Posts for phoenix1291


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Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
dolphin-master-5.0-3334-x64 Test movie: 55508 inputss ~ 5:08. 3x native internal resolution, 1080p, anti-aliasing 8x msaa, 8x anisotropic filtering without FFV1, crappy video dump ~ 100mb (2 730 kb/s), horribly pixellated. with FFV1, good video dump ~6.76gb (189 mb/s), good, obviously.. Since when dumping without FFV1 become so crappy? A few months ago, I don't remenber what rev, rendering without FFV1 was very good. Here is a quick comparative encode, at 9000 kb/s (~334mb each) see @ ~2:00 Link to video Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
1.12.1 both raw uncompressed and lagarith lossless dump
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Version 1.4 is out and is available here The source code is still available here April 1, 2017: PPSSPP 1.4 Android bug fixed In the initial release for Android, the font files were missing, causing problem with a few games. Please re-download if you got it in the first hours. Sorry for the trouble. March 31, 2017: PPSSPP 1.4 has arrived! Support D3D11 (performs better than OpenGL or D3D9 on most hardware) Audio quality improvement (linear interpolation) (#8950) Hardware spline/bezier tesselation in OpenGL, D3D11 and Vulkan (...) Post-processing shaders in D3D11 Prescale UV setting removed, now the default (improves perf) (#9176) High DPI display fixes Various fixes for UMD switching for multi-UMD games (#9245, #9256) New audio setting to improve compatibility with Bluetooth headsets Various desktop gamepad compatibility fixes Workaround for mipmap issue, fixing fonts in Tactics Ogre Japanese Assorted minor compatibility fixes, code cleanup and performance improvements.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
https://github.com/AppleWin/AppleWin/ AppleWin v1.26.2 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported. AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
thanks for your answer, hegyak !
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Off topic, but how to play a multi cd Saturn game without the Mulit-disk bundler, since there is no option for this console?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
Is it possible to consider adding a pin/unpin function in the dropdown menu (of recent rom) when you right click a rom? It would be very usefull.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Woaw Alyosha thanks for your amazing work! I will continue to test the core after the holidays.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
More test with the latest dev build. Amazing work Alyosha! For Pac Man isn't it a z-order issue for the collision? (don't know if Intellivision had z-ordering or "layer" thing). Link to video Link to video Link to video Link to video Link to video Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
Link to video Link to video Link to video Link to video The analog controls - on a gamepad - can only be assigned to the right joystick. The video dump only works in uncompressed. Pac-Man does not work (Pac-Man (1983) (Atarisoft).int, Pac-Man (1983) (Intv Corp).int) When I load Pole Position
System.ArgumentException: HLT is an unexpected behavior; Intellivision should run so long as the power is on.
   à BizHawk.Emulation.Cores.Components.CP1610.CP1610.Execute()
   à BizHawk.Emulation.Cores.Intellivision.Intellivision.FrameAdvance(Boolean render, Boolean rendersound)
   à BizHawk.Client.EmuHawk.MainForm.StepRunLoop_Core(Boolean force)
   à BizHawk.Client.EmuHawk.MainForm.ProgramRunLoop()
   à BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
Otherwise, again, excellent work, Alyosha Edit: Is the Intellivoice emulated? (B-17 Bomber, Bomb Squad, Space Spartans, Tron Solar Sailer & World Series Baseball x)
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Thanks for the infos fsvgm777 Mmh .mov... :(
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
fsvgm777 wrote:
WinUAE is not an Amstrad CPC emulator, though... WinAPE and JavaCPC are, however.
Yes, my mistake. I have post WinAPE and a screenshot in my last post. I don't know JavaCPC, how good is it?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
Single step (emulate one frame + pause) input event
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: Altirra -Atari 400/800, 1200XL, 600/800XL, 130XE, XEGS, 5200
Experienced Forum User
Joined: 7/17/2012
Posts: 530
Location: Switzerland
http://virtualdub.org/altirra.html It has audio/video recording and slowdown features. Binaries and Source code available.
Emulates the Atari 400/800, 1200XL, 600/800XL, 130XE, XEGS, and 5200 systems. Full, cycle-exact emulation of all documented hardware features. Best-in-class emulation accuracy of undocumented hardware behavior, including undocumented 6502 instructions, precise DMA timing, mid-screen register changes, hardware bugs, and cycle-precise timer IRQs. Support for most popular 8-bit image file formats: ATR, ATX, ATZ, DCM, XFD, PRO, ARC, BAS, ROM, BIN, A52, CAS, SAP. Contains reimplemented versions of OS, BASIC, and handler ROMs to run 8-bit software with high compatibility without needing Atari ROMs. Emulation of over three decades of hardware expansions, including memory expansions, cartridge expansions, Parallel Bus Interface (PBI) devices, modems, and 65C02/65C816 accelerators. Accurate emulation of multiple disk drive types with options for accelerated disk loads, realistic disk timing, and drive sounds. Flexible display with Direct3D/OpenGL acceleration, aspect ratio options, easy resizing, and artifacting support. Audio and video recording, cheat trainer, DOS disk explorer with drag-and-drop, and text mode copy/paste. Powerful debugger with label decoding, source-level stepping, conditional breakpoints/tracepoints, watchpoints, execution history with loop/call/interrupt folding, and profiling. Native Windows UI with theme support, per-monitor high DPI support, file associations, and DirectInput/XInput controllers. Both 32-bit (x86) and 64-bit (x64) versions available.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
Does anyone still work on the Virtu core in BizHawk? Is the implementation of the joystick emulation planned? It seems to me that many games use the joystick.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
https://github.com/OBattler/86Box http://polar.rol.im/ "Emulator of x86-based machines based on PCem. 86Box (formerly PCem Unofficial, PCem Experimental, or PCem-X) is an unofficial branch of the PCem emulator, which aims to emulate IBM compatible machines from 1981-2000 period. This branch adds several emulated motherboards."
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: WinArcadia (Emerson Arcadia 2001 and some other)
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
http://amigan.1emu.net/releases/ It as movie recording, "rerecording feature", video-dumping, etc. From the Troubleshooting/FAQ: "How do I do rerecordings (eg. for making tool-assisted speedruns)? Eg. if you have a 1 minute recording, and you want to keep the first 50 seconds of it and rerecord the remainder: 1. Load the COR file as normal. 2. Play back the COR file as normal it reaches 0:50. 3. Choose the "Macros|Start recording..." command. 4. Now record the remainder of the game as normal. Ensure that you do not stop playback via eg. the "Macros|Stop recording" command between steps 2 and 3. (Pausing is OK.)" AmiArcadia and WinArcadia are multi-emulators of these machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982); Interton VC 4000 console family (Acetronic, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978); Elektor TV Games Computer (1979); PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978); Signetics Instructor 50 trainer (1978); Central Data 2650 computer (1977); Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); Malzak 1 and 2 coin-ops by Kitronix (c. 1980); Chaos 2 computer (1983); Dolphin trainer (1977); PHUNSY computer (c. 1980); AY-3-8550/8600-based Pong systems (c. 1976-1977); Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); MIKIT 2650 trainer (1978); and VTech Type-right machine (1985). Source code is included in each archive.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: Iggy's Reckin Balls (Solved)
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
EDIT Disabling the expansion pack make the job. And GlideN64 work well. ________________________________________________________________ Is there a configuration that works on Bizhawk with this game? Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
First of all, thanks et bravo for your amazing work SaxxonPike! Is the rerecording feature broken? 1.11.7 -> On movie recording. on save, that reset movie to 0 1.11.8.2 -> On movie recording, movie constantly move between 0 - 4, for exemple Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
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Location: Switzerland
How did you tas that?
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Joined: 7/17/2012
Posts: 530
Location: Switzerland
TAS mode.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
Post subject: Replay don't work with tapes (cassette)?
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On "reverse loadreplay", games don't even load. Link to video
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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Well this is the first time that's happened to me in years ... If you say more than 7 hours after a one-minute video is not yet processed ... I believe you and simply wait. Edit: Well, it seems that the problem is related to google chrome, so problem solved. No need to wait hours or days a hypothetical video processing, it's just google chrome who decided to show only the 360 and 720p 30fps, video processing is still done in minutes.
My Citra 3DS rerecording movie files test repositery: https://cutt.ly/vdM0jzl Youtube playlist "Citra Tests": https://cutt.ly/AdM0wg9 http://www.youtube.com/user/phoenix1291
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