Posts for ramond


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Joined: 1/31/2005
Posts: 121
The link doesn't work any more!
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Some music in this nice game sounds like that of Friday 13th...
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Have you ever heard of *.gs files? What emulator do they work on?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
I know "Ryouga loves Akane too much", but I think your movie desyncs in fight 9...
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Since you release a wrong movie version last time, would you give us a link of savestates to go on seeing the movie?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
rom version: Splatter House - Wanpaku Graffiti (J) [T+Eng2.0_Spinner8].nes But it's OK in translation.
Experienced Forum User
Joined: 1/31/2005
Posts: 121
I got some pics. Do you mean this game?
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Joined: 1/31/2005
Posts: 121
Since it's a hacked version, I find the hero can walk "in" the side wall. And, if it can go on the tank, does anyone think it'll be a little more entertaining?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Maze game is often troublesome to do but OK to see. By the way, it does work on 0.98.12 too.
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Why nobody like it? I guess because of language version. But I like the processing of this movie, very smooth.
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Joined: 1/31/2005
Posts: 121
Yeah, it's even harder...
Experienced Forum User
Joined: 1/31/2005
Posts: 121
It's good. But I find there are some "record"s not being broken yet in some mazes. I wonder if they're impossible to beat.
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Joined: 1/31/2005
Posts: 121
That's funny... Spelunker (Japanese) [p1] is the only japanese version can run on Famtasia 5.1. But Spelunker (Japanese) isn't able to. And it looks like a bad hacked version. During the movie I see some areas are disappearing for a while...
Post subject: Re: #900: MattyXB's GB The Castlevania Adventure in 18:07
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Joined: 1/31/2005
Posts: 121
Yeah, I agree. I like no damage run better. But I'm not sure if there might be improvement in boss fight.
MattyXB wrote:
Phil wrote:
MattyXB wrote:
Takes no Damage:
Hint: You should. You should have posted it because you are slower than me and Genisto's WIP. Well, at level 1 section 5, we are 137 frames faster. Well, this video will guide us I guess.
2 No votes so far, I have think its much better and more would like it? I take no damage, so it maybe slower at some points, but its much harder to take no damage at some point. Often only 1 Frame more or less and you will be hit. So its a great run for a no Damage run, I am sure. And a Damage run is much easier then this one here.
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Joined: 1/31/2005
Posts: 121
Yeah, I mean the clasping fortess... Are you sure rockman world 4 is faster? But some of us doesn't get used to non-english version for language block. (Sometimes it seemingly doesn't bother...)
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Joined: 1/31/2005
Posts: 121
I wonder how do you plan to pass the exploding warship?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
It doesn't work...
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Why is the timer still working when the movie ends? Is the bug of the game?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Strange game... Are you sure you have finished it? The time is still going...
Experienced Forum User
Joined: 1/31/2005
Posts: 121
I have an idea, after seeing someone's movie of Megaman3. If you take hit to get(jump) close to the centre of Dark Moon's eye, is it possible to beat it with only one shoot? Of course you have to choose a proper weapon.
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Good narrow escape!
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Any more warps or glitches?
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Good, esp. in brightman stage... Have you had a good vocation, BoMF?
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Joined: 1/31/2005
Posts: 121
Phil wrote:
Well it seems the NES version isn't well programmed it's impossible to pass through the gate.So project abandonned.
I don't think so... You stand just in front of the blackline under the gate and keep standing by taking off the fighting gesture.
Experienced Forum User
Joined: 1/31/2005
Posts: 121
Also I suggest you use an English version for publishing part1-3 (eg.Mega Man - The Wily Wars (E) ), so that there might not have much language obstacle...