Tool-assisted movies (124)

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In this odd but colorful game for the 32X, our hero Tempo, armed with killer dance moves and a limited ability to fly, must defend the Planet Rhythmia from the evil King Dirge who is trying to sap the planet of its rhythm.
This movie is a 3 second improvement in the "pool" room of the last level. The first 14 minutes of the movie are identical.
Published on 3/14/2010

Not only does Michael Jackson have a Genesis video game, he also has an Arcade game! This game is loosely based on the movie of the same name, featuring Michael Jackson saving children from Mr. Big. When Michael meets his pet monkey Bubbles, he turns into a killer robot!
Michael Jackson's Moonwalker is a 3 player arcade game, where you play either a white-, red-, or black-suited Michael Jackson. The author uses all three players to complete this game as fast as possible.
This movie uses a bootleg version because the proper version did not work on the emulator used.
Published on 12/29/2010

This is a playaround of what is considered the most popular hack of Street Fighter II - Championship Edition. The hack was found in bootlegged arcade cabinets throughout the world, surpassing the original in availability in some places.
This hack features several modifications, such as the ability to change characters mid-match, teleportation, midair special moves, and new projectile attacks. Capcom later incorporated some of these new moves into Street Fighter 2 Turbo.
In this run, the author shows off all the fighters and makes good use of some of the craziness added to the game. He also shows off quite a few glitches that are quite amusing to see.

Note: As it is widely available in stand-alone form, no patch is available or necessary.
Published on 8/27/2010

Teenage Mutant Ninja Turtles is an arcade game based on the TMNT cartoon released in December of 1987. Konami released this mega-hit in 1989, as one of the first arcade games to offer 4-player beat-'em-up action.
In this run, DarkKobold uses all 4 ninja turtles to freak the foot soldiers, mangle the mousers, total the Technodrome, and kick Krang and The Shredder back to Dimension-X in a little over 12 minutes.
Published on 8/14/2010

¡Ay, caramba! The Simpsons Arcade Game is Konami's 4-player beat 'em up based on the ultra-hit TV show, The Simpsons. The Simpsons cartoon has now (at the time of writing) spanned 21 seasons, a world-wide movie, and licensing from here to kingdom come. In this TAS, adelikat and DarkKobold use four of the five Simpson family to track down the missing 5th member, Maggie.
All right now, play friendly!
Published on 9/1/2010

Long before Duke Nukem ever starred in a 3D game, he was the hero in two platform games. This is the first game in which he starred, battling Dr Proton to save the Earth from his evil Techbot army.
This run plays the first (shareware) episode of the game.
Published on 6/11/2010

This table from Epic Pinball was widely distributed as shareware in the mid 1990s. The stated objective is to "[b]ring the android to life!"
The author of this run does just that, maxing out all of the game counters and achieving a very impressive final score.
Published on 10/5/2010

Hocus Pocus, published by Apogee Software (developed by Moonlight Software) in 1994 sees a "puny" dropout wizard setting on a quest to collect crystals which will make him powerful. On his way, Hocus is ignoring important information given to him by Terexin while defeating enemies and bosses so that Land of Lattice will become more safe to travel. By completing four tests, he will also be accepted into the Council of Wizards and marry Popopa, daughter of Terexin who leads the Council.
IsraeliRD completes the first of these tests in 15:09.62 minutes, while the player doesn't care about the enemies and get through a horde of them without taking a lot of damage. You can check the author's comments to learn more about his techniques.
The same player did a run for the next episode as well.
Published on 11/24/2010

Jazz Jackrabbit is one of the earliest products released by what was then known as Epic MegaGames, better known these days for producing the Unreal engine. It was viewed initially as being a pastiche of the Sonic the Hedgehog games and arguably developed along those lines, bearing much of the same fast platformer action.
This run completes a special Christmas episode called Holiday Hare. This is the 1994 version of this episode. A run has been made for the 1995 version of Holiday Hare. There is also a run of the original game available.
Published on 12/28/2010
A/V files:
A/V file via Mirror
Emulator Version:
JPC-RR r11.2

Jazz Jackrabbit is one of the earliest products released by what was then known as Epic MegaGames, better known these days for producing the Unreal engine. It was viewed initially as being a pastiche of the Sonic the Hedgehog games and arguably developed along those lines, bearing much of the same fast platformer action.
This run completes a special Christmas episode called Holiday Hare. This is the 1995 version of this episode. A run has been made for the 1994 version of Holiday Hare. There is also a run of the original game available.
Published on 12/28/2010
A/V files:
A/V file via Mirror
Emulator Version:
JPC-RR r11.2

If you've been in Europe long enough, you've probably heard of the Lada car company. However, you probably haven't heard of this relatively obscure tie-in game, involving racing - yes, you guessed it - a Lada... which happens to have a rocket launcher and machine gun (those are almost certainly not standard features).
Published on 10/27/2010
A/V files:
A/V file via Mirror
Emulator Version:
JPC-RR r10.13

Skyroads is a short game where one controls a racer on tracks containing lots of bottomless pits and obstacles. Those don't worry our author, though; he just bounces to the music and blasts through levels. Don't blink.
This version of the run is 2.65 seconds faster than the first.
Published on 10/18/2010
Game:
SkyRoads

Genres:
Racing
A/V files:
A/V file via Mirror
Emulator Version:
JPC-RR r10.15

Not satisfied with regular Skyroads, the developers decided to create a new set of significantly shorter yet excessively difficult tracks under the excuse of a holiday theme.
Here, you can feel vindicated that you don't have to play through those tracks yourself.
Published on 11/7/2010
A/V files:
A/V file via Mirror
Emulator Version:
JPC-RR r10.13

The only war going around here is breaking at least 23 traffic laws and shooting goons with what ought to be a Gatling gun.
The author completes the game in record time, using a glitch that corrupts the save game data to unlock the mission Salt in the Wound, the only one required to unlock the credits.
This run beats the previous version by 4.9 seconds.
Published on 4/5/2010

Kirby Squeak Squad, known as Kirby Mouse Attack in Europe and Kirby of the Stars: Calling on the Dorotche Gang (星のカービィ 参上! ドロッチェ団) in Japan, was beaten in 36:40.54 minutes by MUGG, by taking advantage of glitches and of the bottom screen, which is used to keep and mix the things Kirby swallowed during his adventure. You can check the author's comments for more information.

Note: Due to poor emulation, certain door transitions don't appear as intended.
Published on 11/24/2010

Mega Man ZX Advent is the second game in the Mega Man ZX series. What's so different between the classic series and ZX Advent? First, you get to choose between a male (Grey) and a female (Ashe) character. Then, instead of stealing weapons from the bosses, the player steals the boss itself! Instead of switching between weapons, the player switches between forms using the Biometal Model A. Finally, the player has less freedom to pick the stages of his choice.
Noxxa picks Ashe, the female character, to minimize the cutscenes and to save time.

To play the DSM file, make sure that "Enable Advanced Bus-Level Timing" is unchecked in the "Emulation settings".
Published on 12/5/2010

Combining the Nintendo DS's touch screen capabilities with a classic puzzle game and adding in a touch of the tool-assisted yields... a tool-assisted run of a classic puzzle game, joining the ranks of several other quirky movies similar in character. While tool-assistance may on the surface seem trivial in this case, a decidedly non-trivial amount of luck manipulation was used to create a cube solvable in the fewest possible moves. Further, the game only counts moves in quarter turns, making the number of moves used even more impressive.
Note: If you are watching the .dsm, your nickname and comment must be set to something specific in order to watch the movie. It will desync otherwise. See the author's comments for combinations that work.
Published on 4/16/2010

Space Invaders needs no introduction. Space Invaders Extreme 2 is part of a recent revival of the series, introducing power-ups and a variety of new gameplay modes.
This run plays Score Attack mode on the hardest available path. Note that it doesn't aim for highest score because doing so would make the movie considerably longer.
Published on 7/10/2010

In this fast-paced platformer for the Nintendo DS, observe Spider-Man beat up a selection of his common foes in record time.
Published on 10/10/2010
Game:
Spider-Man 2

Genres:
Platform
A/V files:
A/V file via Mirror

Otocky was created by Toshio Iwai in 1987 and was only released in Japan for the Famicom Disk System. It is best described as a musical side-scrolling shoot 'em up where the primary weapon is a ball which, when fired in one of eight directions, plays different musical notes on the primary instrument quantized to the beat of the background music.
Needless to say, when such a weapon is put into the hands of a tool-assisted speedrunner, you might just find yourself humming along to the end result.
This run was console verified using micro500's TASLink replay device (with 1 frame per latch poll).
Published on 7/24/2010

Final Fantasy Legend II (Sa・Ga2 秘宝伝説, Sa・Ga2 - The Treasure Legend) is a role-playing game developed by Square and is the second game in the SaGa series. You take on the role of one of eight different characters of varying race and gender who leaves on a journey to find his or her lost father and recover the Magi, pieces of a magical statue of the goddess Isis.
In this run, knbnitkr abuses several glitches (including one which can only be performed on the initial Japanese release) to beat the game far quicker than intended. For more information, see the author's comments.
Published on 10/30/2010

This is a run for the Game Boy Kid Niki game, which is similar to the first NES title. The game is about a ninja named Yanchamaru whose girlfriend has been kidnapped.
The author, MUGG, uses Yanchamaru's spinning sword liberally in the run, often killing enemies in one hit.
Published on 1/7/2010
Tags:
Best ending
A/V files:
A/V file via Mirror
Emulator Version:
VBA

There's trouble in Dream Land! The self-appointed King Dedede has stolen all of his subjects' food for a midnight feast. Kirby, a resident of Dream Land, bravely sets out to stop the gluttonous penguin and recover the food.
This first game in the Kirby series predates Kirby's ability to absorb enemy powers. He goes on to gain that ability in the second game in the series.
This run, a 34 second improvement over the previous movie, uses the 'Extra Game' password (up+select+A at title screen), which makes the enemies and bosses much more aggressive and damaging than usual.
Published on 5/29/2010

Mortal Kombat II was the first game of the Mortal Kombat series to feature a playable character-changing fighter (the sorcerer Shang Tsung). This run is played on the Game Boy port. Watch as AKheon humiliates the computer opponents, demonstrates some major glitches, and beats the game in just over 9 minutes.
The author also did a tool-assisted playaround on Mortal Kombat: Tournament Edition and on Mortal Kombat Advance.
If you want even more MKII action, check out our run for the SNES version as well.
Published on 10/26/2010
Game:
Mortal Kombat II

Genres:
Fighting
A/V files:
A/V file via Mirror
Emulator Version:
VBA 1.7.2 v21

Tatanga is back after being beaten in the regular-mode run of this game, and he kidnapped Princess Daisy again. Daisy is not a pilot, so she is unable to escape from her prison in the sky, despite there being a freely accessible aircraft in the vicinity.
Mario must travel through the four Kingdoms of Birabuto, Muda, Easton, and Chai once again to rescue Daisy. Although this time around, they're packed with much more enemies than before.
This run has much more action than the regular mode of Super Mario Land, due to the increased amount of enemies, yet it is only slightly slower. If you liked TASs of Super Mario Land before now, wait until you see this.

Note: This movie begins from a save state from the end of regular mode in order to access hard mode. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.
Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.
Published on 8/22/2010

Based on the famous cartoon series, this game is a simple platformer (similar to some Mario games) that illustrates damage abuse well. The player does not go out of the way to pick up items.
This is a 00:30.28 second improvement over the previous run.
Published on 11/7/2010
Game:
Tom & Jerry

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
VBA

Published on 3/3/2010

Imagine Mega Man as an RPG set in an alternate universe where he and his fellow robots aren't robots but computer programs, and you end up with this series - but even this unique take on the premise is no barrier to continuing TASVideos' long history of quality Mega Man runs.
If you care to know more about the run, be sure to read the extremely long set of author's comments (which comprise, in fact, the longest such set of comments on the site - you have been warned). We also have a run for the second game in the series.
Published on 7/5/2010

Shining Soul is an Action RPG by Atlus. It is the first 'Shining' game to not be produced by Camelot Software Planning, and thus is not considered canon in the 'Shining' universe. However, the game serves as an internal homage to much of the 'Shining' series. All of the bosses are major villains from a previous 'Shining' game.
The author manipulates randomly-placed monuments to appear, increasing attack power as much as eight-fold during the run. Additionally, hundreds of critical attacks had to be painstakingly manipulated to allow for enemies to die in a single hit.
Published on 6/1/2010

Shining Soul II is the last 'Shining' title to reach American shores, and the author's 5th 'Shining' TAS on the site. Unlike some previous games in the series, this game and its prequel play more like traditional Action-RPGs. This game, like its prequel, allows the player to pick a character type. In this run, the character chosen was a ninja, for his ability to use speed magic.
The author uses a glitch to dupe power wines and bombs, the former massively increasing his attack strength, and the latter making the run look more like Bomberman than a 'Shining' game!
This run is 17:58.75 faster than his previous Shining Soul II publication due to some very impressive manipulation to slaughter bosses in mere seconds. It is recommended that you read the authors comments for more information about the run and the game.

There is also a humorous commentary (dead link) by the author and a couple of guests.
Published on 9/20/2010

In Silent Scope, you're a sniper trying to take out a band of terrorists who have kidnapped not only the President, but his entire family as well. However, in this version the sniper apparently drank 25 cups of coffee and may possibly have ADD.
This version is 1 minute 47.3 seconds faster than the old version thanks to skipping the credits, killing multiple enemies with one shot in some circumstances, and lag avoidance.
Published on 8/2/2010
Game:
Silent Scope

Genres:
Shooter
Emulator Version:
VBA 1.7.2 v22

Snood is a puzzle game that blatantly rips off inspired by Bust-a-Move/Puzzle Bobble with very similar gameplay. Originally released for the PC as freeware, it has since been licensed and ported to several platforms.
This movie by theenglishman plays the Time Attack mode so quickly that you might not be able to tell what's going on.
Published on 4/5/2010
Game:
Snood

Genres:
Puzzle
A/V files:
A/V file via Mirror
Emulator Version:
VBA

Daffy Duck is hunting treasure and Bugs Bunny tries to stop him. If you know who these guys are, then you can imagine how funny this movie might be.
Or fast, depending on how you look at it.
Published on 10/30/2010
A/V files:
A/V file via Mirror
Emulator Version:
VBA

In this special episode of Looney Tunes, Bugs, Daffy, Tweety, Porky, Taz, Speedy Gonzales, and the Road Runner decide to rip off popular games such as Atomic Runner, Sonic the Hedgehog & Gradius. They do this by going through this Sunsoft classic as fast as possible so that they don't die from all of the ripoffs.
This has led to even stranger results than the other run, clearing five and a half minutes thanks to a glitch that allows for skipping several levels.

You can watch the complete run played back on console
Published on 5/25/2010

This GBC game is based off the popular television series Mission: Impossible.
Following the spirit of that series, this is a stealth-based game. Supposedly tricky tasks are to be performed covertly. But in this movie, stealth is clearly not one of the author's highest priorities. It's all running through guards, as if they weren't there. Yet the player does not die.
This movie is 16.43 seconds faster than the predecessor movie.
Published on 11/10/2010
Game:
Mission: Impossible

Genres:
Action
A/V files:
A/V file via Mirror
Emulator Version:
VBA

Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.
The author aims for the fastest ending: ED 1. It is 00:35.65 seconds faster than the cancelled submission by Aqfaq due to new tricks, shortcuts and overall better precision.
Published on 12/18/2010

Tom and Jerry in Mouse Attacks! was released by Ubisoft (known for their Prince of Persia games for the PS2) in 2000 for the Game Boy Color. Tom has captured and locked up five of Jerry's friends, and it's up to the little brown mouse to save them.
A series of glitches and tricks are used to quickly obtain all the special items, free Jerry's friends, and defeat each level's boss. The author, Mukki, explains these on the movie's submission page.
Published on 12/28/2010

Wendy: Every Witch Way is a fun little platformer for the Game Boy Color. The story is that Wendy the Good Little Witch accidentally releases the Chaos Emeralds from a treasure chest after clipping through the wall to her attic. The restless emeralds then proceed to knock down a floating castle that was blocking their view of the moon, and Wendy must flip her way through the castle to get the emeralds back.
This run abuses the game's gravity mechanic heavily, essentially making it a cuter version of Metal Storm.
Published on 11/8/2010

In this game, Xena finds herself in a dream, set in a colorful, simplistic world, naive in its exaggerations and lack of realistic attributes. It's an open plain where the sun always seems to shine. But it's a foreign place, with Xena apparently having wound up there by an accident. She is lost, and has to free herself from the dream world.
Now, this nightmare of a game ends 00:18.28 seconds faster than before! To learn more about AKheon's improvements on this movie, you can read the author's comments.
Published on 12/29/2010

When Alisia Dragoon was just a little girl, she watched her father being tortured and killed in front of her. For some reason, she was allowed to leave, grow up and somehow swallow a Tesla coil in order to seek her revenge through electrical zappy death. Or at least that's the amount of plot that is needed to understand this game.
This run zaps through the game, quickly frying everything in Alisia's path to nothingness.
Published on 1/17/2010

On his way for a date with a bodacious babe, B.O.B. manages to total his parent's car and finds himself crashlanding on a heinous planet full of gnarly robots bogus aliens. B.O.B. must fight, spring, and fly his way to his dream girl!
Published on 10/3/2010

Here's another run-of-the-mill platformer, released concurrently for the Amiga and Genesis/Mega Drive. Bubba, a delivery man for the local zoo, is abducted one day by aliens; accompanied by the appropriately-named sentient stick Stix they must try to find a way back home. As this run demonstrates, this takes a lot less time than you might expect.
See this run replayed on console.
Published on 2/10/2010

Ophelia Rock has been kidnapped by local bully Gary Gritter and taken to his hangout in the creepy dinosaur graveyard. It's up to Chuck the caveman to come to her rescue in this comical platformer.
This is a 9.83 second improvement over the previous movie. Much of the improvement comes from new shortcuts and tricks.
Published on 10/30/2010
Game:
Chuck Rock

Genres:
Action
Platform
A/V files:
A/V file via Mirror
Emulator Version:
GENS

In this game, the Earth has been nearly destroyed by the genetic and biological weapons unleashed during World War 3. Radiation and strange viruses have combined to physically transform the human population into vile, disgusting mutants. However, a scientist named Dr. Kildare, who aims to reclaim mankind's lost genetic heritage, returns six people to normal to fight for humanity as the Ex-Mutants. Your job, as one of the Ex-Mutants, is to rescue the other Ex-Mutants and find power cells for Dr. Kildare.
maTO completes this game in a little over 10 minutes by accurate playing and good health management.
Published on 5/7/2010

A classic hack'n'slash arcade type game, which sports ridable creatures and magic. The author abuses the simplistic AI to make enemies commit suicide by jumping off cliffs.
This movie is about 7 seconds faster than the previous version.
Published on 3/21/2010

This is a raptor movie of the Genesis version of Jurassic Park, which is completely different from the SNES version. In this game, you can choose between Grant and the raptor, each with his own set of levels. Grant's levels are like Prince of Persia except with dinosaurs and better weapons. The raptor's levels go by much faster.
The collision detection is quite buggy, and the author takes advantage of this.
This is a 12.34 second improvement on the previous movie, almost all of the improvement coming from better optimization.
Published on 3/6/2010

In this fast-paced platformer, our hero, Casey, is faced with a virtual reality game which seems to make its participants disappear; he must make use of the ability to change into a variety of different forms with diverse abilities to get to the bottom of the mystery.
This run aims for the fastest possible path through the game in real time, and so manipulates the score counter in a few instances.
This is an improvement of a minute and a half to the previously published (five year old) run in this category.
Published on 3/7/2010
Game:
Kid Chameleon

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
GENS

A mad scientist employed by the sinister Col. Brown has created sludge to turn people into sludge monsters! It has also imbued the football belonging to our hero, Marko, with magical powers, with which he hopes to stop the evil plot of the day.
Sadly, here he doesn't seem to care about the football very much, instead preferring to sprint on his own power to the end of the various levels.
Published on 3/10/2010

In this installment of the Turrican series, the evil force known as "The Machine" has once again come to bring destruction in order to take over the galaxy. Once again, Bren McGuire is the only one who can save the galaxy from evil!
This game was released as Turrican III for the Amiga before Factor 5 got Data East to port it to the Genesis/Mega Drive.
Like most of the previous games in this series, the protagonist has limited rolling power and limited use of super bombs. This forces the author to use some strategic choices to conquer these stages quickly, including occasionally dying to replenish bombs.
Published on 4/2/2010

As an astounding 1 minute 42 second improvement over the previous TAS, this movie pretty much chucks out everything done by the previous movie and proves that, in the end, the elbow is the deadliest weapon known to man.

Note that this TAS uses the Oct 1991 version of the game. It will not sync on the July 1991 version.
Published on 11/5/2010
Game:
Pit-Fighter

Genres:
Fighting
A/V files:
A/V file via Mirror
Emulator Version:
GENS

Tool-assisted runs are more than just running to the end of a game as quickly as possible; precision also plays a huge factor. As proof, look no further than... mini-golf?
While the segments of input are very short, a great deal of work is needed to figure out exactly what the best shots are in order to complete the holes in the fastest possible time.
If you enjoyed watching this, also check out another mini-golf run with even zanier courses.
Published on 5/13/2010
Game:
Putter Golf

Genres:
Sport
A/V files:
A/V file via Mirror
Emulator Version:
GENS

In this second game of the series, watch nearly three and a half hours of luck manipulation so intense that it took scripting and bot-work to perform most of it. Most of the bosses in the second half of the run die in one or two rounds.
This is an improvement of 15 minutes and 13 seconds over the previous movie, due to a variety of improvements, and in spite of playing on "Super" difficulty, which is functionally the highest difficulty level.
If you enjoyed this, be sure to check out the first game in the series as well.
Published on 5/19/2010

Skitchin' is a racing game released in 1994 by EA. It is the spiritual successor to the Road Rash series. The goal of the game is to rollerblade to the finish line, grabbing cars to boost your speed (the titular "skitching"), performing tricks, and knocking over other racers with various weapons.
In this tool-assisted speedrun, very few cars are skitched and the other racers are ignored.
Published on 6/25/2010

The kingdom of Zebulos is once again attacked, this time by the neighboring Gedol Empire, whose ruler King Gedol decides that he can kidnap Princess Cherry as Bowser can kidnap Princess Toadstool. The rescuing hero, Sparkster, thinks that espionage is boring. So instead of infiltrating the Gedol empire by stealth, he goes in sword swinging and jetpack blazing, cutting down swaths of whatever poor lizardmen decide to get in his way.
This game is the official sequel to Rocket Knight Adventures, whereas the SNES version with the same title is some sort of spinoff. Although the control is sluggish compared to the other two games, the author generally keeps the speed and pace fast, and exploits a bunch of tricks that make some bosses fall very, very fast.
This is a 42 second improvement to the previous movie by Ferret Warlord.
Published on 8/15/2010

Based on the famous TV Series, the author uses both Ren & Stimpy's unique abilities to the fullest. The author breezes through the levels so fast that even Powdered Toast Man can't keep up!
Published on 2/7/2010

In this game which closely follows the plot of the movie of the same name, the player takes the role of Kyle Reese sent back to save Sarah Connor from being terminated. Here he runs through the game like a marathon in the author's hands thanks to a glitch which causes many enemies to not appear.
Published on 3/19/2010

This game is really Turrican II, with the application of a film licence that was picked up late in the development of the port. Think of the gameplay as kind of like Contra with the morph ball ability from the Metroid series and you have an idea of what you'll see here.
Published on 3/20/2010

Vectorman (1995) is one of the later games for Genesis; it sports multiple gameplay modes, pre-rendered 3D models and some very nice visual effects.
According to its plot, the Earth's population decided they have polluted it enough, and migrated elsewhere, leaving robots made of orbs ("orbots") behind to clean up the mess. One of the higher level orbots gets his head accidentally attached to a nuclear warhead, goes insane and usurps total control over all mechanical beings left on the planet. This is the state the main hero, orbot Vectorman, finds it in after returning from one of his garbage discharging missions.
This is an improvement of 36 seconds over the previous movie.
Published on 5/13/2010

You would expect a game of mini-golf to not be particularly interesting to watch, much less a TAS thereof. To put it mildly, zany describes both the TAS and the game perfectly - for mini-golf, at least.
Watch as courses covering everything from the classic windmill to a pinball table to a pastiche of Breakout are made to look absolutely trivial by masterful precision in hitting the ball.
This game is similar to Marble Madness, except that instead of controlling the ball directly, various aspects of the course are controlled instead.
Published on 4/17/2010
Game:
Zany Golf

Genres:
Sport
A/V files:
A/V file via Mirror
Emulator Version:
GENS

In this first-published MSX TAS, Rambo decides to skip rescuing the VIP and just make a leeway to the helicopter himself.
Reality is not all it seems, with spiders being as difficult to kill with a knife as a human, and foodlike substances adopting an alternate name.

To play the OMR file, make sure you have the Panasonic FS-A1WSX bios installed.
Published on 11/11/2010

Jojo the raccoon, discontent with only getting second billing at the impending opening of Dr. Gavin's new theme park Whoopie World, decides to sabotage the park in favour of founding his own Jojo's World. It's up to Dr. Gavin's robot, Rocket, to stop Jojo and get the park back in working order in time for opening.
This run collects 100% of the Tickets, Tinker Tokens and life upgrades.
Published on 5/22/2010

It's Turok 3! Not very many dinosaurs in this game though, mostly just weird mutants and monsters. nfq blows through the game with multiple sequence breaks and kills several bosses very swiftly.
Published on 5/3/2010

The story of Asterix takes place in the year 50 BCE. All of Gaul has been occupied by the Romans except for a little village. Asterix and his Gallic companions live in that village, fighting the Romans. In this game, Julius Caesar has snatched Obelix, Asterix's best friend, and is about to feed him to lions! But before anyone can even blink, Asterix comes, kicks Julius' ass, and comes to the rescue of his friend!
This game is based on one of the most successful French comic book series of the same name. It has been successful since 1959, with more than 325 million comics sold worldwide.
By Toutatis! A bit more than a week after the latest published movie, it already got improved by 21 seconds!
Published on 12/23/2010

In Bubble Bobble, two magical, bubble-blowing dinosaurs (Bub and Bob) fight through an evil, deep forest in order to rescue their kidnapped dinosaur friends.
This movie features one... no, wait, six players controlling two characters simultaneously while smashing the previous time by 2 minutes and 41 seconds. However, this publication chooses to use warps.
Published on 2/4/2010
Game:
Bubble Bobble

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEUX 2.1.2

In this game, the hero—Duke Geraden—travels to Darklarza Castle in order to rescue Princess Amoreena from the Dragon Master. Castle of Dragon has all the elements of a bad game: it's clumsy, it looks and sounds horrible, and it has been made almost impossible to beat by implementing a lot of random factors into it.
This run improves the previous movie by over 30 seconds.
We also have a movie of the arcade version.
Published on 12/22/2010

This game is about a classic cartoon character, Felix the Cat, who goes on an adventure to save his girlfriend, Kitty, from a mad professor. It's a simple platformer like any Mario game.
This is a 24.26 second improvement over Randil's previous run. This is due to several strategy changes, such as using the airplane more often in flying levels and using a different power to fight the final boss. For more details, see the author's comments.
This movie has an Atlas Map encode of Round 1-1, which shows the standard encode overlaid on a zoomed out map.
Published on 9/20/2010
Game:
Felix the Cat

Genres:
Platform
A/V files:
A/V file via Mirror
Emulator Version:
FCEU 0.98.28

Ghoul School is a game where a multi-talented teen named Spike O'Hara fights through a horde of various ghouls with the talent of MacGyver, needing only a towel, shoes, springs, and embalming fluid.
Normally, this game would require getting many more items, but due to heavy glitching, most of the items are skipped and the game is completed in a mere four minutes. This is a 7 second improvement over the previous run.
Warning for those with sensitivity to light flashes: it is advised to skip 4:26 to 4:34 of the video encodes.
Published on 8/3/2010

A short Japanese game about a small green toy who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.
In this movie, the authors collect all of the items to enter the secret 7th level after the boss at the end of the 6th level, and do so 2 minutes and 15 seconds faster than the previous movie.
The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.
This movie has an Atlas Map encode of Level 6, which shows the standard encode overlaid on a zoomed out map.
If you like this, be sure to check out the other run of this game, which skips the secret items.

Watch this run being played back on a real console.
Published on 6/12/2010

Hook is an NES game based on the movie of the same name. Unlike the SNES game based on the same movie, this game is less linear, though there are still a limited number of effective routes on the map screen. Also, four items need to be collected to beat the game.
GlitchMan plays through this game quickly, using some collision glitches which allow him to do things like fall through floors (as the screenshot for this movie shows). For more details, see the author's comments.
Published on 7/22/2010

Kid Kool, a game created by Vic Tokai, stars "Kool" as he gains 7 magical herbs to cure the king of a dreaded illness. He does this along with his helpful red partner "Wicky" who can kill enemies and help defeat bosses. If the player fails to complete the game in under three hours (in-game), then the king dies. So this is a frantic game where speed is key.
In this run, Randil uses zipping glitches (aided by MATLAB) and expert playing to finish with an in-game time of under ten minutes, leaving the enemies in the dust and saving the king with much time to spare.
Published on 6/20/2010

'Lagrange Point' (ラグランジュポイント), is a very late (as in, released in 1991) Japanese-only RPG produced for the NES. This game is notable because Konami teamed up with readers of Family Computer Magazine (ファミリーコンピュータマガジン) to form a group, called 芸夢工房 (geimukoubou, art dream workshop), in order to make this game. The readers were permitted to design the characters, monsters, events, message-texts, music, the title-screen, and such. With enhanced sound for the NES due to Konami's VRC7 sound generator Integrated Circuit, the game is considered a masterpiece to many Japanese people.
The story is about a pilot, Jin (also known as Gin), who is exploring a biohazard outbreak at a space colony, linked to the disappearance of Dr. Stolte. He arrives, only for the spaceship to be attacked. The effect of the outbreak soon becomes clear.
More information on the game can be found on the Japanese Wikipedia (machine translation).

This run of a Japanese-only RPG with an unofficial translation by Aeon Genesis (the run won't sync in it) features commentary in the form of Advanced SubStation Alpha soft subtitles created by FractalFusion and the author, neo_omegon. If you use MPlayer to view the MKV, add the -ass option to the commandline to view the subtitles with their proper layout.
Published on 8/20/2010

Lunar Ball, known as Lunar Pool in the US, is, as the name suggests, a pool game for the NES with the curious ability to adjust the friction of the surface of the pool table. Indeed, it is quite possible to play with no friction, and while this may sound easy, it actually proves to be impossibly difficult due to removing the major obstacle from the balls just continuing to roll forever, causing the game to never end.
With some heavy support from a bot (and massive loss of sanity), the author manages the nigh-impossible feat of making it all the way to the end of all 60 tables even in the face of this overwhelming opposition.
Reading the submission notes is highly advisable to explain some of the oddities such as the occasional pocketing of the cue ball. (In short: The cue ball is deliberately pocketed in order to avoid getting a perfect score on every level because the point counter would take unbearably long to tick all the points, up to a half minute per level.)
For more heavy optimization of pool tables, see also the run of this game with the default friction level.
Published on 4/8/2010
Game:
Lunar Pool

Genres:
Sport
A/V files:
A/V file via Mirror
Emulator Version:
FCEU 0.98.15

Lunar Ball, known as Lunar Pool in the US, is, as the name suggests, a pool game for the NES, comprising 60 stages of oddly-shaped tables.
With some heavy support from a bot and the help of an unusual glitch on two tables, the game is completed in record time.
The friction of the pool table can be adjusted; in this run it is left alone. See also the frictionless run. Reading the submission text is recommended.
The emulator movie requires FCEU 0.98.15 or an earlier version of FCEU. On later versions of FCEU, the last table desyncs.
Published on 7/8/2010
Game:
Lunar Pool

Genres:
Sport
A/V files:
A/V file via Mirror
Emulator Version:
FCEU 0.98.15

Meet Paul -- A guy who starves to death five minutes after a grand meal. He also feels experienced from doing trivial things like entering a store or delivering mail.
While many heroes would depend on hours of fighting for experience, Paul instead gets his experience from those trivial things in order to defeat Abadon in a timely manner. Best ending requires all such trivial tasks done, ensuring you see Paul gaining experience from delivering a letter or talking to a tree.
Along the way, there are vicious enemies who beat up Paul. Being in a hurry, Paul doesn't stop for them, preferring to use the UNKNOWN spell to patch himself up. Normally this has a high chance of killing Paul in some of the most gruesome or comical ways possible, but instead it is manipulated to heal him.
This beats the authors previous run by a little over 38 seconds, primarily due to a new route.
Reading the author's comments is recommended.

This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. If watching embedded stream via Archive.org, you can press the nearly invisible commentary button on the top right corner to see the commentary.
Published on 2/2/2010

This is Mega Man 5 (USAのロックマン5) played by GlitchMan, in an improvement of 1 minute and 22 seconds over the previous run. Improvements include several new glitches involving the Super Arrow and new strategies for two of the boss fights.
Reading the submission text is recommended for details on the glitches.
Published on 6/20/2010

Mendel Palace is an action-puzzle game. When playing in real-time, it becomes more action than puzzle, and when TASing, it becomes more puzzle than action. The idea is to shove your opponents into the walls of the arena by flipping over ground tiles. This is harder than it looks, since the enemies often approach in swarms and can kill you with one touch.
Flipping can also reveal some other tile types. For instance, the sun tile flips over everything else, which often cleans up the arena in a hurry. However, there are also extra enemy spawn areas that can be uncovered, especially in the last levels. For more details, see the run's submission comments.
DarkKobold beats the game in just over 19 minutes by using 2 players at the same time.
Published on 11/11/2010
Game:
Mendel Palace

Genres:
Action
Puzzle
Tags:
2 Players
A/V files:
A/V file via Mirror

Metroid completed using just one item: the morphing ball.
Uses a game restart sequence (Up+A on second controller) to save time in backtracking.
This is an improvement of 36.7 seconds over the previously published run, thanks to a new route and general optimization.

This movie features commentary by the author, which has been added to the encode in the form of soft subtitles. They can be seen when watching the embedded stream via Archive.org.

Watch a resync of this run being played back on a real console.
Published on 1/19/2010

This popular hack for Rockman 2 contains a wide variety of new bosses, weapons, levels, graphics, and music, going far beyond the capabilities of the original game.
Two versions of this hack exist - "normal" mode and "hard" mode, with the primary difference being no mercy invincibility on hard mode.
This run uses hard mode. The normal run is obsoleted despite being around 2 minutes faster due to playing on hard.
Published on 5/24/2010

Some longlegged secret agent has to rescue his female partner who was kidnapped by Ku Klux Klan-wannabe terrorists led by some space alien wizard. Between the levels, the terrorists dance in front of a giant widescreen TV showing pictures of the woman in risqué positions and of their alien leader. (We wish we were making this up, but NES games can be pretty weird sometimes.)
The author uses a password to get the hardest difficulty, thus not having to finish the game twice. The author also improves on the previous run by about 51 seconds.
Published on 3/30/2010

Rygar is an action game involving a hero with a shield as a weapon. Normally, the hero must obtain items, such as a grappling hook, to be able to explore the world of Garloz, and he must also defeat five bosses to gain access to the final area. However, these requirements can be circumvented with glitches. Indeed, this run kills no bosses except the final boss and does very little leveling.
In contrast to the any% run and the warpless run, which use the European version of Rygar, this movie uses the American version. The two ROM versions have some different glitches. For more details about the ROM choice, as well as some background explaining what in the world is going on here, see the movie comments as well as our Rygar tricks page.

Watch this run being played back on a real console.
Published on 7/28/2010

Shatterhand is a bit like Batman. However, Shatterhand is longer, has no walljumps, and is a lot laggier. On the other hand, in this game, the main character can buy a powerup to give him a cool brown vest, doubling his punching power, and this vest lasts until the player takes damage three times (it even lasts between stages).
This movie by Cardboard is about 24 seconds faster than the previous version by JXQ, largely due to decreased lag.

Viewers who have photosensitivity problems may want to avoid watching as there's a high amount of flashing visuals during boss fights that can become uncomfortable to watch.
Published on 6/24/2010

Snake Rattle 'n Roll is a 3D game mostly about collecting objects along the line of "nibble bibbles". The biggest part of the game is the tricky maneuvers required to complete the big mountain levels that are difficult to perform in real time.
This is a single player speedrun of this game, the two-player speedrun can be viewed here.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.
Published on 12/15/2010

This Star Wars game is quite versatile. It features a sort of overworld, optional items and quests, a lot of platformer action, some first-person spaceship shooting and you even get to blow up the Death Star! You can't see all of that in this movie, but it's very entertaining nonetheless. The game's plot is based on the first Star Wars movie (Episode IV), and it even features some of the movie's awesome music.
This run improves the previous movie by almost two minutes thanks to optimized movement and a new shortcut.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.
Published on 10/21/2010

To the average player, Tetris is a fast-paced action/puzzle blend where reflexes become a huge factor as pieces pile up and speed increases dramatically. For one with perfect reflexes, however, it's no longer a challenge of 'where does the next piece go to make lines / avoid piling up?' so much as 'where can I put the next piece to make things look the most interesting?'.
This run exemplifies that philosophy, exploiting the ability to manipulate the next piece that appears to the fullest in the service of creating a pattern which would be nigh impossible to duplicate in real world conditions.
If you thought that TASing was only about speed, look no further than this example to prove otherwise.
Published on 4/9/2010

This movie aims for the fastest possible time to get a score of 999999 in this game. A surprising 00:17.54 seconds have been shaved off the previous movie through the discovery of a new glitch.
It warps directly to the 18th level and fills half of the field quickly to be able to operate short distances in the top part of the field. From there on, it only gets Tetrises (4-line clearings) until the score is maxed out.
A glitch involving pressing several directional buttons at once is used to manipulate luck for the next pieces. Flickering of the next piece block and piece in play results. Of course, the fun doesn't stop there, the L blocks also have their say in getting Tetrises.
For the record, this is the fastest speed the NES game is capable of. For more extreme Tetris fun, please see movies from Arika Online.
There's some really awesome stuff there. (Click to download - 14 MB)
Published on 8/9/2010

Bart Simpson has discovered that mutants have a machine to enter ingredients which will allow them to conquer the Earth. Bart goes in search of these ingredients to hide them or to take them, avoiding disaster. His adventure will take him across an amusement park, the shopping mall, and the museum, to name a few.
This is a very hard game. Its controls are very poor, and the collision detection is very glitchy, making you fall through platforms to your death.
This movie beats the previous movie by 2 minutes and 20.9 seconds. Much of it comes from using a "bunny hop" trick.

Watch this run being played back on a real console.
Published on 6/17/2010

Bloody Wolf is an Arcade port of a Heavy Barrel-esque game. The goal is to rescue the president, and then rescue the man who rescued the president, due to insufficient leg room in the rescue helicopter.
In this run, the author bunny hops through the game, throws grenades at everything, and dies for no apparent reason.
Published on 12/23/2010

Dungeon Explorer is based off of Gauntlet, but adds a plot, bosses, magic spells and RPG elements. Notably, it also one-ups Gauntlet by allowing for five players.
The author races through the dungeons with all five players, making short work of bosses. The five characters were selected for their high starting agility, and include a fighter (blue), a warlock (purple), an elf (green), a bard (orange), and a thief (red).
Also, the only exit that matters is the last one used by a player, and the author uses this extensively to use the fastest character, the thief, to run when an earlier exit is available for the other characters to use.

A technical commentary with extra features by the author is available here.
Published on 10/16/2010

Doc, the creator of the two cyborgs Arnold and Sonya, has been kidnapped as a prelude to an alien invasion. It's up to the two of them to stop the invasion and rescue their creator.
The author uses an unconventional mode of transport in this run. A dual-player charge shot that is done incorrectly causes the players to be ricocheted around the screen. This provides a faster form of movement than walking, when aimed correctly!
Published on 12/8/2010

In Vigilante, you are a tough lone hero fighting to save his girlfriend, Madonna, from a dangerous gang called the Skinheads. The unnamed hero can use his fists and feet to beat up his foes, as well as bullet-breaking nunchucks he can pick up along the way.
The author, Sonikkustar, lets nothing stop him as he tears through every Skinhead and rescues Madonna in record time.
Published on 11/20/2010

In this obscure title for an obscure platform, our ninja hero must fight his way through a horde of enemy ninja who attack from every angle in order to rescue the girl.
Join arukAdo in this exciting adventure as he slices through his enemies and their defenses like a hot chainsaw through fresh butter (and beats up the girl too).
We also have an alternate version of this run which plays on hard difficulty. The only difference between difficulty levels is enemy hit points, which is normally grounds for playing on the easiest possible difficulty (to improve speed and entertainment).
Published on 2/14/2010

Azure Dreams is an RPG random dungeon crawler where the main character, Koh, can recruit familiars and level them up in the 40-floor Monster Tower, while gaining items and riches. He can also help the local town and romance some girls.
As can be seen from the movie time, none of this occurs in this TAS. It's just one naked dash to the top and a whole bunch of fortuitous circumstances. Luck manipulation was used on almost every floor to ensure that elevators and helpful traps are strategically located.
Should you decide to play Azure Dreams, this is definitely the wrong way to play the game.
Published on 3/10/2010

Anyone with a passing familiarity with the Final Fantasy series should recognise the fine Chocobo, preferred steed of many alternate universes. It's therefore not surprising that a game starring Chocobos and races would be released.
The Japanese version of this game is used due to differences in at least one stage causing the Japanese version to be more difficult.
Published on 10/18/2010

After completing the story mode of Chocobo Racing nine times, one gains access to the secret character "Invincible". This run, starting from a save state, uses this character in time attack mode to put the other characters to shame.
This run pauses for a few seconds between tracks to show the final track times.
Note that we do not normally accept runs starting from save states. See the Rules for more information.
Published on 11/8/2010

This is the second in a series of seminal platformers for the PlayStation, with very similar gameplay to its predecessor.
A normal run of this game takes a rather long time to complete. However, by using a bug that corrupts the memory when jumping on top of an unbreakable box, the author gathers the crystals necessary to advance to the next set of stages unbelievably quickly, leaving only the bosses to make quick work of.

Note for viewers: The PSX emulator PCSX-RR is unable to play most sounds from this title. Thanks to the efforts in resyncing every second encode link leads to an audio restored version.
Published on 4/16/2010

The eighth entry in the Mega Man series is very similar to the preceding games, especially its direct predecessor (in light of being the second entry in the franchise released for the PSX, the first being a port of X3). Once again, Mega Man takes on eight Robot Masters and goes on to raid Wily's fortress.
If you're here for the plot, though, you're missing the point - instead enjoy the impossibly fast action and nifty glitch abuse in this run of the longest presently-TASable game in the main series to date.

Note: The credits are missing due to an emulator glitch. For those who are interested in seeing the credits, they can be watched here.
Published on 4/4/2010

Capcom decided to make some easy money, so they recycled parts of Mega Man X5, threw in overly difficult trial-and-error gameplay, made almost everything an obstacle course, and called it Mega Man X6.
This run by Rolanmen1 and FractalFusion plays on the hardest difficulty, Xtreme, and uses both X and Zero. The physics of Zero's sword make it the ideal boss killer, however some bosses have unavoidable invincibility periods, so X is sometimes used to attack during these periods. Some new tricks like duck dashing and saber climbing help save 19 seconds over the previous movie.
If you want to see a run that plays through all of the stages, see this run.
Published on 12/11/2010

What does Lute the bard do when his mother kicks him out? Go on an adventure, of course! In this run, the author travels to various places, collecting items and people, before setting out to avenge his father (that he himself didn't even know about). The author also makes use of big combination attacks that not only deal a lot of damage, but make for a very pretty light show.
We also have a run as Blue completing another main quest of the game.
Published on 2/6/2010

Blue the magic user has been tasked with the sad task of tracking down and killing his twin brother, Rouge. Along the way he comes to terms with some uncomfortable truths and gains a variety of powerful spells. Eventually he confronts Rouge and ... loses? Thereafter, things get very weird and eventually all is revealed to be... well, vastly complicated.
In this run, only the bare essentials are carried out, and many of the required battles are performed in an incredibly short span of time.
Also check out the run starring Lute, another main quest in the game.
Published on 5/3/2010

In true platformer-sequel style, Spyro the Dragon's vacation is interrupted by a dinosaur-riding sorcerer by the name of Ripto invading the world of Avalar, who naturally needs to be stopped. Since vacation is the paramount concern of Spyro, this is naturally done as quickly as possible without any concern for the well-being of Avalar.
This run aims to beat the game as fast as possible while collecting 14 talismans (the minimum normally necessary to be able to fight Ripto). We also have a run that beats the game even faster by bypassing these items.
The author has also done a run for the first Spyro game.

A sound plugin with less-than-perfect sound reproduction (in particular during cutscenes like the ending cinematic, which are largely silent) is necessary for the run to sync; do not be alarmed if this affects your enjoyment of the movie.
Published on 5/16/2010

Jedi Power Battles is Star Wars meets Double Dragon with a ton of crazy platforming.
The author, DarkKobold, uses Obi-Wan to run through all of Star Wars Episode I, ignoring tons of battle droids and droidekas to get to the final confrontation with Darth Maul. Look for a tribute to SW: EP1 in the final battle!
The author also dies intentionally at one point in the run by making Jar Jar Binks disappear. I'm sure everyone has wished they could do this, at least once.
Published on 10/24/2010

Our eponymous pink-haired protagonist has suffered the loss of his grandfather's bracelet. In order to get it back, he must find and confront seven eight evil pig wizards who may have some knowledge of its whereabouts. Along the way, a wide variety of quests are undertaken.
With its curious 2.5D gameplay and fast pace, just about everyone should find something to enjoy about this run.
Published on 5/4/2010

Earthworm Jim is the unlikely story of an earthworm who finds a suit with super powers and goes on a rampage to protect Earth and his puppy Peter(?). The game follows the absurd spirit of the story: for example, the suit can use Jim for a whip, there is a boss who attacks by vomiting fish, you fight lawyers in hell, and in one level, you swing on bungee cords made out of snot.
This movie improves the first run of this game, which was done on the Genesis version, by 00:16.95 seconds. However, the actual improvement is much larger since the Special Edition contains additional levels that are also played through in this TAS.
Published on 11/26/2010

Kyle Reese clearly had a difficult time trying to save Sarah Connor in the hit movie The Terminator. But when the Sega CD video game tie-in's difficulty is set to "Super!", you wonder just how the hell Kyle made it two steps before dying. It really makes you feel like Kyle must have felt in a hopeless future where everything can kill within a few seconds frames. You know that a game is too hard when even the TAS looks like it is struggling just to keep the character alive.
Published on 9/3/2010

Bobby's World is a platformer for the SNES inspired by the TV show of the same name.
The author exploits a throwing glitch, and manages to complete the game in just over 10 minutes.
Published on 5/20/2010
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

Breath of Fire was Capcom's first traditional RPG. It follows a boy named Ryu, one of the last surviving members of an ancient race with the ability to transform into mighty dragons, as he searches the world for his sister. Along the way, Ryu meets other warriors who share his quest and comes into conflict with the Dark Dragon Clan, a militaristic empire who seeks to take over the world by reviving a mad goddess.
Using a whole lot of planning and luck manipulation, janus completes this long game in just under four and a quarter hours.
Published on 12/23/2010

Bubsy is on a hunt to get back his yarn, which the Woolies stole.
Bubsy can run very fast, but unfortunately he almost never gets a chance to, because there are obstacles everywhere. Unlike most bobcats, Bubsy can die by touching anything remotely dangerous, like eggs or water. Also unlike regular bobcats, he can glide through the air, has a t-shirt with an exclamation mark, and a smile you'll just be dying to wipe off his face.
This new movie by Acmlm is almost a minute and a half faster than the previous movie
Published on 7/23/2010

In this port of the famous strategy game to the SNES, watch as the AI opponents all miraculously begin close to the player, an army is pulled effectively out of thin air, and settlers prove their worth as vicious assailants. The game ends in an astonishingly short time of fourteen turns.
Published on 6/11/2010

Donkey and Diddy Kong appear to have been kidnapped, so now it's up to that daring damsel of adventure, Dixie Kong, to find the missing monkeys. But this is no solo expedition; her cousin, the titanic toddler Kiddy Kong, is here to help her kick some Kremlin butts.
This is the first entry of the 105% category of this game. By using a password to remove the 'DK' barrels, the game officially enters hard mode, and the maximum percent completion is obtained. For more Kong action, you can also view the pure speedrun that doesn't collect all items.
Published on 12/21/2010

Watch as two Final Fantasy games, V and VI (VI is also III in North-American publication), are beaten with one controller's input. Since FFVI takes longer to beat than FFV, the FFV run also beats a few optional bosses which are not fought in the single-game run of FFV. The two games finish at the same time.
Since FFV is only available in Japanese, FFVI is also played with the Japanese version. The (J) version of FFVI also has an equipment glitch which is not present in the (U) version. Otherwise, this run of FFVI is quite similar to our single-game FFVI movie.
For more details, we suggest you read the submission comments.
Note: The encodes are stacked horizontally, even though the screenshot is stacked vertically.
Published on 6/25/2010

When watching sports, you're usually prepared for the unexpected. But what happens when it verges into the outright impossible?
In this superplay, watch in awe as a team is forced to score on its own goal ("OH NO! OWN GOAL!?"), the scoreboard mysteriously records extra goals that were never scored (and even rolls backwards at one point), and the very laws of physics themselves seem to get completely broken.
Published on 1/5/2010

Kirby is a spherical character, so naturally it makes sense that he should be whacked around like a golf ball. A ball that can absorb the powers of enemies and use them to his advantage, of course!
This run aims for best score, then fastest time. A lot of hole-in-ones are scored, even at great time expense.
Note that there is a second series of courses which are similar to the original set. These are played as well for sport, before attacking the final boss and winning.
This run is 01:52.25 minute faster than snc's previous TAS. There's no improvement in the number of hole-in-ones, but his secondary goal is done significantly faster!
Published on 10/5/2010

Here we see Mega Man destroy Dr. Wily's army yet again, only this time on the SNES. You would think poor old Wily would learn from his past 6 mistakes, however this isn't so.
This version plays on the Japanese version, Rockman 7. This change affects times outside of the player's control, but is still counted towards the movie's length.
Unlike our other run for this game, this run collects all of Mega Man's upgrades. Part of this involves running into Protoman in two stages before fighting him for his shield. For more details, see the run's comments.
Published on 5/25/2010
Game:
Mega Man 7

Genres:
Action
Platform
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x 1.43 v17

Once again, it's up to Mega Man to destroy Dr. Wily's latest army of Robot Masters, only this time on the SNES. You would think poor old Wily would learn from his past six mistakes, however this isn't so. On the up-side, we get another superb TAS of this famous series.
This is an improvement of approximately 30 seconds of in-game time thanks to some new glitches, including using the Rush Coil to wall climb and abusing Noise Crush to instantly kill some bosses.
This version plays on the North American version of Mega Man 7 whereas the previous movie plays on the Japanese version. This change affects times outside of the player's control but which still get counted towards the movie's length, making this movie appear longer than the previous movie.
There is also a 100% TAS of this game.
Published on 6/20/2010
Game:
Mega Man 7

Genres:
Action
Platform
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x 1.43 v17

In this top-down shooter (playing vaguely like a cross between Contra and early Zelda titles), the protagonist is charged with cleansing a research lab of robotic invaders from virtual reality who escaped by means of an unknown accident. There are a large number of flashback cutscenes, only two of which can be skipped.
Here the author fires weapons more rapidly than the game allows for under real time conditions to defeat enemies ridiculously quickly.
Published on 10/11/2010
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

Meep meep!
Enjoy watching the Road Runner race through several levels in this not-too-slow-paced yet fairly generic SNES platformer.
Published on 9/19/2010
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x 1.51

In this installment of the long-running SaGa series you take control of several generations of the Imperial Dynasty in order to defeat 'the Seven'. The author completes this lengthy process in record time by using some nice glitches and good old luck manipulation.
Published on 10/17/2010
Game:
Romancing SaGa 2

Genres:
RPG
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

Every 300 years, the Star of Death blocks the sun and all newborn lives die. No living thing could escape this fate. But one day, a baby survived, grew up, became the Devil King, and took over the world. He even opened the Abyss Gate and released the devil lords within before suddenly vanishing, leaving the world under the control of the four devil lords.
300 years later, the Death Eclipse hit the world again, and one baby survived again. This child grew up and became the Holy King, and with the support of many friends, drove the four demon lords back to the Abyss and resealed the Abyss Gate. It is now 10 years after the next Death Eclipse, and the whole world is eagerly watching for the new child of destiny. Will it be a Devil King or a Holy King?
You can play through the story controlling any one of the eight main characters - Julian, Monica, Mikhael, Harid, Katarina, Thomas, Elena, or Sarah. The story is common for all eight characters, and they often join together and share the same piece of the story.
The author, knbnitkr, completes the game in only 21:59.65 minutes by using a materialization bug to glitch out the game and skip right to the last dungeon. For more information about this bug, see the author's comments.
Published on 10/31/2010
Game:
Romancing SaGa 3

Genres:
RPG
A/V files:
A/V file via Mirror
Emulator Version:
Snes9x

In this Japanese-only installment of the Super Bomberman series, two players are once again used to make very short work of the levels.
If you enjoy this run, there are runs of the first three games as well as the fifth.
Published on 2/17/2010

In this unforgiving RPG that is The 7th Saga, the player picks a character and goes on an epic quest to find the seven magical runes, since each of these runes contains a great power for the one who wields it.
kirkq and Nitrodon, the players who made this tool-assisted speedrun, chose Lux the Tetujin to complete this quest as fast as possible, forgoing a stat boosting glitch, and performing luck manipulation to defeat bosses at an impossibly low level!
Published on 9/20/2010

In this rare yet generic Japanese-only Spider-Man game, Spidey swings speedily through several levels while battling his usual assortment of foes.
Published on 7/30/2010

Normally, Top Gear 2 involves racing through many gruelling tracks across sixteen countries, gradually upgrading one's vehicle until it can become competitive in the top tiers.
Here a password glitch is used to skip directly to the final country without entering the password itself. Dooty also uses a stock vehicle that's substantially slower than the competition it faces - conditions in which any human player would find it impossible to win. Yet this is no obstacle for perfect reflexes and a great deal of luck.
Published on 7/16/2010

Ultimate Mortal Kombat 3 is one of the most popular games in the Mortal Kombat series. It was released to arcades in 1995 as an update to Mortal Kombat 3 and was ported to the SNES the following year. It introduced several new characters and two new gameplay modes.
In this run, SDR plays the hidden tournament mode and humiliates the game by showing off a number of humorous tricks and glitches.
Published on 10/21/2010

Red Alarm is a shooter which frequently draws comparison to Star Fox, save that it is full 3D (instead of being confined to a single path); in this respect it is perhaps more comparable to the unreleased Star Fox 2. There are six stages, each ending with a boss.
The author frequently moves diagonally; this allows for faster motion than simply flying straight forward.
Published on 6/9/2010


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