Post subject: TASing with more than one player?
Joined: 5/13/2013
Posts: 180
I've seen some of the submissions on here that TAS a game with two, three, four and even FIVE players. How exactly is that done? I've actually managed to TAS some VS matches on puzzle games like Tetris 2 and Puyo Puyo on NES but it wasn't particularly easy. But I thought of maybe TASing a four player game one time, so any help I could get would be appreciated. Thanks!
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Post subject: Re: TASing with more than one player?
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YushiroGowa wrote:
I've seen some of the submissions on here that TAS a game with two, three, four and even FIVE players. How exactly is that done? I've actually managed to TAS some VS matches on puzzle games like Tetris 2 and Puyo Puyo on NES but it wasn't particularly easy. But I thought of maybe TASing a four player game one time, so any help I could get would be appreciated. Thanks!
Now this depends on the game, and they way users do it. When I did Salaryman I had mine set to my controllers then I changed it to my number keys. Some other tasses actually use same buttons to do certain things (Nightmare on elm street for example) they also had different changes and using the inbuilt TAS Editor too... Battletoads.
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Joined: 10/31/2006
Posts: 134
If its a NES game, fceux's tas editor is probably the easiest you'll find.
Joined: 5/13/2013
Posts: 180
Okay, got it. But what if I was to do a Playaround of a fighting game like Mortal Kombat with two players? Like that one on Mortal Kombat Trilogy.
A wise man once said "Damn, that's one hell of a steak."