "most games" :)
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Experienced Forum User, Published Author, Player (34)
Joined: 12/18/2005
Posts: 250
RT-55J wrote:
Boco wrote:
When did this topic turn into skintight bodysuit 3D renders of unrealistic and unattractive game girls?
You are obviously not male.
Uhm.. yeah, she isn't :D
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