Introduction

Super Fighter is a Street Fighter clone developed in Taiwan with its own somewhat charming rooster and not-so-spastic gameplay. Ok, yeah, the gameplay is very clunky, but it's charming nevertheless. I used to play this game back in the day and, since I never understood the concept of charging (holding a button for a few seconds to launch a superpower), never got too far anyway.
The game itself has a very interesting history, with the rights of its Australian release (named Fatal Encounter) having been acquired and released for free by a game fan called Brandon Cobb. I used the disks and crack he distributed to play the game. The copy protection crashes the game so it cannot be TASed away.
Here I use Lan (the Chinese martial artist) to spam his whirlwind attack that is massively overpowered. Here and there I insert some different attacks and throws to add some spice to the movie.
Note: I end the movie at the very last screen before a lewd version of the final image is shown. I believe this image is shown when you beat the game in the hardest difficulty without using continues.

Software + Hardware

Emulator

  • EmuHawk 2.11 (Core: DOSBox-X)

ROM

Steps:
  • Download the 4 disk images in WinImage format and place them in a folder
  • Get the crack and place it in its own folder. Then follow these steps to produce a reproducible CD containing the crack alone.
  • Rename the .iso file to fatalEncounter.iso and place it in the same folder as the rest of the disk images.
  • Put the following in an fatalEncounter.xml file in the same folder
<BizHawk-XMLGame System="DOS" Name="fatalEncounter">
  <LoadAssets>
    <Asset FileName="./FATALEN1.img" />
    <Asset FileName="./FATALEN2.img" />
    <Asset FileName="./FATALEN3.img" />
    <Asset FileName="./FATALEN4.img" />
    <Asset FileName="./fatalEncounter.iso" />
  </LoadAssets>
</BizHawk-XMLGame>

CoolHandMike: Claiming for judging.
CoolHandMike: Optimization looks good. Author notes some some speed/entertainment tradeoffs, but the movie does not look sloppy or slow at all.
Accepting to Standard with the goal name "Lan".
Good job!

despoa: Processing...
CoolHandMike: Removing the specific character name from the goal. If there is an additional submission with a different character that could then use the character name as a goal.


TASVideoAgent
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This topic is for the purpose of discussing #9945: eien86's DOS Super Fighter in 14:42.268
GJTASer2018
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The copy protection crashes the game so it cannot be TASed away.
Please elaborate, for the sake of the judges if nothing else. :)
c-square wrote:
Yes, standard runs are needed and very appreciated here too
Dylon Stejakoski wrote:
Me and the boys starting over our games of choice for the infinityieth time in a row because of just-found optimizations
^ Why I don't have any submissions despite being on the forums for years now...
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [6832] DOS Super Fighter by eien86 in 14:42.268