Posts for theenglishman


Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
"a standard double buttslap up to the bench" is in the running for Best Phrase in a Submission Comment of 2016. Also yes vote. I loved the Tony Hawk games on PlayStation as a kid, and it's great to see the newer games are getting wrecked just as hard as the classics.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Not as far as I know, sorry :(
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Well you would have had to restart anyway thanks to the new boulder skip in 1-1, or is that slower in newgame?
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Voting yes for how absurd those Cassandra and Voldo ringouts were. (Finally put it in the right thread this time! >_< )
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Can't wait to watch this. Looks I have serious competition for best Metal Gear franchise TAS of 2015 ;)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Is anyone else having the analog stick issue in games other than MGS? (Virtual pads only, not using a game pad. Controller support seems to work fine)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
The Integral ccd I'm using is not verified, and I can't find a version that's verified by BizHawk at all.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Metal Gear Solid Integral was the Japanese rerelease of MGS1 which featured the English dub, Japanese and English subtitles, analog controls and VR missions on a third disc.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
There's also something weird with MGS Intergral and Dual Analog virtual analog pads. When using an Xbox 360 gamepad, the analog sticks are all aligned in the right direction, but using the TAS tools for analog control, the sticks are not aligned and everything is topsy-turvy (e.g. moving Up on the stick makes Snake move right).
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Post subject: My first ever (completed) segmented project
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Introducing Spec Ops Done On FUBAR Fast, or SODOFF, a speedrun of the PC version of Spec Ops: The Line on the hardest difficulty (FUBAR, which can only be unlocked by beating the game on Hard) in 66 segments. The final time is 1:40:02 (mostly IGT, though the prologue and last chapter have to be manually timed). (Spec Ops is a modern military shooter in the same way that Funny Games is a horror movie, and I'll just leave it at that.) FUBAR is an outrageously punishing difficulty. According to Steam's achievement stats, only 1.4% of all people who own this game have beaten in on FUBAR (I'm not sure about the PlayStation 3 or Xbox 360 versions). Ammo refill containers only give you 40% of your capacity as opposed to 100% on Easy, and you can be killed by a single accurate burst of assault rifle fire from halfway across the map. Thankfully, your squadmates are slightly more durable than you are and have very good AI, and I make good use of them throughout the run. This is not the first time I have tried to do a segmented run, but it's the first time I've ever completed one! All of the research and study of the game mechanics was done on my own, although I did receive some feedback and support from brassmaster and akheon. I kept it under wraps for as long as I could to keep it a surprise for some of my long-time TwitchTV viewers, and reception so far has been mostly positive. There are a few spots that are pretty rough (especially one wasted flash grenade in Chapter 8), but overall I'm pretty happy with how it turned out, especially after 8,975 attempts. I hope you enjoy the final result, or as much as you can "enjoy" a game as bleak and oppressive as this. Full run: Link to video Full run with audio commentary: Link to video Blooper reel watch?v=XZz2NTxb8Ao If you have any questions, praise or insults, feel free to post them in the thread :)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
How about MGS Integral? :)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I was always under the impression that, when voting, we must always let our conscience be our guide. .......Thank you, thank you, I'll be here all night.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Archanfel wrote:
gamerretro2 wrote:
i have optimised all levels at frame
post of the year
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I finally got around to watching this. It felt a little slow at points, but that's only because I'm used to the faster pace of New Super Mario Bros. U, so it's not your fault. Still, this is an easy vote. It had some very impressive tricks and I'm sure it will look even cooler when the 60fps encode is released.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Dammit why did this have to be submitted on Yom Kippur? :( When I get back from services I'll give it a watch!
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Post subject: Will NTSC-J games work in PSXjin2.0.2sv1?
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I've tried Metal Gear Solid: Integral as an example, and tried several different tricks like fiddling around with the bios and settings but it usually crashes about ten lag frames after loading the .bin (this has happened with several version of the ISO). Does PSXjin not support NTSC-J yet or something?
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
!תודה רבה לך על זה ספדרן נעזר בכלים
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
TASvideos wrote:
arbitrary submission categories argument
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
An alternate encode should be provided which shows off the cutscenes, which are honestly the best part of this game. Anyway, yes vote from me!
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Post subject: Metal Gear Solid 2: Substance (Special Missions)
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
As I mentioned in the comments of my MGS:VR Missions TAS, I am more than happy to work on the sequel's missions. However, while doing 300 missions (where a good chunk of them didn't have scores) was already exhausting, 511 missions with each individual one having a corresponding world record is a downright war. And if this is a war, I need an army. I am looking for people to collaborate with me on this run. As an advance warning, this run will be very hard and VERY long. I'm guessing 4-5 hours. There's a playthrough of YouTube of first-place (not WR, just beating the dev scores) playthroughs of all missions which takes almost eight hours. This TAS from 2012 confirms that the latest build of PCSX2 is sync compatible with the Japanese Substance release. As far as I can tell, there are no gameplay differences between the Japanese and American versions of Substance, as it was a worldwide release; however, it might be worth hearing the funnier Japanese soldiers and Kenyu Horiuchi's voice clips as Raiden are generally less irritating than Quinton Flynn's. If we run into trouble getting the whole thing to sync, there's no reason we can't work on individual levels in the meantime. ......So, who's willing to take this trip down the rabbit hole with me?
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
This was nowhere near as boring as I expected it to be. This looks like an excellent Vault run if I do say so myself.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
I voted for pirohiko :)
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Experienced Forum User, Published Author, Active player (440)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
For years, we at TASvideos have toiled to perfect any game we find. Now I know that perfection alone is not enough anymore. This run isn't perfect. It's fucking NIRVANA. (In case it wasn't obvious I voted yes) I also introduce a motion to change the category to Executes Arbitrary Coding. You know, for punny giggles.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(