Post subject: New Emulator Feature Idea: Metronome
Editor, Expert player (2479)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
I was thinking that a metronome might be useful for making input synch with the game music. I know it's possible to use memory watch tools to see the song or just listen the changing sound of frame advance, but I had an idea for a more general tool that would work with any game. The emulator metronome would be a visual aid: It would show a graphical sign at a given interval. The user would need to find the desired tempo and adjust the metronome to that value, for example 1/32 frames. Managing everything else would be easier now, because you would not need to count frames yourself while performing other actions. The metronome could be used in other purposes too, not related to the music. I often run into situations where I need/want to press some button at an even interval, but sometimes forget to do that, especially if the interval is long and the game is fast-paced. The metronome would make it easier to handle situations like that. This would be quite easy to add in any emulator, I think. The idea could be developed further too.
Post subject: Re: New Emulator Feature Idea: Metronome
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
I agree the idea may be useful. So far, I have used the music, the frame counter and RAM watching to do that.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
I think that would be an excellent tool. I know it would at least help me out.