Tool-assisted movies (82)

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Published on 10/3/2007
After beating 006 in GoldenEye 007, Bond returns to fight Renard, another evil genius attempting to take over the world in a plot similar to the movie this first-person shooter is based on. Armed with various new weapons, Bond skis down the Caucasus Mountains, infiltrates a nuclear bunker, and even makes his way into a sub, all within half an hour.
Various glitches are abused here, particularly some that allow Bond to skip some of his objectives and even some entire levels. For more information, see the author's comments.

Published on 11/14/2016
Banjo-Kazooie stars the bear-bird team of Banjo and Kazooie, who are searching for Jiggies, or Jigsaw puzzle pieces, to unlock doors and save Banjo's sister from a rhyming witch. Even though Banjo's name is first, Kazooie ends up doing most of the heavy lifting as new skills are developed.
In this run, Hyperresonance collects all 100 Jiggies hidden throughout the game.
This is an improvement of 24:40.71 over the previous movie. This was possible with overwhelming route changes (and much better route planning ahead), a myriad of new glitches and tricks, and much more optimized movement. This movie loses some time to loading zones on BizHawk vs Mupen (about 2 minutes), so the final time is not quite indicative of how good the run is. With console like loading zones, this would be a 1:57.
Note: There are encodes of higher resolution in the discussion thread.

Published on 4/12/2023
Blast Corps is a driving/puzzle/destruction sandbox video game by Rare for the Nintendo 64. A wheeled carrier hauling a pair of defective nuclear missiles to a disposal site is locked on a straight-line course there, and the slightest jolt will cause them to detonate. Unfortunately, there are a LARGE number of obstacles in that straight-line path. The Blast Corps, a cleanup crew made up of former military personnel, have been called up to clear the way for the carrier, lest it hit something and the missiles detonate. To do this job, the Blast Corps team has access to a wide variety of vehicles to destroy the obstacles, including a rocket-launching motorbike, a somersaulting mecha robot, and a dump truck.
In this run, WarHippy completes every task in the game as quickly and efficiently as possible, including getting the platinum medals in every level. This includes all 21 carrier levels and all 36 time trial levels. The trick of switching to truck/carrier view during the main levels — done in real-time speedruns to reduce lag — is not used for the sake of the viewers being able to see all of the destruction happening in the run. For more information on the production of the run, you can read the author's notes.

Note: The flickering during the fade transitions and other graphical glitches are due to inaccuracies and bugs in the emulator used for this run.

Published on 3/28/2013
This run of Bomberman 64 achieves 100% status, which means earning 120 gold cards and all custom parts (alternate costumes for multiplayer modes). To acquire the prime "gold parts", players must obtain 120 gold cards within three hours of in-game time on hard mode.
Watch zvsp blast through the stages and collect the cards very quickly. Many bomb-stacking glitches are used to skip areas. Some cards require killing a certain minimum number of enemies, so you'll also get to see Bomberman blow up lots of enemies. Also, the player dies on purpose several times, for deathwarps and as shortcuts for some cards in hazardous conditions.
Also, see the any% run by Nahoc. For more Bomberman goodness, check out more Bomberman movies.

Here are some 60fps encodes on Nicovideo: part1, part2, part3

Published on 11/13/2022
Bomberman 64 (爆ボンバーマン Baku Bonbāman) is the first 3-D game within the Bomberman series. It also implements a different single-player mode by incorporating action-adventure and platforming stages, instead of arenas in which enemies or other elements must be destroyed.
This TAS is played on the Japanese version because of its shorter intro.
zvsp improves on the previous run by nearly 1 minute and 58 seconds thanks to many time saves found over the years. If you want to see more Bomberman goodness, we have plenty more Bomberman Movies. There is also a 100% run by zvsp.

Published on 12/14/2018
Bomberman 64: The Second Attack, known in Japan as Baku Bomberman 2, is an action video game, the sequel to Bomberman 64 released in 1997.
solo_netbattler completes the Challenge Battle mode and gets all 25 cups.

Published on 11/19/2023
Bomberman Hero is an action platforming game by Hudson Soft and the second Bomberman game on the Nintendo 64. Bomberman is in the middle of training at his headquarters when he receives news that the princess has been captured by the Garaden Empire, so he goes out to rescue her.
In this game, Bomberman travels through four different worlds: Planet Bomber, Primus Star, Kanatia Star, and Mazone Star. Each level has Bomberman completing various tasks and destroying enemies with bombs.
In this run, Captain_Forehead aims to complete every level with a clear point of 5.

Published on 10/15/2009
Legacy of Darkness is the second Castlevania game on the N64. This quick run uses the gun slinging Henry, who is available from the start in the Japanese version.
Henry's objective is to rescue 6 children found in 6 stages within a specified time.

Published on 8/28/2017
Castlevania: Legacy of Darkness is the sequel to the first Castlevania Nintendo 64 adventure, and was developed and published by Konami in 1999. Although at war with the same enemy in the same castle, the player must fight as 4 different characters, with improved graphics and a new look to certain areas that appeared in the original.
To begin with, set 8 years before the events that took place in Castlevania, the count has kidnapped the young sister of Cornell, a powerful werewolf. As Cornell, the player must battle through the castle and defeat Dracula to save Cornell's sister.
In this run, zoboner beats the game as Cornell as fast as possible.

Published on 7/7/2012
The protagonist of this game is a blue chameleon named Davy who, upon following a rabbit (closely resembling the one from a Lewis Carroll book) into a magical hole in the ground, finds he has taken on a humanoid form.
Chameleon Twist has a total of 6 levels, of which only 4 need to be played through in order to reach the end.
This run is 00:11.33 seconds faster than the previous run thanks to a timesaver in the second candle room and a better fight against the last boss.
Game:
Chameleon Twist

Genres:
Platformer
Emulator Replay:
mupen64-rr 8

Published on 3/15/2012
Chameleon Twist 2 (カメレオンツイスト2) takes place after the events in Chameleon Twist. Davy and his friends (Jack, Fred and Linda) are playing in the forest, still carrying the backpack from his last adventure, when suddenly the rabbit from before falls down and knocks one of the chameleons into the sky.
Contrary to the Chameleon Twist run, all 6 levels need to be played through in order to reach the end; Sky Land, Carnival Land, Ice Land, Great Edo Land, Toy Land and Pyramid Land.

Published on 8/18/2007
Annoyed with the success of the Mario Kart series, a bunch of Rare characters got together and held a racing competition of their own. Along with the availability of several types of vehicles, this game has something of a storyline to it and full completion requires reloading a saved game after the credits run for the first time. More races occur after the initial credit roll, so don't stop watching once the ending plays.
Note: There are encodes of higher resolution in the discussion thread.
Game:
Diddy Kong Racing

Genres:
Racing
Emulator Replay:
mupen64-rr 8

Published on 5/26/2020
Donkey Kong 64 is similar to Rareware's other Nintendo 64 platformer series, Banjo-Kazooie, but stars Donkey Kong and his friends from the Donkey Kong Country games. Several new features have been added to the game, like 3D graphics and the ability to change between different characters with different weapons and abilities.
In this run, RingRush uses glitches to skip a vast majority of the game and beat K. Rool in record time.
Due to differences between versions of the game, different timing methods, and the fact that RTA runs start with some features already unlocked, this run is slower than the RTA equivalent.

This run is a 00:50.77 second improvement over RingRush's previous movie.

Published on 8/28/2021
Donkey Kong 64 is similar to Rareware's other Nintendo 64 platformer series, Banjo-Kazooie, but stars Donkey Kong and his friends from the Donkey Kong Country games. Several new features have been added to the game, like 3D graphics and the ability to change between different characters with different weapons and abilities.
The "no levels early" category restricts the player from utilizing glitches to enter levels or lobbies (level hubs) earlier than intended, but does not restrict the player from using glitches everywhere else. Thus this category allows for a highly-glitched run where most of the game is still played rather than skipped.
theballaam96 breaks nearly every facet of this game in the name of speed. Level geometry is casually ignored, a mockery is made of physics, and even the main menu is abused to achieve invincibility. The author's submission notes are very detailed and outline the many exploits used to blaze through this category in record time.

Audio commentary for this run can be found here.

Published on 10/8/2018
After the events of Doom II, it was thought that the demonic threat was finally put to rest. There was a lone survivor however, and in Doom 64 it is reanimating all of its fallen brethren in one final attempt at carrying out the evil plot. The player once again takes control of the Space Marine in an effort to finally rid the universe of this dark threat.
Here, the author Headshot sets the difficulty to the maximum setting and lets all hell break loose, making you wonder if the demonic forces even stood a chance to begin with.

Note #1: Due to the low brightness levels in the game, a second set of brightened encodes are available.
Note #2: There are also lossless encodes and encodes at additional resolutions available in the discussion thread.

Published on 9/14/2007
Duke Nukem 64 (1997) is a classic PC shooter ported to Nintendo 64 — unfortunately, in a heavily censored state, and without much concern for the game's performance.
As such, the movie is played on the easiest level in an attempt to reduce the framerate drop issues arising from big amounts of enemies shooting at Duke. However, the sheer speed the player is blasting through levels will likely confuse you regardless — we recommend reading the author's comments to understand all the tricks he used.

The author of this TAS has been known to make statements and/or take actions that do not reflect the values of TASVideos as a community.
TASVideos does not in any way condone the statements and/or actions made by this author.
This video is presented not to support or glorify this author, but to archive and showcase this tool-assisted superplay.

Published on 3/24/2020
Earthworm Jim 3D sees the worm hero in a coma due to trauma from a cow. His brain and sanity are in danger, and his super-ego needs to collect marbles and golden udders to save the day.
theballaam96 does not do that in this run, choosing instead to use the super-ego's power of high jumps to just skip the game. See the submission notes for details.
Emulator Replay:
BizHawk 1.12.1

Published on 10/18/2013
Death Race is a standalone challenge within F-Zero X, so a standalone movie seemed the best way to present it. The goal is simple: destroy the other 29 ships as quickly as possible according to the in-game clock.
This TAS completes the F-Zero X Death Race as quickly as possible, with a time of 5.866s. This improves the prior fastest TAS time of 8.927 by Katsukawa Sojuro aka Xenos (who reports an unpublished time of 6.993s by throwing the car off the side as this TAS does).
The unassisted world-record is 24.745s by Daniel, played in PAL (20.621s converted to NTSC). There's no video of that time, but this video by the same author is almost as fast.

Published on 8/30/2016
F-Zero X is the 3D sequel to the popular SNES hovercraft racing title. It offers a wide array of cars, tracks and play options, and has had an active speed-running community since its release in 1998.
This TAS completes the 6 tracks of the Jack Cup in time trial mode, where you choose any track to drive solo aiming for fastest possible completion of 3 laps according to the in-game timer, accurate to the millisecond. A special input sequence is used to unlock all cars (you normally unlock cars by playing in grand prix mode).
This TAS saves 1'10"614 (in-game track totals) over the previous Jack Cup TAS by Lord_Tom. For a per-track comparison, check the author's comments.

Published on 7/5/2016
The sequel to Fighters Destiny (the title now without the s in 'Fighters') has you again taking your created fighter up the ranks by competing in a number of challenging 1 on 1 battles.
This run employs various ways to win encounters in a single round by gaining more points than the enemy. As speed is the goal, the opponent is usually taken down before getting the chance to score points. Since all characters are identical in terms of speed, Saeki is used as he is the default character.

Published on 6/22/2017
Take a collection of fist-fighters, wrestlers and martial arts experts, and combine them into one tournament. But instead of simply depleting the health bar, you must win points depending on how you defeat an opponent; for example, ring-outs are 1 point, special moves 4 points and counters for special moves 2 points.
This run employs various ways to win encounters in a single round by gaining more points than the enemy. As speed is the goal, the opponent is usually taken down before getting the chance to score points. Ryuji is used because of his extremely fast counter-throw.
This is an improvement of 0.89 seconds over the previous movie, thanks to better luck manipulation.

Published on 12/24/2008
Not quite defeated after his first world-conquering in Gex 64, the evil Rez has returned. This time he has kidnapped the do-able Agent Xtra in order to pull Gex the gecko back into the media dimension to rescue her. You can bet that Gex will get into even more silly costumes, collect TV remotes, and bounce himself silly in this second installment.
Emulator Replay:
mupen64-rr 8

Published on 3/2/2007
This game is the story of Gex the gecko, a former secret agent. His enemy, Rez, has taken over the media dimension (TV) and Gex is the only one who can save the day.
Note: There are encodes of higher resolution in the discussion thread.
Emulator Replay:
mupen64-rr 8

Published on 9/21/2007
Glover is an animated cartoon-like glove (go figure), complete with only 4 digits. With a ball he can transform into several different forms, and he must complete puzzles and navigate dangerous terrain.
The author takes many shortcuts, specifically the kind that were not intended to be used. Read the author's submission for more information about the bugs used.
This movie is over 4 minutes faster than the author's previous movie.

Published on 4/17/2013
A wizard is mixing a batch of magic potions when an explosion sends the gloves on his hands flying into the air. One lands safely outside the castle, but the other lands in an evil potion mixture. It's this evil glove who decides to take over the castle. Meanwhile, seven crystals, which used to sit on top of the castle and give the surrounding lands their life force, also fly off in all directions. Thankfully though, the good glove, Glover, changes the crystals into rubber balls so that they land safely.
Now Glover must find the crystals and put them back into the castle to restore life to the land, avoiding the bad glove who is out to stop him and take over the kingdom and the wizard's power.
Nahoc hops, bounces, and dribbles his way through this game, taking advantage of a conveniently-placed crystal to skip right to the boss room in every stage.
If you want to see more of Glover, we also have an all stages run.
Note: There are rapid flashing lights during the boss fight at Fortress of Fear, which may cause epileptic seizures.

Published on 3/15/2013
Goemon and his friends return in this side-scrolling sequel to Mystical Ninja Starring Goemon. Bismaru, who looks like Goemon's friend Ebisumaru dressed up as a nun, has swiped a freshly-invented Ghost Returning Machine! With it, he's using planning nothing less than world domination. All Ebisumaru wanted to do with it was meet his ancestor, James Dean! Help Goemon and his friends retrieve the Machine, and bust some ghosts on the way.
Mystical Ninja 2 reverts back to the traditional side-scrolling 2D platforming style of the SNES games. However, due to to the Nintendo 64's 3D capabilities, you'll encounter massive bosses and detailed worlds as you make your way through Japan. To attack, you can either hurl coins, or use each character's specific weapon, such as Goemon's trademark pipe. Two players can also play simultaneously and work together to beat foes, and you can even ride piggy-back onto your friend.
There are also towns to explore, where you chat with villagers and explore various shops and houses for information and clues. Goemon Impact, the giant singing robot wearing rollerskates, also makes a return as you battle enemy mechs from inside its cockpit in a first-person view.

Published on 3/8/2011
The name's Bond... James Bond...
007 is ready for his incredibly popular first person shooter for the Nintendo 64. Rather than taking the usual stealthy strategy, secret agent 007 treats this first person shooter like any other and runs around shooting things with a complete disregard for human life, including his own.
While this run seems to be slower than the previous run, it actually plays all the regular levels faster and also plays two additional bonus levels!
Note: There are encodes of higher resolutions in the discussion thread.

Published on 2/14/2012
Kirby 64: The Crystal Shards is a 2.5 dimensional side-scrolling adventure game featuring Kirby, our little pink hero. This time around, it's up to Kirby to collect the seventy-four crystal shards and save the fairies' home, Ripple Star.
In this run, Nahoc collects all shards while showing off some of the abilities this game has to offer. Please read the submission text for more information.
Note: There are encodes of higher resolution in the discussion thread.

Published on 9/28/2014
One of the few N64 titles to be in 2D, Magical Tetris Challenge is another port of Tetris, this time featuring Mickey Mouse.
Watch as PoochyEXE completely destroys this short game, racking up as many points as possible before the AI tries to kill itself.

Published on 10/24/2016
Mario Kart 64 is the first 3D game in the Mario Kart series, released in 1996 by Nintendo. Widely regarded as classic, it still retains a following to this day.
A run 7 years in the making, this Mario Kart 64 TAS features weatherton completing all 4 Grand Prix Cups in under 21 minutes. Due to the nature of the game, knowledge of the internal code allows for heavy RNG manipulation, getting even the most unlikely items on the first try. This and the incredible movement precision are used to create crazy shortcuts, often completing laps in mere seconds.
The submission text contains highly detailed information about the strategies of every track, the RNG manipulation and a lot of other information about the run.

You can watch the complete run being played back on a console.
At AGDQ 2014, the Mushroom Cup of this run was presented on console, and at AGDQ 2016, the Star Cup was presented.

Published on 12/23/2018
Mario Party is a party video game featuring characters from the Mario franchise. It combines the mechanics of board games with more than 50 different mini-games. The two modes of Mario Party are Adventure Mode, the standard mode of play with up to four players, and Mini-Game Island, a single player mode which forgoes the board game mechanics and instead has you win mini-games to progress through levels layed out on an world map.
In this run, Doomsday31415 plays through the game's Mini-Game Island mode as fast as possible, improving upon the previous publication by 01:12.92.

Note #1: Every second encode of each type leads to a version where all mini-game explanations and results screens have been removed.
Note #2: There are also lossless encodes and encodes at additional resolutions available in the discussion thread.

Published on 11/11/2023
Mario Party 3 is the 3rd installment of the Mario Party series of games, developed by Hudson Soft and published by Nintendo. It features 70 brand new minigames as well as new boards, game modes, and playable characters.
One of these game modes is "Story Mode" in which the player must play through every board in the game against computer players. This TAS plays through the story mode on the "Super Hard" difficulty, which normally requires a completion on hard mode to unlock.

Published on 5/23/2013
Micro Machines 64 TURBO (released in 1999) is the Nintendo 64 remake of Micro Machines V3 (released in 1997) for the PlayStation and PC. It features the same clunky menu system and the same 43 primary courses and 31 unique vehicles (the PlayStation version also had a plodding training mode, "Cherry's Driving School" with five courses defined by cones and a unique training vehicle). The visuals have been slightly improved and a "turbo selection" speed control was added that allows players to choose faster, harder levels of speed.
In this run, Weatherton speeds through one lap of all the courses. To do so, three different gameplay modes are necessary: Time Trial, Test Drive, and Party Play modes. Each track is played using an in-game code to drive at double speed, making the action even more frantic and impressive.

Published on 10/24/2008
Mischief Makers (1997) is one of the rare 2D sidescrollers released for Nintendo 64. The player controls Marina, the robotic maid of a lecherous and absent-minded professor Theo, who has a habit of being kidnapped constantly. The ones who abduct him every now and then are Clancers from the evil Empire. (And make sure to watch out for the plot twist at the end!)
Marina is quite a versatile cyborg. She can boost continuously in the air, ride vehicles, slide and jump like a maniac, and most importantly, shake. Make no mistake, you'll be seeing Comicalflop shake this thing, and even that thing quite a lot in this fast-paced run.
The game is broken down into 52 short areas, each of them having a separate timer. Because of this, the author aims to optimize the movie for shortest in-game time. Each stage is given a rank based on how fast the stage was completed; this run gets all S Ranks.
The game has some emulation errors, such as unnatural amounts of lag in some stages, and graphical glitches. See the author's comments for more details.

Published on 1/2/2007
A Nintendo 64 installment to the Mortal Kombat series. This run aims for a fast and entertaining completion of the Master II destiny match.
Note: This movie is unofficially rated "PG-13" for having lots of blood and gibs. Viewer discretion is advised.

Published on 6/1/2022
Mortal Kombat 4 is the 4th installment of the popular and influential fighting game. Most of the gameplay is similar to the previous titles, except this time it's with 3D models.
In this TAS, KusogeMan plays through the Master II tournament on Endurance mode, meaning all the damage taken gets transferred over to the next match.
Note: This movie is unofficially rated "PG-13" for having lots of blood. Viewer discretion is advised.
Game:
Mortal Kombat 4

Genres:
Fighting
Video Downloads:
Compatibility MP4
Emulator Replay:
BizHawk 2.3.2

Published on 8/24/2011
Mortal Kombat Trilogy is a compilation of content from the previous Mortal Kombat titles, based primarily upon the gameplay mechanics of Ultimate Mortal Kombat 3. It follows the same story as UMK3, but contains all characters and most of the stages from Mortal Kombat and Mortal Kombat II as well.
If you're eager to see more highly glitched Mortal Kombat action, consider watching the SNES run.

The audio in the encodes of this movie has pops and clicks due to sound emulation problems in mupen64.

Published on 2/3/2023
Mortal Kombat Trilogy is a compilation of content from the previous Mortal Kombat titles, based primarily upon the gameplay mechanics of Ultimate Mortal Kombat 3. It follows the same story as UMK3, but contains all characters and most of the stages from Mortal Kombat and Mortal Kombat II as well.
KusogeMan plays through the main tournament mode and easily defeats every opponent in record time.

Published on 9/10/2014
Mystical Ninja, otherwise known as Ganbare Goemon, is one of Konami's longest-running series, yet remains mostly localized to Japan (thanks in part to cultural differences: the series is very Japanese). This is the first of three games in the series released for the N64.
What begins as a quest to investigate an attack on a castle quickly evolves into a race to stop a plot to transform Japan into... a giant stage.
In this run, a lot of new tricks and some big glitches combine to shave over an hour off the previous publication.

Published on 3/29/2015
Paper Mario, first released in Japan in August of 2000, is a role-playing game for the Nintendo 64. Bowser has kidnapped Princess Peach and stolen the Star Rod, which allows him to grant himself any wish. To counteract the power of the Star Rod, Mario must locate the seven Star Spirits, who can combine their power to stop Bowser's evil plans.
Numerous tricks and glitches allow a tool-assisted speedrun to skip large portions of the game and beat it impressively quickly. See the author's comments for more on this.
For more tool-assisted Paper Mario action, check out the run of The Thousand-Year Door by the same author.

Downloadable encodes include the author's commentary as soft subtitles and also an additional audio commentary with the encodes. There is also a live commentary (dead link) by the author and iateyourpie. A second YouTube stream is available with an informative overlay.

Published on 8/29/2017
Paper Mario, first released in Japan in August of 2000, is a role-playing game for the Nintendo 64. Bowser has kidnapped Princess Peach and stolen the Star Rod, which allows him to grant himself any wish. To counteract the power of the Star Rod, Mario must locate the seven Star Spirits, who can combine their power to stop Bowser's evil plans.
Malleoz aims to collect all the star spirit cards by heavily manipulating luck and impressively abusing programming errors and loading zones, making this run a whirlwind of entertainment and speed. For a detailed explanation of the tricks used in this run, see the author's submission notes.
You can also see this game beaten by the same author in the fastest time possible here.
Note: There are encodes of higher resolution in the discussion thread.

There is also live commentary (dead link) by the author and Stryder7x available, and a second YouTube stream with an informative overlay.

Published on 6/22/2016
Pokémon Stadium is a strategy video game developed and published by Nintendo in 1999. Despite being the first Pokémon Stadium title released in the west, the game is a sequel to the original Pokémon Stadium title released in Japan in 1998. Gameplay is built around a 3D turn-based battling system using the 151 creatures from the Game Boy games Pokémon Red, Blue and Yellow.
In this run, aleckermit and Beccachu blaze their path through Gym Leader Castle, defeating all challengers and gym bosses as fast as possible.

Downloadable encodes are also available in 640x480 resolution:
Game:
Pokémon Stadium

Genres:
Strategy
Emulator Replay:
BizHawk 1.11.4

Published on 9/16/2023
Rampage World Tour is the sequel of the classic Rampage. It starts off at Scumlabs International where three lab technicians, George, Lizzy, and Ralph, have mutated in an accident involving toxic waste. George has turned into a gigantic ape, Lizzy into a gigantic lizard or dinosaur, and Ralph into some sort of gigantic wolf. The three destroy the lab they previously worked at and then embark on a path of destruction encompassing the entire globe in an attempt to wipe off Scumlabs from Earth.
Chamale destroys every single city present in the game as George in less than an hour.

Published on 5/22/2010
Jojo the raccoon, discontent with only getting second billing at the impending opening of Dr. Gavin's new theme park Whoopie World, decides to sabotage the park in favour of founding his own Jojo's World. It's up to Dr. Gavin's robot, Rocket, to stop Jojo and get the park back in working order in time for opening.
This run collects 100% of the Tickets, Tinker Tokens and life upgrades.

Published on 6/1/2012
Scooby-Doo! Classic Creep Capers is an adventure game released by THQ in 2000. The game follows Shaggy and Scooby through four different mysteries, and on their way, they are assisted by other Mystery Inc. members.
The game was critically panned due to the poor controls and camera angles, but Swordless Link still manages to make the game look fast and fluid. Read the submission text for more information on the tricks used.

Published on 8/6/2019
In Space Station Silicon Valley you play as Evo, a robot who has been sent to investigate a mysterious space station. Along the way, Evo loses his robot body and must inhabit the corpses of dead robot animals to survive. As you carry through the game you secure the space station and rebuild Evo's body.
The game features a variety of animals with unique abilities that must be used correctly to complete objectives within each level. Because no two animals are the same, many skips and glitches are only useful in one or two stages, so expect to see a wide variety of gameplay.
Here, mcill improves the previous movie by 05:51.72 minutes, primarily through improved movement and new strategies such as moving around during cutscenes. One major change is a New Animal Cutscene route, which performs levels out of order to allow skipping a cutscene.

There is an featuring audio commentary by the author.
There are also encodes of higher resolutions in the discussion thread.
Emulator Replay:
BizHawk 2.3

Published on 6/25/2023
Spider-Man is the first 3D game to star the popular web-slinger. It is loosely based on Spider-Man: The Animated Series and Spider-Man Unlimited and features some of the voice cast from each and similar character designs.
Peter Parker is attending a demonstration of the reformed Dr. Otto Octavius's new invention when an imposter Spider-Man steals the device. Spider-Man must work to clear his name and uncover the sinister motives behind the device's theft.
Using various techniques, most prominently out of bounds clips, arandomgameTASer swings on his webs and beats the game in record time.
This is a 01:57.33 improvement over the previous movie thanks to improved optimization and new skips found since the previous TAS attempt.

Published on 3/17/2023
Star Fox 64 is a 3D rail shooter for the Nintendo 64. It was the 2nd officially released game of the Star Fox franchise (not counting the cancelled Star Fox 2 on the SNES). The game takes place within the Lylat solar system where Fox, Falco, Slippy, and Peppy all are on a mission to defeat the evil mad scientist Andross.
This TAS by WarHippy shows the game being played on expert mode (which is only unlocked after having completed the game prior) while also aiming to get as high of a score as possible on all the levels. Sometimes the player has to take a death near the checkpoints to kill a few extra enemies to get a higher score.

Published on 3/6/2021
Now this is podracing!
Star Wars Episode I: Racer is a racing game based on the podracing scene in Star Wars: The Phantom Menace.
Watch as Zinfidel completes all seven tracks of the Galactic Circuit in record breaking times.

SWE1:R has major emulation problems and this movie will not sync without very specific computer hardware. The 'Audio Throttle' setting in BizHawk should be switched on in order to play this movie without audio skipping.
The encodes of this run include the author's commentary as soft subtitles.

Published on 6/22/2012

Published on 12/13/2012
In a shocking twist of events, Bowser kidnaps Peach inside her own castle. Mario shows up and rains on Bowser's parade by collecting all 120 stars and winning in record time.
Numerous bugs are exploited in order to speed up Mario's progress and the physics engine is abused to its fullest.
This is an improvement of 18:08.33 over the previous movie by Rikku.
If you prefer to see the game beaten in the fastest time, then watch the "1 key" run.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.
Note: There are encodes of higher resolution in the discussion thread.

Published on 7/21/2021
At first there were 70 stars, because Bowser demanded it. Then there were 16 stars, because MIPS the Rabbit demanded it. Then there was 1 star, because Bowser's Sub demanded it. Then there were no stars, but 2 keys, because the door leading to the castle basement demanded it. Now there is 1 key because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 has to offer, see the "70 Stars, no BLJ" run or the "120 Stars" run.
This appears to be an improvement by 00:02.32 seconds, however if we account for emulation differences between Mupen and BizHawk, the improvement is closer to 00:04.90 seconds. Please read the submission notes for more information on the improvements.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.

Since this movie was made using Mupen, with the m64 file converted to the bk2 format, you can download the original m64 file under the publication page. Timing for the m64 file is around 04:16.4.
You can watch this movie played back on a real console.
Game:
Super Mario 64

Genres:
Platformer
Emulator Replay:
mupen64 1.0.8/BizHawk 2.6.2
Additional Downloads:
(Mupen movie file)

Published on 10/16/2017
Super Mario 64: The Green Stars is a Super Mario 64 rom hack made by Kampel, released in August 2013. Also listed under "hacking" in the credits are Kaze, Frauber and VL-Tone.
The hack has a number of differences compared to the original game, such as an increased count of 130 stars, harder level design, and (as the title implies) green stars. The game is intended as a fan-made sequel to Super Mario 64, and is often praised for feeling very similar to the original game.
The trio of authors power through the hack with incredible speed, showcasing the various levels and landscapes, abusing the game's programming errors, and collecting all 130 stars in under 100 minutes.
Note: There are encodes of higher resolution in the discussion thread.

Published on 4/10/2015
Super Mario 74 is a Super Mario 64 ROM hack made by Lugmillord in 2011. It introduces new harder levels, custom music and a greater amount of Stars to collect.
The hack often pokes fun at both the player and the original game. Most of the dialogue is silly or sarcastic and some star names are deliberately unclear to give the player no help in finding them.
First-time TASer homerfunky uses the game's various glitches to blast through the hack, finishing with all 151 stars in less than two hours.

Published on 6/19/2022
Super Mario 74 Extreme Edition is a remixed version of the Super Mario 74 romhack. This hack aims to be even more difficult to the original Super Mario 74 hack, replacing and redoing several levels such as adding lava pools where water normally would be.
This TAS aims to collect all 157 stars, by performing tedious and complicated moves to get certain stars, as well as collecting 100 coins in each level, making sure every coin collected counts.

Published on 5/13/2015
Super Smash Bros. began a series of games that mixes characters from several Nintendo-made games into a unique fighting game. It relies not on wearing down the opponent's "life" but increasing damage until he or she can be literally knocked off the stage. Wildly popular, this game has inspired many lazy days of casual multiplayer gaming but also intense competitive tournaments that happen to this day.
This is the first speed-oriented TAS of this game to be published here. DennisBalow shows off super fast gameplay with Kirby on the hardest difficulty. The Japanese version was used for even faster attacking and movement speed.
We also have a Fox run that aims for entertainment instead of speed.

Published on 8/12/2017
Super Smash Bros. began a series of games that mixes characters from several Nintendo-made games into a unique fighting game. It relies not on wearing down the opponent's "life" but increasing damage until he or she can be literally knocked off the stage. Wildly popular, this game has inspired many lazy days of casual multiplayer gaming but also intense competitive tournaments that happen to this day.
In this run, Isotarge & Mittenz team up and tackle the two timed bonus games with all unlockable characters.
Due to regional differences between releases of this game, the authors ran through both the Japanese and North American games. Ultimately, the Japanese version was deemed faster and published, but the North American run is available too. See the submission thread for more details, and for higher resolution encodes.

Published on 5/11/2021
Super Smash Bros. for the Nintendo 64 (usually referred to as Smash 64) is the first installment in the Super Smash Bros. series, developed by HAL Laboratory, directed by Masahiro Sakurai, published by Nintendo and released in 1999. The game became a commercial success, spawning various sequels on future Nintendo consoles, with many of the games in the franchise still having thriving competitive scenes to this day.
This movie is focused on entertainment, beating 1P Mode on Very Hard difficulty as Fox McCloud while defeating opponents in the most technical and stylish ways possible. This movie obsoletes the predecessor movie as it is seen as being more entertaining.
Another movie, which aims for fastest completion time instead, can be watched here. There is also a movie that aims to complete all the "Board the Platforms" and "Break the Targets" bonus stages with all characters that can be watched here.

Published on 6/13/2014
Superman, better known as Superman 64, is one of the most notorious games to have been released for the Nintendo 64. Here, Lex Luthor pulls off yet another stunt: this time, he and Brainiac have developed a virtual reality version of Metropolis to trick the people of the fair city. Lois Lane and Jimmy Olsen are the first to be tricked and trapped by the nefarious duo. It's all done to pull in Superman, the world's strongest hero, in order to take him down. But as the man himself, your job is to destroy any and all hopes of the bad guys' chances.
Watch as solarplex flies through seemingly endless amounts of rings and goes wherever he wants, even out of bounds!

Published on 4/29/2006
Tetrisphere is supposedly the next step in the evolution of Tetris, going from a 2D rectangular grid to a 3D sphere. Instead of making complete lines to clear the board, the player smashes Tetris blocks into a covered sphere until the core is exposed, which usually ends the level. Along the way, the player racks up points from various block-breaking combos.
In this movie, Acmlm plays through the "Time Trial" mode, where you have to get as many points as possible under a time limit. Watch him rapid-fire Tetris blocks so fast that no one else has any idea what's going on. Even the game itself is confused. Levels do not end properly until the entire sphere is blown apart. As for the timer when it reaches zero, well, see for yourself. :)
Game:
Tetrisphere

Genres:
Puzzle
Emulator Replay:
mupen64-rr 8

Published on 8/4/2011
In the direct sequel to The Legend of Zelda: Ocarina of Time, Link is back to being a lone boy without a fairy. One day, he is attacked by Skull Kid and his two fairies, Tatl and Tael, and they steal his ocarina. After pursuing Skull Kid, he is transformed into a Deku Scrub. Link continues pursuing Skull Kid all the way to the Clock Town (now with the help of Tatl the fairy, a more 'in yo face' version of Navi).
This TAS of the game is the result of three years of hard work and many restarts due to new discoveries. It features many never-before-seen tricks and glitches, and completes every dungeon without getting a single boss key. Everything is done out of order, in ways that will amaze the viewer and keep them on the edge of their seat the entire way through, including a whole new way of warping between the areas in the game's over-world, and a new method of traveling that makes even the longest stretches in the game seem tiny.
The author beats the game in two 3-day cycles (the previous route used three), and does so in a way that puts every past attempt at a 6-day challenge to shame.
Note: There are encodes of higher resolutions in the discussion thread. Also, if you know the cutscenes of this game by memory at this point and would rather watch an encode without them, it's your lucky day.

Published on 2/8/2018
In the direct sequel to The Legend of Zelda: Ocarina of Time, Link is back to being a lone boy without a fairy. One day, he is attacked by Skull Kid and his two fairies, Tatl and Tael, and they steal his ocarina. After pursuing Skull Kid, he is transformed into a Deku Scrub. Link continues pursuing Skull Kid all the way to the Clock Town (now with the help of Tatl the fairy, a more 'in yo face' version of Navi).
The authors beat the game collecting as few items as possible, showcasing a variety of different tricks unique to this run (which can be found in the submission notes, along with other details).
If you want to see the game beaten as fast as possible, you can do so here.
Note: There are encodes of higher resolution in the discussion thread.

Published on 11/20/2022
To beat The Legend of Zelda: Majora's Mask, players must normally visit four temples and rescue the giant at each one, so that they can later be called upon with the Oath to Order to stop the moon from destroying Termina. The authors of this TAS barely even play the game, instead beating it by supersliding to the observatory and then sliding off of a pot using a bomb.
In this heavily glitched run of Majora's Mask, the authors achieve total control of the game using the newly discovered Stale Reference Manipulation (SRM) technique, allowing them to unlock inputs on a third controller and then using it to input and execute code that jumps the game straight to its credits sequence. Setting up the SRM is quite a feat, and it, along with loads of other tricks used in this run, are explained in detail in the authors' submission notes. You can also watch a version with voice commentary by BruceShankle here.
The authors improve the previous movie by 48 frames. This run is performed on the Japanese 1.0 version of the game, which features faster text than the English version, in addition to having the fastest memory setup.

Published on 1/26/2014
Although the length of this movie is 20:09.98 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 16:57.69. It's important to note this so that there's no confusion about which runs are faster than the others.
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible. He achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle. Child Link then goes on conquering the whole castle without a single thought about becoming an adult beforehand.
Despite how quickly this game can be beaten these days, this run is almost two minutes faster than its predecessor thanks to new tricks at the Deku Tree and tower collapse sequence as well as many small improvements throughout the run.
This TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.
The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.
Note: There are encodes of higher resolutions in the discussion thread.

Published on 10/25/2017
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible, while completing all dungeons, and with the added challenge of doing so without opening any doors. He achieves this by exploiting multiple glitches not seen in any other category of the game in order to complete this challenge.
The submission notes go over in great details all the stipulations of the goal, the tricks, and glitches.
This TAS was done using the Japanese v1.0 version of the game. The reasons for this are glitches that are exclusive to v1.0, as well as text that is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.

Published on 11/7/2020
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible all while staying in Kokiri Forest.

Published on 3/23/2023
The Legend of Zelda: Ocarina of Time is perhaps the most well-known game in the Zelda franchise. It was the first game in the franchise to be in 3D, and it revolutionized the idea of 3D adventure games.
The plot follows a young boy named Link, who is set on a quest to stop the evil Ganondorf from obtaining the Triforce to achieve godlike power. This eventually leads Link into traveling 7 years into the future where Ganondorf has already taken over the kingdom. With the help of his fairy companion Navi, Link must do what he can to bring down Ganondorf from power.
This run by Swordless Link aims to complete the game as fast as possible without performing any glitches. However, this run does make use of many exploits. For a more detailed explanation of what is considered a glitch vs. an exploit, you can check out the SRC page that explains what is allowed and what is disallowed in this category.

Published on 7/20/2023
The Legend of Zelda: Ocarina of Time is perhaps the most well-known game in the Zelda franchise. It was the first game in the franchise to be in 3D, and it revolutionized the idea of 3D adventure games.
The plot follows a young boy named Link, who is set on a quest to stop the evil Ganondorf from obtaining the Triforce to achieve godlike power. This eventually leads Link into traveling 7 years into the future where Ganondorf has already taken over the kingdom. With the help of his fairy companion Navi, Link must do what he can to bring down Ganondorf from power.
This run by Swordless Link aims to complete all of the game's main quests while not performing any glitches. You can find more information on what is considered main quests by reading the author's notes. You can also read up on what is and isn't allowed in glitchless runs on the speedrun.com page.
Note: Using RTA timing, this run clocks in at 3:20:30.03.

Published on 10/28/2023
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible while completing all dungeons, temples, and Ganon Trials. This goal is commonly referred to as "all temples", "all dungeons", or "MST (Medallions/Stones/Trials)".
This run has 14:26.90 minutes of improvements in gameplay over the previous TAS of its kind. We reccomend checking out the author's submission notes for more information on the improvements.
The author's notes explain in great detail many of the things done in this TAS which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.
You can also watch a live commentary video from the author and from ZFG here.
This TAS is played on the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time (roughly 12 minutes) is spent waiting for text boxes and cut scenes to end before getting back to the action.

Published on 5/3/2022
Tigger's Honey Hunt is a 2000s game for PC, PSX, and N64. Winnie the Pooh wants to throw a party for his friends but needs to get a bunch of honey, so he asks Tigger to collect some for that silly old bear.
This TAS by EZGames69 and CoolKirby collects enough honey pots to help Pooh with his party in record time.

Commentary for this TAS has been provided in the subtitles for both the YouTube upload and the downloadable encode.
Video Downloads:
Compatibility MP4
Emulator Replay:
BizHawk 2.7

Published on 5/6/2021
Emulator Replay:
BizHawk 2.4.2

Published on 2/13/2024
Tony Hawk's Pro Skater is the first game in a now extensive series of 10+ games that are still being created and released to this day. It was first released for the PlayStation in September 1999, and later ported to the Nintendo 64 and Sega Dreamcast. "Primitive" by today's Tony Hawk control standards, it utilizes flip tricks, grab tricks, grinds, and special tricks, which can be done on street ramps, vert ramps, rails, and all sorts of other objects.
Nami improves the previous TAS by 16.49 seconds, thanks to better optimisation and using different tricks. Please read the author's comments for more details.

Published on 2/13/2024
Tony Hawk's Pro Skater is the first game in a now extensive series of 10+ games that are still being created and released to this day. It was first released for the PlayStation in September 1999, and later ported to the Nintendo 64 and Sega Dreamcast. "Primitive" by today's Tony Hawk control standards, it utilizes flip tricks, grab tricks, grinds, and special tricks, which can be done on street ramps, vert ramps, rails, and all sorts of other objects.
nami completes the game while achieving all goals in each level as well as earning all 3 gold medals in the competition stages.

Published on 12/18/2016
Tony Hawk's Pro Skater 2 (2000) is the second entry in the Tony Hawk series of video games. Unlike the first game, completed tasks result in cash rewards here.
In this run, Fog aims to reach the ending credits as fast as possible.
If you want to see more skating action, make sure to check the runs of the first and the third installments in the series.
Emulator Replay:
BizHawk 1.11.8.2

Published on 12/17/2007
Tony Hawk's Pro Skater 3 is the third entry in the Tony Hawk series of video games.
In this playaround, emu shows off by performing crazy stunts, executing large combos and achieving a really high score.
If you want to see more skating action, be sure to check the runs of the first two games in the series.

Note: Due to copyright, some of the music had to be edited out and replaced with a different track from the game for the YouTube encode so the video doesn't end up blocked everywhere.

Published on 11/23/2022
Tony Hawk's Pro Skater 3 is the third entry in the Tony Hawk series of video games, and also the final game to be released on the N64 in the U.S.
In this TAS, Rocker shows off by performing crazy stunts, executing large combos and achieving a really high score, while also completing all goals and earning all gold medals in the game.
If you want to see more skating action, be sure to check the runs of the first two games in the series.

Note: The music is disabled to ensure synchronization in inputs throughout the movie.

Published on 5/3/2010
It's Turok 3! Not very many dinosaurs in this game though, mostly just weird mutants and monsters. nfq blows through the game with multiple sequence breaks and kills several bosses very swiftly.

Published on 4/8/2008
Turok: Dinosaur Hunter is a critically acclaimed first-person action game released on the Nintendo 64 in 1997. It stars a hero of controversial descent, being a pre-Colombian Native American time-travelling warrior, referred to as Turok. As such, he must stop an evil entity known as The Campaigner from conquering the universe with a time-controlling artifact called the Chronoscepter (amazing, really). This also was the reason for stuffing the game full with anachronisms, so you'll see high-tech weapons and teleporters together with magic crossbows and dinosaurs.
Turok has been famous for being the first fog navigation simulator of its time. The omnipresent fog was included to obscure the low rendering distance that was used in order to increase performance on N64's hardware, but it also resulted in a somewhat claustrophobic feeling throughout the game. To further confuse the disoriented player, the majority of wall textures are nondescript and repetitive, making it easy to get lost at times.
Disclaimer: Due to various complaints of motion sickness caused by the strafe-running technique utilized, the viewer is encouraged to keep an airsickness bag handy in case of sudden nausea.

Published on 7/31/2016
ウッチャンナンチャンの炎のチャレンジャー 電流イライラ棒 (Ucchannanchan's Passionate Challenger: Irritating Electric Rod) is a faithful recreation of the mechanical wire loop game popular in Japan, in which the player must guide an electrified rod through a path of parallel metal wires as fast as he or she can without touching the wires.
This adaptation is viewed from the perspective of the end of the metal rod. There are six courses consisting of narrow pathways with curves and obstacles. Later courses introduce moving obstacles and sections where the screen slightly tilts. Just like the real game, touching the wires results in instant loss and the gameplay is commentated by an enthusiastic announcer.
This run by TASeditor improves the previous run by 00:00.65 second with better optimization. He also adds in some entertainment and close calls with the wires, much to the shock of the in-game announcer.

Published on 6/8/2007
Wetrix is a strange Tetris-style game in which you place blocks onto a large playing field and score loads of points by making lakes and surviving another second (every drop of water that leaks off the field counts against you). This run aims to get the highest score possible in the 1 minute challenge.
The final score is 2,613,944 points. There are huge bonus multipliers which stack together to produce the massive score.

Published on 5/8/2012
Wildwaters (also known as "Extreme Kayak" and "X-Stream") is a cancelled racing game that was in development by Looking Glass Studios for the Nintendo 64 in 1998-1999. The project was announced at E3 1999 by the company's publisher, Ubisoft, while the studio was working on Destruction Derby 64 (released in the same year), but sadly it was discontinued the following year. The game features an engine with real waterflow physics on the river, an impressive feat on the N64.
In this run, Swordless Link completes the first level (the only playable one in the prototype) using the fastest character, abusing rocks, walls, and everything in his path! There is no proper finish line because one wasn't programmed into the prototype.

Published on 3/9/2012
Yoshi's Story (1997), a loose follow-up to Yoshi's Island, tracks the adventures of the Yoshi clan as they attempt to reclaim the Super Happy Tree after it is stolen by Baby Bowser. This apparently involves eating copious amounts of fruit in an effort to find happiness for themselves.
Here, the Yoshis stuff their faces so quickly that one wonders if this is an adventure or an all-you-can-eat banquet.
This is an improvement of 00:20.53 seconds over the previous movie by Comicalflop thanks to several small improvements.
Game:
Yoshi's Story

Genres:
Platformer
Emulator Replay:
mupen64-rr 8


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