Tool-assisted movies (9)

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Published on 4/18/2022
Super Smash Flash is a fangame of the Super Smash Bros. series (though mainly inspired by Melee), made by Cleod 9 and released on Newgrounds in 2006. It features a large roster, including characters that aren't present in the Super Smash Bros. series, as well as an adventure mode, where the player goes through 8 stages of platforming and fighting.
ikuyo plays through Adventure Mode and defeats Master and Crazy Hand in record time.

Published on 12/31/2013
Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
In this TAS, numerics plays through Adventure Mode with Samus, abusing glitches to move through the stages at a high rate of speed while making the battles as entertaining as possible.
Note: There are encodes of higher resolution in the discussion thread.

Published on 5/15/2020
Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
In this TAS, Noxxa plays through the game's Classic Mode on the hardest difficulty, aiming to defeat every opponent in the most entertaining way possible. This often leads to some surprising solutions.

Note: The encodes also feature playing through the credits sequence as well as the "Challenger Approaching" fight against Jigglypuff.

Published on 7/4/2021
Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
This time, PracticalTAS plays through the All-Star Mode (which gets unlocked after unlocking every character) as Luigi, whilst not dealing any damage to the opponents in the process.
An encode with the author's commentary is available right here.

Published on 8/19/2021
Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
Here, we see the authors complete the "Target Test" mode of the game (more commonly referred to as "Break the Targets"). This run starts with all characters unlocked in order to play each unique level, and by using RNG manipulation, completes all levels with an in game time of 2:39.97.

Published on 5/13/2015
Super Smash Bros. began a series of games that mixes characters from several Nintendo-made games into a unique fighting game. It relies not on wearing down the opponent's "life" but increasing damage until he or she can be literally knocked off the stage. Wildly popular, this game has inspired many lazy days of casual multiplayer gaming but also intense competitive tournaments that happen to this day.
This is the first speed-oriented TAS of this game to be published here. DennisBalow shows off super fast gameplay with Kirby on the hardest difficulty. The Japanese version was used for even faster attacking and movement speed.
We also have a Fox run that aims for entertainment instead of speed.

Published on 8/12/2017
Super Smash Bros. began a series of games that mixes characters from several Nintendo-made games into a unique fighting game. It relies not on wearing down the opponent's "life" but increasing damage until he or she can be literally knocked off the stage. Wildly popular, this game has inspired many lazy days of casual multiplayer gaming but also intense competitive tournaments that happen to this day.
In this run, Isotarge & Mittenz team up and tackle the two timed bonus games with all unlockable characters.
Due to regional differences between releases of this game, the authors ran through both the Japanese and North American games. Ultimately, the Japanese version was deemed faster and published, but the North American run is available too. See the submission thread for more details, and for higher resolution encodes.

Published on 5/11/2021
Super Smash Bros. for the Nintendo 64 (usually referred to as Smash 64) is the first installment in the Super Smash Bros. series, developed by HAL Laboratory, directed by Masahiro Sakurai, published by Nintendo and released in 1999. The game became a commercial success, spawning various sequels on future Nintendo consoles, with many of the games in the franchise still having thriving competitive scenes to this day.
This movie is focused on entertainment, beating 1P Mode on Very Hard difficulty as Fox McCloud while defeating opponents in the most technical and stylish ways possible. This movie obsoletes the predecessor movie as it is seen as being more entertaining.
Another movie, which aims for fastest completion time instead, can be watched here. There is also a movie that aims to complete all the "Board the Platforms" and "Break the Targets" bonus stages with all characters that can be watched here.

Published on 9/2/2021
Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series, released for the Wii in 2008. While its core mechanics are the same as its predecessors (where the genre’s traditional health bar is replaced with a percent counter, with the goal of knocking opponents off the stage instead of reducing their HP to zero), Brawl changed many aspects of the game from Super Smash Bros. Melee, resulting in the game generally being considered the "slowest" in the series as a result.
Brawl is the first game in the series to have a dedicated story mode, called "The Subspace Emissary", which is the main focus of this TAS. The Subspace Emissary is mostly composed of side-scrolling platforming levels with cutscenes and beat-’em-up sections called "Ambushes" - similar to games like Kirby Super Star - while also containing the traditional versus matches and bosses like its predecessors.
DyllonStej takes advantage of oversights in the game's damage mechanics, which allows for extreme travel speed without being KO'd, in order to literally fly through the game at record-setting speed. Pervasive luck-manipulation throughout the movie ensures that the author always gets the right item or sticker to go even faster. The author has improved on their previous submission by an impressive 6:21.61 minutes via numerous improvements to routing and luck manipulation, all of which are detailed in the voluminous submission notes.


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