Tier page, changing to Class perhaps?
TASVideos publications are presented in "classes" that reflect their goal choices. Our judges accept submissions to one of these classes based on the technical quality of the run and the feedback it receives on the Workbench.
In order for a run to be accepted, it has to have a high level of optimization and a reasonable goal choice, such as beating the game as fast as possible ("any%") or fully finishing the game as fast as possible ("100%"). Runs with more esoteric goal choices may be subjected to feedback from our audience for inclusion in a separate category. If a run doesn't meet our standards of optimization, or if its goal choice is not accepted by our community, it will be rejected.
Our standard class houses the vast majority of movies on the site. Each one uses one of the standard goals below:
- Fastest Completion - Also known as "any%". Fastest completion of a game using all available options, including save/memory corruption and ACE, which are only allowed for fastest completion for standard publications.
- Warps - Fastest completion using intended warps or shortcuts.
- Warpless - Fastest completion without using major glitches or intended shortcuts.
- This includes branches such as "all levels".
- 100% - Fastest completion of all content in the game, without using major glitches.
- Score Attack - Highest attainable score in-game, assuming it is not infinite.
- More standard goals will be added in the future based on community feedback.
Entertainment, while always encouraged, is not a metric of judgement for standard publication. Standard runs can be as entertaining as the runner wants them to be, as long as they meet the other requirements.
As a note, "Standard" is just a technical name in order to easily categorize publications. It is not meant as an explicit name for the movies contained within. We do not "publish to Standard", we are simply publishing runs according to our standard.
The Alternative class houses movies that do not follow standard goals. In addition to meeting our optimization standards, Alternative must also be deemed entertaining by the site's audience, i.e a user-defined goal choice must be appealing to more than just the user that defines it. While the Alternative class is focused on entertainment, it is strictly not meant to imply that Alternative are more entertaining than every standard publication. Alternative may even become standard publications based on potential updates to our list of standardized goals.
The Stars class houses movies that our audience deems to be of extremely high overall quality. Stars are not necessarily a separate class, they are more an extension of the other two classes. Stars are both assigned and removed by community feedback, any run is technically eligible to receive one, but it must be widely accepted by the rest of the community. Likewise, old Stars may be removed if new publications are more exemplary of that level of quality.
Information on each tier


Standard class description
Standard page
"Standard" publications are the vast majority of runs on TASVideos.
Overview
- Aims to fulfill the site's goal of being a Tool-Assisted Speedrun records site, as well as be an information based central repository for the body of TAS literature.
Technical requirements
- Must beat all known records, including other TASes.
- Must show a proficient understanding of TAS techniques and be perceived as well optimized: It should not have obvious pauses, mistakes, or sloppy play.
Acceptable goals
- Fastest Completion - Also known as "any%". Fastest completion of a game using all available options, including save/memory corruption and ACE, which are only allowed for fastest completion for standard publications.
- Warps - Fastest completion using intended warps or shortcuts.
- Warpless - Fastest completion without using major glitches or intended shortcuts.
- This includes branches such as "all levels".
- 100% - Fastest completion of all content in the game, without using major glitches.
- Score Attack - Highest attainable score in-game, assuming it is not infinite.
- More standard goals will be added in the future based on community feedback.
Major glitches
- Runs that avoid major skip glitches may be published alongside runs that use them, depending on the severity of the glitch.
Player count
- The fastest number of players is always allowed for all branches.
- For Warps and Warpless branches, we will also accept the minimum and maximum number of players if they aren't already the fastest.
Entertainment
- Entertainment is always encouraged, though unnecessary, and will never affect the judgement of a run that otherwise qualifies.
- Speed/entertainment tradeoffs are allowed.
Alternative page

Overview
- Aims to expand the site's library of unique, entertaining TASes.
Entertainment requirements
- The dominant criterion here is entertainment value to the users. This will be assessed via votes, comments, and views.
- These movies must be impressive, attempt to entertain the audience even when it does not save time.
Goal choice requirements
- Goal choice must be one that is easily understood and clear to the audience.
- Goal choices must not be too esoteric. It must cater to the average user rather than the TAS experts of the given game.
Technical requirements
- Must beat all known records, including other TASes.
- Must show a proficient understanding of TAS techniques and be perceived as well optimized: It should not have obvious pauses, mistakes, or sloppy play.
Stars page

Overview
- Aims to fulfill the site's goal of exposing as many people as possible to Tool-assisted Speedrun/Superplay movies as an art form.
Entertainment requirements
- Audience engagement is the largest factor (large number of voters, viewers, comments). This forum thread is used to suggest runs to be Starred.
- Shining example of entertaining the audience, being impressive, showing a mastery of TAS techniques, using unexpected/seemingly impossible ideas, expertise of the game, uniqueness compared to other published runs.
Technical requirements
- Must beat all known records, including other TASes.
- Must show a proficient understanding of TAS techniques and be perceived as well optimized: It should not have obvious pauses, mistakes, or sloppy play.