Posts for thommy3


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Joined: 12/10/2006
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Thank you.
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Joined: 12/10/2006
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So little description? What holes were improved, and how did you do it?
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Joined: 12/10/2006
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Cool video showing the whole mountain.
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Joined: 12/10/2006
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Played around with the Ram search for the first time. Ram Adress 005E is x-Speed. Rolling on ground it is 42. In the air it fluctuates between 42 and 46. So maximising air time would be faster. :-)
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Aglar wrote:
[1040] NES Panic Restaurant by Aglar in 13:29.17 should be easy to improve upon as it's made using prehistoric tools. I can provide some resources if you're interested.
Never tased before, but just downloaded fceux and played around with the tas editor for 2-3 hours. By actually copying your first ~660 input frames (never came close there in the menues) i played though to the first door. I'm there at 2070 frames, 4 in front of that run. Also i collected 3 less coins.
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One could easily have two versions. One for each option.
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Spikestuff wrote:
thommy3 wrote:
Doing nothing (unless it's a low attack) or Holding the opposite direction you're holding (in this case left) is blocking.
Thanks. I'd put that in the comments.
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So why does Heichachi do no damage. Surely you aren't blocking without pressing a button? I don't know the game though.
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Anyone up for counting the frames or giving a rough estime? Like 1s, 5s, 20s.
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I'd go for a short death. Especially since this is most likely an emulating problem and not a glitch.?
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Super Bomberman ! ;-)
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Anything that has either a timer or a points score could be used, no?
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What's after level 6? Another level 6, or does it get harder in any way?
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Didn't think it would be so close. Although i didn't know the game. It looks pretty much straightforward, most of the time just running to the right.
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Isn't this such a run you are looking for? http://secure.twitch.tv/yummytreesap/c/4001691
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https://www.youtube.com/watch?v=DfEup41in4k "The trick is to hit the clutch just a few times after going into fourth gear to increase the speed." Also, that is the whole game? That is some short game.
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Did you choose a difficulty? Because in the long woop piles level, you end up with 4 seconds left. I'd guess it'd be really hard to do the level then unassisted with so little time. Or more likely that can't be the best route.
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That looks interesting. I think a mission mode tas is fine.
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Maybe there is lag because of last buttonpress in Level? Change it or wait some frames before finishing Level. Maybe then it advances less frames in the continue screen.
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http://www.twitch.tv/scxcr/c/3820994 This seems to be the record.
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Wow, that is a lot.
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With so much and long lasting cutscenes i'd personally go for the English version. I wouldn't even watch the JP one.
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Youtube blocks the videos. Not the German government or GEMA.
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I'd go for fastest 20k then. Maybe continue as another run if you like from there. It's fun to watch your WIPs. Great work.
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From the ps2 tas it might actually be more rewarding to take longer routes. Waiting for the customer to enter your car is really slow to the other gameplay, so one could try to minimise customers. On the longer routes you get so much more money for the near-collisions. The highway seems really rewarding for the number of cars.