Tool-assisted movies (70)

Filter
A Boy and His Blob: The Rescue of Princess Blobette is a sequel to the NES game with equally silly title. This time, the boy and his obedient friend save a princess, who is caged in a castle tower. The rescue operation is supposedly executed as efficiently as possible, even though it means that the boy needs to sacrifice one of his lives just to save some time.
Published on 11/27/2008

Kirby is a little round thing, and like Sonic, makes for an excellent pinball. Kirby must navigate through three boards to defeat his usual foes by knocking into them repeatedly, with the help of traditional pinball flippers.
This movie skips most of the normal pinball aspects of the game and goes right to the bosses. Clever luck manipulation is used to position them perfectly for optimal damage from Kirby.

A resync of this movie has been console verified using GBI.
Published on 6/26/2008
A/V files:
A/V file via Mirror
Emulator Version:
VBA

Selected words from the author:
"After parsing through the user's manual for her Power Suit, Samus discovered that the Chozo have endowed it with the power to interact with the fabric of reality immediately surrounding the planet SR-388 by simply switching between her beam and her missiles. What luck that she should receive an assignment to go to that planet!"
This run extensively glitches the game to the point where Samus moves to rooms that are glitched and/or weren't there before. Viewers are advised that this run may induce feelings of confusion and disorientation.
Published on 8/13/2008

Ninja Gaiden Shadow (aka. Shadow Warriors) is actually a licensed GB port of Shadow of the Ninja on the NES console. Because of this, it is fairly faithful to the original despite starring Ryu Hayabusa, the main character of the Ninja Gaiden series.
In this Gaiden of a gaiden, Ryu Hayabusa manages to defeat Emperor Garuda and save mankind in under 12 minutes, notwithstanding running slower than in other Ninja Gaiden games.
Published on 11/5/2008

Uchuu no Kishi Tekkaman Blade (宇宙の騎士 テッカマンブレード, Space Knight Tekkaman Blade) is a game based off the Tekkaman Blade series, where the story involves Space Knights fighting against aliens. As can be seen from this movie, one of them is capable of ninja-style moves, such as jumping, sliding, and using a grapple hook.
Published on 8/6/2008

Batman Begins is a game where Batman basically acts like a ninja. A few glitches, especially the mid-air jump glitch, speeds up a game otherwise bogged down by a lot of lag. The game's engine also appears to be recycled from other GBA titles, such as Splinter Cell.
Because the game was new at the time of submission, the author had no other runs and almost no walkthroughs to rely on.
Published on 8/5/2008
Game:
Batman Begins

Genres:
Platform
Emulator Version:
VBA

Nathan Graves is a vampire hunter trying to save his master, Morris, from the clutches of Dracula. Normally this would require collecting lots of different items as well as hours of leveling, but Cardboard proves collectible cards passé by gathering almost none of the cards required for spells and blazing through the game at warp speed without regard to levels or his own safety.
This movie is a 10.5 second improvement over the author's previous movie through various small & thorough optimizations.
For those interested in the areas of the game which this run skips, make sure to check out zggzdydp's run which achieves 100% map completion.
Published on 4/7/2008

Naruto: Ninja Council is the first of a series that is loosely based on the plot of the anime, with gameplay that is a mix between side-scrolling and fixed fighting.
In this run, Cardboard demonstrates his ninja skills using Sasuke as he effortlessly charges through levels and beats the end bosses so fast, they barely have enough time to fight back.
Published on 8/13/2008
Emulator Version:
VBA v19

Everyone’s favorite gymnastics winner is back in this remake of the classic console game. This time the Prince of Persia accidentally unleashes the Sands of Time, turning everyone except him, an evil Vizier and a mysterious girl named Farah into zombies. The Sands also gave the Prince a few new unexpected powers, like the ability to walk through walls and repeatedly jump underneath platforms.
This run features an impressive improvement of 6 minutes over the preceding movie.
Published on 11/3/2008

John Romero's Daikatana is set in 2455 AD, in a dystopian future brought on by the actions of a man named Kage Mishima, who now rules the earth. However, this future is actually an alternate timeline created by the mystical Daikatana sword, which allows the one who wields it to travel through time. A martial arts teacher, Hiro Miyamoto (no relation to Shigeru), journeys to recover the Daikatana and return the universe to its natural timeline.
Published on 5/30/2008

Before Sonic the Hedgehog, there was Alex Kidd.
This movie improves on the previous movie by a whopping 79 seconds thanks to a new trick allowing Alex to ascend through walls Rockman style.
Published on 2/28/2008

Castlevania's foray onto the Genesis sees two protagonists duke it out with Dracula and his minions: John Morris and Eric Lecarde. John Morris carries the famed whip, and Eric Lecarde wields a spear.
This run sees John Morris take on the hordes of minions. While Morris is essentially slower in movement, he is still the faster of the two due to his ability to destroy the bosses quicker than Lecarde. For more precise details, see the authors' detailed submission text.
Published on 11/8/2008

Castlevania's foray onto the Genesis sees two protagonists duke it out with Dracula and his minions: John Morris and Eric Lecarde. John Morris carries the famed whip, and Eric Lecarde wields a spear.
This run sees Eric Lecarde take his turn against the vast minions of Dracula. While Lecarde moves slightly faster than Morris, lag from his magic spear had to be taken into account more often, and he is weaker against bosses. For more precise details, see the authors' detailed submission text for Morris.
Published on 11/8/2008

Desert Demolition captures the theme and style of the popular Warner Brothers Road Runner shorts to create an entertaining game where the stage hazards and layouts change based on your character choice.
This run features Wile E. Coyote, who uses his guile and Acme traps to surprise and attempt to catch Road Runner. It also has a (not so) surprise ending.
For a Road Runner version of the game by the same author, click here.
Published on 11/29/2008

Desert Demolition captures the theme and style of the popular Warner Brothers Road Runner shorts to create an entertaining game where the stage hazards and layouts change based on your character choice.
This run features Road Runner, who uses his insane speed to avoid or even plow through Wile E. Coyote's many traps.
For a Wile E. Coyote version of the game by the same author, click here.
Published on 11/29/2008
Game:
Desert Demolition

Genres:
Platform
Emulator Version:
GENS

E-SWAT: City Under Siege is a story about a cop who dreams of wearing a cybernetic jetpack suit and becoming a killing machine. His dream comes true.
More seriously, this game stars the police officer Duke Oda trying to clean up the crime in the city of Liberty and fight the crime organization E.V.E. Some more details about the game can be found here. The variety of available weapons, and the use of a jetpack (denoted Burner), make this an entertaining action-packed movie.
This run features a 9-second improvement over the preceding version.
Published on 10/26/2008

Garfield and Odie broke the TV. After they "fix" it, the "spare parts" from the TV turn into a monster and suck Garfield and Odie into the TV! With cat-like reflexes, Garfield defeats the monster (known as Glitch) in short order by, among other things, manipulating luck and taking damage to save time!
Published on 3/17/2008

At TASVideos, even 10 second long movies are improved, and game characters become so powerful they don't even have to move in order to complete the game.
This improvement is a result of the previous movie's author joining forces with the author of a VBA bot used in a glitched-out Pokémon TAS. Together they've managed to shorten the solution by 14 frames with the help of a similarly-designed bot for Gens.
Note that, while input length is 10 seconds long, less than 0.3 seconds of it is actual gameplay!
Published on 7/20/2008
Game:
King's Bounty

Genres:
RPG
Strategy
Emulator Version:
GENS

This colorful game is based on the manga of the same name and features what appears to be a magical baby navigating through some unusual and fairly friendly looking enemies. Everything, particularly inanimate objects, has a face. The levels vary from suburbia to castles to clouds, and end with particularly unique bosses.
The main character's ability to glide sets this apart from many other platformers. The author uses this power frequently to both gain speed and to simply hover above helpless enemies.
Published on 4/29/2008

Mystic Defender is the USA version of the Japanese game "孔雀王2" (Kujaku-Oh Ni, which means "The Peacock King 2"). Except for changing the clothing of the hero and deleting the intro and the names of the stages, everything seems to be the same.
Because Peacock the hero is not a very smart hero, he cannot walk and use his arms at the same time (a common video game character disability). Thus he must jump to be able to use his arms. If he is charging a bigger shot when he lands, he forgets to walk for a few frames, so you cannot charge up a shot too early. It's all very delicate.
This is a 35 second improvement over the previous movie by highness. Much of the improvement comes from an interesting glitch in the last level.
Warning: This movie has been rated PG-13 by the TVRA for Tool-Assisted Violence, Brief Nudity, and Inappropriate Glitch Abuse. Viewer discretion advised.
Published on 2/21/2008
Game:
Mystic Defender

Genres:
Platform
Emulator Version:
GENS

This game, a version of the classic PC game, is a puzzle/platform game done as fast as possible, with some quick fighting thrown in.
This version improves the previous Prince of Persia run by 42 seconds. During the run, the author manages to pull off daring leaps of faith, enemy dodging and even manages to pass through a solid metal gate.
Published on 9/18/2008

RoboCop versus The Terminator (1993) is based on a comic book that is a typical example of two popular but completely unrelated fiction universes merged into one. Such a process usually results in ruined timeline coherence for either, and this game is no exception.
As a result, we get a pretty wild mishmash of RoboCop's and Terminator's backstories in a silly plot accompanied by equally silly gameplay. This includes seemingly inescapable bullet sprays, leotard-clad baddies, exploding heads, hidden 1-ups conveniently placed in molten lava, and so on. The sheer frustration RoboCop experiences from all this madness can only be vented by banging his head on a rock!
(You wish any of this was a joke, but it's actually all there.)
The Genesis version of this game is notable for the amount of gore and other PG-13 goodies, as well as for the ability to abuse death and other things that make it most suitable for a TAS.
Published on 1/14/2008

Unlike in the comic books, here Spiderman talks less and smashes his enemies more - with boosted (tool-assisted) efficiency. The run also features some speedy movement via web-slinging.
This is about a 11 second improvement over the previous movie by Neofix and mmbossman.
Note: The movie length is longer than the previous movie because the author kept the movie recording long enough to initiate the final credits (unlike previous movies).
Published on 10/14/2008

A typical streetfighting game which spawned the popular Streets of Rage trilogy. This game is rumored to have used the same engine as Golden Axe, which is why the A button summons magic (sort of) to damage all enemies on screen, instead of doing some sort of roundhouse, like almost all other beat'em ups.
Completed on the hardest difficulty.
Compared to the previous movie, this is over 10 minutes faster. Primarily due to the use of 2-players and a glitch that skips most of the last level.
Details can be found in the authors' comments.
See this run replayed on console.
Published on 2/19/2008

The Immortal is a dungeon game with spells, goblins, and of course, countless traps of instant death. The story is quite humorous at times.
In this movie, the protagonist wizard uses various unorthodox methods for completing the game as fast as possible. He dies four times in the process, but that does not slow him down at all. In fact, dying is one of the tricks that makes this movie 1.5 minutes faster than its predecessor.
Published on 4/3/2008

Twinkle Tale was released exclusively in Japan by an obscure publisher. The author describes it as "what you get when you combine top down Contra stages with Kingdom Hearts." It tells the tale of Saria the magician who must stop the Demon King with what sometimes appear to be weapons from Gradius.
This movie carefully exploits the game's mechanics to breeze through the levels and boss fights. You can read a full translation and get other information at its submission discussion
Published on 8/11/2008
Game:
Twinkle Tale
Emulator Version:
GENS

Not quite defeated after his first world-conquering in Gex 64, the evil Rez has returned. This time he has kidnapped the do-able Agent Xtra in order to pull Gex the gecko back into the media dimension to rescue her. You can bet that Gex will get into even more silly costumes, collect TV remotes, and bounce himself silly in this second installment.
Published on 12/24/2008
Emulator Version:
mupen64 0.5 re-recording v8

Mischief Makers (1997) is one of the rare 2D sidescrollers released for Nintendo 64. The player controls Marina, the robotic maid of a lecherous and absent-minded professor Theo, who has a habit of being kidnapped constantly. The ones who abduct him every now and then are Clancers from the evil Empire. (And make sure to watch out for the plot twist at the end!)
Marina is quite a versatile cyborg. She can boost continuously in the air, ride vehicles, slide and jump like a maniac, and most importantly, shake. Make no mistake, you'll be seeing Comicalflop shake this thing, and even that thing quite a lot in this fast-paced run.
The game is broken down into 52 short areas, each of them having a separate timer. Because of this, the author aims to optimize the movie for shortest in-game time. Each stage is given a rank based on how fast the stage was completed; this run gets all S Ranks.
The game has some emulation errors, such as unnatural amounts of lag in some stages, and graphical glitches. See the author's comments for more details.
Published on 10/24/2008

Turok: Dinosaur Hunter is a critically acclaimed first-person action game released on the Nintendo 64 in 1997. It stars a hero of controversial descent, being a pre-Colombian Native American time-travelling warrior, referred to as Turok. As such, he must stop an evil entity known as The Campaigner from conquering the universe with a time-controlling artifact called the Chronoscepter (amazing, really). This also was the reason for stuffing the game full with anachronisms, so you'll see high-tech weapons and teleporters together with magic crossbows and dinosaurs.
Turok has been famous for being the first fog navigation simulator of its time. The omnipresent fog was included to obscure the low rendering distance that was used in order to increase performance on N64's hardware, but it also resulted in a somewhat claustrophobic feeling throughout the game. To further confuse the disoriented player, the majority of wall textures are nondescript and repetitive, making it easy to get lost at times.
Disclaimer: Due to various complaints of motion sickness caused by the strafe-running technique utilized, the viewer is encouraged to keep an airsickness bag handy in case of sudden nausea.
Published on 4/8/2008

8 Eyes (1990) is a Castlevania clone that was made by Thinking Rabbit, the originators of Sokoban. But, unlike Castlevania, this game is set in a post-apocalyptic future in which eight nuclear explosions almost destroyed Earth. The game features two characters—the human Orin and his falcon Cutrus—in either 1- or 2-player mode. Cutrus can attack enemies, hit switches, collect items, and generally do all sorts of useful things.
The game allows the player to recover the eight jewels in any order. The player can save time in the boss fights by choosing the optimal sequence.

Watch a resync of this run being played back on a real console.
Published on 8/9/2008
Game:
8 Eyes

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

Batman: Return of the Joker (1991) is the sequel to the first Batman game for the NES. Being one of the later NES titles, it shows surprisingly good and fluid visuals, fullsize art, and decent sound — all without slowdown issues!
The gameplay has undergone some changes compared to its predecessor. A welcome addition to it is a slide movement, similar to the one in the Mega Man series. A not-so-welcome addition is that half the stages are autoscrolling, and there are no close combat weapons now.
Published on 4/3/2008
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

Super Spy Hunter (1992) was originally released in Japan under the name Battle Formula (バトルフォーミュラ). The game has "become" a sequel to Spy Hunter, the arcade classic from 1983, already after its initial release — when the developer purchased the license from Midway.
Since the main character drives a wheeled vehicle, this game shows to be the rare kind of a variable scrolling speed shooter, where you can slow the car down if you can't keep up with the action (which obviously never happens in a TAS). The core gameplay holds true to its spiritual predecessor, but this time it's spiced up with stage bosses and various sorts of powerups.
This movie is a 1 minute 14 second improvement over the previous one thanks to increased precision, lag reduction, and better boss fighting.
Published on 8/8/2008
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

This run illustrates very well the advantage of using two-player mode. Much faster than the single-player version, Chip and Dale carry each other, throw each other, abuse balloons and zip as they once again go after Fat Cat.
The improvement by dragonxyk comes now with Chip and Dale zipping on each other.
Watch this run being played back on a real console.
Published on 6/17/2008

Demon Sword (1989) is the kind of a game that Legend of Kage should have been.
It features a hero named Victar, who can easily jump on a tall tree (and sometimes over it, since he just can't jump much lower) and is willing to defeat the evil demon that conquered the world. The key to defeating it is Victar's sword, which is conveniently broken into pieces that must be collected over the span of the game.
So watch his sword get bigger and more powerful every few minutes, until its wielder finally reaches maturity decides it's big enough to save the world.
Xipo comes back to this game with yet another large improvement: This time 108 seconds were saved over the previous movie. It was achieved by manipulating enemies to drop speed upgrades upon their death.
Note: This movie was created using an overdumped ROM. It needs "Demon Sword (U) [o1].nes" to playback properly.
Published on 8/10/2008
Game:
Demon Sword

Genres:
Platform
Emulator Version:
FCEU 0.98.25

After hearing about how the dark overlord Darces has returned, our hero goes on a quest to unite all five one elements in order to defeat Darces and save the kingdom.
In this storybook-view RPG, the author zooms around the game world, entering the most dangerous of dungeons, killing two powerful monsters, and collecting the bare minimum needed to beat the game in incredible fashion. Despite the player being unable to survive one hit, the author subverts certain death with the handy pause system. Despite the player supposedly being unable to damage the monsters, an underflow glitch allows for massive damage. Despite the final boss standing right there to kill him, the viewer sees all of 3 frames of the dark overlord. It's an RPG done in just over one minute, without warping or save glitching.
The author had spent much effort in understanding the game, and all that work has finally paid off. We recommend reading the author's comments.
Published on 10/13/2008
Emulator Version:
FCEUX 2.0.2

x2poet seeks to quell the revolution in record time! This movie not only plays on the hardest setting, but it manages to do so almost 30 seconds faster than the previous movie. This is accomplished by controlling two players at once which finished boss battles quicker.
Note: There are instance of rapid flashing after defeating bosses, which can cause epileptic seizures.
Published on 2/21/2008
Game:
Guerrilla War

Genres:
Action
Shooter
A/V files:
A/V file via Mirror
Emulator Version:
FCEU 0.98.16

Selected comments from the author:
High Speed was released on the NES by Rare Inc. in 1991 and is based on a real pinball machine released by Williams pinball in 1985. The core rules of High Speed were ported over fairly faithfully from the original pinball machine although Rare added in two different minigames and a "wizard mode" goal which is reached by completing a total of 8 cannon minigames and 6 race minigames.
Completing all three races and all four cannon minigames causes a spaceship to appear which displays a message that states "you have beaten the system... for now”; beating another round of three races and four cannon minigames causes a rocket to appear which states “you have beaten the system this time.” and marks the end of the game. Reaching this final “you beat the system” bonus is the goal of this speedrun.
Published on 11/29/2008

Kick Master (1991) stars a hero named Thonolan, who really likes kicking things. Obviously, the first thing you'll see him doing is kicking some odd-looking trinkets out of the enemies. By doing so repeatedly and collecting the trinkets like a true hero, he levels up and gains new abilities, allowing him to kick the various enemies stronger and faster than before. You will marvel at the laws of physics being stomped by Thonolan's feet.
This game loops, and has to be completed once in order to unlock a higher difficulty mode, but since all it does is double the enemies' HP, it has been considered unnecessary.
Dragonxyk's take on this game is 26 seconds faster than the previous movie by nesrocks.
Published on 8/13/2008
Game:
Kick Master

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

Kid Niki 3 (a.k.a. Kaiketsu Yanchamaru 3: Taiketsu! Zouringen) is the sequel to Kid Niki and Kid Niki 2. However, it looks quite different from the previous games. In this game, you are a ninja who is a master of bo-jutsu (stick art), and you defeat enemies and get over obstacles with your staff. This game also has many locked doors which can be opened with keys found in the levels.
TaoTao breezes through this game, in part due to a glitch which allows repeated backflips up walls. For more details, see the submission comments.
Published on 10/15/2008
Game:
Kid Niki 3

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

Maniac Mansion (1990) is a unique game that has weird humor and crazy music. It features cutscenes, multiple ways to win, useless items (like Chuck the Plant), and microwavable hamsters. In the storyline, Dave and two of his friends infiltrate the Edison family's mansion in order to rescue Dave's girlfriend. In order to save her, the teens must get access to the inner lab, deal with Purple Tentacle, shut down the ZOM-B-MATIC, and defeat the evil Meteor.
This movie—Arc's eighth TAS of Maniac Mansion—is about 46 seconds faster than the previous attempt.
The author's comments for the submission help to explain the multitude of tricks and glitches used.
Published on 2/18/2008
Game:
Maniac Mansion

Genres:
Adventure
Emulator Version:
FCEU 0.98.16

Released as part of the mostly Game Boy Mickey Mouse series, Mickey Mouse III: Dream Balloon was released in September 1992 by Kemco in Japan for the Famicom. Due to copyright issues it was changed into Kid Klown in Night Mayor World for its US NES 1993 release. In this run, Mickey uses balloons as weapons, as platforms, and as floatation devices to make quick work of the stages.
Published on 4/3/2008

This game follows the adventures of miniature Dracula and Frankenst… rather, "Vampire" and "The Monster" as they dodge giant golf balls, fight miniature Godzillas and ultimately do battle with a massive head on an equally large television screen.
The authors frequently make use of two players simultaneously to both fight enemies quicker and also provide choreographed dancing. This also allows for more damage- and death-abuse to be used to save time.
Published on 9/14/2008
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

The New Ghostbusters II is a much different game than the USA edition, even though they are based on the same movie. The European version, shown here, takes a Blaster Master-esque approach to the gameplay with a top-down view.
Zus has spent a lot of his time making sure enemies are in highly ideal places, which in turn means that a lot of re-records were spent comparing and working out the best possible route. As a result, Zus saved over 11 seconds from his previous version.
Published on 11/27/2008

The story is about a mysterious robotic force which attacked the world and drove the ninjas out of Japan. Two of the ninjas set out to reclaim the land, but not only did they abuse the powers given by the ninja-obsessed video game industry, they did it in style.
The teamwork of the two ninjas is remarkable. One of the ninjas often transforms into a tiger on which the other ninja can ride.
Published on 2/28/2008
Game:
Ninja Crusaders

Genres:
Platform
Tags:
2 Players
Emulator Version:
FCEU0.98

R.B.I. Baseball is a baseball video game developed by Namco and published by Tengen. It was the first game to feature the names of real baseball players from the 1986 and 1987 seasons, adding a dimension of strategy if you knew the sport and the players' strengths and weaknesses.
This playaround by adelikat shows off ridiculous plays, bizarre glitches, and other wild antics.
You can see this played on a real NES by clicking here.
Published on 5/31/2008
Game:
R.B.I. Baseball

Genres:
Sport
Emulator Version:
FCEU 0.98.16

Based off the movie of the same name, Robocop 3 is a game where you play as a cyborg while killing thugs. In this run, Robocop walks slowly, but has insane shooting skills.
Published on 8/15/2008
Game:
RoboCop 3

Genres:
Action
Emulator Version:
FCEU0.98

This movie completes the PAL version of Rygar with only one item, the grappling hook. It also uses a warp glitch to skip forward in the game as well as many smaller tricks.
This is an improvement of 65.58 seconds to the previous movie by Walker Boh – this time played by Lord Tom.
Although the route in this movie is almost exactly the same, time was saved mostly by accumulating the tone points (for Rygar's strength) a lot faster. There were other improvements as well. We recommend reading the author's comments for more details.

Note: If you are watching the FCM, don't forget to enable PAL emulation in FCEU! It's under the Config menu.
Published on 4/5/2008

This movie is different from the other Rygar movie in that it plays all levels and doesn't use any glitch to warp from a boss battle to another.
Aside from that limitation, this movie makes full use of all the bugs and glitches in the game which can be used to speed up the run. If you are wondering what really is going on in this movie, see the Rygar Tricks page for some info about the tricks used.
This is a 4 minutes and 43.38 seconds improvement to the previous movie.
Note: If you are watching the FCM, don't forget to enable PAL emulation in FCEU! It's under the Config menu.
Published on 5/17/2008

In a not-so-canonical sequel to Metal Gear, Solid Snake returns with newfound abilities to stop his own bullets, take minor damage to avoid major damage, and use cans of tuna to replenish his breath while underwater.
For those interested, the author has provided a Lua script that allows you to view the HP of enemies, bomb timers, hostages rescued, and body count when using FCEUX to play the movie.
Published on 8/12/2008
Game:
Snake's Revenge

Genres:
Action
Emulator Version:
FCEU 0.98.28

The Sinister Six have rejoined in hopes of ruling the world (as usual), but Spider-Man has a lot of errands to do, so he decides to beat all of them in record time.
The mechanics of this game make it difficult to make a fast TAS. If Spider-Man stays in the air too long after a jump, he'll drop straight down, and his web-slinging is easily stopped by enemy projectiles. Despite these obstacles, mmbossman manages to improve the previous movie by over 35 seconds thanks to improved speed management and more efficient boss fights.
Watch this run being played back on a real console.
Published on 8/24/2008

This movie doesn't aim to run up the score. Instead, it plays an entertaining game of American football by keeping the score close for drama and by utilizing a variety of wild plays with interceptions, fumbles, impossibly long passes, etc. Thus, the movie manipulates luck often.
In addition, the author exploits a number of bizarre bugs, such as CPU players tackling their own teammate, and a very unorthodox final play.
True tecmobowlers will enjoy the team choice and final score.
Published on 1/11/2008
Game:
Tecmo Super Bowl

Genres:
Sport
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest.
In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.
This movie is 4 minutes and 13.6 seconds faster than the previous movie by Sleepz. The authors provide detailed explanations of the time savings in their submission text.
You can watch this run played back on a real NES console.
Published on 10/16/2008

A seemingly cute game based on the cartoon series of the same name. Of course the author abuses the game with tool-assisted glitches and shortcuts.
This is a 64 second improvement over the previous movie.
Published on 1/19/2008
Game:
Tom & Jerry

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU0.98

This is a game similar to Shadowgate and Deja Vu. In it, you wake up in a crashed car just outside a strange mansion, desperate to explore the ghost-ridden building to find and rescue your missing sister.
The speed at which the author manipulates the menus is impressive. This is an 4.12 second improvement over the author's previous movie.
Published on 8/5/2008
Game:
Uninvited

Genres:
Storybook
Emulator Version:
FCEU0.98

This game is a platformer about a purple alien shape-shifter named Widget. Along with being able to turn into a few different animals to run faster or get through small passageways, he has the power to zip through walls, shoot at ridiculous rates, and find doors where there were no doors before!
..all the while, keeping that creepy, stupid grin on his face.
This is an improvement of 00:13.19 seconds over the author's previous run.
An in-depth explanation of the routes and glitches used in this movie can be found in the submission text.

Watch this run being played back on a real console.
Published on 8/27/2008
Game:
Widget

Genres:
Platform
Emulator Version:
FCEU 0.98.17

One of a few dungeon crawlers on this site. The player's team of a couple characters travels through a dungeon at breakneck speed, obtaining the minimum necessary to destroy the evil wizard, then leaving.
A great amount of luck-manipulation was required; so much that TaoTao used a bot to do parts of this run. That's why the rerecord count says 200000. The number of manual rerecords is around 1000.
Published on 11/27/2008

In this first game in the popular Wonder Boy series, Tom-Tom is out to rescue his beloved girlfriend Tanya from the wicked monster Drancon. Our nearly naked hero must travel through a variety of different environments, using a hatchet and several powerups to defend himself against the dangerous enemies along the way. The game was later ported to the NES (with altered graphics and music) as Hudson's Adventure Island.
AngerFist runs, jumps, shoots, and shreds his way to Drancon, beating the game in a little under 45 minutes.
Published on 2/18/2008

The SNES version of Aladdin (1993) follows the plot of this Disney movie much more closely than its Genesis counterpart.
The core trick of this TAS is to abuse the parachute extensively to move faster than normal walking or jumping.
Thanks to numerous small improvements, the time has been lowered by 15.5 seconds compared to the author's previous attempt. We recommend reading his comments for more detail.
Published on 6/18/2008

Final Fantasy IV (renamed to Final Fantasy II in North-American publication) was a revolution to the RPG genre. It was the first to introduce the active battle system, among many other redeeming qualities.
This movie plays through the game in a mere 2 hours, 53 minutes and 14 seconds. It aims for real time, but has a secondary goal of lowest in-game time when that does not incur an expense in real time. The in-game completion time is 1:59:28.
The author also included many easter eggs, or surprise occurrences, throughout the movie. These have been detailed in the author's comments. We recommend reading the comments regarding this movie.
Note: This movie resets the game console a few times, first saving the game and then loading it, so to watch it on an emulator, you will need an emulator that supports recording the console resets.
This movie was made with the original English-language version. The downloadable encodes were encoded with the Action Replay code 0495DCFF, which keeps the music volume from decreasing while the game is paused. This greatly reduces the annoyance factor of constant pausing during battles, which is done to save time.
Published on 7/26/2008

This popular Japanese series features a character who fights with a smoking pipe and giant killer robots. For some reason, it's not terribly popular elsewhere.
The author thoroughly abuses the 2-player option to glide through the game with ease. This movie contains some of the most accurate robot boxing currently available.
Published on 10/13/2008

Goof Troop (1993) is a cheerful puzzle game based on Disney show of the same name. The gameplay is somewhat similar to NES Legend of Zelda with its maze-like map filled with one-screen rooms, except this time the emphasis on puzzles is stronger, and you can play in co-op.
In this movie the authors control two characters (Goofy and Max) simultaneously. This allows for a good deal of team work as one character can go get an item while the other heads for the exit. When there is no multi-tasking to do, the authors do a good job performing antics with one or both of the characters.
This is a nearly 4 minute improvement over Frenom's previous movie. Improvements come from new tricks, better teamwork, luck manipulation and optimized movements.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.
Published on 1/9/2008
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

As you might know, Konami realised they went a little overboard with the difficulty of the arcade version of Gradius III, so the SNES port got noticeably easier (and laggier). However, it still remains one of the hardest and most unforgiving shoot 'em ups released in its era.
This is Cpadolf's take at the shmupping carnage, resulting in a significant improvement in both speed and style over the previous movie by Krocketneo. In total, 2 minutes 53 seconds are saved thanks to lag reduction and faster boss fights. The author also kills a greater percentage of enemies (still not fully 100%, though — read the comments for more details).
The game is completed in Arcade mode (still a far cry from the actual arcade game), which is accessed by tapping A on the main menu screen. It is strongly recommended to read the congratulatory text appearing after the end credits. ;)
Published on 5/26/2008

This is a game based on the completely "unique" concept of an evil boss trying to take over/destroy/do whatever with the world, and despite the Earth being filled with about 7 billion occupants, you are the only one who can stop it.
At first glance it may seem odd that, although the game is two player, only one player is used, and that's Player 2. Player 2 was chosen because her aerial attack gives an enormous speed boost. It is also one of the few attacks in video games that operates on frame precision, so smashing out a 30Hz rapid-fire on the controller will lay the beatdown pretty quickly.
That, combined with the fact that half the enemies in this game are of the standard "walk around and shoot" variety, allow the heroine to zip through the game with total reckless abandon. Few games allow a TASer to do that, so this is a rare opportunity indeed.
The game is eerily similar to Mega Man 7 and Mega Man X. It even has pick-throwing miners.
This is a 24 second improvement over the previous movie by the use of some new tricks. These are explained in the author's comments.
Published on 4/5/2008

Mr. Nutz is a happy-go-lucky anthropomorphic red squirrel who saves the world from Mr. Blizzard who, apparently, is trying to turn the world into ice, possibly to combat global warming.
DaTel237 skillfully controls Mr. Nutz by making him hop like a jack rabbit on speed, throwing acorns all over the place and avoiding pesky coins whenever possible. A number of tricks and glitches are used, including floor zipping.
Published on 4/25/2008
Game:
Mr. Nutz

Genres:
Action
Platform
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

Star Fox 2 is the sequel to the original Star Fox, although the game was completed, it was cancelled due to the release of the upcoming N64 console. It would later be officially released in 2017 on the SNES classic mini console, and made available on the SNES online library for Nintendo Switch.
YtterbiJum chooses to complete the run with Miyu, his decision based on her superior ship speed and shortest charge shot time.

Note: This run was made long before the game had any official release, and used a prototype rom with a patch that translates and improves the game. As it is a highly extensive modification, it is classified as a hack. See submission for details.
Also, just like with it's predecessor, the game runs faster than it should due to emulation inaccuracies.
Published on 12/24/2008
Emulator Version:
Snes9x

Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.
This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.
Published on 6/17/2008

Super R•Type (1991) is the 4th game of the classic R•Type series of arcade shooters, whose distinct gameplay and level design inspired numerous developers to create clones and various look-alikes. However, this particular installment isn't considered canon—it is an SNES-exclusive mash-up of the first two R•Type games.
In a nutshell, the series' plot is about the evil Bydo empire, which is a highly developed alien lifeform with hivemind mentality—akin to the Borg or the Zerg. The player pilots a spacecraft on a mission to destroy the Bydo. The craft's most prominent weapon is the so-called force—a spherical pod which is, in fact, a living piece of Bydo flesh and an indestructible mineral at the same time! Conveniently, the pod can be attached to the player's craft to shield it from bullets, or launched at enemies to inflict large amounts of damage.
All R•Type games are known to be very unforgiving; they require the player to learn strict paths that revolve memorizing safe paths through stages and tactically using the force pod to quickly dispatch of enemies and protect the ship. The author of this TAS, however, throws all the strictness and tacticalness out the window to play around and just ram most of the enemies with the pod. (Try this in realtime if you want to know true frustration.)
Other than that, the movie uses a password to access the second loop's difficulty level (eloquently called "PRO") without having to beat the game twice. It still doesn't get the good ending, though.
Published on 8/9/2008

The Legend of the Mystical Ninja is the first Super Nintendo game in the Ganbare Goemon series, based on a noble thief in Japanese folklore.
This run improves on the previous run using new tricks and glitches such as the scroll abuse glitch, which saves a large amount of time.
Published on 4/23/2008

Wild Guns is a science-fiction/western game involving a lot of guns, explosions, and robots. One peculiar control feature is that the character's movement and aim are controlled simultaneously. The stages look like they are on a fixed timer, but every killed enemy decreases the game clock. By shooting enemy bullets out of the air, a meter builds up for the very powerful Vulcan gun.
This is nearly a 6 minute improvement over the previous movie due to the use of 2 players, more accuracy, and some nice tricks. The author has also embedded a few subliminal messages throughout the movie. Details can be found in the author's comments.
Published on 1/23/2008

When Merlin was a young Sokoban man, he enjoyed life through minecart-surfing, skin-diving and burrow-crawling. Abusing glitchy spells and items, he wandered the world along with a frozen lady who came from the lake, in the Meanwhile, occasionally beating bad things like meanie trees, yestoday's launch and even a crouching dragon.
The author collects all heart pieces and other non-respawning items even without actually touching all of them. However, it is pretty sad that the prize T-shirt will never seem to be awarded with, although the "100% heart pieces collected" screen after the credits says so.
Published on 11/3/2008


Webmasters, please don't link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.