Posts for somyeol

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Any update at this?
Post subject: Some of my TAS Goals may be too arbitrary
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Hello, I've been looking at a new game to TAS "Dodgem Arena" for the PSX. The game is a bit similar to Rocket League if you know that game, but instead of cars kicking a ball around an arena, here its flying vehicles shooting a puck into a goal that moves around the arena in a circular pattern. The game consists of 8 arenas, 4 of them are available from the beginning, the other 4 are unlocked by finishing the first 4 obviously. Each arena consists of 4 rounds. The first round has 4 pucks in the arena so basically anyone can score points. The 2nd round has 3 pucks, the 3rd round 2 pucks, and the 4th and final round has only 1, making it sometimes very difficult to finish in 1st place. Each round lasts 2 minutes and the player with the most points in the end wins. You can damage enemies with different items scattered around the arena, lasers, rockets etc. If your vehicle loses health it will also lose speed. Now my TAS goal would be: 8 arenas times 8 minutes would be over an hour long, which is too long for me, and also because i don't want to repeat the same arena 3 more times to avoid repetitiveness. I want to make a verification movie where i play the game from the beginning to the end, so i can unlock the last 4 arenas. I want to play through all 8 of the arenas only ONCE, not 4 times. The TAS would then be around 20 minutes long, which is good for me. So i go like this: Do the verification movie to unlock all the arenas, then tas the game with the help of Sram, play through one arena once and after finishing 1st place, quit out and move onto the next arena. EDIT: Solved it.
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signing up as an individual
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Wooooow this is amazing!
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Looks fire, loved the ending.
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Okay so i just attempted to put in the 26 frame timesave i mentioned in the previous post. I roughly tased the very last level with Sakura and there appears to be a lack of yellow cards. Without the 26 frame timesave it was somewhat of a lack of blue cards but it is still 144 frames faster than my attempt to fix it just now. Im leaving this as it is.
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I just noticed a very avoidable mistake... At around 21:40 in the video the protagonist slowly moves to the right so that the next cutscene starts. I could have just stayed on the right and saved those 26 frames, such a dumb mistake by me. This changes RNG after the cutscene so i would have to fix the last level. So meh because im working on another game and now i have to fix this...
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Ahhh my bad. Thank you for telling me.
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Link to video This is what it looks like. The game cant even handle 2 sprites on the screen its that awful.
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The problem with the secret stages is that the "Help" feature is disabled for all 60 stages which means that i would have to spend a lot of time figuring out the best possible route. Edit: Ok i have taken a look at the cheats and it seems to work out, i will mostly likely tas these stages in the future.
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*Has a seizure* Cute game. Im also tasing a japanese psx game with somewhat similar artstyle. Nice.
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Yes, but can you show the racer fall off the side of the hill first and crashing before showing the replay? If you would be so kind.
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Kid Klown Bot (KKBot) which is a helping tool if you were to ever get stuck on a level. Pressing Start and selecting "Help" allows you to access Kid Klown Bot, who then shows you how to clear the stage.
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I think this would be more fun to watch if you dodged all of the enemies in a playful manner, unless you have to stay on the right of the screen to advance.
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Appreciated a whole lot! Yes i went through absurds amount of optimizing everything.
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Link to video I made an encode of your TAS. Edit: Just read that the TAS may desync, and im sure it did near the end?
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Calling this submission an improvement over my previous TAS was a mistake. To someone who has never seen the game before or doesn't know much about the games mechanics and possibilities, both of the TASes may look the same in terms of playaround or entertainment. I honestly just wanted to make another Sled Storm TAS where i do much better and perform more impressive tricks and glitches. The game deserves just so much more because of how broken it is. Yes there are some things that are missing from the previous TAS, but i can't be doing the same stuff again and i wanted to try something new. The new sled certainly helped achieve that. I could have made the TAS longer and more distinct to the previous TAS, but its not in my nature to aggressively force things in a playaround. I guess that is kind of the point of a playaround though and i might have failed in that regard. I just dont like turning around or stopping in racing games, it is a speedrun to me after all. If you liked the previous submission more than this submission doesn't matter to me. I just wanted to show off more of my favorite game thats all.
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You don't have to rate your own TAS a 10/10.
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I remember there being a rule saying that tased romhacks should be of high quality. I do believe that you gave your best to make this as optimal as possible but there is no way something like this should be published. The romhack has bad movement and nothing about this tas screams superhuman, if anything it looks more like a casual playthrough to me.
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Im torn between Yes and Meh, the tas is good but i dont like the romhack, I wish it was a bit shorter too.
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Im happy and sad to hear this, because i really thought this would obsolete the old playaround without a doubt. I appreciate the feedback!
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This looks somewhat unoptimized in some areas
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Link to video Made an encode of this submission. Looks like movement can get complicated in later stages. Nice work.
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Thank you, some spots on Perilous Pass really bother me though so im going to try to add a few more tricks not gonna remake the whole level, just adding a few tricks without the TAS desyncing so it should be a simple procedure, will probably upload the file today or tomorrow in this thread Edit: https://tasvideos.org/UserFiles/Info/638091330095889544 Im not sure if this warrants a file replacement, i added 2 new tricks instead of doing nothing on perilous pass. If you would be so kind to replace my current submission file with this one i would appreciate it though.
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Link to video Encode for Exonyms TAS