Tool-assisted movies (9)

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After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.
In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.
We also have a movie of the Game Boy version (no DX), which skips a lot more of the game.
Published on 9/13/2006 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
After becoming the Hero of Hyrule, Link is sent off by Zelda to study to be a proper Elf. On the way, he gets shipwrecked on a mysterious island taken over by evil, which he then tries to free to make his way back home.
In this movie Chef Stef takes a unique route through the game exploiting many glitches to completely skip parts of the game that you are normally required to play. If you like Zelda, and you like glitches, this is the movie to watch.
This is movie is nearly 5 minutes faster that the author's previous movie. There were many improvements. We recommend reading the author's comments.
We also have a movie of the Game Boy version (no DX), which skips a lot more of the game
Published on 5/19/2007 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
In this movie, the author utilizes a warping glitch, along with through-the-wall glitches, to send Link directly to the final boss (after stealing powerful weapons from the shop, of course). The game, normally hours long, is beaten in a mere five minutes.
There is a movie of this game that does not use the warp glitch.
Published on 8/11/2008 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
In this update, hogehoge61 uses increased frame precision and a further optimized boss fight to shave 75 frames from an already short movie.
There is a movie of this game that does not use the warp glitch.
Published on 6/4/2009 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.
Through a wide variety of glitches and general optimizations, this is now almost ten minutes faster than the previous full run of this game.
This run does not make use of a form of warp glitching, but still demonstrates that they obviously didn't fix as many bugs as they thought.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.
Published on 2/15/2010 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
bobmario511 surpasses the previous run by 00:00.93 seconds.
There is a movie of this game that does not use the warp glitch.
Published on 7/14/2012 12:00 AM

This movie has been obsoleted!
Obsoleting Movie
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
The author, bobmario511, surpasses the previous run by 00:00.35 seconds through a completely different route.
There is a movie of this game that does not use the warp glitch.

Note: While this movie appears to be slower than the previous one, that run's time was calculated with an incorrect frame rate. This run is indeed faster.
Published on 7/2/2014 12:00 AM

The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.

You can watch the complete run being played back on a console.
Published on 8/11/2019 12:00 AM

Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
TwistedTammer improves the previous run by 00:26.00 seconds.
There is a movie of this game that does not use the warp glitch.

You can watch the complete run being played back on a console.
Published on 12/21/2019 12:00 AM


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