Tool-assisted movies (118)

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Magician Lord puts you in control of Elta, a wizard who has the task of retrieving eight books of wisdom from the clutches of Az Atorse, the god of destruction. By collecting certain powerups along the way, you can transform into different characters, including Rajin, Samurai, Waterman, Shinobi, Poseidon, and Dragon Warrior. Each transformation makes Elta more powerful and grants him new attacks.
Watch £e Nécroyeur blaze through the game with heavy abuse of a zipping glitch and, well, blazes.
This run improves upon its previous iteration not by time improvement, but by deciding to end the game faster rather than ending input faster; this results in a slightly longer input time, but skips out a big waiting period from the previous run.
Published on 7/19/2014

Marvel vs. Capcom: Clash of Super Heroes is a 1998 Arcade fighting game developed by Capcom. It continues the lineage of Capcom fighting games featuring characters from Marvel comics, and is the game that paved the way for the hugely successful Marvel vs. Capcom 2.
Each team has two characters (which can be simultaneously controlled at certain times), plus a third summon assist character. This leads to quite a few things happening on the screen at once. There are quite a few glitches showcased; see the author's comments for a complete listing.
Published on 9/3/2012
Game:
Marvel vs. Capcom

Genres:
Fighting
Emulator Version:
FBA.0.0.2

In this entry of the popular Metal Slug series, the evil would-be dictator General Morden launches another attempt to take over the world - or so it seems on the surface; this game proves that Morden is no Dr Wily by having the true villains turn out to be something else entirely.
Several of this game's stages branch; this run takes the shortest possible route through the game.
This run is faster than the predecessor movie by 02:41.75 minutes. Improvements come from using new strategies, using new tricks/glitches, and optimizing everything better.
Published on 3/2/2017

¡Ay, caramba! The Simpsons Arcade Game is Konami's 4-player beat 'em up based on the ultra-hit TV show, The Simpsons. The Simpsons cartoon has now (at the time of writing) spanned 21 seasons, a world-wide movie, and licensing from here to kingdom come. In this TAS, adelikat and DarkKobold use four of the five Simpson family to track down the missing 5th member, Maggie.
All right now, play friendly!
Published on 9/1/2010

Final Doom is a Doom game that uses the engine, items, and characters from Doom II: Hell on Earth, distributed officially by id. It is meant as a sequel to the events of Doom II and includes two sets of levels, TNT: Evilution and The Plutonia Experiment.
This run by Clumsydoomer and 38_ViTa_38 beats The Plutonia Experiment using Skill 4, Ultra-Violence. This is the most common skill level used in the Doom speedrunning and TAS community.
This is an improvement of 1:12.69 over previous movie.
Note: There are encodes of higher resolutions in the discussion thread.
Published on 2/23/2017

Jetpack is a platformer game (now freeware), featuring a man equipped with a jetpack which he uses for flying (if it has fuel, otherwise he can jump) and a phase shifter for temporarily getting rid of troublesome bricks. His goal is to collect all the green gems in 100 devilish stages and avoid hordes of enemies.
In this extremely carefully planned run, slamo completes the game in 32 minutes and 22 seconds with large heaps of luck manipulation and glitch abuse. A normal player would barely get through the first 10 levels in that amount of time.
Prepare to be blown away watching large complex levels completed in under 20 seconds on average. Enjoy seeing extremely tight movement with enemies all around without getting hit, or getting hit yet somehow managing to complete the level anyway. Be dazzled as a dozen teleporters are all simultaneously manipulated to keep enemies away from our hero. Be sure not to fall off your seat when you see Jetman passing through spikes unharmed or completing levels with just the right amount of fuel, and narrowly avoiding certain doom from becoming trapped in reappearing walls.
Practically every aspect of the game was carefully analyzed and thoroughly documented by our users, slamo, Svimmer, Ilari, Nach, creaothceann, and hegyak for the creation of this run. This includes full level maps, with secrets in plain view.

Since the action is so fast paced, there's an alternate YouTube encode at 43% speed, and alternate download encodes at 50% and 75% speeds. It is recommended to watch this run at a slower speed to fully appreciate the timing and many of the tricks performed.
Published on 10/27/2013

Brain Age (also known as Dr. Kawashima's Brain Training) is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles.
And yet, the answers given... are not exactly what you'd expect.
The same author of the previous run brings you a set of 51 new ... answers, with extra time taken to provide you, the viewer, with the greatest possible attention to detail. Additionally, the increased detail provides a higher level of difficulty, to prevent the number recognition from checking the answer before the image is complete.
If you liked how this movie abuses a drawing recognition system, also see the trouble that TAS tools bring to a text recognition system.
Published on 2/10/2011

Sonic Colors (2010) is a fast-paced platform game for the Nintendo DS featuring Sega's mascot Sonic the Hedgehog. It makes good use of the dual screens, having Sonic freely zipping from screen to screen, and also features unique "wisp" powerups, which turn Sonic into various other fast-moving objects.
Here, VanillaCoke makes very good use of the superhuman speed and reactions of tool assistance to navigate Colors much faster than a human ever could. Sonic's motion is very carefully tracked at all times to ensure the fastest possible completion. You can read the author's comments for more information.
Published on 5/11/2012

Spider-Man: Shattered Dimensions is a DS Spidey game released in 2010, featuring prominent Metroidvania and beat-em-up elements. It shares the same game engine with Web of Shadows and Daniel X.
This time around, Spidey decides to delay saving the universe by collecting a bunch of upgrades, much to the anger of Madame Web.
This run completes the game with all items collected, which includes all health and abilities. This is different from 100%, which would require obtaining all achievements.
Published on 12/28/2015

Super Scribblenauts is the sequel to Scribblenauts, a puzzle game for the DS consisting of spawning any object from a database of thousands of possibilities (from "chair" to "God") to solve given situations. It is fundamentally the same game with two major novelties: the possibility to add adjectives (a color, a size, a state, etc.) to the objects we want to summon and the possibility to use the D-Pad to control Maxwell, the protagonist of both games, in addition to the touch screen, the only possible input method in the first installment.
This TAS completes the 10 main worlds of Super Scribblenauts. Speed is not the main goal; instead, the levels are completed in funny or unusual ways.
Published on 7/22/2013

This version of Donkey Kong (informally known as Donkey Kong '94, due to its 1994 release date) follows the same premise as the original game from the 1980s, in that Mario is tasked with rescuing Pauline from the eponymous Donkey Kong. Besides adding over 90 additional stages to the original 4 stages, this release also introduces many new game-play mechanics which both help and hinder Mario from reaching his goal. Some of these new elements are patterned off concepts from other Mario games including Donkey Kong Jr., SMB, SMB 2 (USA), and SMB 3.
DrD2k9 throws barrels at DK and rescues Pauline in record time.

You can watch the complete run being played back on a console.
Published on 8/2/2020

The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
bobmario511 (the author), however, realized that "Hey, I'm in a dream. That means I can do anything I want!" With that in mind, he embarks on a journey as the legendary hero THIEF to live out his wildest fantasies. Unfortunately, he would soon find out that this dream would end up being the worst nightmare of his life, traveling through a chaotic world devoid of any logic, meaning, or consistent appearance. Summoning the power of all of the allies he can get, our hero, BowWow, Marin, a ghost, and a flying rooster travel together to make sense of the nonsensical hell of Link's own imagination, collecting what he believes to be the 8 Instruments and Secret Seashells on their way.
To see a run of the "normal" completion of this game, see this movie by the same author.
Spoiler: hover over the screenshot.
Published on 4/29/2012

Trip World (1992) is an aptly named game developed by Sunsoft, a video game company you might know from titles like Gimmick!, Ufouria and Journey to Silius.
It follows a rabbit-like creature called Yacopu on his quest to retrieve the Maita Flower and return peace to the hearts of the people. Along the way he gains abilities like turning into a ball and a big, scary Godzilla-like rabbit.
MUGG's latest improvement is now about 30 seconds faster than the previous version, thanks to new glitches, new routes and better optimization.

You can watch the complete run being played back on a console.
Published on 9/28/2015
Game:
Trip World

Genres:
Platform
Emulator Version:
VBA v24 svn391

Originally meant as a sequel to the Super Mario Land games, Wario Land eventually proved popular enough in its own right to launch its own series.
Wario, having been kicked out of Mario's castle in his first appearance, decides, in his eternal greed, to search for a statue stolen by the nefarious Captain Syrup and the Black Sugar Gang. This would normally involve questing for hidden treasures and collecting as many coins as he can possibly amass along the way.
Here, however, Wario decides this isn't worth his time and proceeds as quickly as possible towards the final confrontation — going so far as to skip entire levels and otherwise make a mockery of the game engine.
This run is a 02:11.61 improvement over the previous movie through better optimization.

This movie is set to obsolete the seemingly shorter "game end glitch" branch, because the "glitch" in the latter has been proven to be an emulator bug.
Published on 12/22/2014

Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.
Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the any% run by klmz.

Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.
Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 3/13/2011

Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 9/8/2016

What would happen if Goku lost his childlike charm? Dragon Ball: Advanced Adventure of course! From start to finish Goku turns it up to the max and destroys all enemies with blisteringly fast combos. Try to keep up as Goku makes his way from novice to hero.
The predecessor movie time has been beaten by 01:04.31 minutes.
Published on 7/15/2020

Samus's first adventure is retold in Metroid: Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection, at least as far as the end-of-game display is concerned.
This run is an improvement over Dragonfangs's previous work. It saves about 4 seconds of In-Game time, but uses a new route that removes lots of door transitions, saving about 20 seconds of real time. The previous run used VisualBoyAdvance that runs this game inaccurately fast compared to BizHawk (mGBA core) used here, which is why the movie time appears longer.

There is also an alternate YouTube stream featuring audio commentary by the author as well as members of the speedrunning community.
Published on 7/24/2019

Ninja Five-O features a ninja cop battling evil ninja masters and terrorists.
Joe Osugi, bizarre 'anti-terrorist ninja', is called in to assist the local police, who seem to be completely useless in rescuing some hostages.
The game is basically a series of rooms connected together. Your job is to rescue the hostages and then escape the stage through the red door. You have in your arsenal a three-level shuriken, a sword, and a grappling hook similar to the one from Bionic Commando. Joe also has two special abilities: to make himself invincible and to attack all enemies on screen.
Memory improves the previous TAS by 28.64 seconds, thanks to better optimisation and new tricks. Please read the author's comments for more details.
Published on 10/12/2020
Game:
Ninja Five-O

Genres:
Action
Platform
Emulator Version:
Bizhawk 2.4.2

Everyone’s favorite gymnastics winner is back in this remake of the classic console game. This time the Prince of Persia accidentally unleashes the Sands of Time, turning everyone except him, an evil Vizier and a mysterious girl named Farah into zombies. The Sands also gave the Prince a few new unexpected powers, like the ability to walk through walls and repeatedly jump underneath platforms.
This run features an impressive improvement of 6 minutes over the preceding movie.
Published on 11/3/2008

Sonic Advance was Sonic the Hedgehog's second appearance on a Nintendo console (being beaten by Sonic Adventure 2: Battle on the GameCube by 10 days), and he brought all his friends with him. You can play as Sonic, Tails, Knuckles, or Amy on a mission to stop Dr. Eggman from taking over South Island.
This run improves the previous submission by 00:19.89 seconds, thanks to a new route in Angel Island 1 and general optimization.
There's also a run using Knuckles, Tails, and a couple Sonic runs.
Published on 8/10/2014

Disappointed with good movies where characters move just too slowly?
Look no further! In this extremely high-speed run, Dashjump demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.
Dashjump's TAS improves the previous run by 00:25.62 seconds. Individual act improvements are listed in the submission text.
The author doesn't collect any of the Chaos Emeralds in this movie, but it demonstrates almost every single move that Sonic is capable of in this game.
Published on 5/30/2016

Arguably better known these days for the WarioWare series, our anti-hero Wario started off as the villain in Super Mario Land 2 before starring in his own series of platformers of which this is the fifth (everyone forgets Virtual Boy Wario Land).
Through strategic use of save-and-restore and a glitch allowing rapid diagonal movement and zipping, Wario gets away with all the loot in this Hard mode run (the hardest difficulty available from the outset) 22:30.68 faster than before.
Published on 2/16/2011

Zook Man ZX4 (路克人ZX4) is a Game Boy Advance game by Vast Fame and the third known game in their Zook series. It is based loosely on the Rockman X games.
The game spans eight levels including an intro stage and a final boss rush. Several enemies are taken from Rockman X and Rockman 8, with the bosses being either recycled from previous Zook Hero games or being edits from other official Megaman games. The main character's design is based off of X.
This game was run as part of TASVideos' Dream Team Contest 6, and this TAS was built on a combination of multiple submissions of said contest - hence the high number of authors.
Published on 11/19/2017

The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.
This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.

Spoiler: Hover over the screenshot.

This video includes segments from some terrific games, including Pokémon Yellow, Gold, and Crystal, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.
This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or iTunes.
This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.
Published on 4/1/2017

The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.

You can watch the complete run being played back on a console.
Published on 8/11/2019

007: Nightfire is a James Bond game. Does anything more need to be said? Guns, cars, planes, submarines, spaceships, girls, and megalomaniacs.
Authors FitterSpace, gamerfreak5665 and aleckermit show off James Bond's impressive skill set, including cocaine-induced firearm handling and driving so reckless, not even a cute animal would give him car insurance.
This run improves upon the previous publication by more than six minutes of total run time, but with increased load time accuracy, new out of bound glitches, and better optimization, the real time saved compared to the previous run is nearly ten minutes.
Published on 12/8/2017

Ikaruga (2001) is a vertical shoot 'em up published and developed by Treasure as a spiritual successor to its earlier title, Radiant Silvergun (1998). It was first released on arcade machines, then eventually ported to Dreamcast, GameCube, XBLA, Android, and even Steam, thanks to the loyal following among the Western shoot 'em up fans. GameCube version was chosen for creation of this TAS as it provided both the most arcade-accurate port, and the most accurately emulated platform of those available at the time.
Ikaruga features a polarity mechanic wherein enemies can be black or white, shooting black or white bullets, respectively. Additionally, player ships themselves can switch between black and white: when white, ship absorbs white bullets and deals extra damage to black enemies, and vice versa. When enough bullets are absorbed, a powerful enemy-seeking attack can be unleashed. As such, typical gameplay consists of frequent polarity switching, chain-killing enemies, and absorbing bullets instead of dodging them; to capitalize on this, the author chooses to control both player ships in order to absorb as many bullets as possible, do more damage, and pick off escaping enemies without breaking a kill chain.
The goal of this TAS is to maximize the score. Ikaruga's scoring system mainly consists of color-based enemy chaining: killing three enemies of the same color in a row increases chain value, messing up the color sequence resets it. Absorbing bullets and lasers, speedkilling bosses, and having spare lives at the end are also significant score boosts—all of these are used in the TAS to the fullest extent. The final score is a massive 50,230,200, only attainable with two players.

Ikaruga has been extensively competed in both Western and Asian gaming communities, leading to publication of an official superplay DVD, as well as blessing us with many amazing feats of unassisted gameplay. If you've enjoyed this TAS and would like to see what some of the best human players have to offer, make sure to watch VTF-INO's unassisted doubleplay, in which the player attempts to achieve maximum score by controlling both ships in realtime; also check out RNA's flawless stage 5 boss fight done solo, and Sa Suisai's full-game unassisted playthrough on Normal difficulty, executing some inhumanly precise chains on the XBLA version of the game.
Published on 5/4/2015
Game:
Ikaruga

Genres:
Shooter
Emulator Version:
Dolphin 4.0-4091

Paper Mario: The Thousand-Year Door is an RPG made by Nintendo and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing as usual, and he must collect 7 Crystal Stars and open the Thousand-Year Door to save her and collect the treasure.
This latest TAS by Malleoz features a never-before-seen strategy for Teleporter Room Early, as well as a couple more glitches exclusive to the US version of the game. This necessitated the change from the Japanese version used in the previous run. In the end, nearly fourteen minutes were saved.
Author's vocal commentary during the run's video can be watched on YouTube with a detailed overlay or on Twitch.
Published on 10/26/2020

Resident Evil 4 features a completely new story and an innovative "over-the-shoulder" third person perspective that replaces the fixed camera system of the previous three Resident Evil games.
Special agent Leon Kennedy is on a mission to rescue Ashley Graham, the daughter of the U.S. President, from a sinister cult in a remote rural part of Europe. Leon must fight hordes of violent villagers and mutated monsters on his way to save her.
This run was done on the Japanese version, Biohazard 4, and finishes with an in-game time of 1:35:14.

All encodes include commentary from the author in the form of subtitles.
Published on 7/3/2013
Game:
Resident Evil 4

Genres:
Action
Emulator Version:
Dolphin 3.0-389

A complete conversion of Sonic Adventure 2 from the Dreamcast, with additional features exclusive to the GameCube.
Play as either Sonic, Knuckles and co. or the evil crew of Dr. Eggman, Shadow and Rouge through a total of 150 missions across 30 levels. As Sonic's team, you must stop Dr. Eggman from taking control of the Chaos Emeralds, and as Dr. Eggman's team, you must hold Sonic at bay while collecting all of the Emeralds to take full control of the planet.
Exclusive to the GameCube are improved visuals, new 2-player battle games (including Kart Racing, Hunting and Chao Karate) and the ability to grow Chao and exchange them to the Game Boy Advance game Sonic Advance for portable training.
Published on 2/3/2015

Sonic Adventure DX: Director's Cut, an enhanced port of Sonic Adventure on the Sega Dreamcast, follows the well-known Sonic the Hedgehog as he races to stop Dr. Eggman's evil plans once again — this time in 3D. A notable feature in the game is five extra story modes for some of the other Sonic characters, including Tails, Knuckles and Amy.
This run by THC98 completes Sonic's story, utilizing out of bounds glitches and super fast spindashes for maximum speed. For more tool-assisted Sonic Adventure, see the run of Tails's story by the same author.

Note: The audio is slightly faulty because of a bug in Dolphin's DSP emulation engine.
Published on 10/13/2013

In the highly anticipated sequel to the critically acclaimed Super Mario 64, Mario and Peach are taking a much-deserved vacation from the so often troublesome Mushroom Kingdom. Only, they quickly find out that there is trouble amuck at their island destination. A culprit has coated the world with goop and paint. Even worse, according to the locals he just happens to look like Mario. Mistaken for the true offender, Mario's would-be vacation instead turns out to be another day on the job as he is convicted of the villain's crimes and is ordered to clean up the world with a water-spewing device that straps to his back, which just happens to add a whole new layer of depth to the usual platforming action.
Here, zelpikukirby & Goldfire use tools to show just how nimble the famed plumber can be. Focusing on revenge rather than reparation, they bring the perpetrator to justice after collecting only 43 shine sprites, leaving plenty of time for Mario and his friends to indulge in the rest and relaxation they originally set out to enjoy.

Note: This run is known to have a sync dependent on both hardware, and graphic settings. If you are having trouble playing back the emulator movie (DTM file), we recommend you watch one of the pre-made encodes instead.
Published on 6/18/2018

Sega's Super Monkey Ball (2001) lets you take control of one of four monkeys trapped inside a transparent ball. You must complete each stage by tilting the game level to roll your monkey using the force of gravity and colliding with objects. There are over 100 unique levels ranging in difficulty from easy to near impossible.
In this TAS, the authors start at the Expert difficulty, where they proceed to tear through most of its 60 levels as well as the 10 Master levels, using warps where necessary and breaking most of the heavily optimized console world record times.
This TAS improves upon the previous publication by nearly 16 in-game seconds, using many new route optimizations. More information can be found in the submission text.
Published on 10/27/2015

Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
Here, we see the authors complete the "Target Test" mode of the game (more commonly referred to as "Break the Targets"). This run starts with all characters unlocked in order to play each unique level, and by using RNG manipulation, completes all levels with an in game time of 2:39.97.
Published on 8/19/2021

Tony Hawk's Underground 2 is the sixth installment in Neversoft's Tony Hawk's series and is the sequel to Underground. The gameplay in Underground 2 is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals. Most goals involve skating on or over various objects or performing combos. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo.
In this run, Fog skates, grinds, and flies through the air to complete this game as fast as possible on the easiest difficulty using multiple glitches along the way. For more information on the tricks and glitches used in this run, check out the submission text.

The YouTube encode removes the credits and its associated ending theme for copyright reasons.
Published on 7/1/2015
Emulator Version:
Dolphin 4.0-6734

Crusader of Centy (1994), also known as Soleil, tells the story of a teenage boy saving humanity from monsters that might or might not actually be evil. To his aid he has up to two pets at a time granting him some special ability.
This improves on the previous movie by 14:32.77 thanks to a variety of new major skips and glitches.
Published on 7/21/2020

A classic hack'n'slash arcade type game, which sports ridable creatures and magic. The author abuses the simplistic AI to make enemies commit suicide by jumping off cliffs.
This movie is about 7 seconds faster than the previous version.
Published on 3/21/2010

Gunstar Heroes (1993) is widely considered to be one of the best action games on the Sega Genesis, but, ironically, was commercially unsuccessful due to poor promotion. It features a variety of melee attacks, as well as 4 basic weapons which can be combined in pairs (making a total of 14 combinations) — all densely packed in a swift and explosion-heavy gameplay spanning over seven uniquely designed stages. The author takes special care to showcase all the moves the game is capable of, using every possible attack and having lots of fun playing around in autoscrolling sections.
This movie is a little under 4 and a half minutes faster than the previous one due to more aggressive boss fights and a new movement technique. See the author's comments for more details.
The encodes for this movie are also slightly larger than usual — this is due to an amount of colors and on-screen motion even the best codecs have problems coping with.
Published on 12/5/2016

This is a strange platformer where the main character, Michael Jackson, has an obsession with doing weird movements and occasionally dances together with the enemies before beating them to oblivion.
EZGames69 and Bloopiero improve the previous TAS by 23.64 seconds, thanks to newly discovered tricks and better optimisation. For more details, please read the authors' comments.
If you were looking for a run from the arcade version of this game, click here.
Published on 8/19/2020

In Sonic 3 & Knuckles, Sonic and Tails continue to thwart the plans of Dr. Robotnik, this time on the Floating Island that is guarded by Knuckles the Echidna.
In this run, you'll see the Floating Island like never before, as Evil_3D, TheYogWog, and kaan55 use every trick in Sonic's and Tails's arsenal to collect as many rings as possible. The routing for this goal is more about efficiently moving between groups of rings than efficiently moving to the end of the stage, and is incredibly complex.
This run starts from a clear-game savestate with all of the Chaos Emeralds and Super Emeralds collected, so that collecting giant rings will award Sonic and Tails a 50-ring bonus instead of taking them to a Blue Sphere bonus stage. We normally do not accept save-anchored movies; more details can be found in the authors' comments.
An atlas encode is also available, which shows the characters' positions on a zoomed-out level map, which might make it easier to follow the action.
For those wishing to play back the emulator movie file, a Gens-11b savestate for this purpose is available here.
Published on 12/23/2019

In Sonic 3 & Knuckles, Sonic and Tails continue to thwart the plans of Dr. Robotnik, this time on the Floating Island that is guarded by Knuckles the Echidna.
This run is longer than the predecessor movie in movie length due to using Sonic only, but has a shorter in-game time.
We also have similar movies in Sonic the Hedgehog, Sonic the Hedgehog 2 and Sonic the Hedgehog CD.

The downloadable encodes in the second set use a camhack, which attempts to always keep Sonic onscreen and puts HD sprites on top of the background to make the TAS look even better.
Published on 8/17/2020

Sonic the Hedgehog 2 (1992) was the game that introduced the Super Dash Attack. The ability, referred to as Spin Dash in later games, has become one of the most beloved features of the series and, indeed, one of the most prominent features of the speedrunning scene as a whole.
In this exhilarating movie, Aglar & Zurggriff speed their way through this classic's varied acts making good use of Spin Dashes to finish them in record time. The authors also control Tails — Sonic's two-tailed foxy buddy — to allow for even faster routes and making shorter work of bosses.
This is an improvement of 00:12.90 seconds over the predecessor movie.
Spoiler: Hover over the screenshot.
We have a run where Knuckles replaces the main characters and finishes the game in record time, and another run where he goes for the max rings challenge.

Every second link leads to a CamHack encode that keeps Sonic visible all the time.
Published on 12/19/2017

In part three of the Streets of Rage series, Mr. X is back and this time his plan involves replacing public officials with his own robots. Only Axel, Blaze, Skate, and newcomer Dr. Zan can stop him. Streets of Rage 3 features all of the beat 'em up action you would expect from a Streets of Rage game.
One new feature is the special move power bar, where it only costs energy to do a special move if the bar isn't full. Also new is the ability to do special maneuvers with different weapons, depending on the character. For example, Skate has no special move with the pipe, but he does have one with the knife. The opposite is true for Axel. Any weapon Dr. Zan picks up is turned into energy balls which he can throw at the enemies. Secret characters and multiple endings also add replay value.
In this run, watch atro city stylishly dispose of a lot of thugs and robots using Blaze and Dr. Zan, clearing a long game in only about 38 minutes. A glitch is used which does damage much more quickly when two characters attack multiple enemies at the same time. For more details, read the submission comments.
Published on 6/21/2013

In this action/puzzle game, you control three Vikings lost in time and space, each with their own special abilities needed to solve the levels.
This movie controls three characters simultaneously. Archanfel manages to improve the previous TAS by 8 minutes and 17 seconds through much better optimization. See the author's comments for what was improved.
Keep in mind that only Vikings that are onscreen can be controlled.
Published on 5/10/2015

In X-Men 2: Clone Wars, the alien race Phalanx invades the earth and the X-Men and some X-Women try to stop them.
You get to choose which X-Man to play in every stage. Most of the time Nightcrawler is used because he has the highest movement speed. Second in command is Wolverine because he has the second highest speed and also deals a ton of damage.
The game is unique in the regard that it starts as soon as you power on your console. No SEGA logo, no title screen, no character select. Normally the game pseudorandomly gives you Beast, but changing the types of controllers (3- or 6-button) and pressing normally impossible button combinations (up+down) throws off the start-up timing enough that the fastest character can be gotten.
This movie is 02:49.43 minutes shorter than the previous publication thanks to a variety of new tricks explained in the authors' comments. The comments include a live commentary on the tricks and making of the movie.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.
Published on 6/21/2021
Emulator Version:
Bizhawk 2.4.0

Axiom Verge, released in 2015, is a 2D Metroidvania centered around the protagonist Trace, a scientist who finds himself on the world of Sudra after an experiment gone wrong, separated from Earth by a deadly void called the Breach. When Trace arrives on Sudra he finds its civilization collapsed due to the release of a deadly pathogen in the act of biological warfare. With the help of the Rusalki — giant war machines that guard this world — Trace has to uncover the truth behind the fall of Sudra, confront the perpetrator behind it, and return back to his home world across the Breach.
Axiom Verge takes heavy inspiration from early Metroid games and some other platformers of the era and employs a number of unconventional storytelling and gameplay design decisions, and is all-around well-polished. If you enjoy action platformers or exploration-driven games with a solid sci-fi plot, playing through the game before watching the TAS is highly recommended so that the latter 1/4 of it (and especially the 4th boss, Vision) become easier to comprehend.
keylie improves the previous TAS by almost 3 minutes thanks to getting the grappling hook, better optimisation, and skipping one of the bosses. He completes the game's speedrun mode (which shows an in-game timer and disables all cutscenes) in 25:09.24 by the in-game timer, picking up 15% of items.
Boss times: 02:26.52 (Xedur), 05:39.08 (Telal), 11:02.19 (Uruku), 18:20.54 (Vision), 20:23.42 (Ukhu).
Published on 7/30/2019

Braid is a famous indie platform game with some unique puzzlework. It was originally released on Xbox Live Arcade before being ported to other platforms. A major feature of the game is the player's unlimited ability to reverse time and "rewind" actions, even after dying. The game itself was intended to be an artful deconstruction of traditional video game concepts.
keylie improves his previous TAS by 1 minute 11.52 seconds in in-game time, thanks to better optimisation. Please read the author's comments for more details.

A warning for our headphone users and those who are sensitive to loud noises: There are two instances of a very loud noise playing at 6:55 and at 7:15 in the encodes. Please lower your volume beforehand.
Published on 12/19/2020
Game:
Braid

Genres:
Platform
Puzzle
Emulator Version:
libTAS v1.4.0

This is it, Madeline. Just breathe. You can do this.
Celeste is a platform game released in 2018 and developed by independent game studio Matt Makes Games, who also developed TowerFall Ascension. It features Madeline, a young girl who sets on a journey to reach the summit of the titular mountain. Can she survive the many dangers that await her on her ascent?
This time, EuniverseCat, fishmcmuffins, keylie, dahlukeh and Lanvilla collect all 175 red strawberries, the moon berry, all 24 crystal hearts, all B-Side cassette tapes as well as completing every chapter (which also includes the B- and C-Sides as well as the recently released Farewell chapter) in a record in-game time of 1:16:51.335.

There is also an alternate YouTube stream featuring audio commentary by EuniverseCat, fishmcmuffins and Chaikitty, a speedrunner of the game.
Published on 12/25/2019

SteamWorld Dig 2 is a Metroidvania-styled game released in 2017 by Image & Form, where an underground mine is explored by digging and collecting resources. As opposed to its predecessor SteamWorld Dig, the levels are not procedurally generated, except for the location of resources.
This TAS by keylie finishes the game as fast as possible by skipping upgrades and manipulating the level layout.

The encodes feature commentary by the author as soft subtitles.
Published on 11/24/2018

This run of Bomberman 64 achieves 100% status, which means earning 120 gold cards and all custom parts (alternate costumes for multiplayer modes). To acquire the prime "gold parts", players must obtain 120 gold cards within three hours of in-game time on hard mode.
Watch zvsp blast through the stages and collect the cards very quickly. Many bomb-stacking glitches are used to skip areas. Some cards require killing a certain minimum number of enemies, so you'll also get to see Bomberman blow up lots of enemies. Also, the player dies on purpose several times, for deathwarps and as shortcuts for some cards in hazardous conditions.
Also, see the any% run by Nahoc. For more Bomberman goodness, check out more Bomberman Movies.

Here are some 60fps encodes on Nicovideo: part1, part2, part3
Published on 3/28/2013

F-Zero X is the 3D sequel to the popular SNES hovercraft racing title. It offers a wide array of cars, tracks and play options, and has had an active speed-running community since its release in 1998.
This TAS completes the 6 tracks of the Jack Cup in time trial mode, where you choose any track to drive solo aiming for fastest possible completion of 3 laps according to the in-game timer, accurate to the millisecond. A special input sequence is used to unlock all cars (you normally unlock cars by playing in grand prix mode).
This TAS saves 1'10"614 (in-game track totals) over the previous Jack Cup TAS by Lord Tom. For a per-track comparison, check the author's comments.
Published on 8/30/2016

Mario Kart 64 is the first 3D game in the Mario Kart series, released in 1996 by Nintendo. Widely regarded as classic, it still retains a following to this day.
A run 7 years in the making, this Mario Kart 64 TAS features weatherton completing all 4 Grand Prix Cups in under 21 minutes. Due to the nature of the game, knowledge of the internal code allows for heavy RNG manipulation, getting even the most unlikely items on the first try. This and the incredible movement precision are used to create crazy shortcuts, often completing laps in mere seconds.
The submission text contains highly detailed information about the strategies of every track, the RNG manipulation and a lot of other information about the run.

You can watch the complete run being played back on a console.
At AGDQ 2014, the Mushroom Cup of this run was presented on console, and at AGDQ 2016, the Star Cup was presented.
Published on 10/24/2016

In a shocking twist of events, Bowser kidnaps Peach inside her own castle. Mario shows up and rains on Bowser's parade by collecting all 120 stars and winning in record time.
Numerous bugs are exploited in order to speed up Mario's progress and the physics engine is abused to its fullest.
This is an improvement of 09:04.17 over the previous movie by Rikku.
If you prefer to see the game beaten in the fastest time, then watch the "0 Stars" run.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.
Note: There are encodes of higher resolution in the discussion thread.
Published on 12/13/2012

At first there were 70 stars, because Bowser demanded it. Then there were 16 stars, because MIPS the Rabbit demanded it. Then there was 1 star, because Bowser's Sub demanded it. Then there were no stars, but 2 keys, because the door leading to the castle basement demanded it. Now there is 1 key because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 has to offer, see the "70 Stars, no BLJ" run or the "120 Stars" run.
This appears to be an improvement by 00:02.32 seconds, however if we account for emulation differences between Mupen and BizHawk, the improvement is closer to 00:04.90 seconds. Please read the submission notes for more information on the improvements.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.

Since this movie was made using Mupen, with the m64 file converted to the bk2 format, you can download the original m64 file here. Timing for the m64 file is around 04:16.4.
Full list of authors for this movie: Tyler Kehne, MKDasher, sonicpacker, Snark, SilentSlayers, Gaehne D, Eru, ToT, Plush, sm64expert, dar gos, Superdavo0001, IsaacA & Dabs.
Published on 7/21/2021
Game:
Super Mario 64

Genres:
Platform
Emulator Version:
Mupen lua 64 1.0.8/BizHawk 2.6.2
Additional Downloads:
(Mupen movie file)

Super Smash Bros. for the Nintendo 64 (usually referred to as Smash 64) is the first installment in the Super Smash Bros. series, developed by HAL Laboratory, directed by Masahiro Sakurai, published by Nintendo and released in 1999. The game became a commercial success, spawning various sequels on future Nintendo consoles, with many of the games in the franchise still having thriving competitive scenes to this day.
This movie is focused on entertainment, beating 1P Mode on Very Hard difficulty as Fox McCloud while defeating opponents in the most technical and stylish ways possible. This movie obsoletes the predecessor movie as it is seen as being more entertaining.
Another movie, which aims for fastest completion time instead, can be watched here. There is also a movie that aims to complete all the "Board the Platforms" and "Break the Targets" bonus stages with all characters that can be watched here.
Published on 5/11/2021

In the direct sequel to The Legend of Zelda: Ocarina of Time, Link is back to being a lone boy without a fairy. One day, he is attacked by Skull Kid and his two fairies, Tatl and Tael, and they steal his ocarina. After pursuing Skull Kid, he is transformed into a Deku Scrub. Link continues pursuing Skull Kid all the way to the Clock Town (now with the help of Tatl the fairy, a more 'in yo face' version of Navi).
This TAS of the game is the result of three years of hard work and many restarts due to new discoveries. It features many never-before-seen tricks and glitches, and completes every dungeon without getting a single boss key. Everything is done out of order, in ways that will amaze the viewer and keep them on the edge of their seat the entire way through, including a whole new way of warping between the areas in the game's over-world, and a new method of traveling that makes even the longest stretches in the game seem tiny.
The author beats the game in two 3-day cycles (the previous route used three), and does so in a way that puts every past attempt at a 6-day challenge to shame.
Note: There are encodes of higher resolutions in the discussion thread. Also, if you know the cutscenes of this game by memory at this point and would rather watch an encode without them, it's your lucky day.
Published on 8/4/2011

Arkanoid (1987) strongly resembles the arcade game Breakout (1976). In Arkanoid, the paddle is actually a spaceship, and the bricks are space walls. The goal of the game is to break through the space walls and defeat the villainous Doh in order to escape from the space labyrinth.
Chef Stef improves the previous TAS by 1 minute and 15.62 seconds, thanks to much better optimisation in many stages. Please read the author's comments for more details.
Watch this TAS being played back on a real console.
Published on 4/17/2019

In Battle City, your goal is to destroy enemy tanks while trying to keep them away from your base. Each level includes 20 enemies as well as some obstacles, like the weak red bricks, armored silver bricks, water and ice, which you can use to your advantage. The basic tank you start with can also be powered up little by little throughout the game.
In this run, xxNKxx rolls through the game speedily while losing a little bit of time to entertain with amusing shooting patterns and making the scenery into recognizable letters and shapes.
Spoiler: Hover over the screenshot.
Published on 7/18/2013

Battletoads (1991) is a futuristic beat 'em up known for its graphics and extreme difficulty. The story is that the sexy Dark Queen who wants to rule the universe has kidnapped Princess Angelica and a toad named Pimple. Two other toads, Rash and Zitz, attempt to rescue them and defeat the Dark Queen.
Maybe you thought Battletoads was a game full of amphibians, but it is actually full of bugs. Those beta testers really should have spent a little more time on this game...
In this run, Lobsterzelda improves the previous movie by 4.13 seconds, thanks to better optimisation and recently found tricks. Please read the author's comments for more details.
To see the game broken even further with the use of memory corruption, watch this run.
You can watch this run being played back on a real console.
Published on 8/25/2020

Battletoads & Double Dragon: The Ultimate Team is an action packed beat 'em up crossover that features essentially the same physics as Battletoads. Together, these heroes must defeat the Shadow Boss, the Dark Queen, and an assortment of other baddies.
Lobsterzelda and feos improve the previous movie by 1 minute and 13.58 seconds, thanks to better optimisation and newly discovered tricks. Please read the authors' comments for more details.
Published on 11/5/2020

Bionic Commando (1988) is a platform game with a hero who can't jump, but can quickly latch onto objects with his bionic arm. The name of the original (Japanese) version of the game literally translates to The Resurrection of Hitler: Top Secret. Nintendo censored the Nazi references for the North American version.
This is an improvement of 56.28 seconds over the previous movie, mainly thanks to a new trick in Area 12 where if damage is taken from an enemy at the same frame one would normally take damage from a barrier, one'd pass through the barrier, assuming the player's position is correct.
For more swinging goodness, check out these runs of the Game Boy and arcade versions. There is also an "all items" run which completes the optional stages as well.
Using a resync to a more accurate emulator, this run can be seen played back on console.
Published on 1/21/2018
Emulator Version:
BizHawk 2.2.1

The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Challenger improves the predecessor movie by 00:56.19 seconds, mostly due to a recently discovered glitch which can affect the level layout.
There is also a run of this game which destroys as little as possible.
The MSX version has been TASed as well!
Published on 11/28/2020

Darkwing Duck (1992) is a platformer somewhat similar to Mega Man in gameplay and difficulty. The arrow gun allows the player to climb up walls and use creative shortcuts so that the absolute shortest route can be taken. In case you are wondering why the character keeps on jumping so much, it is because he has to wait a short amount of time before being able to walk. With constant jumping these stops can be avoided.
This movie is a joint venture between AnS and Randil to improve the previous run by Walker Boh, resulting in 35.7 seconds saved through means of extensive optimization, luck manipulation and lag removal. We recommend reading the authors' comments for more details.
See this run replayed on an actual Famicom console.
Published on 8/24/2007

This movie plays Excitebike really fast with an improvement of over a second compared to the previous movie by JXQ.
Times for each track are:
  • 0 = 36.19 (0.35 improved)
  • 1 = 37.84 (0.40 -"-)
  • 2 = 38.67 (0.19 -"-)
  • 3 = 41.96 (0.02 -"-)
  • 4 = 41.00 (0.02 -"-)
  • 5 = 31.34 (0.40 -"-)
Cumulative in-game savings: 1.38s
Main improvements come from taking ramps faster and a unique trick in which the author goes slower to get a better time. Look for further info in the author's comments.
The encode for this movie features commentary in the form of soft subtitles.
This movie also has two Atlas Map encodes, one of Track 1, and one of Track 2, which shows the standard encode overlaid on a zoomed out map.

Watch a resync of this run being played back on a real console.
Published on 8/31/2009

A short Japanese game about a small green toy who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.
In this movie, the authors collect all of the items to enter the secret 7th level after the boss at the end of the 6th level, and do so 2 minutes and 15 seconds faster than the previous movie.
The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.
This movie has an Atlas Map encode of Level 6, which shows the standard encode overlaid on a zoomed out map.
If you like this, be sure to check out the other run of this game, which skips the secret items.

Watch this run being played back on a real console.
Published on 6/12/2010

In this run, adelikat picks up maximum speed upgrades and has fun with perfect reflexes, much like the previous movie. That is certainly something nice to do, because the game scrolls automatically and the player cannot affect the speed. However, the point of this movie is not just to beat this game as fast as possible, but rather to do all kinds of unpredictable and awe-inspiring things rarely seen in any TAS — without losing time. See for yourself.
This is probably one of the best illustrations on how to create art out of a simplistic and otherwise uninteresting game to watch.
What is also different about this movie is an extra warp which significantly shortens the game, and the use of a new tool (input macro) as described in the submission text. Bots are occasionally used to generate pseudorandom input while still avoiding death.
Also be sure to check out this movie being played back on an actual NES.
Published on 11/2/2006

On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though significant portions of the input were calculated by a computer program.
This movie improves the previous movie by a tremendous 2 minutes and 37.99 seconds, thanks to a new route and better optimisation. Please read the authors' comments for more details.
Of course, upon watching this movie, one does have to question something... is it Mega Man saving the world? Or Dr. Wily trying to save it from absolute destruction?

The second set of encodes leads to a version where the graphics have been fixed.
Published on 3/14/2020

Published on 3/11/2021

Metroid completed as fast as possible without holding back, and without concern for the game's sanity.
The8bitbeast improves the previous publication by 21.94 seconds, thanks to better optimisation and new tricks. Please read the author's comments for more details.
The run uses a game restart sequence (Up+A on the second controller) to save time in backtracking.
See Metroid Tricks for more information about the door glitch as well as other tips and tricks.
Watch this run being played back on a real console.
Published on 4/2/2018

Ninja Gaiden II: The Dark Sword of Chaos story takes place one year later after the first title. Watch as Ryu defies the laws of physics by climbing through walls.
This movie is a 10 frame improvement of its predecessor from better optimizations of the stage 2 boss and the 2nd phase of the final boss.

Watch this run being played back on a real console.
Published on 5/12/2021

Rockman 4 Minus Infinity is the most extensive Mega Man 4 hack in existence, and probably one of the most extensive hacks of any NES game in existence.
It features heavily reworked weapons, brand new weapons, new items, all-new boss patterns, and brand new stages with new music and entirely new gimmicks. All kinds of obstacles, enemies, bosses and minibosses have been taken from other games from the series, including the Game Boy series and even the SNES and PSX games. It must all be seen to be believed.
This run improves the predecessor movie by the same author by 00:08.72 seconds, despite switching to a new category, "all items". This is largely due to extensive use of zipping to skip some boss fights. For more details, see the submission description and discussion.
Published on 12/28/2017

This game, aka. Probotector II Return of the Evil Forces, is, implicitly, Contra 2. The guys who have an infinite supply of ammo and who destroy worlds bare-chested are back!
In this run, zyr2288 & aiqiyou improve the predecessor movie by Soig in 00:06.77 seconds thanks to better optimization and enemy manipulation.
There is also a one-player run of this game, as well as a pacifist version.
Published on 12/1/2021

This movie is a full warpless run-through by HappyLee and Mars608.
It is a 00:00.70 second improvement over the previous movie by MrWint by the time Mario touches the final goal on Stage 8-4. Most of the improvement comes from faster Stage 5-1 involving a Bullet Bill and faster Stage 6-2 involving a vine. For detailed information, you can read the authors' comments.
This movie has been replayed on an NES console. Watch the video of it here.
Published on 6/16/2018
Game:
Super Mario Bros.

Genres:
Platform
Emulator Version:
FCEUX 2.2.1

Published on 3/1/2011

Super Mario Bros 3 is a very famous and popular game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
Lord Tom goes the same route as the game end glitch run. However, he achieves total control of the game, pushing the run to a whole new level. He gives himself new powers, like the speed booster and the suit-swap, to name a few. Read the author's comments for more details.
This run was shown at Awesome Games Done Quick 2016 during the TAS block:


Note: The official encodes for this run include commentary from the author. The second YouTube stream also features input display.
Published on 1/13/2016

Ever since Morimoto published his legendary movie in mid-2003, the players at TASVideos have repeatedly made it faster and faster and even faster! Of course, there doesn't ever seem to be a stop for when it is fastest.
This movie is 00:00.60 seconds faster than the previous movie. Most of the improvement comes from Bowser's Castle, where the authors didn't have to lose time in order to get a favourable Bowser pattern. For more details, see the run's comments.
You can see this run played on an NES right here.

The encodes feature commentary as soft subtitles.
Published on 3/16/2019

To the average player, Tetris is a fast-paced action/puzzle blend where reflexes become a huge factor as pieces pile up and speed increases dramatically. For one with perfect reflexes, however, it's no longer a challenge of 'where does the next piece go to make lines / avoid piling up?' so much as 'where can I put the next piece to make things look the most interesting?'.
This run exemplifies that philosophy, exploiting the ability to manipulate the next piece that appears to the fullest in the service of creating a pattern which would be nigh impossible to duplicate in real world conditions.
If you thought that TASing was only about speed, look no further than this example to prove otherwise.
Published on 4/9/2010

The Legend of Zelda (ゼルダの伝説) is an adventure game that needs no introduction to most NES players. It is a large game that normally takes days to beat, but at TASVideos, we often reduce games to the minimum time necessary in order to complete them. It's a secret to everybody.
This is the seventh iteration of this TAS, 20.6 seconds faster than the previous run. The improvements are largely due to better luck manipulation and some major route changes that lead to Link staying away from gambling. For more details, read the submission comments or the author's subtitles on the encodes.

The encodes feature commentary by the author as soft subtitles.
This run was console verified using micro500's TASLink replay device (with 1 frame per latch poll).
Published on 10/9/2016

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here.
Not satisfied with just going on a death spree to Dracula, Alucard decides to steal every single one of his father's heirlooms, while also killing his prized collection of monsters. Luckily he has the handy ability of phasing through walls whenever he needs to.
A run that beats the game through save data corruption is available here, along with one that avoids data corruption. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.
Due to the lengthy amount of time needed to obtain the best ending in the previous run, this run was deemed significantly more entertaining, and thus obsoletes it.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Author's commentary during the run's video can be watched on YouTube
Published on 8/10/2014

Crash Bandicoot: Warped is the third game of the Crash Bandicoot series developed by Naughty Dog. The story takes place immediately after the events of the previous game. It features similar gameplay to the first two games in the series.
This run from pirohiko improves upon the previous publication by 02:37.62 minutes, thanks to a newer route compared to the previous publication.
Published on 8/14/2017

Klonoa: Door to Phantomile is the critically acclaimed first game in the Klonoa series. It features the catlike Klonoa and his friend Huepow, a ring spirit. Together, they go on a journey to investigate a mysterious shipwreck that soon turns into a grand adventure to save the land from a powerful demon.
Like Kirby 64, the game is a 2.5D platformer. Klonoa can only move in two dimensions, but everything is rendered in 3D, allowing the path to curve and objects outside the path to be interacted with. Klonoa can attack by throwing Huepow at enemies and having him return with the enemy. Klonoa will then hold the enemy over his head, which allows him either to throw it at another enemy or bounce off of it to jump into the air.
In this run, lapogne36 improves over his previous movie by 10:42.16 minutes thanks to better optimization and new glitches. For more information about these improvements, reading the author's submission comments is highly recommended.
Published on 6/3/2018

The eighth entry in the Mega Man series is very similar to the preceding games, especially its direct predecessor (in light of being the second entry in the franchise released for the PSX, the first being a port of X3). Once again, Mega Man takes on eight Robot Masters and goes on to raid Wily's fortress.
If you're here for the plot, though, you're missing the point - instead enjoy the impossibly fast action and nifty glitch abuse in this run of the longest presently-TASable game in the main series to date.

Note: The credits are missing due to an emulator glitch. For those who are interested in seeing the credits, they can be watched here.
Published on 4/4/2010

In previous Mega Man X games, X would do all the real fighting while Zero would say he was off to destroy power sources and do other such unverifiable tasks. Zero even had the audacity to tell him that one day X would be as strong as him.
This time, X lays back and lets Zero put his money lightsaber where his mouth is, leaving Zero to fight off an entire army as well as Sigma. Zero does such a good job showing how much better he is than X that the series has been transformed for TASVideos to be a Zero series from here on out.
This submission improves the previous run by 00:12.53 seconds primarily through precise optimization of boss battles.
Published on 5/9/2012

When a villain known only as Mr. Dark appears, trouble brews in Rayman's world. Mr. Dark captures the Toons - the source of light - and Rayman's friends. Without the light, evil creatures begin to roam, making the world unsafe for everyone. It's up to you, as Rayman, to free your friends and put an end to Mr. Dark's dastardly schemes!
Rayman is a side-scrolling platformer starring the titular Rayman, a big-nosed chap with no arms or legs. Rayman can jump and use his hair to hover for a short period of time. He can also attack by throwing his fists, or winding up his fists for a more powerful punch. He can occasionally find special powerups that grant him unlimited flying power, giving him the ability to navigate through tricky mazes.
scrimpeh and Got4n tear through this difficult game with a variety of glitches and physics exploits. For more details on how these glitches work, we recommend reading the authors' comments for information about this run.
Note that any% is the same as 100% for this game, as Rayman requires all the Toons to unlock the final battle with Mr Dark.
Published on 4/12/2017

Spyro: Year of the Dragon is the third installment in the Spyro series and the last Spyro game to be released for the PlayStation, in addition to being the last one created by its original creators.
After many technical issues, this first ever completed TAS of Spyro: Year of the Dragon finishes the game with 100% (in-game 117%) game completion, over an hour faster than any normal speedrun. This is done through carefully planned routes, precisely executed glitches and highly optimized movement.

Author's vocal commentary during the run's video can be watched on YouTube.
Published on 11/7/2014

In Tomb Raider II: Starring Lara Croft we follow Lara Croft on her second journey to collect the mythical Dagger of Xian artifact near The Great Wall of China.
This time, exploiting glitches including the PAL-exclusive flare wall bug, Troye completes the game in record time. Please read the author's comments for more details.
Published on 7/2/2020

Electronic Arts brings Blizzard's best-selling strategy game to the PlayStation and Saturn in this release. They've combined all the missions from Warcraft II: Tides of Darkness and its expansion pack, Beyond the Dark Portal, into one package.
You take charge of either the humans and elves or the orcish hordes for control of the lands of Azeroth. Eventually you work through the dark portal and into the orcs' homeland. You take charge of either side as you work through more than 20 missions per side in the fight for survival.
New features for the console release include an auto-build option, where you can set a queue of units to be produced and the ability to select sixteen units at a time instead of the PC's nine.
This run by Flip plays through the Orcish Horde's Tides of Darkness campaign.

Note: The ending FMV cutscene has some graphical errors due to inaccurate emulation
Published on 7/27/2013
Emulator Version:
PSXjin v2.0.2

Lord of the Sword (ロード オブ ソード) is a side-scrolling action-adventure game for the Sega Master System. As the knight Landau, you use your trusty sword and bow to slay evil and prove your worth as an aspirant king of Baljinya.
Here, Isotarge extensively uses an enemy boosting bug, along with glitchy pause and demo screen warps to beat the game at max speed.
This run improves Isotarge's previous effort by 00:32.61 seconds with new tricks and skips and better luck manipulation.
Published on 1/20/2018

A high speed racing game featuring rodents from another (nearby) planet. Although the author doesn't classify the velocity potential of the motorcycle as a programming error in the game, the speed at which he rips through the courses may make you wonder.
A password is used to skip to the final round at Super Hard difficulty with fully upgraded Engine and Shot parts. We do not usually accept movies using passwords. Please read the rules to see our reasons.
This movie has an Atlas Map encode of the Sunset City track, which shows the standard encode overlaid on a zoomed out map.
Published on 2/24/2007

Chrono Trigger is one of the most dearly loved games from the SNES library. In it, you play as Crono and set off on a journey through time to save the world from the villainous Lavos.
The game can be ripped apart in a matter of minutes through advanced save corruption techniques, but in this movie the author forgoes this exploit in order to play through more of the game, and does so in barely more than half the time of the last run in the same category. Don't expect this run-through to follow a coherent narrative any time soon, though — it still skips quite a lot of content.
Published on 5/11/2014

Donkey Kong's been kidnapped and old Cranky Kong insists that Diddy collect a bunch of coins that say "DK" on them. These goals are compatible enough that Diddy and Dixie decide to get a little bit sidetracked on their rescue plan.
This movie improves on its predecessor by 00:45.28 seconds, primarily by using a debug code to get 75 Kremkoins early, allowing for a faster route through the game. Reading the authors' comments is recommended.
For more primate action, check out the any% run.
Published on 5/5/2012

EarthBound is a great RPG, designed by Shigesato Itoi in 1994-1995, and is also known by the name Mother 2.
It is best described as "random", in a good way. The game has a great emphasis on a humor, and indeed many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.
In contrast to the in-bounds run of this game, this run skips most of the plot. There are several major collision detection bugs, including one showing that the Skip Sandwich is a fitting name for the item in ways the developers never intended. The author is able to move around the game's areas freely, completing the bare minimum number of tasks needed to keep the final battle from locking up.
illayaya improves the previous movie by a minute and 20 seconds, thanks to a new route and better optimisation. Please read the author's comments for more details.
Published on 12/24/2020

Family Feud (1993) follows the premise of the American TV show of the same name. Two families are pitted against each other in a contest aimed at guessing the results of a public survey. In the first two rounds, the first family member to press a button and give a concise answer that happens to be on the survey earns points. After that, this family can continue guessing answers on the survey, with control switching to the other family on incorrect guesses. After two rounds, the family with fewer points is disqualified, and the last round allows two members of the remaining family to list several of the existing survey answers in a very short time period.
Heisanevilgenius's family, The As, ignores all that and goes with elaborate and utter nonsense instead… only to find the host accepting their answers as correct. The other family, The Halls, doesn't even get the chance to insert a word, proving the racial prejudice of the host. Watch the game and see for yourself.
If you liked how this movie abuses a text recognition system, also see the trouble that TAS tools bring to a drawing recognition system.
Note: Some answers contain coarse language.
Published on 1/26/2009
Game:
Family Feud

Genres:
Gameshow
Tags:
Playaround
Emulator Version:
Snes9x

When watching sports, you're usually prepared for the unexpected. But what happens when it verges into the outright impossible?
In this superplay, watch in awe as a team is forced to score on its own goal ("OH NO! OWN GOAL!?"), the scoreboard mysteriously records extra goals that were never scored (and even rolls backwards at one point), and the very laws of physics themselves seem to get completely broken.
Published on 1/5/2010

Rockman & Forte (ロックマン&フォルテ), known as Mega Man & Bass in the western world, used to be the last game in the original Rockman/Mega Man series, until Rockman & Forte Mirai kara no Chōsensha (ロックマン&フォルテ 未来からの挑戦者) was released for the WonderSwan.
This time around, Dr. Wily has his own creation turned against him, allowing the player to use Mega Man or a bad guy!
However, in this run, the players only use Mega Man and collect each and every CD in the game, which shouldn't be possible using only one character. Then again, many things happen in this movie that weren't intended to be possible.
This run is a collaboration between sparky, the current author of the other branches for this game, parrot14green, the author of the previous "100 CDs" run, and woabcfl, the author of the Rockman no Constancy runs. It improves the previous movie by 01:40.97. You can read the authors' comments for more details.
There are two more Rockman & Forte runs to watch on this site; featuring completion of the game with Rockman and Forte as fast as possible, without worrying about CD collection.
Published on 11/23/2011

Originally thought to be an April Fools joke, it turns out that Capcom really did hide a one-hit-kills weapon in Mega Man X. That platform in Armored Armadillo's stage always did seem a little strange. Unlike the later games, collecting the Hadoken is much more time consuming.
Hetfield managed to improve the previous run by 6.5 seconds, thanks to better lag reduction and overall better optimisation. Please read the author's comments for more details.
If you want to see more of the blue-clad hero, we recommend watching the any% run.
Published on 8/15/2016

In the latest in silly ideas turned into inspirations for our ever-dedicated TASers, this movie takes one controller and wires it into three SNES emulators at once; the same input is used to play 3 games simultaneously with one controller. There are also animations constructed with spare controllers during this movie.
This movie beats the first three Mega Man X games with 100% completion each (an improvement on its predecessor, which beat only the first two games and without 100% completion).
If you like this movie, there are other movies that beat four games with one controller!
Note: There might be a visual anomaly during the battle with Serges in X 2. This is an emulator bug relating to the Cx4 chip used in the Mega Man X 2 cartridge.
Encoder's Note: There are multiple audio tracks included with the encode. Track 1 is the combined audio of all 3 games panned so that the left side is MMX1, center is MMX2, and right is MMX3. Track 2 contains MMX1's audio, track 3 contains MMX2's audio, and track 4 contains MMX3's audio.
Published on 10/8/2011

Released in 1993, Pocky & Rocky is a top-down shooter gem themed on Japanese folklore. It features Pocky, a shrine maiden with no relation to the snack, and Rocky, the tanuki that Mario wishes he could be. As a sequel to KiKi KaiKai, the Nopino Goblins have gone insane again, this time under someone's spell.
In this run, t0ast makes full use of the game's unique 2-player mode in which Pocky and Rocky can interact with each other by sliding and pushing, leading to some speed tricks.
Published on 2/15/2015

Another movie that is so fast you can hardly see what is going on. The main character can use his rocket dash to inflict a lot of damage on his opponents as well as bounce off walls and ceilings.
Dooty's movie is about 15 seconds faster than Cpadolf's run. Like in the previous movies, the game is played on the hardest difficulty, which is crazy hard.
Published on 3/24/2012
Game:
Sparkster

Genres:
Platform
Emulator Version:
Snes9x 1.43 v17 svn 146

Super Castlevania IV is the first game in the Castlevania series for the SNES. In it, Simon Belmont, equipped with the ability to whip in 8 different directions, sets out to vanquish Dracula yet another time.
In this run, the authors, arukAdo, Bablo, Cardboard, and scrimpeh obsolete a seven year old movie by over a minute and a half by a different subweapon choice, new tricks and better optimization. For more details, as always, please see the authors' notes.
Published on 8/9/2011

Arguably one of the most well known and well developed SNES hacks in existence, Super Demo World puts Mario into a new realm that spans well beyond his original adventure.
Features of the hack include:
  • the ability to store unconventional items in the reserve box, such as a koopa, springboard, message box, or vine
  • 120 exits in total, including two secret worlds
  • creative and challenging level design, with some puzzle elements thrown in
  • "new" graphics (mostly backgrounds taken from other games, such as Donkey Kong Country 3 and Mega Man X)
In this run, PangaeaPanga improves upon the previous movie by more than five minutes using newly discovered glitches and a slower overworld route, which counterintuitively saves time.
To see a much shorter run completing the minimum number of stages, see this run.
Published on 7/17/2014

Acknowledged as one of the best Mario games of all time, Super Mario World is a must see for fans of classic games. This run completes the game fully (all 96 exits) and makes use of almost every known glitch to make it as fast and exciting as possible.
This TAS by bahamete, Kaizoman666 & Masterjun is an improvement of 06:43.97 minutes over the previous movie. The improvement comes from new glitches and better optimization.
Published on 2/7/2013

This is the 13th published movie of Super Mario World that beats the game by clearing 11 of the 96 exits, the shortest route intended by the game developers. It improves upon the previous run by 00:02.75 seconds. Mario still dies in the process. Improvements include:
  • Better block duplication in Yoshi's Island 3
  • Better P-switch use in Yoshi's Island 4
  • Lag reduction in many levels
We recommend reading the author's comments for more details.

Watch this run being played back on a real console.
Published on 3/26/2020

Super Mario World 2: Yoshi's Island is a vibrant, colorful and fun game that stars the popular Yoshi. From a technical standpoint, the game is very exceptional on the SNES due to its use of the SuperFX² coprocessor. The chip allows for many cool special effects that are otherwise impossible on the SNES.
This is a 100% completion of the game. It plays through all the levels and collects every item that contributes to end-of-level score: 5 flowers, 20 red coins, and 30 stars. By getting 100% completion in each stage, six extra stages are also unlocked. These are played at the end of the run, again with 100% scores.
The authors of the run have spent over three years working on this run, showing off plenty of egg juggling, precise shots, and other incredible antics. This run does not use certain glitches present in the other runs of the game (an any% run and a warp glitch run), but there should still be plenty to surprise you. Reading the authors' lengthy comments is recommended.

Note: The many graphical issues are a result of inaccurate emulation.
Published on 2/19/2013

Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game.
This run not only beats the previous any% but also obsoletes the previous reverse boss order TAS due to similar routes. This is an improvement of 1:40.95 over the predecessor movie. As well as an improvement over the reverse boss order TAS by 10:40.51.
Sniq makes short work of Mother Brain and her space pirates, largely due to a major route change. Please read the author's submission notes for more information.

Every second encode link leads to a version where all graphics have been fixed.
Published on 3/20/2018

In accordance with standard procedure, Samus discarded all of the items she collected on previous adventures before embarking on this one.
Super Metroid has a wide variety of time-saving glitches to exploit, many of which are explained on the Super Metroid Tricks page. Be sure to check it, as well as the author's comments, for more information on the improvements. This is an improvement of 6:28.70 over the predecessor movie.
If you prefer to watch the fastest completion without getting all the items and without any large skip glitches, check out Super Metroid in 35:58 by Sniq.

Every second encode link leads to a version where all graphics have been fixed.
Published on 8/1/2019

The Addams Family is a game from Ocean Software released in 1992 for the Super Nintendo and Sega Genesis. It also has a simplified NES port under the name Pugsley's Scavenger Hunt. In this game, it's implied that family members have been captured and are being held hostage by enemies, it's up to Gomez to save them all.
The three authors defeat all the bosses, collecting all health upgrades and saving every family member in record time, which makes for a very creepy, kooky, mysterious, and spooky run.

This run has commentary provided by the authors. They are embedded in the torrents and in the YouTube video.
If you want to see this game beaten in the fastest way, see the any% run.
Published on 10/31/2018
Game:
The Addams Family

Genres:
Platform
Emulator Version:
BizHawk 2.2.1

The Legend of Zelda: A Link to the Past is the third game of its series. It began development in 1988 as a NES title but was ultimately moved to the SNES, being released in Japan on 21 November 1991, exactly 1 year after the console. It set new standards for the system and was among the first games to use 1MB of memory. The game is widely regarded as one of the best video games, both of its era and of all time. A Link to the Past spawned two official manga, a Satellaview spinoff, a GBA port, a 3DS remake, a popular randomizer, and rereleases on the SNES Classic and Wii Virtual Console. Nearly 30 years later, it remains one of the most popular speedrun games.
fmp and Yuzuhara_3 complete the inventory of items and defeat Ganon in record time. For more details, please read the authors' comments.
The second set of encodes feature a minimap at the right side, showing the player's position on the map and the camera's position.

The author provided video commentary for this movie that can be seen here.
Published on 12/30/2018

Based loosely on the plot of the movie of the same name, this game is about a man named Stanley Ipkiss, who finds a powerful mask known as The Mask. However, the evil Dorian Tyrell has also become aware of this and kidnaps his girlfriend in order to obtain it.
One of the traits The Mask seems to give Stanley is extreme speed, so naturally, aside from a couple of boss fights, the gameplay is extremely fast throughout the movie. The Mask also has a variety of special powers, most of which are seen in this run. These powers cost M points to use, which have to be managed carefully over the stage.
BrunoVisnadi improves the previous run by 18.62 seconds, thanks to new glitches and better optimisation. Read the author's comments for more information on the new glitches.
Published on 1/23/2016

Tiny Toon Adventures: Buster Busts Loose! is a video game for the Super NES console that is based on the animated TV series Tiny Toon Adventures. It was developed and published by Konami, released in 1992 in Japan and in 1993 in Europe and North America.
This game features Buster Bunny in a side-scrolling adventure. Buster's objectives vary from level to level, ranging from feeding Dizzy Devil so he stops destroying the school kitchen to defeating "Duck Vader".
EZGames69 improves his previous TAS by 41.86 seconds, thanks to an increased usage of the screen wrap glitch. Please read the author's comments for more details.
Published on 5/15/2021

Ultimate Mortal Kombat 3 is one of the most diverse games of the series in terms of characters and play modes.
The authors take advantage of this and deliver an exceptional playaround movie. Bugs, easter eggs and impossible combos are shown off at a breathtaking pace. The movie features a mix of 1 and 2 player play for added variety.
This movie is longer than its predecessor by around 14 minutes, showing off more glitches. It also uses a cheat that enables pausing in order to show off even more glitches.
Published on 1/24/2012

Umihara Kawase (海腹川背) is about a schoolgirl with a bag of holding and a rubber fishing line setting out to rid the world of giant mutant fish.
This video plays the fastest path of the game having only two bosses, which you can find at the Field Map page.
The Umihara Kawase page has more information about this game.
The boss levels are quite long in this movie ― they can't really be sped up, but the authors of the movie have done their best to make them worth watching.
Thanks to a different route and a lot of optimization, this run obsoletes one of the oldest previously unobsoleted runs of the site by about 01:29.04 minutes.
No frogs were harmed in the making of this movie.
Published on 4/15/2015

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series, released for the Wii in 2008. While its core mechanics are the same as its predecessors (where the genre’s traditional health bar is replaced with a percent counter, with the goal of knocking opponents off the stage instead of reducing their HP to zero), Brawl changed many aspects of the game from Super Smash Bros. Melee, resulting in the game generally being considered the "slowest" in the series as a result.
Brawl is the first game in the series to have a dedicated story mode, called "The Subspace Emissary", which is the main focus of this TAS. The Subspace Emissary is mostly composed of side-scrolling platforming levels with cutscenes and beat-’em-up sections called "Ambushes" - similar to games like Kirby Super Star - while also containing the traditional versus matches and bosses like its predecessors.
DyllonStej takes advantage of oversights in the game's damage mechanics, which allows for extreme travel speed without being KO'd, in order to literally fly through the game at record-setting speed. Pervasive luck-manipulation throughout the movie ensures that the author always gets the right item or sticker to go even faster. The author has improved on their previous submission by an impressive 6:21.61 minutes via numerous improvements to routing and luck manipulation, all of which are detailed in the voluminous submission notes.
Published on 9/2/2021

Cave Story (2004) is a famous freeware indie game notable for being made entirely by one person, Daisuke "Pixel" Amaya.
Watch as nitsuja completely destroys this difficult game with amazingly precise movement. This playthrough saves Curly and finishes with the best ending after beating Ballos.
The program used to make this run, Hourglass, was also developed by nitsuja—with the creation of this run in mind. As such, it is our first published run of a Windows game.

Downloadable encodes and the YouTube encode include commentary as soft subtitles.
Published on 11/12/2011

The good Mecha Santa plans to spread happiness and cheer all over the world. Princess Pitch, previously a sidekick in the game Garden Gnome Carnage, sets out to put an end to those silly plans.
This time around, Princess Pitch decides to take on Mecha Santa and his army of robot elves on a difficulty harder than the hardest (Reallyjoel's Mom), since it's too easy otherwise. Reallyjoel's Mom is a secret joke difficulty meant to be impossible: it multiplies the spawn and attack rate of all enemies several times over and removes all powerups and ammo refills. Consequently, a player without tool assistance will maybe beat one room - if s/he's lucky.
This TAS gets through with liberal use of the piledriver move, as well as precise movement and shooting.
Published on 2/6/2014
Emulator Version:
Hourglass-r81

Rosenkreuzstilette (ローゼンクロイツスティレッテ) is a platform game published by independent Japanese studio [erka:es]. Gameplay resembles a Mega Man clone, with Spiritia collecting various weapons from each boss defeated, and alternate protagonist Grolla playing more like Zero from the Mega Man X and Mega Man Zero series.
See how many things from different Mega Man games you can spot while watching this! Stage by stage notes are in the author's comments.
This run is a 22 second improvement over the previous movie by Bernka thanks to better optimization.
This movie uses Grolla. For more action, we also have a Spiritia movie by the same author.
Published on 1/12/2016
Emulator Version:
Hourglass-r81

In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
In the spirit of the retro games' secret hunt, 20 aptly named Shiny Trinkets are hidden throughout the game. The author makes sure to collect all of them in his movie.
Additionally, this TAS is completed on the game's no-death mode, which removes all the cutscenes and dialogues, as well as allows collecting a specific Trinket without having to die. Dying once on this mode prompts an instant game over, making it an especially brutal challenge in unassisted conditions. As this naturally prohibits the skips and glitches that abuse forcible deaths, it allows the audience to see the game in its entirety and, indeed, enjoy its level design and excellent chiptune-style soundtrack.
If you would like to see the game completed with no holds barred, make sure to check out the glitched any% and the game end glitch TASes that complete the game a lot quicker than one would have imagined!
Published on 11/20/2014
Game:
VVVVVV

Genres:
Action
Platform
Puzzle
Emulator Version:
Hourglass r81


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