Tool-assisted movies (33)

Dragon Unit (also known as Castle of Dragon) is a side-scrolling action-adventure game in which Geraden must hack and slash his way through the kingdom and destroy legions on Darklarza's forces. Initially equipped with a sword and a shield, plus the armor on his back, Geraden can upgrade to more powerful offensive and defensive options, as well as obtain various powerful magic spells.
While the speed boost trick can't be done when playing with two players, mamuuuut still keeps things interesting with a variety of two-player antics.
We also have a run of this game using a single player.
Published on 1/22/2015 12:00 AM

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Samurai Shodown IV: Amakusa's Revenge (Samurai Spirits: Amakusa's Descent (サムライスピリッツ天草降臨) in Japan) is the fourth installment of SNK's Samurai Shodown series of fighting games. Story-wise, it's the second and final chapter of a story between Samurai Shodown and Samurai Shodown II, with III being the first chapter.
mamuuuut chooses Kazuki in Rasetsu mode, where he can use a frame-perfect finisher as well as a button-mashing follow-up.
Published on 7/30/2015 12:00 AM

Kama Sutra is a 32-level Doom 2 megawad released in March of 2005, created by Adolf "Gusta" Vojta and Jakub "method man" Razak, a pair of Czech speedrunners. They are together known as the "KSteam" after this project.
This run uses Skill 4, Ultra-Violence. This is the most common skill level used in the Doom speedrunning and TAS community.
Published on 10/10/2015 12:00 AM

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Final Doom is a Doom game that uses the engine, items, and characters from Doom II: Hell on Earth, distributed officially by id. It is meant as a sequel to the events of Doom II and includes two sets of levels, TNT: Evilution and The Plutonia Experiment.
This run by Clumsydoomer beats The Plutonia Experiment using Skill 4, Ultra-Violence. This is the most common skill level used in the Doom speedrunning and TAS community.
Published on 6/10/2015 12:00 AM

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New Super Mario Bros. was released in 2006 for the Nintendo DS. It features your typical side-scrolling plumber, but in this case he comes with enhanced abilities, like wall jumping and doing flips.
Most of the game can normally be skipped with warp cannons. Here, the author avoids those cannons, allowing you to see much more plumbing action.
This run is 01:40.47 faster than the previous one made by Soig and WinEpic.
Published on 6/2/2015 12:00 AM

Spider-Man: Shattered Dimensions is a DS Spidey game released in 2010, featuring prominent Metroidvania and beat-em-up elements. It shares the same game engine with Web of Shadows and Daniel X.
This time around, Spidey decides to delay saving the universe by collecting a bunch of upgrades, much to the anger of Madame Web.
This run completes the game with all items collected, which includes all health and abilities. This is different from 100%, which would require obtaining all achievements.
Published on 12/28/2015 12:00 AM

Trip World (1992) is an aptly named game developed by Sunsoft, a video game company you might know from titles like Gimmick!, Ufouria and Journey to Silius.
It follows a rabbit-like creature called Yacopu on his quest to retrieve the Maita Flower and return peace to the hearts of the people. Along the way he gains abilities like turning into a ball and a big, scary Godzilla-like rabbit.
MUGG's latest improvement is now about 30 seconds faster than the previous version, thanks to new glitches, new routes and better optimization.

You can watch the complete run being played back on a console.
Published on 9/28/2015 12:00 AM
Trip World

Emulator Version:
VBA v24 svn391

Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's castle during one will turn his day into a total nightmare. As Soma you must venture through the castle and find a way out. As you do so, you will discover the true meaning behind the event, and why Dracula has risen yet again.
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This movie obsoletes the previous one in this category, despite having a longer time, because it uses hard mode, is more optimized and also manages to get into a Julius vs. Julius fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.
Published on 6/25/2015 12:00 AM

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Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
Contrary to the previous publication, which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used.
If you would like to see the game beaten even faster, don't miss the any% run by klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 10/28/2015 12:00 AM

Kingdom Hearts: Chain of Memories is the second Kingdom Hearts game released, detailing Sora's encounters in the mysterious Castle Oblivion.
This run is done on Reverse/Rebirth, which is Riku's campaign. The author, Doc Skellington, heavily abuses luck for nearly everything, beating the game in about the time it would normally take one to finish the first level. More information can be found in the author's comments.

The YouTube encode removes the credits and its associated ending theme for copyright reasons.
Published on 9/22/2015 12:00 AM

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Sonic Advance was Sonic the Hedgehog's first appearance on a portable Nintendo console, and he brought all his friends with him.
This run proves that Knuckles the Echidna is up to the task of zipping through levels at warp speed and defeating Dr. Eggman yet again. Don't blink! In this movie, the author doesn't take advantage of the game-destroying spindash glitch featured in this run as Sonic.
This is an improvement of 00:36.72 over the previous movie by the same author thanks to new shortcuts and better optimization. You can read the author's comments for more details.
Published on 5/15/2015 12:00 AM

Sonic Advance was Sonic the Hedgehog's first appearance on a portable Nintendo console, and he brought all his friends with him.
In this run, Tails shows what he's capable of and sets off to defeat Dr. Eggman once again. He aims to do so as fast as possible without using the game-destroying glitch featured in this run as Sonic.
If you want to see more Sonic Advance runs, check out the run as Knuckles, Amy and an alternate run as Sonic where the aforementioned glitch is not used.
Published on 9/11/2015 12:00 AM

Disappointed with movies in which characters move just too slowly? Look no further! In this high-speed run, Dashjump demonstrates that even Knuckles can prove himself to be a very swift character.
No Chaos Emeralds are collected in this movie, but it demonstrates almost every single move that Knuckles is capable of.
If this is still too slow for you, we also have a TAS as Sonic.
Note: In order for Knuckles to be available, starting from a reset is needed. This is normally not allowed; refer to the rules to see why.
Published on 12/6/2015 12:00 AM

Pokémon Puzzle Challenge, originally released in Japan as Pokemon de Panepon (ポケモンでパネポン), is a video game for the Game Boy Color. It is based on Panel de Pon (known as Tetris Attack in the West), only with characters from the Pokémon franchise.
zvsp plays through the hardest difficulty, whilst showing the different Pokémon, in Challenge Mode/VS COM Mode in a brisk 5 minutes and 11.62 seconds.

NOTE: This run starts from a save file with all the Pokémon unlocked. We do not normally accept runs that start from dirty SRAM; refer to the Movie Rules for more details.
Published on 9/17/2015 12:00 AM

Ikaruga (2001) is a vertical shoot 'em up published and developed by Treasure as a spiritual successor to its earlier title, Radiant Silvergun (1998). It was first released on arcade machines, then eventually ported to Dreamcast, GameCube, XBLA, Android, and even Steam, thanks to the loyal following among the Western shoot 'em up fans. GameCube version was chosen for creation of this TAS as it provided both the most arcade-accurate port, and the most accurately emulated platform of those available at the time.
Ikaruga features a polarity mechanic wherein enemies can be black or white, shooting black or white bullets, respectively. Additionally, player ships themselves can switch between black and white: when white, ship absorbs white bullets and deals extra damage to black enemies, and vice versa. When enough bullets are absorbed, a powerful enemy-seeking attack can be unleashed. As such, typical gameplay consists of frequent polarity switching, chain-killing enemies, and absorbing bullets instead of dodging them; to capitalize on this, the author chooses to control both player ships in order to absorb as many bullets as possible, do more damage, and pick off escaping enemies without breaking a kill chain.
The goal of this TAS is to maximize the score. Ikaruga's scoring system mainly consists of color-based enemy chaining: killing three enemies of the same color in a row increases chain value, messing up the color sequence resets it. Absorbing bullets and lasers, speedkilling bosses, and having spare lives at the end are also significant score boosts—all of these are used in the TAS to the fullest extent. The final score is a massive 50,230,200, only attainable with two players.

Ikaruga has been extensively competed in both Western and Asian gaming communities, leading to publication of an official superplay DVD, as well as blessing us with many amazing feats of unassisted gameplay. If you've enjoyed this TAS and would like to see what some of the best human players have to offer, make sure to watch VTF-INO's unassisted doubleplay, in which the player attempts to achieve maximum score by controlling both ships in realtime; also check out RNA's flawless stage 5 boss fight done solo, and Sa Suisai's full-game unassisted playthrough on Normal difficulty, executing some inhumanly precise chains on the XBLA version of the game.
Published on 5/4/2015 12:00 AM

A complete conversion of Sonic Adventure 2 from the Dreamcast, with additional features exclusive to the GameCube.
Play as either Sonic, Knuckles and co. or the evil crew of Dr. Eggman, Shadow and Rouge through a total of 150 missions across 30 levels. As Sonic's team, you must stop Dr. Eggman from taking control of the Chaos Emeralds, and as Dr. Eggman's team, you must hold Sonic at bay while collecting all of the Emeralds to take full control of the planet.
Exclusive to the GameCube are improved visuals, new 2-player battle games (including Kart Racing, Hunting and Chao Karate) and the ability to grow Chao and exchange them to the Game Boy Advance game Sonic Advance for portable training.
Published on 2/3/2015 12:00 AM

Sega's Super Monkey Ball (2001) lets you take control of one of four monkeys trapped inside a transparent ball. You must complete each stage by tilting the game level to roll your monkey using the force of gravity and colliding with objects. There are over 100 unique levels ranging in difficulty from easy to near impossible.
In this TAS, the authors start at the Expert difficulty, where they proceed to tear through most of its 60 levels as well as the 10 Master levels, using warps where necessary and breaking most of the heavily optimized console world record times.
This TAS improves upon the previous publication by nearly 16 in-game seconds, using many new route optimizations. More information can be found in the submission text.
Published on 10/27/2015 12:00 AM

Tony Hawk's Underground 2 is the sixth installment in Neversoft's Tony Hawk's series and is the sequel to Underground. The gameplay in Underground 2 is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals. Most goals involve skating on or over various objects or performing combos. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo.
In this run, Fog skates, grinds, and flies through the air to complete this game as fast as possible on the easiest difficulty using multiple glitches along the way. For more information on the tricks and glitches used in this run, check out the submission text.

The YouTube encode removes the credits and its associated ending theme for copyright reasons.
Published on 7/1/2015 12:00 AM

In this action/puzzle game, you control three Vikings lost in time and space, each with their own special abilities needed to solve the levels.
This movie controls three characters simultaneously. Archanfel manages to improve the previous TAS by 8 minutes and 17 seconds through much better optimization. See the author's comments for what was improved.
Keep in mind that only Vikings that are onscreen can be controlled.
Published on 5/10/2015 12:00 AM

Super Mario 74 is a Super Mario 64 ROM hack made by Lugmillord in 2011. It introduces new harder levels, custom music and a greater amount of Stars to collect.
The hack often pokes fun at both the player and the original game. Most of the dialogue is silly or sarcastic and some star names are deliberately unclear to give the player no help in finding them.
First-time TASer homerfunky uses the game's various glitches to blast through the hack, finishing with all 151 stars in less than two hours.
Published on 4/10/2015 12:00 AM

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The city of St. Canard is plagued by an unseen crime wave. The intelligence agency S.H.U.S.H. suspects that the shady organization F.O.W.L. and their valued operative Steelbeak are its causes. The caped superhero Darkwing has made quite some enemies in the criminal circles thanks to his past heroic deeds, and now the entire city has to pay for that. Naturally, the valiant duck is determined to travel through the dangerous streets of St. Canard, defeat his foes, and foil Steelbeak's plans.
Darkwing Duck is a side-scrolling platform game featuring the titular character from the Disney television series. The gameplay is similar to Duck Tales, also resembling Mega Man games in many ways. Darkwing's default weapon is a gas gun; special adapters that modify its functions can be collected during exploration. By using his cape, Darkwing is able to deflect some of the enemy projectiles. Weapons can be changed via a sub-screen.
For a "pacifist" type of completion, this run avoids killing enemies (they might also have dropped health refills, so health management is mandatory), and to offer maximum variety in addition to the any% version, doesn't use the subweapons (yet to save a single enemy's life, a single arrow is used). It offers some fresh action and manipulation on bosses, but can't be done entirely along with pacifist, so feos has to use a single arrow to save a single enemy's life.
See this movie played on an NES here.
Published on 6/3/2015 12:00 AM

Fester's Quest, developed by Sunsoft, is based on the 1960s television series The Addams Family. While out one night enjoying a quiet evening of "moonbathing", Fester witnesses an alien invasion occur against the city. Armed with his blunderbuss, Fester vows to stop this invasion by finding and defeating the 5 alien bosses (hidden in office buildings) before tracking down the UFO.
In ars4326's run, Uncle Fester briskly paces through the game's overworld and sewers, picking up a few sub-weapons from fellow Addams Family members along the way. Doing so allows quick destruction of the alien bosses guarding the clues to the UFO's whereabouts (as well as the final boss).
A time-saving glitch allowing instant wins on all of the game's bosses was forewent also, due to the author's preference not to use it.

Watch this run being played back on a real console.
Published on 9/9/2015 12:00 AM

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Ever felt the action in Mega Man 4 was too slow? Then this is the right movie for you! Rockman 4 Burst Chaser × Air Sliding is a hack of the Japanese version of Mega Man 4 which combines two unique concepts from Rockman 3 Burst Chaser and Rockman 5 Air Sliding.
In this hack, Mega Man moves a lot faster (Burst Chaser) and can slide once while in mid-air (Air Sliding). It also features different level layouts as well as different boss AI and special weapons.
magmapeach blazes through the hack thanks to Mega Man's increased speed in a mere 21 minutes and 37.66 seconds.
If you want to see more Mega Man 4 hacks, then go ahead and watch Rockman 4 Minus Infinity, one of the most extensive hacks to exist.
Published on 5/14/2015 12:00 AM

Once again, Bowser has kidnapped Peach, but this time Mario isn't trying to rescue her quite as urgently. Fed up with getting no reward for his endeavors beyond cake, Mario takes a leaf out of Wario's book and decides that while rescuing Peach, he might as well make as much money as he can.
In this movie, the aim is to complete the game while collecting as many coins as possible without dying, doing so as fast as possible. In fact, Mario collects 1431 coins in total, which is rather surprising as there are only 1225 distinct coins in the game!
If you enjoyed this TAS, be sure to check out this movie, in which Mario completes the game without pressing the B button.
Watch this run get played back on a real NES!
Published on 10/8/2015 12:00 AM

Super Mario Bros 3 completed fast ― without using the magic whistles.
Although this movie doesn't use the magic whistles, it does skip stages, and actually skips them quite a lot, with the aid of various items such as the hammers.
This is an improvement of about 44.5 seconds over the previous movie.

All encodes of this run come with the author's lengthy commentary as subtitles. Author's vocal commentary during the run's video can be watched on Twitch.

Watch a resync of this run being played back on a real console.
Published on 12/21/2015 12:00 AM

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Originally thought to be an April Fools joke, it turns out that Capcom really did hide a one-hit-kills weapon in Mega Man X. That platform in Armored Armadillo's stage always did seem a little strange.
Unlike the later games, collecting the Hadoken is much more time consuming compared to the ability to obliterate the mandatory Reploid rematches and fortress bosses. Nevertheless this run is still faster than the first any% run ever published.
Hetfield managed to improve the previous run by 35.2 seconds, thanks to a better usage of a the phantom grab glitch. More info about this glitch can be read in the submission text.
If you want to see more of the blue-clad hero, we recommend watching the any% run.
Published on 3/7/2015 12:00 AM

Released in 1993, Pocky & Rocky is a top-down shooter gem themed on Japanese folklore. It features Pocky, a shrine maiden with no relation to the snack, and Rocky, the tanuki that Mario wishes he could be. As a sequel to KiKi KaiKai, the Nopino Goblins have gone insane again, this time under someone's spell.
In this run, t0ast makes full use of the game's unique 2-player mode in which Pocky and Rocky can interact with each other by sliding and pushing, leading to some speed tricks.
Published on 2/15/2015 12:00 AM

Shapeshifting dogs. Evil robots. Alchemy. Cheesy B movie references. These are all par for the course in Secret of Evermore, a very loose "sequel" to Secret of Mana. The story follows a boy that is thrust into a virtual world and finds himself with no immediate means to escape. As the boy travels, the geography changes to reflect certain eras of real-life history, adding a unique aspect to the game.
Published on 9/27/2015 12:00 AM

This hack of Super Mario World, created with Lunar Magic, contains a Star World which contains themed levels that connect to various locations on the map. Like the original Super Mario World, these levels can be used as a makeshift warp zone. This movie demonstrates this path - navigating the Star World to charge straight to Bowser, leaving much of the game untouched.
This movie is 01:03.06 seconds faster than the previous movie. See authors' comments to see the new glitches.
Published on 2/8/2015 12:00 AM

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This is the 11th published movie of Super Mario World that beats the game by clearing 11 of the 96 exits, the shortest route intended by the game developers. This movie seems to be slower than the previous publication. However, barring emulation differences, this movie's in fact faster by 00:00.22 seconds, clocking at just less than 10 minutes. Ironically, Mario still dies in the process.
Not much is different from the previous publication, except for:
  • Grabbing a mushroom in Yoshi's Island 2 instead of Yoshi's Island 1, thus saving time;
  • Better block duplication in Yoshi's Island 3;
  • A potentially more entertaining Big Boo fight.
We recommend reading the authors' comments for more details.
Published on 4/24/2015 12:00 AM

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This is the 12th published movie of Super Mario World that beats the game by clearing 11 of the 96 exits, the shortest route intended by the game developers. This movie's faster by 00:02.75 seconds, clocking at less than 10 minutes. As in the previous publication, Mario still dies in the process.
A few new tricks were found:
  • Stunning a fish;
  • Lateral corner clip;
  • Downward corner boost.
We recommend reading the authors' comments for more details.

The encodes feature commentary by the authors as soft subtitles.
This run was played back on a real SNES console, watch the verification here!
Published on 12/9/2015 12:00 AM

There are many hacks for Super Mario World, made with Lunar Magic, but few of them offer a whole new pleasurable game. The Second Reality Project is notable for being the first hack not made by the author of Lunar Magic that is still considered to be a decent game. The game spawned an Award-Winning series of hacks known for pushing Super Mario World to its limits, pulling in features from other games, and still adding on a few things of its own. This hack, The Second Reality Project Reloaded, is a remake of the original hack with all new graphics, custom music, and other great additions to help set the game apart.
This hack can be regarded as a true sequel to Super Mario World, picking up where it left off. Bowser has hatched a plan to rebuild his airships from Super Mario Bros. 3, and brings along his kids for support, hoping to use his newfound power and henchmen in the "Second Reality" to conquer the Mushroom Kingdom once and for all. Mario (and Luigi) must travel to the strange new Second Reality and face foes and puzzles they've never seen before. The game contains 8 classic worlds, as per the standard in previous games, as well as a special Bowser World, a Sonic World used as a short cut system similar to the Star World from Super Mario World, and one other...
This run improves the first TAS of this hack by almost 15 seconds.
Published on 9/28/2015 12:00 AM

Umihara Kawase (海腹川背) is about a schoolgirl with a bag of holding and a rubber fishing line setting out to rid the world of giant mutant fish.
This video plays the fastest path of the game having only two bosses, which you can find at the Field Map page.
The Umihara Kawase page has more information about this game.
The boss levels are quite long in this movie ― they can't really be sped up, but the authors of the movie have done their best to make them worth watching.
Thanks to a different route and a lot of optimization, this run obsoletes one of the oldest previously unobsoleted runs of the site by about 01:29.04 minutes.
No frogs were harmed in the making of this movie.
Published on 4/15/2015 12:00 AM

Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.