Tool-assisted movies (4)

Filter
This movie has been obsoleted!
Obsoleting Movie
Published on 6/25/2015
Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's castle during one will turn his day into a total nightmare. As Soma you must venture through the castle and find a way out. As you do so, you will discover the true meaning behind the event, and why Dracula has risen yet again.
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This movie obsoletes the previous one in this category, despite having a longer time, because it uses hard mode, is more optimized and also manages to get into a Julius vs. Julius fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/28/2015
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
Contrary to the previous publication, which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used.
If you would like to see the game beaten even faster, don't miss the any% run by klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

Published on 9/8/2016
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

Published on 8/7/2013
Mega Man 3 (USAのロックマン3) is the first game in the Mega Man / Rockman series to introduce sliding (though the ability to charge the Mega Buster would have to wait until game 4). It also introduced Rush the robotic dog, who provides the abilities of Rush Coil, Rush Marine, and Rush Jet. Furthermore, after you beat the 8 robot masters, the game makes you revisit modified versions of four stages to fight the Doc Robots, who imitate the robot masters from Mega Man 2. This set a precedent in the Mega Man series to have additional stages between the main robot masters and Dr. Wily's fortress.
This run completes the game about 00:20.62 seconds faster than the previous movie thanks to a new route, more glitches, and better optimization.
This run was console verified using micro500's TASLink replay device (with a window mode of 3.5 ms).


Please do not link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.