Tool-assisted movies (4)

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Published on 11/13/2005
This is not your ordinary hack.
Super Demo World is huge, refined, well-planned, surprising, and, at times, downright beautiful. This TAS aims to capture those same qualities with maximum speed. The discovery of new techniques, along with improvements of existing ones, pushed the envelope on what could be done quickly in Super Mario's world.
The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/21/2007
This hack of Super Mario World contains a Star World which contains themed levels that connect to various locations on the map. Like the original Super Mario World, these levels can be used as a makeshift warp zone. This movie demonstrates this path - navigating the Star World to charge straight to Bowser, leaving much of the game untouched.
This movie is a whopping 24 second improvement to the previous movie. Full list of changes can be read in the authors' comments.
The homepage for Super Demo World, including the patch to be used on a Super Mario World ROM, and the program used to make the hack, is available online.
If you want to see more of this hack, check out the 120-exit run.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/14/2006
Acknowledged as one of the best Mario games of all time, Super Mario World is a must see for fans of classic games. This run by Fabian completes the game fully (all 96 exits) and makes use of almost every known glitch to make it as fast and exciting as possible.

This movie has a partial Atlas Map encode of the first level, which shows the standard encode overlaid on a zoomed out map.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/23/2006
Super Mario World is a game which needs no introduction.
This movie beats the previous SMW movie by a mere 3 seconds. Strategically, this is very similar to the previous movie, but a new technique which involves keeping flight status through doors and pipes saved the majority of the time. This game is now extremely tightly optimized to minimize lag between levels.
This movie is a joint venture between Fabian and JXQ, but small and big optimizations were contributed by several people: skamastaG, thegreginator, mrz, jimsfriend, Flagitious and Arne_the_great.


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.