Posts for nymx


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nymx
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OtakuTAS, can you explain how you are calculating the percentage completion for this TAS? I can't see how 110% is derived. At this point, I am closer to thinking this should be classified a "Glitched" run instead.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I'm going to think on this TAS another day. The fact that this "Level 4" exists, is most likely brought on by breaking the game. Action 52 isn't know for their rock solid coding skills; however, I'm willing to check out the possibility of emulation errors. If many of you are aware of these games, you'll know that the level counter is messed up in most of the games. The famous "Level 3" being repeated twice is an example, but yet it was another level. So, we'll look into it.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Hopper262 wrote:
Even at 2x speed I couldn't watch the whole thing, but the concept of "Flappy Bird, but what if you're the walls instead of the bird" made me chuckle, so it's not the worst game ever.
Believe me...I understand. I've become a little obsessed with completing a library of Compute's Gazette games. I promise...the good ones are on the way. :P
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
GJTASer2018 wrote:
Anyone else reminded of Superman 64 and all the rings you had to fly through in the "kryptonite fog"? Yeah, this is the same level of "BS game design" - annoying and challenging in all the wrong ways! Between this and the RNG nightmare of Lincoln Green, it seems like their quality control standards started slipping near the end of the line...
LOL. Yeah, I am scrapping the bottom here. There are a few that I'm trying to figure out how to TAS...they will be well worth it.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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warmCabin...are you having any success with optimizing your inputs?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
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Well, I finally got confirmation from another judge, Samsara. It works and I'm now able to continue my judgement.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Editor, Experienced Forum User, Judge, Published Author, Skilled player (1586)
Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Well, I finally got confirmation from another judge, Samsara. It works and I'm now able to continue my judgement.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Mikewillplays, i need for you to confirm the details in your submission. I have no been able to successfully sync your input file. After poking around, I eventually got it to start correctly...but it is off a few frames. Surprisingly enough, this carried to about 40% through the TAS. Please confirm the following: *The correct movie file was uploaded *The Emulator version *The Base ROM Any maybe any other details that might help me to determine what is going on.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
sorry warmCabin. I got distracted and forgot that you requested my inputs. Here is what I was able to accomplish, but I'm sure more can be found. https://tasvideos.org/UserFiles/Info/638262741355748864
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
This is a temp encode of the work that includes the floor clipping glitch. Sorry about the aspect ratio. Link to video I did one last run through, which cut 42 frames from movement optimization.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
LogansGamingRoom wrote:
do you reckon sub 5 could be possible?
I don't think so...unless I can figure out how to stop one "back-tracking route". The problem is, I don't have "Hi-Jump". It seems that I need it in order to perform this glitch.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
OtakuTAS wrote:
You are literally killing it with all these C64 TASes.
Yeah...unfortunately, I'm beginning to scrap the bottom for more from the series. Not all of these games are great...so I am choosing which ones would be best represented by a TAS. There are some that are taking a long time to finish, but they will be worth it.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
To anyone taking this submission on for judgement, please note that since my glitch discovery...Darkman425 has notified me that a map exists for this game. I'm going to scan this and try some re-routing. I shouldn't be more than a day on any improvements.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
warmCabin...my first run-through of the the first level is showing signs of not being optimal. In this case, since the game is so short running...it stands to be rejected for optimization issues. I know these Action 52 games present themselves as a simple platformer, but because of the horrible mechanics...there are cuts to be exploited. I have cut 22 frames off, just playing around with a few spots, on the first area. If I were to give this a hard go...there definitely can be more. Not sure how you want to proceed...but I am extending a chance for you to clean up these inputs. i would rather get this fixed, than have you redo a submission.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Alright, I was thinking on DrD2k9's question and I finally figured something out. This led to me thinking of another route, and it paid off. 728 frames have been cut and a new encode has been provided.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Watching the first few minutes and skipping to the end.... Wow...I didn't realize that after completing 99 levels, it would actually give a confirmation screen. I had thought about doing this TAS years ago, but I didn't feel like going through an almost 2 hour ordeal. I noticed one technique that you are doing that I never thought of...jumping backwards on the ropes. Quite clever. I applaud you. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
"YUO" saved the galaxy??? LOL
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Well, I couldn't stop searching and I finally figured out how the magazine merged with Compute!. The "Compute's Gazette" was placed within Compute! as an insert. So, there is separate numbering system and it shows a "G-##". Now that I have the article, I see some information that I couldn't figure out. I might have to supply an updated movie file, if my theory works...but for now, Enjoy! Oh, submission was updated with a link to the article.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
GJTASer2018 wrote:
This type-in loses points both for not following any standard chessboard notation and bad grammar in the title (there's more than one queen quarrelling, so it should be "Queens' Quarrel"). The run itself is just a "Meh" to me, however.
Crap...I have been looking at that throughout this entire process and I can't believe I did that. Correcting now. Edit: At least I cataloged the game correctly on the site. LOL
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
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Location: South Pole, True Land Down Under
Lars_Hendrick wrote:
I am amazed this has more rerecords than bowling from your same magazine series.
Yeah, I was trying the find the frame where the game accepted the first input. It didn't make sense. Bowling gave me a better visual queue. At first, I was hoping to buffer all the inputs and let it just ride out, but that didn't work. :(
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Patashu wrote:
Are all solutions equally fast?
Yes. The game entry will still be the same, where you enter a number one through eight for each row.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
There are a few things that I'm directly noticing. The game is an autoscroller, until the boss fights. Because of this, some techniques are not being fully utilized. In addition, there are concerns brought up by [user|CoolHandMike] that could also be further discussed. I would like to see a few more comments, since I am on the fence about this one.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
GJTASer2018 wrote:
I could make a Looney Tunes reference here, but I won't. :P
Yeah! I was thinking the same thing and that singing frog!
GJTASer2018 wrote:
I'm trying to figure out how you refill your ammo - is it by shooting all the playing cards above the player piano in a certain order?
Yes, you are correct.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Randomno wrote:
Well, I found those addresses and I could get past a specific point, which tells me that the game has no more to show.
I don't understand this
I was hoping to see if there was more to the map, but I couldn't get it to show past that big block area. Seems like that was the end of the road. I tried on an earlier part and was able to push the character to different parts of the layout. I'm not surprised...Action 52 has been such a horrible release.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Joined: 11/14/2014
Posts: 798
Location: South Pole, True Land Down Under
Perhaps I can get a second opinion on this. I found the locations for the placement of the main character on the map. 0x317 X - Low byte. 0x38D X - High byte. If I have this right, its using Little-Endian. Because they are separated within memory, i can't combine them with the tools given. So you'll have to modify both locations to see if you can push it beyond that impassable location.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
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