Tool-assisted movies (100)

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This movie has been obsoleted!
Obsoleting Movie
Published on 6/10/2015
Final Doom is a Doom game that uses the engine, items, and characters from Doom II: Hell on Earth, distributed officially by id. It is meant as a sequel to the events of Doom II and includes two sets of levels, TNT: Evilution and The Plutonia Experiment.
This run by Clumsydoomer beats The Plutonia Experiment using Skill 4, Ultra-Violence. This is the most common skill level used in the Doom speedrunning and TAS community.

This movie has been obsoleted!
Obsoleting Movie
Published on 7/9/2010
Brain Age is a puzzle game designed on the premise of exercising your brain. In this run, for example, the idea is to solve a series of simple mathematical puzzles.
And yet, the answers given... are not exactly what you'd expect.
Game:
Brain Age

Genres:
Puzzle
Video Downloads:
Compatibility MP4
Emulator Replay:
DeSmuME 9.0.6

This movie has been obsoleted!
Obsoleting Movie
Published on 12/6/2010
Originally meant as a sequel to the Super Mario Land games, Wario Land eventually proved popular enough in its own right to launch its own series.
Wario, having been kicked out of Mario's castle in his first appearance, decides, in his eternal greed, to search for a statue stolen by the nefarious Captain Syrup and the Black Sugar Gang. This would normally involve questing for hidden treasures and collecting as many coins as he can possibly amass along the way.
Here, however, Wario decides this isn't worth his time and proceeds as quickly as possible towards the final confrontation — going so far as to skip entire levels and otherwise make a mockery of the game engine.
This movie is a 07:35.62 improvement over the previous movie thanks to even more level skipping and further optimization of levels.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/27/2009
Everyone who has at least once attempted to gather a soul from each of the 120 enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. Even TASers who were trying their hand at this category since 2006 had to put their progress on hiatus due to the amount of luck manipulation going on in nearly every room.
But all that only made the awaited result sweeter, as this first complete all-souls TAS beats the game on Hard mode in less than half an hour without even using glitch warps.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.
Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle. Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/1/2010
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, which beats the game on Hard mode and without using glitch warps in a little more than 25 minutes, even more impressive.
Upon completing his warpless any%, Kriole decided to take another jab at this category, improving upon his earlier effort by 2 minutes and 14 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the glitched TAS by klmz.

Note: while the movie doesn't use the glitch warps (neither by death nor by getting out-of-bounds using transform souls), it does use the normal warp rooms present in the castle.
Note: Starting from reset was necessary to take advantage of using Hard mode; it is normally not allowed — refer to the rules to see our reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/28/2015
Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
Contrary to the previous publication, which used no glitch warps (either by death or by getting out-of-bounds using transform souls), this run makes extensive use of them, knocking off 6 minutes and 10.84 seconds of it. However, the previous publication is still worth a watch, as it demonstrates how such a run would look like if no glitch warps were used.
If you would like to see the game beaten even faster, don't miss the any% run by klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/17/2005
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of spells and items as well as hours of leveling, but OgreSlayer proves collectible card games passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.

This movie has been obsoleted!
Obsoleting Movie
Published on 5/14/2006
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of spells and items as well as hours of leveling, but OgreSlayeR proves collectible card games passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.
This movie is about 1 minute improvement to the previous version by the same author, by the means of better playing precision, taking more damage, and other changes.
Video Downloads:
AVI
Emulator Replay:
VBA-rr v9

This movie has been obsoleted!
Obsoleting Movie
Published on 2/22/2007
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of different items as well as hours of leveling, but Cardboard proves collectible card passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.
This movie is a 42.3 second improvement over the previous movie by OgreSlayeR by means of better playing precision, taking more damage, heavier luck manipulation, and other changes.

This movie has been obsoleted!
Obsoleting Movie
Published on 3/22/2007
Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of different items as well as hours of leveling, but Cardboard proves collectible cards passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.
This movie is an 11 second improvement over the author's previous movie by skipping two more save rooms, heavier item abuse, and other minor changes.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/31/2018
What would happen if Goku lost his childlike charm? Dragon Ball: Advanced Adventure of course! From start to finish Goku turns it up to the max and destroys all enemies with blisteringly fast combos. Try to keep up as Goku makes his way from novice to hero.
The predecessor movie time has been beaten by 11:14.40 minutes.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/10/2007
Samus' first adventure is retold in Metroid Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection. At least as far as the end-of-game display is concerned.
In-game completion time is 42:28.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/6/2009
Samus's first adventure is retold in Metroid: Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection. At least as far as the end-of-game display is concerned.
This is an improvement of 00:35.70 seconds, over Dragonfangs's previous movie. The improvements come mainly from greater optimization in movement and better ammo management. Unlike the previous author, Cpadolf aimed for lowest real time, finishing the game in 42:07 on the in-game timer.

This movie has been obsoleted!
Obsoleting Movie
Published on 9/13/2013
Samus's first adventure is retold in Metroid: Zero Mission with extra storyline, extra items and on a system with a better graphics processor. This run completes the game with 100% item collection, at least as far as the end-of-game display is concerned.
This is an improvement to cpadolf's 100% TAS, beating it by 00:38.44 seconds, 32 seconds on the ingame timer. A large part of this (29 realtime seconds, 17 ingame seconds) is because of a few route changes during the item cleanup after getting Power Bombs, but it's also because of higher optimization, faster room strategies, and better ammo management throughout the run. However, since this run is also made on a newer emulator than the published run, every room transition takes 1-2 frames longer, and the screen explaining a newly picked up item (not expansions) is a few frames slower as well.

This movie has been obsoleted!
Obsoleting Movie
Published on 2/10/2009
Ninja Five-O features a ninja cop battling evil ninja masters and terrorists.
Joe Osugi, bizarre 'anti-terrorist ninja', is called in to assist the local police, who seem to be completely useless in rescuing some hostages.
The game is basically a series of rooms connected together. Your job is to rescue the hostages and then escape the stage through the red door. You have in your arsenal a three-level shuriken, a sword, and a grappling hook similar to the one from Bionic Commando. Joe also has two special abilities: to make himself invincible and to attack all enemies on screen.
This new version by Cardboard is 1 minute and 31 seconds faster than the previous one by nitsuja, containing even more ropeswinging acrobatics and ninja madness.
Emulator Replay:
VBA-rr

This movie has been obsoleted!
Obsoleting Movie
Published on 11/3/2008
Everyone’s favorite gymnastics winner is back in this remake of the classic console game. This time the Prince of Persia accidentally unleashes the Sands of Time, turning everyone except him, an evil Vizier and a mysterious girl named Farah into zombies. The Sands also gave the Prince a few new unexpected powers, like the ability to walk through walls and repeatedly jump underneath platforms.
This run features an impressive improvement of 6 minutes over the preceding movie.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/30/2006
Disappointed with slow paced movies that may be good but just move too slowly?
Look no further, nitsuja in this extremely high-speed run demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.
The average character movement speed in this movie is probably the highest of all the movies on this site.
This movie doesn't collect any of the Chaos Emeralds, but does demonstrate almost every single move that Sonic is capable of in this game.

This movie has been obsoleted!
Obsoleting Movie
Published on 1/28/2012
Disappointed with good movies where characters move just too slowly?
Look no further! In this extremely high-speed run, Mukki demonstrates how to break the sound barrier and why Sonic is the fastest character in the video game universe.
Mukki's TAS improves the previous run by 00:43.18 seconds. Individual act improvements are listed in the submission text.
The author doesn't collect any of the Chaos Emeralds in this movie, but it demonstrates almost every single move that Sonic is capable of in this game.

Watch this played back on the Game Boy Player.

This movie has been obsoleted!
Obsoleting Movie
Published on 3/20/2013
The TASVideos record movie for Pokémon: Yellow Version uses heavy glitches that lead to Ash cataloging every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program. For details on how this was achieved, see the author's comments.
This movie improves upon its predecessor by never having to leave Ash's room to gain full control of execution flow. However, that movie has a very different kind of payload at the end, and is worth watching as well. Both movies apply the idea that TASing is programming input rather than playing the game. For a list of more runs that embody this idea, see this post.
As this run was submitted on March 14 - "Pi Day", it contains many, many references to π. See how many you can find!

This movie has been obsoleted!
Obsoleting Movie
Published on 2/15/2010
The Legend of Zelda: Link's Awakening DX is an updated version of an older GB game which adds color, an additional dungeon, various other minor features, and a lot of bug fixes. Link, after rescuing Hyrule (again?), sets off on a journey and subsequently shipwrecks on the mysterious Koholint Island, which has been overtaken by evil monsters which he must defeat in order to find a way back home.
Through a wide variety of glitches and general optimizations, this is now almost ten minutes faster than the previous full run of this game.
This run does not make use of a form of warp glitching, but still demonstrates that they obviously didn't fix as many bugs as they thought.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/19/2013
007: Nightfire is a James Bond game. Does anything more need to be said? Guns, cars, planes, submarines, spaceships, girls, and megalomaniacs.
Authors gamerfreak5665 and aleckermit show off James Bond's impressive skill set, including cocaine-induced firearm handling and driving so reckless, not even a cute animal would give him car insurance.
A newly discovered clipping glitch opens up alternative paths making it possible to save a significant amount of time. Enjoy the show!

This movie has been obsoleted!
Obsoleting Movie
Published on 6/3/2006
A classic hack'n'slash arcade type game, which sports ridable creatures and magic. The author abuses the simplistic AI to make enemies commit suicide by jumping off cliffs.
This movie is about 23 seconds faster than the previous version by the same author.
Game:
Golden Axe

Genres:
Fighting
Video Downloads:
AVI
Emulator Replay:
GENS

This movie has been obsoleted!
Obsoleting Movie
Published on 8/18/2007
Gunstar Heroes (1993) is widely considered to be one of the best action games on the Sega Genesis, but, ironically, was commercially unsuccessful due to poor promotion. It features a variety of melee attacks, as well as 4 basic weapons which can be combined in pairs (making a total of 14 combinations) — all densely packed in a swift and explosion-heavy gameplay spanning over seven uniquely designed stages. The author takes special care to showcase all the moves the game is capable of, using every possible attack and having lots of fun playing around in autoscrolling sections.
This movie is 3 minutes longer than the previous one due to playing on hardest difficulty and using both Gunstars at the same time. See the author's comments for more details.
The encodes for this movie are also slightly larger than usual — this is due to an amount of colors and on-screen motion even the best codecs have problems coping with.

arkiandruski has provided an audio commentary for this movie, available here. He watches his run's encode and speaks along, play back your own copy as you listen to him.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/29/2014
This is a strange platformer where the main character, Michael Jackson, has an obsession with doing weird movements and occasionally dances together with the enemies before beating them to oblivion.
This run by Odongdong obsoletes a nearly 9-year old movie by nearly 4 minutes through new routes, new tricks, and a lot of optimization.
If you were looking for a run from the arcade version of this game, click here.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/9/2004
Ultra fast bouncing around. Completed without collecting any emeralds, with Sonic alone. The use of Sonic's different shields makes for some very interesting acrobatics.
We recommend reading the author comments of this movie.
This movie probably has the highest rerecord count (118,631) of all the movies of this site at the time of writing. Most of it was recorded at 6% speed, which at the time of publication was considered nearly frame by frame. All of the jumps appear to be extremely precise.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/3/2006
This movie is quite probably the best illustration of a tool-assisted speedrun there is.
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with Sonic and Tails.
This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to warp to places that shouldn't be reached, break bosses, and nearly skip entire stages. The total time saved totals to an impressive ten minutes over the previous movie by SprintGod.
As usual, we recommend reading the author's comments of this movie.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/8/2007
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
Approximately 65 seconds of in-game time are saved in this run of Sonic 3. For details about what's changed, we recommend reading the author's comments of this movie.

The downloadable encodes in the second set use a camhack, which attempts to always keep Sonic onscreen and puts HD sprites on top of the background to make the TAS look even better.

This movie has been obsoleted!
Obsoleting Movie
Published on 5/19/2008
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
It is worth noting that nitsuja did not directly participate in the creation of this movie; instead, upthorn incorporated newly discovered tricks in several stages and spliced them in for a total improvement of 49 seconds.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/26/2009
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
It is worth noting that Nitsuja and Upthorn did not directly participate in the creation of this movie; instead, marzojr incorporated newly discovered tricks in several stages and spliced them in for a total improvement of 46 seconds.

This movie has been obsoleted!
Obsoleting Movie
Published on 8/7/2010
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic and Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
It is worth noting that nitsuja and Upthorn did not directly participate in the creation of this movie; instead, marzojr incorporated several additional tricks in several stages and spliced them in for a total improvement of 13.86 seconds over his last effort at doing the same.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/23/2010
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic 3 & Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
It is worth noting that nitsuja and Upthorn did not directly participate in the creation of this movie; instead, marzojr incorporated several additional tricks in multiple stages and spliced them in for a total improvement of 02:14.32 seconds over his last effort at doing the same.

The second YouTube link is to the camhacked HD encode, which attempts to always keep Sonic onscreen and puts HD sprites on top of the background to make the TAS look even better. Camhacked SD downloadables are also available in the Archive collection.

This movie has been obsoleted!
Obsoleting Movie
Published on 12/17/2014
Ludicrous-speed bouncing around. Completed without collecting any emeralds, with both Sonic and Tails controlled by the player.
This run takes everything you know about Sonic 3 & Knuckles and turns it upside-down. It extensively uses the "scroll objects offscreen to pass through them" trick to zip and warp to places that shouldn't be reached, break bosses, and effectively skip entire stages.
This latest effort by Aglar and marzojr represents the first published improvement of this run in over four years, and the first time since this run, over seven years ago, that the authors replayed the entire game instead of replaying only select levels and then splicing input from the previous movie. Every single level is faster, and there are some surprising new glitches in several stages. For more details, see the run's comments.
We also have similar movies in Sonic the Hedgehog, Sonic the Hedgehog 2 and Sonic the Hedgehog CD.

The downloadable encodes in the second set use a camhack, which attempts to always keep Sonic onscreen and puts HD sprites on top of the background to make the TAS look even better.

This movie has been obsoleted!
Obsoleting Movie
Published on 5/9/2005
Super fast bouncing around. Completed without collecting any emeralds, with Sonic and Tails (controlled indirectly by mimicking Sonic's movements).

This movie has been obsoleted!
Obsoleting Movie
Published on 5/13/2012
Sonic the Hedgehog 2 (1992) was the game that introduced the Super Dash Attack. The ability, referred to as Spin Dash in later games, has become one of the most beloved features of the series and, indeed, one of the most prominent features of the speedrunning scene as a whole.
In this exhilarating movie, Aglar speeds his way through this classic's varied acts making good use of Spin Dashes to finish them in record time. The author also controls Tails—Sonic's two-tailed foxy buddy—to allow for even faster routes and making shorter work of bosses.
This is an improvement of 00:50.77 seconds over the previous movie, thanks to better routes and general optimization as explained in the author's comments.
This movie has an Atlas Map encode of Mystic Cave zone 1, which shows the standard encode overlaid on a zoomed out map.

This movie has been obsoleted!
Obsoleting Movie
Published on 3/27/2012
In X-Men 2: Clone Wars, the alien race Phalanx invades the earth and the X-Men and some X-Women try to stop them.
You get to choose which X-Man to play every stage as. Most of the time Nightcrawler is used because he has the highest movement speed. Second in command is Wolverine because he has the second highest speed and also deals a ton of damage.
The game is unique in the regard that it starts as soon as you power on your console. No SEGA logo, no title screen, no character select. Normally the game pseudorandomly gives you Beast, but changing the types of controllers (3- or 6-button) throws off the start-up timing enough that a faster character can be gotten.
This movie is 05:05.28 minutes shorter than the previous publication thanks to a variety of new tricks explained in the authors' comments.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/21/2005
Ever wonder if Mario was actually a ninja wearing blue overalls? Now you know.
This run completes the game after collecting a mere 16 stars. It was originally intended that the player collect a minimum of 70 to finish, but a few bugs allow Mario to pass through doors and barriers that require a minimum number of stars to open.
Mario has a very wide range of skills for mobility and some of the physics of this game are easily abused by an experienced player.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/30/2006
In a shocking twist of events, Bowser kidnaps Peach inside her own castle. Mario shows up and rains on Bowser's parade by collecting all 120 stars and winning in record time.
Numerous bugs are exploited in order to speed up Mario's progress and the physics engine is abused to its fullest.
This movie took approximately one year to complete, from start to submission.

This movie has been obsoleted!
Obsoleting Movie
Published on 10/11/2008
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.
This movie is approximately a 5 second improvement to the previous movie due to a series of improvements discovered by the authors, detailed in the submission message.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.
Game:
Super Mario 64

Genres:
Platformer
Video Downloads:
AVI
Emulator Replay:
mupen64-rr 8

This movie has been obsoleted!
Obsoleting Movie
Published on 12/7/2010
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.
This movie is approximately 24 seconds faster than the previous movie due to a series of improvements discovered by the authors, detailed in the submission message.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.
Game:
Super Mario 64

Genres:
Platformer
Video Downloads:
Compatibility MP4
Emulator Replay:
mupen64-rr 8

This movie has been obsoleted!
Obsoleting Movie
Published on 10/7/2011
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 offers, see the 120 stars run.
This movie is 20 frames faster than the previous movie due to a new route and extreme optimization, explained in the submission message.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPs the rabbit, the 16 stars route has been improved.
Note: Higher resolution encodes are available in the thread.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.
Game:
Super Mario 64

Genres:
Platformer
Video Downloads:
Compatibility MP4
Emulator Replay:
mupen64-rr 8

This movie has been obsoleted!
Obsoleting Movie
Published on 4/14/2012
At first there were 70 stars because Bowser demanded it. Then there were 16 stars because MIPS the rabbit demanded it. Then there was 1 star because Bowser's Sub demanded it. Now there are none because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 has to offer, see the "70 Stars, no BLJ" run or the "120 Stars" run.
This movie is 47 frames faster than the previous movie due to new strategies and extreme optimization, as explained in the submission text.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPS the rabbit, the 16 stars route has been improved.
Or, if you're looking for a TAS on the Nintendo DS remake, you can watch it here.

The latter encode and torrent provides high quality encodes.

This movie has been obsoleted!
Obsoleting Movie
Published on 11/24/2016
At first there were 70 stars, because Bowser demanded it. Then there were 16 stars, because MIPS the Rabbit demanded it. Then there was 1 star, because Bowser's Sub demanded it. Then there were no stars, but 2 keys, because the door leading to the castle basement demanded it. Now there is 1 key because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 has to offer, see the "70 Stars, no BLJ" run or the "120 Stars" run.
This movie is 2457 frames faster than the previous movie due to the recently discovered and long sought after 'Moat Skip', new strategies and extreme optimizations made possible by parallel universes as explained in the submission text.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory. Also, if you have a hankering to see MIPS the rabbit, the 16 stars route has been improved.
Or, if you're looking for a TAS on the Nintendo DS remake, you can watch it here.

Downloadable encodes are also available in 640x480 resolution:

This movie has been obsoleted!
Obsoleting Movie
Published on 4/20/2004
Arkanoid (1987) strongly resembles the arcade game Breakout (1976). In Arkanoid, the paddle is actually a spaceship, and the bricks are space walls. The goal of the game is to break through the space walls and defeat the villainous Doh in order to escape from the space labyrinth.
This incredible TAS of Arkanoid, made by Genisto, inspires awe in a manner comparable to adelikat's Gradius movie. No ball is ever lost, even though three balls are juggled in almost every level.
Game:
Arkanoid

Genres:
Action
Video Downloads:
Compatibility MP4
Emulator Replay:
Famtasia 5.1

This movie has been obsoleted!
Obsoleting Movie
Published on 9/20/2007
Arkanoid (1987) strongly resembles the arcade game Breakout (1976). In Arkanoid, the paddle is actually a spaceship, and the bricks are space walls. The goal of the game is to break through the space walls and defeat the villainous Doh in order to escape from the space labyrinth.
This incredible TAS of Arkanoid, made by Baxter, inspires awe in a manner comparable to the Gradius movie. No ball is ever lost, even though three balls are juggled in every level where possible.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/17/2019
Arkanoid (1987) strongly resembles the arcade game Breakout (1976). In Arkanoid, the paddle is actually a spaceship, and the bricks are space walls. The goal of the game is to break through the space walls and defeat the villainous Doh in order to escape from the space labyrinth.
Chef_Stef improves the previous TAS by 1 minute and 15.62 seconds, thanks to much better optimisation in many stages. Please read the author's comments for more details.
Watch this TAS being played back on a real console.

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Obsoleting Movie
Published on 11/16/2011
Battletoads (1991) is a futuristic beat 'em up known for its graphics and extreme difficulty. The story is that the sexy Dark Queen who wants to rule the universe has kidnapped Princess Angelica and a toad named Pimple. Two other toads, Rash and Zitz, attempt to rescue them and defeat the Dark Queen.
Maybe you thought Battletoads was a game full of amphibians, but it is actually full of bugs. Those beta testers really should have spent a little more time on this game...
In this run, feos and MESHUGGAH beat the previously fastest TAS of this game by 02:21.93, this time using 2 players instead of 1. You will laugh, you will cry, but most of all, you will wonder how in the world they broke this game so much. Do yourself a favor and read the authors' notes.
To see the game broken even further with the use of memory corruption, watch this run.

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Obsoleting Movie
Published on 7/27/2020
Battletoads (1991) is a futuristic beat 'em up known for its graphics and extreme difficulty. The story is that the sexy Dark Queen who wants to rule the universe has kidnapped Princess Angelica and a toad named Pimple. Two other toads, Rash and Zitz, attempt to rescue them and defeat the Dark Queen.
Maybe you thought Battletoads was a game full of amphibians, but it is actually full of bugs. Those beta testers really should have spent a little more time on this game...
In this run, Lobsterzelda improves the previous movie by 19.98 seconds, thanks to better optimisation and recently found tricks. Please read the author's comments for more details.
To see the game broken even further with the use of memory corruption, watch this run.

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Obsoleting Movie
Published on 5/25/2011
Battletoads & Double Dragon: The Ultimate Team is an action packed beat 'em up crossover that features essentially the same physics as Battletoads. Together, these heroes must defeat the Shadow Boss, the Dark Queen, and an assortment of other baddies.
Unlike the run of the SNES version, the author, feos, uses both a Toad and a Dragon. In addition, he constantly exploits glitches removed in the SNES version. The result is roughly 18 minutes of ridiculous antics! For more information on the glitches used in this run, please see the author's notes.

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Obsoleting Movie
Published on 5/29/2004
This is a timeattack at ヒットラーの復活, which is the original (Japanese) version of Bionic Commando.
This is a platform game with a hero that can't jump.
This movie is 3 minutes and 6 seconds faster than the movie of the previous author, Feitclub. It looks really great.
Note: Hitler no Fukkatsu and Bionic Commando are not the same game.
Selected quotes from Feitclub:
Major differences include:
-"HnF" has more enemies in every stage, and more obstacles along the way. For example, there are land mines in Area 7 and giant spiders in some neutral areas.
Also, I believe the patterns of the enemy attack trucks are different, because I seemed to encounter them more often in this game despite using the same route as "BC."
-All references to Nazis and all swastikas were removed from "BC." The evil leader of "the Badds" was re-named "Master-D." Graphically, however, he is undeniably Adolf Hitler in both versions.
This resulted in quite a shock to me as a child!"

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Obsoleting Movie
Published on 12/19/2004
Resurrection of Hitler: Top Secret (ヒットラーの復活) is the original (Japanese) version of Bionic Commando. It is a platform game with a hero who can't jump but can quickly latch onto objects with his bionic arm. One can guess from the game's title that the hero's objective is to end the Nazi's efforts to resurrect Adolf Hitler.
This TAS is about 0.5 seconds faster than the previous version; it merely changes some very minor parts.
Note: Hitler no Fukkatsu and Bionic Commando are not the same game. According to Feitclub, major differences include:
  • "HnF" has more enemies in every stage, and more obstacles along the way. For example, there are land mines in Area 7 and giant spiders in some neutral areas. Also, I believe the patterns of the enemy attack trucks are different, because I seemed to encounter them more often in this game despite using the same route as "BC."
  • All references to Nazis and all swastikas were removed from "BC." The evil leader of "the Badds" was re-named "Master-D." Graphically, however, he is undeniably Adolf Hitler in both versions. This resulted in quite a shock to me as a child!
Video Downloads:
AVI
Emulator Replay:
FCEU 0.98.12

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Obsoleting Movie
Published on 11/21/2009
Bionic Commando is a platform game with a hero who can't jump, but can quickly latch onto objects with his bionic arm. This TAS is praised for its inhumanly fast grappling and swinging.
This is Phil's first contribution to Bionic Commando. It is an improvement of 00:12.35 seconds over the previous run and proves he is a cat burglar.
For more swinging goodness, check out Bionic Commando for the Game Boy.
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEUX 2.1.1

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Obsoleting Movie
Published on 3/3/2013
Bionic Commando (1988) is a platform game with a hero who can't jump, but he can quickly latch onto objects with his bionic arm. The original (Japanese) version of the game literally translates as The Resurrection of Hitler: Top Secret. Nintendo censored the Nazi references for the North American version.
Aglar's first contribution to Bionic Commando features inhumanly fast grappling and swinging. The run is an improvement of 00:17.30 seconds over the previous run due to a new trick.
For more swinging goodness, check out Bionic Commando for the Game Boy.

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Obsoleting Movie
Published on 12/29/2013
Bionic Commando (1988) is a platform game with a hero who can't jump, but can quickly latch onto objects with his bionic arm. The name of the original (Japanese) version of the game literally translates to The Resurrection of Hitler: Top Secret. Nintendo censored the Nazi references for the North American version.
Author nEilfox's first contribution to Bionic Commando features inhumanly fast grappling and swinging. This run is an improvement of 00:02.73 seconds over the previous run due to better optimization.
For more swinging goodness, check out these runs of the Game Boy and arcade versions.
Emulator Replay:
FCEUX 2.2.2

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Obsoleting Movie
Published on 1/26/2014
Bionic Commando (1988) is a platform game with a hero who can't jump, but can quickly latch onto objects with his bionic arm. The name of the original (Japanese) version of the game literally translates to The Resurrection of Hitler: Top Secret. Nintendo censored the Nazi references for the North American version.
Author nEilfox's second contribution to Bionic Commando features inhumanly fast grappling and swinging. This run is an improvement of 00:03.33 seconds over the previous run due to better optimization and a new trick in area 7.
For more swinging goodness, check out these runs of the Game Boy and arcade versions. There is also an "all items" run which completes the optional stages as well.

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Obsoleting Movie
Published on 4/11/2006
Phil Côté's Castlevania movie ― about 2 seconds faster than the previous version by Phil and Genisto. Also features a higher final score.
Like the precedent movie, this movie uses several techniques for speed:
  • (Ab)using monsters as a platform for shortcuts
  • Optimized usage of weapons
  • Luck abuse for items (Ⅱ and Ⅲ) ― nearly impossible to duplicate
  • (Ab)using the main character as a critical hit weapon at bosses
  • Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.
Game:
Castlevania

Genres:
Action
Platformer
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEU 0.98.15

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Obsoleting Movie
Published on 10/9/2006
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Morrison's Castlevania TAS is about 4 seconds faster than Phil's previous version. Like the precedent movie, this movie uses several techniques for speed:
  • (Ab)using monsters as a platform for shortcuts
  • Optimized usage of weapons
  • Luck abuse for items (Ⅱ and Ⅲ)
  • (Ab)using the main character as a critical hit weapon at bosses
  • Using bottles to restrain and pass through enemies
And standard optimizations such as not using stairs when jumping is possible.
The improvement consists mostly of new weapon strategy, and of systematic utilization of the multiple-targets-multiple-damage glitch, which enables enemies to receive damage at a much faster rate than is normal ― even to share the pain of the player character.
Note: Although this run's time is listed as 7 seconds faster than the previous time, it is partly because of a way to end the input a few seconds earlier than before as opposed to reducing the length of the movie as a whole. Thus, the movie file is 7 seconds shorter, while the encodes are only 4 seconds shorter.
Game:
Castlevania

Genres:
Action
Platformer
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEU 0.98.16

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Obsoleting Movie
Published on 6/26/2007
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
This TAS is about 13.6 seconds faster than the previous version by the coauthor of this movie, Morrison.
In this joint effort by Phil and Morrison, thorough optimizations are carried out at all levels of magnitude in order to get the maximum completion speed as well as lots of score points in the process.
The MSX version has been TASed as well!
There is also a run of this game which destroys as little as possible.

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Obsoleting Movie
Published on 8/12/2017
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Challenger improves one of the most well optimised runs on this site by 21 frames (roughly 0.35 seconds). However, due to the FPS difference between FCE Ultra (flat 60 FPS) and BizHawk (roughly 60.098 FPS), the improvement appears to be 1.47 seconds.
The MSX version has been TASed as well!
There is also a run of this game which destroys as little as possible.

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Obsoleting Movie
Published on 9/5/2018
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Challenger and Morrison improve the previous TAS by 3.92 seconds, thanks to several new skips, different strategies for 2 bosses, and a better turnaround trick. Please read the authors' comments for more details.
The MSX version has been TASed as well!
There is also a run of this game which destroys as little as possible.

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Obsoleting Movie
Published on 11/28/2020
The original Castlevania is set in the year 1691. Simon Belmont must fight his way through the castle and destroy Count Dracula.
Challenger improves the predecessor movie by 00:56.19 seconds, mostly due to a recently discovered glitch which can affect the level layout.
There is also a run of this game which destroys as little as possible.
The MSX version has been TASed as well!

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Obsoleting Movie
Published on 8/24/2007
Darkwing Duck (1992) is a platformer somewhat similar to Mega Man in gameplay and difficulty. The arrow gun allows the player to climb up walls and use creative shortcuts so that the absolute shortest route can be taken. In case you are wondering why the character keeps on jumping so much, it is because he has to wait a short amount of time before being able to walk. With constant jumping these stops can be avoided.
This movie is a joint venture between AnS and Randil to improve the previous run by Walker_Boh, resulting in 35.7 seconds saved through means of extensive optimization, luck manipulation and lag removal. We recommend reading the authors' comments for more details.
See this run replayed on an actual Famicom console.

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Obsoleting Movie
Published on 10/9/2004
This movie plays the first track of Excitebike really fast.
Track 1 completed in 40.67 seconds, that is 1.67 seconds faster than the previous record by Player1.
We recommend reading the author's comments of this movie - he wrote a detailed explanation of the playing technique.
Game:
Excitebike

Genres:
Racing
Video Downloads:
High Quality MKV
Emulator Replay:
Famtasia 5.1

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Obsoleting Movie
Published on 2/1/2005
This movie plays the first track of Excitebike really fast.
Track 1 completed in 40.19 seconds, that is 0.48 seconds faster than the previous record by Superninja.
Information about the tricks used in this video are viewable in the author's submission.
Game:
Excitebike

Genres:
Racing
Video Downloads:
Compatibility MP4
Emulator Replay:
FCEU 0.98.12

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Obsoleting Movie
Published on 2/13/2005
This movie plays Excitebike really fast.
Times for each track were:
  • 0 = 38.92 (easy version of track 1)
  • 1 = 43:74
  • 2 = 45:21
  • 3 = 44:59
  • 4 = 44:73
  • 5 = 36:51
Track 0 is now 1.27 seconds faster than in the previous movie.
Information about the tricks used in this video are viewable in the author's submission.

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Obsoleting Movie
Published on 3/31/2006
This movie plays Excitebike really, really fast.
Times for each track were:
  • 0 = 37.50 (1.42 improved upon previous movie)
  • 1 = 39.21 (4.53 -"-)
  • 2 = 40.43 (4.78 -"-)
  • 3 = 42.00 (2.59 -"-)
  • 4 = 41.04 (3.69 -"-)
  • 5 = 31.76 (4.75 -"-)
Information about the techniques used in this video are viewable in the author's submission.

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Obsoleting Movie
Published on 2/25/2008
This movie plays Excitebike really, really fast — now almost 4 seconds faster than the previous movie by Luke Gustafson.
Times for each track are:
  • 0 = 36.54 (0.96 improved)
  • 1 = 38.24 (0.97 -"-)
  • 2 = 38.86 (1.57 -"-)
  • 3 = 41.98 (0.02 -"-)
  • 4 = 41.02 (0.02 -"-)
  • 5 = 31.74 (0.02 -"-)
Main improvements come from better speed handling and using more ramp boosts. Look for further info in the author's comments.

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Obsoleting Movie
Published on 2/12/2008
Gimmick! is a very short game that was only released in Japan and Europe. It's about a small green creature who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast. Using the stars is difficult and Deign's acrobatics look quite impressive.
Note that the author dies several times in the movie to speed things up
Deign's movie here does not collect the special items required to access the secret 7th level which the other Gimmick!-run does.
This is a 30 second improvement over the previous movie by Nitsuja.

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Obsoleting Movie
Published on 5/5/2009
Gimmick! is a very short game that was only released in Japan and Europe. It's about a small green creature who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.
Aglar improves on the previous submission by about 33 seconds. Improvements come from new and increased glitch abuse, better precision, and using lots of new strategies.
This movie here does not collect the special items required to access the secret 7th level which the other Gimmick!-run does.

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Obsoleting Movie
Published on 5/6/2003
Morimoto picks only "Speed" upgrades and has fun with perfect reflexes. That's certainly something nice to do, because the game scrolls automatically and the player can't affect the speed.
(Original filename: グラディウス.fmv)
Game:
Gradius

Genres:
Shooter
Video Downloads:
Compatibility MP4
Emulator Replay:
Famtasia 5.1

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Obsoleting Movie
Published on 7/6/2004
This is Bisqwit's tool-assisted Rockman timeattack. (Mega Man was originally known as Rockman in Japan.)
"Ninjas should think beyond normal."
This movie extends the physical laws of Rockman world beyond the impossible and ends up being 3.5 minutes faster than the previous Rockman movie by Morimoto.
There are countless difficult tricks and techniques involved, most of which have been added to the Rockman Tricks collection page.

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Obsoleting Movie
Published on 3/29/2006
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
This movie, played by Bisqwit and AngerFist, surpasses the previous Rockman movie by about 48 seconds. All stages were improved by at least half a second, and two stages were improved by more than 10 seconds.
A lot of wall-crossing techniques are used in this movie. Way more than before. It is very difficult for even an expert player to comprehend what’s going on in this movie.
Most of the new strategies come from finalfighter. Some came from Morimoto. Huge thanks to both of them. A few were discovered by AngerFist and Bisqwit during the making of the movie.
The foundation of all of the techniques used in this movie are explained at Rockman Tricks, but the applications are myriad and complicated. Some of the applications are explained at FinalFighter’s website, but in Japanese.
More detailed information regarding the making of this movie is available at the submission comments page. More tools were used in the making of this movie than in the making of any other movie before this.
Note: This movie was made with the USA version, although the previous movie used the Japanese version. The versions are mostly identical ― in fact this movie plays without desync with either version until the last battle. To play it properly to the end, use the USA version.

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Obsoleting Movie
Published on 11/12/2006
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
Once again, this was proven to be the general direction on this site. This movie is an update to the previous movie by Bisqwit and AngerFist, surpassing the previous version by about 22 seconds. Most of this improvement is caused by an esoteric death shortcut in Wily 4 stage. For the first time, all robot master refights are skipped entirely.
A lot of wall-crossing techniques are used in this movie. It is very difficult for even an expert player to comprehend what’s going on in this movie.
Most of the strategies in this movie come from finalfighter and Morimoto. Huge thanks to both of them.
The foundation of all of the techniques used in this movie are explained at Rockman Tricks, but the applications are myriad and complicated. Some of the applications are explained at FinalFighter’s website, but in Japanese.

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Obsoleting Movie
Published on 12/6/2006
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though portions of the input were calculated by a computer program (approximately 26 seconds in total).
Those who have watched previous Rockman (Mega Man) TAS releases from this site may fast-forward directly to Wily 2. Most of the new stuff happens there now. One can find a technical explanation in the discussion thread.
This movie completes the game about 10 seconds faster than the previous version.
Note: This movie works on both the US and Japanese versions.

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Obsoleting Movie
Published on 12/1/2010
On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though significant portions of the input were calculated by a computer program.
This movie is a considerable improvement of 03:04.40 to the previous movie; this is mainly due to a new technique which tricks the game into calling an 'end of level' object.
Of course, upon watching this movie, one does have to question something... is it Mega Man saving the world? Or Dr. Wily trying to save it from absolute destruction?

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Obsoleting Movie
Published on 7/8/2003
This game was originally known as Rockman 2 in Japan.
This is a prime example of how time attacks should be done. Very creative, very nice.
Morimoto has since worked on a significantly improved version of this movie with the aid of finalfighter, available here.
(Original filename: ロックマン2.fmv)

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Obsoleting Movie
Published on 12/18/2006
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.
This new movie, played by Shinryuu, is about 8 seconds faster than the previous movie by Shinryuu and Bisqwit. The major timesaver in this movie is:
  • a zip+death shortcut in CrashClashman and Woodman stages
Other new tricks were also used.
Most of the techniques in this movie have been architected by Finalfighter and Morimoto.
See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.

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Obsoleting Movie
Published on 1/13/2009
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.
This new movie, played by Shinryuu, but assisted by TaoTao, pirohiko and finalfighter, is about 28 seconds faster than the previous movie by Shinryuu. Major and phenomenal changes to the previous movie were performed in the CrashClashman, Bubbleman, Woodman and Wily1 stages. Some of these took several years to plan and to carry out.
Other new tricks were also used.
See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.

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Obsoleting Movie
Published on 8/22/2009
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.
This is an improvement of about 37 seconds over the authors' previous effort; nearly 30 seconds of which come from a complete overhaul (and mutilation) of the Wood Man stage.
See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.

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Obsoleting Movie
Published on 10/18/2010
Mega Man 2 is a game that hardly needs any introduction. This movie plays Rockman 2, the Japanese version, which is essentially Mega Man 2 in difficult mode.
This is an improvement of 6.24 seconds over the previous run through a variety of small tweaks.
See Rockman Tricks and the submission message for in-depth explanation and answers to various questions regarding this movie.
You can also see this run played back on a real NES with an input display!

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Published on 7/29/2019

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Obsoleting Movie
Published on 6/5/2004
This is another improved version of the previous Metroid timeattack by Arc (now 40 seconds faster than v4).
Wow :)
Arc is currently working on improving this again.
Most Metroid speedruns used to be about 30-40 minutes long.
Video Downloads:
Compatibility MP4
Emulator Replay:
Famtasia 5.1

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Published on 7/16/2004
Metroid is a game that is very hard to play perfectly fast because the jumping is so slow.
This movie is 43.3 seconds faster than the previous version.
Selected comments from the author:
Main improvements in this version:
  • Almost every room played more precisely
  • The first vertical shaft is many seconds faster
  • Missiles are used more aggressively early
  • Vertical shaft from Hell (Kraid's Lair) improved again
  • Sped up clearing the blocks in the small vertical shaft leading to Kraid's Lair
  • Shortcut into Tourian is the most improved section timewise
  • The 5 Zeebetites were destroyed quicker
  • New strategy against Mother Brain
Most Metroid speedruns used to be about 30-40 minutes long.
We recommend reading the author's comments of this movie.
Video Downloads:
AVI
Emulator Replay:
Famtasia 5.1

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Obsoleting Movie
Published on 4/29/2005
Metroid completed as fast as possible without holding back.
Uses a password to get the suitless Samus for fun (no side-effects).
Uses a game restart sequence (up+a on second controller) to save time in backtracking.

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Obsoleting Movie
Published on 5/2/2007
Metroid completed as fast as possible without holding back, and without concern for game sanity.
Uses a game restart sequence (up+a on the second controller) to save time in backtracking.
Much of this 34-second improvement comes from taking an unexpected route through Kraid's lair: the doors are tricked into teleporting Samus to different rooms with the help of the door glitch. Another substantial improvement came from using a new strategy in the statue room.
See Metroid Tricks for more information about the door glitch as well as other tips and tricks.

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Obsoleting Movie
Published on 4/9/2007
NINJA外伝2 — The Dark Sword of Chaos, now completed about 4 seconds faster than the previous version by the same author, due to lots of small optimizations throughout every level.
The shadow clones are a unique gameplay element not seen elsewhere in the series, but in this movie they are used mainly to make extremely short work of bosses and entertain the viewer immediately afterwards.
The game has a rich plot with lots of cutscenes. Because of this, the author has also supplied the "story" version of the movie, which exhibits the same gameplay but includes all the cutscenes skipped by pressing start (which sum up to about 3/4 of the entire movie). It can be obtained here.
A good sense of humor is strongly advised to note the irony present in some of the later dialogues between characters.

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Obsoleting Movie
Published on 12/18/2020
Ninja Gaiden II: The Dark Sword of Chaos story takes place one year later after the first title. Watch as Ryu the superior ninja, capable of defying the laws of physics by climbing through walls.
Watch this run being played back on a real console.

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Obsoleting Movie
Published on 5/12/2021
Ninja Gaiden II: The Dark Sword of Chaos story takes place one year later after the first title. Watch as Ryu defies the laws of physics by climbing through walls.
This movie is a 10 frame improvement of its predecessor from better optimizations of the stage 2 boss and the 2nd phase of the final boss.

Watch this run being played back on a real console.

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Obsoleting Movie
Published on 2/1/2022
Ninja Gaiden II: The Dark Sword of Chaos story takes place one year later after the first title. Watch as Ryu defies the laws of physics by climbing through walls.
J.Y & aiqiyou improve the previous movie by 28 frames thanks to a newly-discovered technique for passing through walls, and various other optimizations throughout the run.

Watch this run being played back on a real console.

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Obsoleting Movie
Published on 4/19/2014
Rockman 4 Minus Infinity is the most extensive Mega Man 4 hack in existence, and probably one of the most extensive hacks of any NES game in existence.
It features heavily reworked weapons, brand new weapons, new items, all-new boss patterns, and brand new stages with new music and entirely new gimmicks. All kinds of obstacles, enemies, bosses and minibosses have been taken from other games from the series, including the Game Boy series and even the SNES and PSX games. It must all be seen to be believed.
This run improves the author's previous run by 03:12.52 through a new route, new glitches and better optimization.

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Obsoleting Movie
Published on 2/26/2017
Rockman 4 Minus Infinity is the most extensive Mega Man 4 hack in existence, and probably one of the most extensive hacks of any NES game in existence.
It features heavily reworked weapons, brand new weapons, new items, all-new boss patterns, and brand new stages with new music and entirely new gimmicks. All kinds of obstacles, enemies, bosses and minibosses have been taken from other games from the series, including the Game Boy series and even the SNES and PSX games. It must all be seen to be believed.
This run improves the previous movie by 00:47.82 seconds.

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Published on 9/23/2004
This movie completes the PAL Rygar with only one item: the grappling hook.
And what an awesome movie it is: it demonstrates as many glitches of the game as possible. Some of the glitches save time radically, some save a little of time, and some don't save time at all but just look cool.
It uses death as a shortcut, but in contrary to the usual, this death does not put Rygar backwards in the game, but instead warps him forward by a couple of levels.
A somewhat similar trick can be done in Mega Man 2, but in Rygar, it places him truly in the next level instead of just virtually.
We recommend reading the author's comments.
Note: Famtasia plays PAL games at NTSC speed, that is 16.7% too fast. Thus the encodes are significantly faster than the movie should actually be. The real length is 08:26, which is 2:38 faster than the previous version by Bisqwit.

This movie has been obsoleted!
Obsoleting Movie
Published on 9/26/2004
This movie completes the PAL Rygar with only one item: the grappling hook.
And what an awesome movie it is: it demonstrates as many glitches of the game as possible. Some of the glitches save time radically, some save a little of time, and some don't save time at all but just look cool.
It uses death as a shortcut, but in contrary to the usual, this death does not put Rygar backwards in the game, but instead warps him forward by a couple of levels.
A somewhat similar trick can be done in Mega Man 2, but in Rygar, it places him truly in the next level instead of just virtually.
We recommend reading the author's comments.
Note: Famtasia plays PAL games at NTSC speed, that is 16.7% too fast. Thus the AVI is significantly faster than the movie should actually be. The real length is 07:52, 34 seconds faster than the previous version.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/5/2005
This movie is different from the other Rygar movie in that it plays all levels and doesn't use the death-at-boss-warp glitch.
This movie makes full use of all the bugs and glitches in the game which can be used to speed up the run, except the death glitch. If you are wondering what the heck is going on in this movie, see the Rygar Tricks page for some info about the tricks used.
Note: This PAL game movie was erroneously recorded with the NTSC setting, resulting in 16.7% too fast playback. Thus the AVI is significantly faster than the movie should actually be. The real length is 20:27, that is 40 seconds faster than the previous version.
Game:
Rygar

Genres:
Adventure
Platformer
RPG
Video Downloads:
AVI
Emulator Replay:
FCEU 0.98.12

This movie has been obsoleted!
Obsoleting Movie
Published on 4/11/2007
This game, aka. Probotector II Return of the Evil Forces, is, implicitly, Contra 2. The guy who has an infinite supply of ammo and who destroys worlds bare-chested is back!
There is also a one-player run of this game.
Game:
Super C

Genres:
Platformer
Shooter
Emulator Replay:
FCEU 0.98.12

This movie has been obsoleted!
Obsoleting Movie
Published on 6/12/2018
This game, aka. Probotector II Return of the Evil Forces, is, implicitly, Contra 2. The guys who have an infinite supply of ammo and who destroy worlds bare-chested are back!
In this run, Soig improves the predecessor movie by Baxter and adelikat in 00:53.31 seconds thanks to a bunch of new glitches found over the years. Namely the glitch with the boss in Area 1, the elevator glitch in Area 4, and the ceiling glitch in Area 8.
There is also a one-player run of this game, as well as a pacifist version.

This movie has been obsoleted!
Obsoleting Movie
Published on 4/20/2004
The classic game that we grew up with completed much faster than most people think is possible.
The length is 5:03.73 (18224 frames), from power on to touching the axe.
It is 130 frames (2.17 seconds) faster than the previous version, which was already thought to be perfect.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what we've found at the Super Mario Bros. Tricks page.
This movie also gets as many coins and kills as many enemies as possible without losing speed.
Three glitches were used to save time.
In addition to the wall jump and alternate pipe glitches in 8-4 that were also done in the previous version, the vine in 4-2 was used to do a teleportation glitch, followed by an alternate pipe glitch used to get to the warp zone faster.
8-4 was completed with 315 timeunits left (1 timeunit faster than the previous version).
The delay involving fancy jumping at the end of 8-3 was to avoid the fireworks that come when the timer ends with a 3.
Video Downloads:
Compatibility MP4
Emulator Replay:
Famtasia 5.1

This movie has been obsoleted!
Obsoleting Movie
Published on 11/23/2004
The classic game that we grew up with completed incredibly fast. The length is 5:01.27 (18076 frames), from power on to touching the axe.
It is 148 frames (2.47 seconds) faster than the previous version, which beat something that was thought to be perfect.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what we've found at the Super Mario Bros. Tricks page.
The completion times for each level are:
  • 1-1: 370
  • 1-2: 347 (1 timeunit faster than previous version)
  • 4-1: 340
  • 4-2: 355 (5 timeunits faster than previous version)
  • 8-1: 200
  • 8-2: 342
  • 8-3: 242
  • 8-4: 315
Video Downloads:
AVI
Emulator Replay:
Famtasia 5.1

This movie has been obsoleted!
Obsoleting Movie
Published on 11/26/2004
A new tool-assisted record time at Super Mario Bros. The length is 4:59.92 (17995 frames), from power on to ending the input. Axe is touched at frame number 18012 (5:00.20).
It is 64 frames (1.07 seconds) faster than the previous version.
Selected quotes from the authors:
We sincerely thank Mana for showing us some strategies. It helps us in this version. Also, thanks to Michael Fried, his video inspires me to collect some more points where Mana failed to achieve.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what we've found at the Super Mario Bros. Tricks page.
The completion times for each level are:
  • 1-1: 370
  • 1-2: 347
  • 4-1: 341 (fireworks)
  • 4-2: 356
  • 8-1: 200
  • 8-2: 342
  • 8-3: 244
  • 8-4: 316
For extra curiosity, see a slightly edited version (for Famtasia). It introduces the hat-stomping trick in 8-2 and ends the movie properly at hitting the axe.
Emulator Replay:
FCEU 0.98.12

This movie has been obsoleted!
Obsoleting Movie
Published on 12/16/2004
A new tool-assisted record time at Super Mario Bros.
Movie length:
PowerON - Hitting the axe 17998 frames=4:59.97
PowerON - InputEnd 17976 frames=4:59.60
InputStart - InputEnd 17936 frames=4:58.93
Which makes it 21 frames (0.35 seconds) faster than the previous version.
Even in simple-looking games you can always find more time-saving tricks to exploit if you look hard enough. See what we've found at the Super Mario Bros. Tricks page.
The completion times for each level are:
  • 1-1: 370
  • 1-2: 347
  • 4-1: 341 (fireworks)
  • 4-2: 356
  • 8-1: 200
  • 8-2: 342
  • 8-3: 244
  • 8-4: 316
Video Downloads:
AVI
Emulator Replay:
Famtasia 5.1

This movie has been obsoleted!
Obsoleting Movie
Published on 10/9/2011
Bowser has kidnapped the princess (again) and Mario must save the day. But this time through, he takes a stroll. Nothing bothers Mario as he walks through all the stages, sometimes backwards, on his way to save the princess.
This movie obsoletes HappyLee's walkathon, since it completes all of this game's stages without using any warps. This movie demonstrates the possibility to complete every single stage without pressing the B button. Having been bothered by the lack of running and shooting in this game, the ending outright asks the player to press B.


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Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
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Do not label them with speculations. If unsure, ask the site staff for details.