Tool-assisted movies (12)

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Contra: The Alien Wars is the third entry in the Contra series. Like its predecessors, it is a predominantly side-scrolling shooter with a heavy emphasis on action. The protagonist can fire in eight directions when standing still. New abilities include climbing on walls, grabbing poles and navigating tanks. Parts of scenery can be destroyed. Originally released on the SNES, this version of the game was released on the Game Boy in 1994.
ThunderAxe31 makes quick work of this game, while refusing to kill any enemies. Well, he accidentally stomped on a couple of them, watched one fall into the abyss, wasn't careful enough and enabled some landmines... Some enemies even exploded by themselves. But it was never his intention, okay? It's a pacifist completion.
Published on 5/31/2020

This is Metroid II: Return of Samus completed with all the items collected. Being truthful to the original Metroid values, the game holds many items cleverly hidden, so finding all of them is not an easy task.
That being said, Metroid II doesn't keep track of the collected items' percentage. Moreover, the game has two excessive Energy tanks and an additional copy of each beam. It's been agreed that the author should take all the E-tanks, and at least one copy of each beam. However, due to the apparent linearity of this game, collecting so many additional items doesn't make the movie dramatically slower.
This movie is nearly 6 minutes faster than Alter's previous movie due to better precision, faster Metroid fights, and missile planning.
Note: This movie does not use secret worlds, also known as "select glitch".
Published on 10/8/2007

Mortal Kombat II was the first game of the Mortal Kombat series to feature a playable character-changing fighter (the sorcerer Shang Tsung). This run is played on the Game Boy port. Watch as AKheon humiliates the computer opponents, demonstrates some major glitches, and beats the game in just over 9 minutes.
The author also did a tool-assisted playaround on Mortal Kombat: Tournament Edition and on Mortal Kombat Advance.
If you want even more MKII action, check out our run for the SNES version as well.
Published on 10/26/2010
Game:
Mortal Kombat II

Genres:
Fighting
A/V files:
A/V file via Mirror
Emulator Version:
VBA 1.7.2 v21

Pokémon: Blue and Red Version are part of the first generation of the Pokémon franchise. They were developed by Game Freak and published by Nintendo in North America in 1998. They feature a 10-year old boy who ventures around the Kanto region and aim to become the Pokémon champion. During his journey, he encounters various monsters, which he can catch to use for battles, or just to fill up his Pokédex.
In this run, MrWint fills the Pokédex without resorting to any glitches and obtains the diploma in both games in less than four hours. Note that Mew isn't caught here; this is because it can only be obtained through either an event or glitches.

The official encodes feature commentary by the author as soft subtitles. In addition, the downloadable encodes feature additional audio tracks: The first (default) track features audio from both games, while the second and third tracks feature audio from Blue and Red, respectively.
There's also an alternate encode provided by the author which features a detailed overlay.
Published on 5/6/2016

Tatanga is back after being beaten in the regular-mode run of this game, and he kidnapped Princess Daisy again. Daisy is not a pilot, so she is unable to escape from her prison in the sky, despite there being a freely accessible aircraft in the vicinity.
Mario must travel through the four Kingdoms of Birabuto, Muda, Easton, and Chai once again to rescue Daisy. Although this time around, they're packed with much more enemies than before.
This run has much more action than the regular mode of Super Mario Land, due to the increased amount of enemies, yet it is only slightly slower. If you liked TASs of Super Mario Land before now, wait until you see this.

Note: This movie begins from a save state from the end of regular mode in order to access hard mode. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.
Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.
Published on 8/22/2010

The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
bobmario511 (the author), however, decided collecting instruments for a one-man band was a waste of time, so he skipped all of that and went straight to the Wind Fish (with a pesky boss battle in the middle).
This is a 00:00.57 second improvement over the previous run. See the author's notes for more details.
If you liked this, be sure to also check out the Game Boy Color version (DX), which completes all the dungeons.
Published on 7/14/2012

Mega Man Xtreme is a port of the popular Mega Man X series to the Game Boy Color. It adapts the Mavericks and their stages from that series and wraps it into gameplay more suited for the portable console.
Here, FractalFusion & Alyosha speed through the game and exploit glitches to create a movie worthy of what we have come to expect from Mega Man at TASVideos.
This movie is about 7 seconds faster than the previous record by FractalFusion. It appears longer due to significantly more accurate emulation of the loading times in this run.
This movie is played from a save that has unlocked "Extreme mode", which allows you to play all of the levels in one game. Runs that start from a savestate are not normally allowed; see the Movie Rules for more on this.

You can watch the complete run played back on console
Published on 2/9/2020

Mega Man Xtreme 2, like its predecessor game Mega Man Xtreme, pretty much copies content and bosses from the main line of Mega Man X games. However, Xtreme 2 gets ideas and designs from a much wider range of games, ranging all the way from Mega Man X to Mega Man X5. For instance, there is a Parts system allowing upgrades to your characters. However, there is also an original story (though it's still as silly as many Mega Man storylines), along with some new stage designs and bosses.
Noxxa and Alyosha improve the previous run by about 2 seconds if emulation differences are not accounted for, thanks to using Zero throughout the entire game instead of splitting between X and Zero.

This run starts from a save file in order to unlock "Extreme Mode", which allows visiting all of the game's stages and battles in one run. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.
Viewers who have photosensitivity problems may want to avoid watching as there's a high amount of flashing visuals during boss fights that can become uncomfortable to watch.

You can watch the complete run played back on console
Published on 5/8/2021

Pokémon Puzzle Challenge, originally released in Japan as Pokemon de Panepon (ポケモンでパネポン), is a video game for the Game Boy Color. It is based on Panel de Pon (known as Tetris Attack in the West), only with characters from the Pokémon franchise.
zvsp plays through the hardest difficulty, whilst showing the different Pokémon, in Challenge Mode/VS COM Mode in a brisk 5 minutes and 11.62 seconds.

NOTE: This run starts from a save file with all the Pokémon unlocked. We do not normally accept runs that start from dirty SRAM; refer to the Movie Rules for more details.
Published on 9/17/2015

Published on 2/15/2019

Super Mario Bros. Deluxe (1999) is the Game Boy Color version of the original Super Mario Bros. In addition to the standard game, it features some new unlockable modes, such as a challenge mode and "You vs. Boo", where Mario must race Boo through several levels which have been modified to make them more interesting in a race.
In this movie, got4n and TehSeven complete the You vs. Boo mode, beating Boo in all eight levels, and over half a second faster than the previous run.
Note: Although this run appears to be longer than the previous movie, that run's time was calculated with an incorrect frame rate. This run is indeed faster.

This run starts from a save file that has beaten the game and collected 100,000 points in challenge mode to unlock the "You vs. Boo" mode. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.

You can watch the complete run played back on console
Published on 9/2/2013

Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
TwistedTammer improves the previous run by 00:26.00 seconds.
There is a movie of this game that does not use the warp glitch.

You can watch the complete run being played back on a console.
Published on 12/21/2019


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.