The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Morrison's Castlevania TAS is about 4 seconds faster than Phil's previous version. Like the precedent movie, this movie uses several techniques for speed:
- (Ab)using monsters as a platform for shortcuts
- Optimized usage of weapons
- Luck abuse for items (Ⅱ and Ⅲ)
- (Ab)using the main character as a critical hit weapon at bosses
- Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.
The improvement consists mostly of new weapon strategy, and of systematic utilization of the multiple-targets-multiple-damage glitch, which enables enemies to receive damage at a much faster rate than is normal ― even to share the pain of the player character.
Note: Although this run's time is listed as 7 seconds faster than the previous time, it is partly because of a way to end the input a few seconds earlier than before as opposed to reducing the length of the movie as a whole. Thus, the movie file is 7 seconds shorter, while the encodes are only 4 seconds shorter.