Tool-assisted movies (60)

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This game is Super Mario Bros, the original, but on Famicom Disk System.
It is much similar to the ROM version of the game, except for one minor difference that is demonstrated here.
The −1 stage is completely different. In the NES and Unisystem versions, the −1 stage repeats infinitely and cannot be completed, but in FDS, it can be completed, and then come −2 and −3.
The −3 stage in FDS is a castle level, and completing it ends the game, even though it says "princess is in another castle". The princess is not seen in the ending, but she is sighted twice in the −1 stage, as shown in this movie.
Published on 1/28/2007 12:00 AM
Emulator Version:
FCEU0.98

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This game is Super Mario Bros, the original, but on Famicom Disk System.
It is much similar to the ROM version of the game, except for one minor difference that is demonstrated here.
The −1 stage is completely different. In the NES and Unisystem versions, the −1 stage repeats infinitely and cannot be completed, but in FDS, it can be completed, and then come −2 and −3.
The −3 stage in FDS is a castle level, and completing it ends the game, even though it says "princess is in another castle". The princess is not seen in the ending, but she is sighted twice in the −1 stage, as shown in this movie.
This is a 43 frame improvement to the previous movie; 42 frames of which were due to a glitch discovered by klmz. For details on this glitch read the submission text of the normal run.
Published on 12/14/2007 12:00 AM
Emulator Version:
FCEU0.98

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This is a TAS of the Japanese Super Mario Bros. 2, a.k.a. 'The Lost Levels', using a suboptimal punk called 'Luigi'. He jumps higher than Mario, but acts slower in many ways. However, the movie is in no way worse than the Mario version - some new creative solutions have been found.
Read the authors' comments for details.
In the strange-looking screenshot of this entry, we see Luigi becoming taller.
Published on 12/25/2004 12:00 AM

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Mario has eaten too many poisonous mushrooms and as a result, decided to go on a furious killing spree. In this berserker state he has also gained the new secret ability to walk through walls at will.
Wondering how some tricks work? Information is available at Super Mario Bros. Tricks page.
This version is really faster than the previous on some levels, but emulator differences (specifically Famtasia's faster loading time) balances out the time.

This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars. Phil remembers there were pirate copies of this game under the name Super Mario Bros. 3.
FDS means Famicom Disk System. It was a Japanese disk-unit version of the NES.
Published on 5/24/2005 12:00 AM
Tags:
Uses warps
Emulator Version:
FCEU0.98

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Mario has eaten too many poisonous mushrooms and as a result, decided to go on a furious killing spree. In this berserker state he has also gained the new secret ability to walk through walls at will.
Wondering how some tricks work? Information is available at Super Mario Bros. Tricks page.
This version is faster than the previous version, due to a different warp zone entry technique in the level 5–2. Also some other levels were changed (after 5–1).

This is the real Super Mario Bros 2. It was never officially released in the USA and Europe. It was later ported to SNES, and released as "Lost Levels" on Super Mario All-stars. Phil remembers there were pirate copies of this game under the name Super Mario Bros. 3.
FDS means Famicom Disk System. It was a Japanese disk-unit version of the NES.
Published on 12/30/2006 12:00 AM
Tags:
Uses warps
Emulator Version:
FCEU0.98

This movie has been obsoleted!
Obsoleting Movie
This is a TAS of the Japanese Super Mario Bros. 2, a.k.a. 'The Lost Levels', using a suboptimal punk called 'Luigi'. He jumps higher than Mario, but acts slower in many ways. However, the movie is in no way worse than the Mario version - some new creative solutions have been found.
This is a 9 second improvement over the previous movie. Read the authors' comments for details.
Published on 4/11/2007 12:00 AM
Emulator Version:
FCEU0.98

This movie has been obsoleted!
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This is a TAS of the Japanese Super Mario Bros. 2, a.k.a. 'The Lost Levels', using a suboptimal punk called 'Luigi'. He jumps higher than Mario, but acts slower in many ways. However, the movie is in no way worse than the Mario version - some new creative solutions have been found.
This is an 85 frame improvement over the previous movie by Deign.
Published on 1/17/2008 12:00 AM

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The Adventure Island game series are fun to play, but they are a little boring to watch. However if you have half an hour of free time, shut down your brain and watch this carefree timeattack. :)
Published on 3/21/2004 12:00 AM
Emulator Version:
Famtasia

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This is a two-player timeattack on this game that is said to be quite hard.
Note that the second player dies at some point. This is because of a bug in the game: the beta testers probably never got that far in the game with two players. Thanks to "Cyntalan Maelstrom" for this information.
Graphically this game features some really nice scenes.
Published on 4/29/2004 12:00 AM
Emulator Version:
Famtasia

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Battletoads (1991) is a futuristic beat-'em-up game that is known for its graphics and extreme difficulty. The story is that the sexy Dark Queen who wants to rule the universe has kidnapped Princess Angelica and a toad named Pimple. Two other toads, Rash and Zitz, attempt to rescue them and defeat the Dark Queen. This single-player attempt uses warps.
Maybe you thought Battletoads was a game full of amphibians, but it is actually full of bugs. Those beta testers really should have spent a little more time on this game...
Published on 3/18/2005 12:00 AM

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This is a 1-player warpless TAS on this hard game. As usual, the author shows off many bugs in this fighting/autoscrolling hybrid.
This movie requires FCEU 0.98.12.
Published on 4/14/2005 12:00 AM

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Bionic Commando is a platform game with a hero who can't jump, but can quickly latch onto objects with his bionic arm. This TAS is praised for its inhumanly fast grappling and swinging.
This is Phil's first contribution to Bionic Commando. It is an improvement of 00:12.35 seconds over the previous run and proves he is a cat burglar.
For more swinging goodness, check out Bionic Commando for the Game Boy.
Published on 11/21/2009 12:00 AM

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This is Genisto's and Phil's joint effort at Castlevania - 26 seconds faster than the previous version by Bisqwit. Also features a higher final score.
This movie uses several techniques for speed:
  • (Ab)using monsters as a platform for shortcuts
  • Optimized usage of weapons
  • Luck abuse for items (Ⅱ and Ⅲ) ― nearly impossible to duplicate
  • (Ab)using the main character as a critical hit weapon at bosses
  • Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.
Published on 4/27/2004 12:00 AM

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Phil Côté's new Castlevania movie ― about 2 seconds faster than the previous version by Phil and Genisto. Also features a higher final score.
Like the precedent movie, this movie uses several techniques for speed:
  • (Ab)using monsters as a platform for shortcuts
  • Optimized usage of weapons
  • Luck abuse for items (Ⅱ and Ⅲ) ― nearly impossible to duplicate
  • (Ab)using the main character as a critical hit weapon at bosses
  • Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.
Published on 4/11/2006 12:00 AM

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The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
This TAS is about 13.6 seconds faster than the previous version by the coauthor of this movie, Morrison.
In this joint effort by Phil and Morrison, thorough optimizations are carried out at all levels of magnitude in order to get the maximum completion speed as well as lots of score points in the process.
The MSX version has been TASed as well!
There is also a run of this game which destroys as little as possible.
Published on 6/26/2007 12:00 AM

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This is the story of Dracula's curse from the times before the first Castlevania game.
The original name of the game is 悪魔城伝説 (Akumajou Densetsu, meaning "Legend of the Demon Castle").
This movie is interesting, because the game is complex and difficult and the soundtrack is good.
This movie features the Sypha path, which is 2:37 slower than the Alucard path played by Genisto.
Published on 4/6/2004 12:00 AM

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Circus Charlie is a simple game that most people probably know from pirate multigame carts. The first stages are easy for anyone even on real NES, but stage 3 is already quite challenging.
This movie plays "1 player game A" (easy).
Stage times: 3410, 3560 , 3750 , 3890 , 4270
This version is several seconds faster than the previous version by Walker Boh and also several frames faster than Walker Boh's unreleased improved version.
Published on 5/29/2004 12:00 AM

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Circus Charlie is a simple game that most people probably know from pirate multigame carts. The first stages are easy for anyone even on real NES, but stage 3 is already quite challenging.
This movie plays "1 player game A" (easy).
Stage times: 3410, 3560 , 3750 , 3890 , 4270
This version is a hexed version of their previous run and has a strategic use of the select button to have less gray screen at the beginning. The result is a run that is .5 sec shorter but identical in actual gameplay.
Published on 12/31/2006 12:00 AM

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Donkey Kong is a classic game that has been challenged plenty of times at this site, by many players.
The author of this movie manipulates luck so that Mister Jumpman (who later became Mario) never needs to jump over, wait for, or otherwise evade deadly objects.
Note: Previously, every attempt at this game had been rejected ― either because the movies had been imperfect or just because the game is too simple.
(Isn't it? Even the video codec thinks that it can encode the movie without loss at a mere 251 kbit/s rate.)
But persistence prevailed (take no hint!); the competition between players entailed a movie's publishing. Soon thereafter, it was improved 4 more times. Here's the latest version, made by Phil.
The following other authors should be acknowledged for their contributions:
  • aaa2: the first person who submitted a Donkey Kong movie
  • CoolBumpty: submitted a much better movie
  • OmnipotentEntity: submitted the first movie that was published
  • Arc: submitted movies with improved tactics on levels 2 and 3
  • Bisqwit: for discovering how to avoid jumping in the last level
Published on 6/9/2005 12:00 AM
Game:
Donkey Kong

Genres:
Platformer
Emulator Version:
FCEU0.98

Donkey Kong is a classic game that has been challenged plenty of times at this site, by many players. This competitive spirit has made for some "perfect" runs. Yet each time someone manages to squeeze just a bit more out of it.
This latest completion by Phil beats the previous movie by 11 frames by carefully optimizing Jumpman's movement pattern.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.

Watch a resync of this run being played back on a real console.
Published on 9/18/2009 12:00 AM

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Released on many systems, this game was so popular they even released it for cellular phones and made a board game.
This version is 51 seconds faster than version 3.
Published on 5/18/2004 12:00 AM
Game:
Double Dragon

Genres:
Fighting
Emulator Version:
Famtasia

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Even the most unconventional means of fighting are nothing uncommon on this website, as shown in the screenshot. This is Phil's fifth movie of Double Dragon, now 38 seconds faster than the previous version.
Released on many systems, this game was so popular that they even released it for cellular phones and made a board game. Even a Hollywood movie has been made.
Check out this movie being played back on an actual NES.
Published on 2/25/2006 12:00 AM

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This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004.
It was inserted to the database in a history revival project by Bisqwit in autumn 2006.
This is our 2nd Double Dragon movie by Phil (his 3rd attempt). It is about 40 seconds faster than his previous attempt. It saves some time by getting baddies to group together and then beat them up at once.
Published on 4/17/2004 12:00 AM
Game:
Double Dragon

Genres:
Fighting
Emulator Version:
Famtasia

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This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004.
It was inserted to the database in a history revival project by Bisqwit in autumn 2006.
This is the first of Phil's Double Dragon movies published on the site (but his 2nd attempt). It is a fairly good attempt that does a good job of weapon use including the dynamite glitch (which kills enemies without the dynamite igniting).
Published on 4/7/2004 12:00 AM
Game:
Double Dragon

Genres:
Fighting
Emulator Version:
Famtasia

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This is a two-player timeattack at Double Dragon II - but here's what's curious: there's only one player - controlling both characters!
That's really hard to do.
This is not a perfect timeattack. To make it perfect would require using the "flying knees" technique almost all the time, and it would be somewhat boring to watch. This movie uses different techniques more.
Published on 4/9/2004 12:00 AM

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This is a two-player TAS of Double Dragon II - but here's what's curious: there's only one player - controlling both characters!
That's really hard to do.
In this version, the author uses the "flying knee" technique more often but still manages to keep it as interesting as the precedent version.
Published on 5/25/2005 12:00 AM
Tags:
2 Players
Emulator Version:
FCEU0.98

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Strangely, the Japanese version's manual is a manga.
Improved version - by 2:50!
The author simply speeds through this game, beating up all the bad guys. Impressive character-switching too.
Published on 6/9/2004 12:00 AM

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This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004.
It was inserted to the database in a history revival project by Bisqwit in autumn 2006.
As for the movie itself... This was Phil's first Double Dragon 3 movie. It features a variety of movies with a preference for jump kicking.
Published on 4/7/2004 12:00 AM

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This game has very smooth animation and the characters, including the last boss (which isn't much seen in this version of the movie), look somewhat funny, despite the theme of the game.
The USA version is almost twice as slow as the Japanese version.
We recommend reading the author's annotation of this movie.
Published on 9/18/2004 12:00 AM

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Some people have been requesting a timeattack on this game, so here it is.
This version is 53 seconds faster than the previous version.
Selected notes from the author:
"The game with the most randomness I have ever seen. Each game has a different starting location for the player and even Jason Voorhees himself."
Published on 4/17/2004 12:00 AM

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Some people have been requesting a TAS of this game, so here it is.
This version is 13 seconds faster than the previous version.
Selected notes from the author:
One of the games with the most randomness I have ever seen. Each game has a different starting location for the player and even Jason Voorhees himself.
Published on 10/1/2005 12:00 AM

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This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004.
It was inserted to the database in a history revival project by Bisqwit in autumn 2006.
This is the first attempt by Phil which completes an incredibly random game fast. This movie uses the same route as future versions. Newer versions achieve better luck manipulation.
Published on 4/15/2004 12:00 AM
Emulator Version:
Famtasia

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For the fans of the Castlevania series ― here's a TAS of a Castlevania game that is hmm.. much much more aimed toward children than the darker-themed games. The game was only released in Japan.
There is also a Game Boy sequel that is known as Kid Dracula.
Published on 5/13/2004 12:00 AM
Game:
Kid Dracula

Genres:
Action
Platformer
Emulator Version:
Famtasia

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Kung Fu is perhaps not very interesting to watch, but there has been a lot of competition at it. The records in this game have gained more speed, timeunit by timeunit, as a couple of timeattack authors have competed on it.
The completion times for each floor in this movie are: 1547, 1557, 1551, 1545, 1549. It is 38 timeunits faster than Michael Fried's previously published version and 4 timeunits faster than Deviance's last known record.
Published on 3/30/2004 12:00 AM

Kung Fu (1985) is a simple beat-'em-up game in which the protagonist known as Thomas has 5 floors of bad guys and bosses to fight through in order to save Sylvia, his girlfriend. Unfortunately, as the final screen tells us, their happiness "does not continue long" — a common arcade trope to make the player beat the game in a second loop.
Phil bested the predecessor movie by over a second thanks to better luck manipulation and decreasing the amount of jumps.
This movie aims for lowest in-game time. The completion times for each floor are: 1552, 1558, 1552, 1545, 1550.
Published on 10/3/2009 12:00 AM

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This movie beats Mike Tyson - the "boss" of this game in 1:27 of real time - 1:58 timeunits in the first round. 10 timeunits faster than the previous version.
Uses a password to get directly the Mike Tyson fight.
Published on 5/4/2004 12:00 AM
Emulator Version:
Famtasia

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The objective is not to beat your opponent... but to humiliate him by winning as fast as possible.
Record times in Mike Tyson's Punch-Out:
 Glass Joe 0:42.00          Von Kaiser 0:35.97
 Piston Honda 0:42.82
 Don Flamenco 0:14.97       King Hippo 0:37.61
 Great Tiger 0:47.48        Bald Bull 0:58.97
 Piston Honda II 0:50.25    Soda Popinski 0:47.00
 Bald Bull II 1:08.97       Don Flamenco II 1:00.48
 Mr. Sandman 2:20.82        Super Macho Man 0:47.97
 
 Mike Tyson 1:58.XX
No clock stop glitch in this run.
Published on 10/19/2004 12:00 AM
Emulator Version:
FCEU0.98

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The objective is not to beat your opponent... but to humiliate him by winning as fast as possible.
Record times in Mike Tyson's Punch-Out:
 Glass Joe 0:42.00          Von Kaiser 0:35.97
 Piston Honda 0:42.82
 Don Flamenco 0:14.97       King Hippo 0:37.61
 Great Tiger 0:47.48        Bald Bull 0:57.82
 Piston Honda II 0:50.25    Soda Popinski 0:47.00
 Bald Bull II 1:08.97       Don Flamenco II 1:00.48
 Mr. Sandman 2:19.25        Super Macho Man 0:46.48
 
 Mike Tyson 1:58.XX
No clock stop glitch in this run.
Published on 11/1/2004 12:00 AM
Emulator Version:
FCEU0.98

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This is a historic movie, submitted and obsoleted before the creation of the database-based (and wiki-based) site engine, before July 2004.
It was inserted to the database in a history revival project by Bisqwit in autumn 2006.
Like its predecessors, this run uses the famous code 007 373 5963 to jump directly to Mike Tyson and deliver a pounding :) He is defeated at 2:08.xx in round 1 which surpasses any console world record.
Published on 4/11/2004 12:00 AM
Emulator Version:
Famtasia

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This movie aims for the fastest time to get the CPU player bankrupt.
This is a new strategy devised by Phil. Details can be found in the submission comments.
Published on 2/26/2006 12:00 AM
Game:
Monopoly

Genres:
Board
Emulator Version:
FCEU0.98

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A new tool-assisted record time at Super Mario Bros. The length is 4:59.92 (17995 frames), from power on to ending the input. Axe is touched at frame number 18012 (5:00.20).
It is 64 frames (1.07 seconds) faster than the previous version.
Selected quotes from the authors:
We sincerely thank Mana for showing us some strategies. It helps us in this version. Also, thanks to Michael Fried, his video inspires me to collect some more points where Mana failed to achieve.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what we've found at the Super Mario Bros. Tricks page.
The completion times for each level are:
  • 1-1: 370
  • 1-2: 347
  • 4-1: 341 (fireworks)
  • 4-2: 356
  • 8-1: 200
  • 8-2: 342
  • 8-3: 244
  • 8-4: 316
For extra curiosity, see a slightly edited version (for Famtasia). It introduces the hat-stomping trick in 8-2 and ends the movie properly at hitting the axe.
Published on 11/26/2004 12:00 AM
Tags:
Uses warps
Emulator Version:
FCEU0.98

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This movie wasn't given a description before it was obsoleted.
Published on 12/15/2004 12:00 AM
Emulator Version:
FCEU0.98

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This movie is a full run-through of Super Mario Bros., using no warps. The authors have tried to show off as many bugs as possible and otherwise entertain the viewer without losing time.
Published on 12/31/2004 12:00 AM
Emulator Version:
FCEU0.98

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Super Mario Bros 2 is one of our most competed games. This is Phil's contribution. It improves the previous record by Sleepz by 36 frames (about 0.5 seconds) with minor improvements here and there.
All of the tricks are however the same ― tricks which were invented by various authors, such as Sleepz and Genisto.
If you are wondering how some of the tricks in this video work, see the Super Mario Bros. 2 tricks page.
Published on 8/28/2005 12:00 AM

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The Adventures of Bayou Billy (1989) contains a trinity of genres: beat 'em up (like Streets of Rage), sniping (like part of Golgo 13), and car racing (like Rad Racer). In the game, 'Bayou' Billy West fights his way through Louisiana en route to New Orleans in order to save his kidnapped girlfriend, the luscious Annabelle Lane.
The American version of this game is a lot more difficult than the Japanese one (Mad City), although this video makes it seem easy.
P.S. Check the picture and guess who won the duel ;).
Published on 11/14/2004 12:00 AM

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The few players who have seen this game know that it's an evanescent one. An average speedrun might achieve a time such as 6 minutes. A 5 minute record is an excellent time for speedruns of this game, but requires a lot of luck.
But here we have a movie that is 50% faster than even that! Phil competed intensely with Walker Boh, and this movie is the final result.

At 2006-04-28, a FCEU movie was added to replace the old Famtasia movie. It is 3 frames slower at the beginning, but otherwise identical in content.
The AVI was also replaced with a better quality one, hence, the download statistics were reset. The previous AVI had been downloaded 8018 times.
Published on 6/10/2004 12:00 AM
Game:
The Goonies

Genres:
Platformer
Emulator Version:
Famtasia
Additional Downloads:
(Converted to .fcm)

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The few players who have seen this game know that it's an evanescent one. An average speedrun might achieve a time such as 6 minutes. A 5 minute record is an excellent time for speedruns of this game, but requires a lot of luck.
But here we have a movie that is 50% faster than even that!
This movie beats Randil's previous movie by 24 frames.
Published on 2/6/2008 12:00 AM

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The few players who have seen this game know that it's an evanescent one. An average speedrun might achieve a time such as 6 minutes. A 5 minute record is an excellent time for speedruns of this game, but requires a lot of luck.
But here we have a movie that is 50% faster than even that!
This movie beats Phil's previous movie by 120 frames.
Published on 10/27/2009 12:00 AM

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Legend of Zelda (ゼルダの伝説) is an adventure game that easily takes you days to beat.
Its world is so huge and full of obscure secrets that without great deal of planning you won't make it in less than many hours.
The previous Zelda movie which was designed together by many masterminds at the Nesvideos forums and played by Sleepz has now been beaten by Phil by 86 seconds because of tactical changes mostly.
The Up+A trick (save and restart) was used in this movie several times. It was judged to be acceptable because it's mentioned in the instruction booklet of the game, and is a part of normal playing.
This video is certainly quite a surprise to anyone who has used hours and hours exploring the Hyrule world. :)
Published on 9/17/2004 12:00 AM

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Legend of Zelda (ゼルダの伝説) is an adventure game that needs no introduction to most NES players.
It is a large game that normally takes days to beat, but at TASvideos, we often reduce games to the minimum necessary in order to complete them.
This is the fifth Legend of Zelda TAS at this site (not counting the second quest movie), and is ~85 seconds faster than the previous movie, due to a completely new route, better strategies and luck manipulation, glitches and some new techniques according to the authors. It took about 1½. years to complete.
Published on 5/22/2007 12:00 AM

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Finished with a high score of 218500.
It can be beaten because of shooting event but Phil want to show people other possibilities.
Published on 4/29/2004 12:00 AM

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This movie beats Arc's times and scores in almost all tracks and finds more bonuses.
Published on 4/29/2004 12:00 AM

This movie of Track and Field plays with two players: One of them aims for a maximum score, and the other aims to demonstrate clumsiness, quirks and other humor.
Watch this run being played back on a real console.
Published on 9/30/2007 12:00 AM

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The guy who has infinite supply of ammo and who destroys worlds bare-chested is back again! And this time he has a friend and a shirt with him.
A very colourful movie.
Published on 6/2/2004 12:00 AM
Emulator Version:
Snes9x 1.43 rr v7

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Lethal Enforcers is a rail shooter with graphics made from digitized photographs. This controversial use of photorealistic enemies helped earn this title one of the first MA-17 ratings for video games and kept it off some toy store shelves.
You control Don Marshall, a Chicago cop who is called in to help stop a major crime organization that has invaded the city. Armed with his standard-issue service revolver, he sets out to stop this growing crime wave and save the day.
The bad guys pop out at a fixed rate, so shooting them faster only speeds up the boss fights.
Published on 12/8/2012 12:00 AM
Game:
Lethal Enforcers

Genres:
Shooter
Emulator Version:
Snes9x 1.43 v17

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Here we have the Castlevania's first step into the 16-bit realm. With bigger and better graphics and an amazing soundtrack, the game is a treat to watch.
This run displays how quickly the whip can be used, especially during the boss fights.
Published on 7/18/2004 12:00 AM
Emulator Version:
Snes9x 1.43

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Record times in Super Punch-Out:
 Gabby Jay 06.26            Bear Hugger 13.49
 Piston Hurricane 05.50     Bald Bull 08.64
 Bob Charlie 05.50          Dragon Chan 07.49*
 Masked Muscle 06.33        Mr. Sandman 13.13*
 Aran Ryan 08.45            Heike Kagero 10.60
 Mad Clown 09.24            Super Machoman 09.43*
 Narcis Prince 08.50*       Hoy Quarlow 08.35
 Rick Bruiser 10.71*        Nick Bruiser 08.41*
Those marked with a (*) means that they are faster than the precedent World records, otherwise they are equal.
Category "Abuses programming errors in the game" is selected because a pause glitch is used that let you hit opponent faster by lowering his guard faster or let your Special power to replenish while pausing.
Published on 7/24/2004 12:00 AM
Emulator Version:
Snes9x 1.43

This movie has been obsoleted!
Obsoleting Movie
This run improves on the time taken to defeat Bear Hugger.
The record times are:
         Gabby Jay  6.26           Bear Hugger 12.92
  Piston Hurricane  5.49             Bald Bull  8.24
       Bob Charlie  5.50           Dragon Chan  7.30
     Masked Muscle  6.33           Mr. Sandman 13.13
         Aran Ryan  8.45          Heiki Kagero 10.60
         Mad Clown  9.05       Super Macho Man  9.43
     Narcis Prince  8.43           Hoy Quarlow  8.35
      Rick Bruiser 10.67          Nick Bruiser  7.52 
Published on 2/20/2008 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
Combatribes is a side-scrolling fighter without much side-scrolling, but all the more fighting. Mostly jumping on poor defenseless bad guys and repeatedly polishing the sidewalk with their faces.
Published on 11/4/2004 12:00 AM
Game:
The Combatribes

Genres:
Fighting
Tags:
2 Players
Emulator Version:
Snes9x 1.43

This movie has been obsoleted!
Obsoleting Movie
This track is known to be hard.
Selected notes from the author:
It is not a complete [walkthrough] but single track only. It is for competition purpose. The track is: Bordeaux/France as fast as possible and the total timeunits is 3'24"76.
Published on 7/6/2004 12:00 AM
Game:
Top Gear

Genres:
Racing
Emulator Version:
Snes9x 1.43


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