Action Replay with SSBM can unlock some pretty nifty things. One of them is a "development mode" the programmers used for debugging but never took out. The main attraction here is you can play SSBM by advancing the frames, so I've been trying out creating some super play runs in the single player mode as of late. It's a lot harder than the emulator speed runs, though, because there's no rerecord... you have to start over everytime instead.
I've made two videos so far:
Videos were made by taking screen caps every other frame and then sticking them into a flash file going 30fps.
Just thought a couple people might be interested.
Those look awesome! All you need to do now is extract the sound effects and music, and have them play in sync with the action. You can use the display in the top left to get the breaking sounds for the off-screen items.
Just created my account after lurking here and mongering a crapload of time attacks here.
Now this doesnt exactly belong here perhaps, but i think this community could appreciate this run through of SSBM Adventure mode 1 stock no damage.
created by SuperDoodleMan with help from Doraki, Nord, and Nigzel.
PS: while it is fast, it aims more for the WTF THAT WAS AWESOME factor.
Is the game tool assistable? Obviously yes. Will that exact movie make it? Probably not...
I don't often see movies that use external sounds and special effects in the archives. It is a cool one though.
Wouldn't this technically be segmented (hint:note how the score changes...and also Brinstar clearly being a composite picture :() and also done by multiple people (read the credits)?
This is SS would be sheer madness (namely because if your playing it at 1 frame at a time thats allot of time...).
Still a cool movie worth watching...I remember seeing this when only the first level was done and yes even that took a few hours...
Location: the secret cow level
that's what I mean... for a well-polished game like this to have that still hanging around, there've gotta be a million of 'em with junk like this left in the code, you've just gotta find it
guy I know works for ATI, he's a programmer... works on the screensavers and stuff that they do. He was showing me one, and I was like, "yeah, I've seen this." He starts banging keys, and all of a sudden he's pulling up meshes, textures, all kinds of stuff, because they left the debug menu in. Sometimes it's easier to just hide it than to remove it entirely.
Location: Milky Way -> Earth -> Brazil
hey, did he type ^^v v<><> B A?
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself.
It rests on the conviction that you — by your choices, effort and actions — have made yourself into the
kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional
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