Tool-assisted movies (42)

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Mario has eaten too many poisonous mushrooms and as a result, decided to go on a furious killing spree. In this berserker state he has also gained the new secret ability to walk through walls at will.
Wondering how some tricks work? Information is available at Super Mario Bros. Tricks page.
This movie is faster than the previous version thanks to the flag pole glitch discovered by klmz.

This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars. Phil remembers there were pirate copies of this game under the name Super Mario Bros. 3.
FDS means Famicom Disk System. It was a Japanese disk-unit version of the NES.
Published on 12/22/2007
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

Ninja Gaiden Shadow (aka. Shadow Warriors) is actually a licensed GB port of Shadow of the Ninja on the NES console. Because of this, it is fairly faithful to the original despite starring Ryu Hayabusa, the main character of the Ninja Gaiden series.
In this Gaiden of a gaiden, Ryu Hayabusa manages to defeat Emperor Garuda and save mankind in under 12 minutes, notwithstanding running slower than in other Ninja Gaiden games.
Published on 11/5/2008

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The glitched Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz ploughs through the game with confident pace of a cold-blooded killing machine in a little under seven minutes — whole 5 minutes and 20 seconds faster than the previous movie by zggzdydp.
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a "100% souls" Aria of Sorrow movie by Kriole here.
Published on 6/18/2008

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The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole 31.72 seconds faster than the previous movie by the same author!
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.
Published on 11/25/2010

Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 9/8/2016

The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole minute and 8.13 seconds faster than the previous movie by the same author!
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.
Published on 11/18/2018

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Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This is an improvement of 340 frames over the previous publication.
Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.
Published on 12/19/2018

When played normally, Castlevania: Circle of the Moon is a rather long game, in which exploration, leveling up, and killing bosses in order to gain access to different items or portions of the castle is necessary. However, a bit of luck manipulation and a series of glitches involving DSS cards throw all these aspects of gameplay out of the window, allowing the player to warp directly to Dracula and kill him humiliatingly in just over 5 minutes.
This movie is a 227 frame improvement over the previous movie by klmz with some more optimizations.
Published on 12/11/2018

Normally using the DSS card system of Castlevania: Circle of the Moon grants abilities that one would not otherwise have access to. With a glitch, one can access these abilities anyways, making the DSS cards themselves mere collector's items. When placed under the control of klmz however, Nathan Graves proves himself to be an avid collector, abusing zips and other glitches to quickly go around the castle and obtain all the DSS cards and finish off Dracula in 19 minutes and 30 seconds.
Published on 12/17/2018

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This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this; see it for yourself.
In the quest for perfection, klmz has found another 23 frames over Deign's previous movie.
If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.
Published on 10/13/2008

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The first quest completion time of this fast paced game got nearly cut as much as 2/3 thanks to Juste's ability to sink into walls when going at very high speed. Please, don't try this at home!
This is a 171-second improvement over zggzdydp's movie. Like in the previous movies, the author picked up an item to display those cool CRITICAL's for entertainment, at the cost of some time.
However, if you still think there is not enough zipping through walls, make sure to see the second quest completed in less than half a minute!
Published on 11/8/2008

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This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.
In the quest for perfection, klmz has improved his previous movie by 18 frames.
If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.
Published on 8/28/2010

The main quest completion time has been shortened to nearly one sixth of what it initially was, thanks to the discovery of a glitch that allows Juste to sink into walls.
This is a 2:51.64 minute improvement over the previous movie.
The author has created an elaborate encode that shows the player's position on the map, contents of the game's memory, and hacks the camera to follow the character's movement more. It is available on YouTube, NicoVideo, and Bilibili.
However, if you still think there is not enough zipping through walls, be sure to watch the second quest completed in less than half a minute!
Published on 11/2/2020

Lady Sia is a platform game with action-adventure elements made by RFX Interactive for the Game Boy Advance. It was published by TDK Mediactive, released in the USA on October 15, 2001, and released in Europe on October 19, 2001.
The game takes place in a fantasy world where the player assumes the role of the Xena-esque warrior princess, Lady Sia. It is her task to defeat the T'soas, a race of anthropomorphs created by the evil warlock Onimen who has declared war on the other realms. Her quest leads her through four different realms, the last one being the home continent of the T'soas themselves...
Or, it would go through four realms, but klmz skips about half of the game with a glitch in the walrus boss. For more details, read the submission comments.
Published on 4/22/2018

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Lode Runner is a long-running series of action/puzzle games where the objective is to collect all of the gold in a level while avoiding enemies. This iteration of the series for the GBA was released only in Japan.
This run completes Small world, the first set of levels.
Published on 1/21/2010
A/V files:
A/V file via Mirror
Emulator Version:
VBA

Lode Runner is a long-running series of action/puzzle games where the objective is to collect all of the gold in a level while avoiding enemies. This iteration of the series for the GBA was released only in Japan.
In this run, klmz completes Small world, the first set of levels, while improving his previous movie by 56.33 seconds.
Published on 4/24/2018
Emulator Version:
VBA-rr v24m

Zero has a new body which he does all the same old stuff with. Once again, it's on the Game Boy Advance. As with the other games in the series, there is a delay with every hit of the Z-Saber, so many enemies are killed in other ways. (In particular, in this game, Zero can pick up guns from some enemies and use them for added variety.)
This run is almost 4 minutes and 20 seconds faster than the previous movie, in spite of having over 30 seconds more text due to game version differences. A large part of this improvement is due to new combos. Also, the invulnerability times of midbosses are abused even further with midair wobbling of the Z-Saber or the Z-Knuckles. For more details, see the run's comments.
Published on 5/13/2009

Mr. Driller 2 is a fast-paced puzzle game where you have to drill to the bottom of the level within a fixed time limit. This TAS completes the 10 stock Time Attack Driller courses of the game instead of the Mission Driller mode and the Endless Driller mode.
In this run, klmz drills through the ten time attack courses in slightly under seven and a half minutes. Furthermore, he aims primarily for in-game time, as it adds to the entertainment value and adds also to the strategy, as there are time bonuses in this mode which subtract time.
This is an improvement of 5.47 in-game seconds over the previous publication. The real time improvement is 4.10 seconds. All of the improvements came from optimizations and better routes. This also features some play-style change that erases much more blocks without losing any time.
Published on 12/23/2018
Game:
Mr. Driller 2

Genres:
Puzzle
Emulator Version:
VBA-rr 23.6 svn480

Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.
The author aims for the fastest ending: ED 1. It is 35.65 seconds faster than the cancelled submission by Aqfaq due to new tricks, shortcuts and overall better precision.
Published on 12/18/2010

Chack'n Pop is the classic predecessor of the very popular Bubble Bobble series. Originally an arcade game, it features a small yellow creature named Chack'n who can walk on the floor and ceiling, climb steps, and throw hand grenades. Avoiding Monstas, Chack'n must free hearts from their cages using grenades to destroy solid walls and get to the top of the screen.
klmz improves the previous movie by 12.8 seconds, thanks to abusing death, but also making use of the invincibility power-up.
Published on 1/22/2021
Game:
Chack'n Pop

Genres:
Platform
Emulator Version:
FCEUX 2.2.2

A plane filled with terrorists attempting to steal money from a treasury plane while airborne is shot down by an FBI plane. The terrorists survive and send out a distress signal, which the main character, Gabe, responds to. However, Gabe does not know that the mayday signal is coming from a group of terrorists, and after reaching them, the terrorists capture Gabe's partner, Hal, and hold him hostage. Gabe must then set out and retrieve the money in order to save Hal.
Cliffhanger is a platform game that was released on November 17, 1993 based on the film of the same name.
Published on 7/31/2018
Game:
Cliffhanger

Genres:
Platform
Emulator Version:
FCEUX 2.2.1

Cocoron is a game for the Famicom released exclusively in Japan in 1991. The game lets the player create customizable characters to play with, each with their own strengths and weaknesses. The first half of the game can be played in any order featuring unique entrance and exit sections.
klmz, using three characters he created, completes the game in record time.
You can watch this run being played back on a real console.
Published on 9/11/2018
Game:
Cocoron

Genres:
Action
Platform
Emulator Version:
FCEUX 2.2.2

Conan: The Mysteries of Time is a side-scrolling action video game for the Nintendo Entertainment System released in 1991. It was developed and published by Mindscape. While it features the Conan the Barbarian character, it is a simple adaptation of a computer game called Myth: History in the Making, which was developed by System 3.
In this single player, side-scrolling, platform game you control Conan, on a quest, ordained by the Gods, to destroy various mythological creatures, under the control of the sinister Dameron.
Published on 8/11/2018

Formation Z is a side-scrolling shoot 'em up video game initially released in arcades in 1984 by Jaleco. The arcade release was distributed by Williams and known as Aeroboto outside Japan. It was later ported to the MSX and to the Famicom. Taking place in the year 2701, the player controls a robot which can transform into an aero fighter on a mission to stop an alien super weapon from reaching the Earth. The robot may move forwards, backwards and jump, and the aero fighter may travel anywhere on screen but has limited fuel in which to do so. A combination of the two must be used to avoid obstacles, as well as to destroy any on-screen enemies for extra points.
klmz did precise shots in order to stop the alien in record time.
Published on 6/26/2018
Game:
Formation Z

Genres:
Shooter
Emulator Version:
FCEU 0.98.28 (converted for FCEUX)

Friday the 13th is a video game adaptation of the movie series of the same name. You are one of six camp counselors on a mission to defeat Jason Voorhees three times before he kills the other counselors or some of the children.
In this run, klmz beats jlun2's previous movie by an impressive 37.75 seconds, taking a well-planned new route that is mostly TAS-only due to tight luck manipulation and control required.
Published on 8/4/2018

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Unfortunately, Red from the last year's carnage got into an accident involving a badly thrown grenade and a few land mines, so Green takes it on all by himself in this new episode of Jackal.
Not having to deal with the larger amount of two-player mayhem also means the game goes faster, which is a win for everybody. (Except that Red guy.) Coupled with better playing, this constitutes the 9 second improvement over the previous movie by xipo.
This movie has an Atlas Map encode of Stage 6, which shows the standard encode overlaid on a zoomed out map.
Published on 8/10/2008
Game:
Jackal

Genres:
Shooter
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

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A fast-paced action platformer from Sunsoft with similarities to both Megaman and Blaster Master. What could go wrong with a mix like that!
This is a ~40-second improvement to the previous author's movie, due to a discovery of a faster way to move.
This movie has an Atlas Map encode of Stage 1, which shows the standard encode overlaid on a zoomed out map.
Published on 12/5/2007
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

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A fast-paced action platformer from Sunsoft with similarities to both Mega Man and Blaster Master. What could go wrong with a mix like that?
This movie shaves a cool 1.38 seconds of input time over the previously published run. (The actual time improvement is slightly greater because this movie plays at a slightly higher framerate than the previous movie. This difference does not cause any changes in gameplay, though.)

Watch this run being played back on a real console.
Published on 3/24/2012

Jumpin' Kid: Jack to Mame no Ki Monogatari (Jumping Kid: The Tale of Jack and the Beanstalk) is a variation of the famous fairy tale, Jack and the Beanstalk. The game was released on December 19, 1990 in Japan for the Famicom.
It is a challenging platform game that plays similar to Mega Man. Beans help to improve the player's attack, while springs are used to improve his jumping height.
Published on 12/16/2018

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Little Samson and his team are out to deliver tool-assisted fun!
This game consists of four heroes with very different strengths and weaknesses. The object (and fun) of the game is to use these traits to your advantage depending on the situation.
This movie improves the previously published movie by JXQ by almost 4 minutes, due to new glitches, better strategies and better precision.
Published on 4/5/2008

Little Samson and his team are out to deliver tool-assisted fun!
This game consists of four heroes with very different strengths and weaknesses. The object (and fun) of the game is to use these traits to your advantage depending on the situation.
In this run, klmz improves his previous movie by 1:59.46 minutes thanks to new glitches and better optimization.
Published on 7/20/2018

Multidude is a homebrew puzzle game released on NES in 2014. There are 20 levels in this game. The goal in each level is to control and take each robot to an activated exit that hasn't been occupied by other robots.

You can watch the complete run being played back on a console.
Published on 7/19/2020
Emulator Version:
FCEUX 2.2.3

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Nuts & Milk is a platform game deriving influences from a number of famous Nintendo games, including Mario Bros. (green and red fireballs), Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew (barrels). And as Kirby shows us, nothing can go wrong when you start with pink blobs.
This movie is a big improvement to the rejected submission by Bisqwit, 1:26.57 seconds faster in fact.
Published on 10/14/2009

Nuts & Milk is a platform game deriving influences from a number of famous Nintendo games, including Kirby (puffy pink blob as a protagonist), Mario Bros. (green and red fireballs), Donkey Kong Jr. (spring platforms, jumping from ladder to ladder and fruits) and Wrecking Crew (barrels).
This improvement of 15.22 seconds over the previous published movie collects all the fruit in all stages, including the bonus round (the latter of which triggers the 'PERFECT' ending).

You can watch this run being played back on a console.
Published on 6/10/2011

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In the year 2029, evil Emperor Garuda somehow establishes a dictatorial government in the United States. After many lives are lost, two ninjas attempt to overthrow him.
Shadow of the Ninja is one of the rare games in which constantly jumping and slashing is faster than regular running. The author makes sure to use this move extensively both to travel and to deal damage to enemies, and so it may seem that the ninja has a severe case of ADHD.
This game was released in Europe as Blue Shadow and in Japan as Kage.
Note: the previous movie was erroneously played on the European PAL version in NTSC mode, making the game run too fast. Its actual completion time was 11:15, making this movie 1 minute and 26 seconds faster.
Published on 8/20/2007

Arabian is a platform arcade game created in 1983 by Sun Electronics and published by Atari Inc. A Famicom version was developed and released by Sunsoft only in Japan as Super Arabian. The player assumes the role of an adventurous Arabian prince whose goal is to rescue the princess from her palace. During his quest, the prince will sail seas, crawl through caves, and fly magic carpets.
klmz saves the princess in record time.
Published on 6/26/2018
Game:
Super Arabian

Genres:
Platform
Emulator Version:
FCEUX 2.2.2

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Seems anytime a movie is thought to be perfect someone comes along and improves it. Here, klmz has improved Pom's movie by 84 frames by using a glitch that allows him to skip the flagpole animation.
The submission text contains more details about this new glitch.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what's been found so far at the Super Mario Bros. Tricks page.
Note: The original .avi mispelled the authors name in the subtitles. This was corrected on 2007-12-22. Redownload if you downloaded it prior to this date.
Published on 12/14/2007
Game:
Super Mario Bros.

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

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Seems anytime a movie is thought to be perfect someone comes along and improves it. Here, klmz has improved his previous movie by 21 frames by improving upon the previously discovered flagpole glitch.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what's been found so far at the Super Mario Bros. Tricks page.
Published on 3/19/2008
Game:
Super Mario Bros.

Genres:
Platform
Emulator Version:
FCEU0.98

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Here at TASVideos we make perfect movies. And then we beat them.
This improvement comes from a trick to save a mere half a pixel when accelerating from a stop. This trick allowed just enough to beat the 21 frame rule in 8-2 and save a frame in 8-4.
Published on 8/7/2009

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This movie is a full warpless run-through.
It is about a 2.5 second improvement over the previous movie by Happy Lee. Most of the improvement comes from a new "vine glitch" that was used in 2-1, 3-1, and 6-2.
Published on 8/7/2009
Game:
Super Mario Bros.

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEUX2.1.1

The Krion Conquest, known in Japan as Magical Doropie, is a side-scrolling action-adventure video game for the Nintendo Entertainment System, developed by Vic Tokai in 1990.
Players control a wand-wielding character that fires different types of projectiles based on the wand type the player has selected. The game play resembles Capcom's Mega Man series.
In this movie, klmz improves the predecessor movie by 1:07.05 minutes thanks to new techniques and strategy, as well as tighter optimization.
Published on 12/26/2018

Urban Champion is one of the most memorable games for the Nintendo Entertainment System, where two normal-looking guys trade blows in front of your favorite neighborhood drugstore, in broad daylight, pausing to look nonchalant and whistle in innocence when a police cruiser passes by.
Alternating between high and low punches, and fast or slow jabbing speeds, you seek to outwit your urban adversary and knock him backwards, a screen at a time, until finally he falls to his death by plummeting, helpless, headlong into the darkness of an open sewer-access manhole.
This run improves the previous "GAME A" run by 8 frames using the same tactics with better luck manipulations.
Published on 3/4/2017


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