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By using the root of the current RTA Street, to use various tricks, I was able to save more frames. :)

Game objectives

  • Use Emulator: VBA-RR v24 svn440
  • Aims for fastest time
  • Takes damage to save time
  • Manipulates luck

Tricks

Super finishing move Nobita

Each time you switch to a screen field, timing to issue a super special move determined by the number of times the shoot has been determined. Therefore, when you want to defeat the enemy quickly, once, after it until the state to be able to give a super special move next attack, was shot appropriately many times in normal attacks, if you shoot on the enemy you want to defeat, more In order to defeat the enemy quickly, this is valid in the TAS basis.

Camp picnic shelter

At the camp is the base is to save you usually break, but after entering the camp by using the secret tool before entering the camp, where it was break, the effect of the secret is sustained. For example, in a state in which Nobita-kun is using the hustle screws, even if you break it into the camp, it is possible to recover all while prolong the effect of a hustle screw.

Wall glitch

Where it went down after an event in Stage 1, the secret tool that deprived is over, to where there is available item of invisibility cloak under the tombstone, when you move in a timely fashion to the edge of a tombstone on the left-most, should you not go blocked the road, would pass through for some reason usually.

Adjustment of the item drop

A variety of items to drop one when you kill the enemy. However, determined by the number of times the shoot of Nobita, items to drop from the enemy will change. For example, an enemy in the shape of a forest, if you aim a mechanism to drop the blue ball to recover once the energy a chance, after the benefit of dropping a blue ball you want to aim is to come, and defeat the enemy, many times I drop the blue ball and shot. (However, Which in some cases depending on the timing adjustment, it does not work.)

Skip messages

  1. When the player has level up, before the message appears, bug that message will not appear when using a secret tool is present but, unfortunately, even if the postscript many times, it could not be good.
  2. Since the stage of the cloud, where the message Takekoputa equipment appears is arranged as sprites, it is possible to skip the message or celebrating the end where there are enemy next to it.

Video (YouTube):

Screenshots: 45064, 77444, 78489


feos: Accepting to Vault.

TASVideoAgent
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Your English seems a little weak. Feel free to post in a more comfortable language, someone will come around to translate for you.
PGCX864
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Screenshot Hope 1: Frame= 77444 / 94638 : Lag= 51115 (VBA-RR v24) Screenshot Hope 2: Frame= 78489 / 94638 : Lag= 51701 (VBA-RR v24) Video: Link to video On my post for the first time, I'm sorry how to handle a poor form...
Curent my TAS videos project: GBA Doraemon: Midori no Wakusei Dokidoki Daikyuushutsu! (any%= Done!!)(100%= incomplete) TAS videos in planning: N64 Tamagotchi 64 (However, I HATE to graphics issues on emulators... :() B-daman
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NES TAS of 2011
Guys please post whatever feedback :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
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PSX TASer of 2016
feos wrote:
Guys please post whatever feedback :D
Optimal. Not Entertaining (for me). To the Vault. Meh Vote.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. These colours are pretty neato, and also these.
Eszik
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That was optimal, some parts were quite entertaining but I couldn't understand anything from the submission. Anyway, still yes vote.
I problably made mistakes, sorry for my bad English, I'm French :v
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NES TAS of 2011
According to this page, Doraemon was the name used outside Japan for this game, so I think it may be renamed in the submission, leaving the usual (JPN) label as an indication.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2580] GBA Doraemon: Midori no Wakusei Dokidoki Daikyuushutsu! by PGCX864 in 26:24.48
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Ah yes, another TAS for a game based on probably Fujiko F. Fujio's most popular series, where a futuristic robot cat named Doraemon aids a poor kid named Nobita with lots of different gadgets from his 4th-dimensional pocket.
I like Doraemon