Tool-assisted movies (36)

Filter
Published on 6/13/2015
The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest. In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.
The authors in this run also enter some of their own code, and don't really complete the game a second time either – yet somehow do. See the authors' notes for more details.

Published on 3/14/2021
Fushigi no Dungeon - Fuurai no Shiren GB - Tsukikage Mura no Kaibutsu, translated as Mystery Dungeon - Shiren the Wanderer - The Monsters of Moonlight Village, is an entry in the Mystery Dungeon series of roguelike games. The game follows Shiren The Wanderer, and his talking weasel Koppa.
CasualPokePlayer improves his previous TAS by 1.45 seconds, thanks to better RNG manipulation. Please read the author's comments for more details.

Published on 7/21/2018
This is the second and last true Mario game for the Game Boy. It features unique power-ups like carrots and bubbles, and allows the player to go through each of the worlds in any order. It also meant the first appearance of Wario, who would become a staple character for Nintendo.
This run improves the previous movie by 8 frames. The longer duration is due to more accurate emulation.

Published on 10/26/2020
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
…or at least, that's what normally is supposed to happen. Using subframe resets, and some other glitches, CasualPokePlayer shows a much faster way to reach the credits.

Published on 8/29/2020
Pokémon: Ruby, Sapphire, and Emerald form the third generation of Pokémon, after Pokémon: Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and running shoes that allow the player to move around much faster in the overworld before getting the bike.
This improvement of nearly 22 minutes over the previous TAS is the result of thorough research and testing by the author. A new strategy allows ending the game with only 5 badges by corrupting the memory, allowing her to execute arbitrary code. This was possible due to a switch to the Japanese version, which has a larger character set to use for the PC Box payload. For more information, see the author's comments.
We also have a run that completes the entire game without major glitches.

Published on 11/30/2023
Harry Potter and the Sorcerer's Stone is an adaptation of the book of the same name for the Game Boy Color. It retains most of the important points of the plot from the original book and turns it into a turn-based role-playing game where you can play various minigames, learn spells, make potions, and fight more creatures than Harry did in the book. There are also a number of items to collect such as the Famous Witches and Wizards Collector's Cards, which can be combined to produce certain powerful magical effects while in combat.
In this run, jlun2 and Sanqui decide to use a very dark form of magic, memory corruption, to skip most of the game and right to the credits. This is done through the usage of a Chocolate Frog at a certain point in the game and the careful management of a huge number of items, half of them being candy and desserts. By doing this, Harry never steps steps foot on the school grounds of Hogwarts and never learns about Lord Voldemort. For more information on how this was done, you can read the authors' notes.

Published on 3/4/2020
Pokémon Card GB2: GR-dan Sanjou! is the Japan-only sequel to Pokémon Trading Card Game. Team Great Rocket has stolen TCG Island's Pokémon cards and kidnapped the Club Masters, and you must travel to GR Island to put an end to their evil plans, by defeating them in Pokémon card duels.

You can watch the complete run being played back on a console.

Published on 6/5/2021
Pokémon: Gold, Silver and Crystal from the second generation of Pokémon, after Red Version and Blue Version. New features include full color, a new region called Johto, and 100 all new Pokémon.
In this run, CasualPokePlayer improves on the previous movie by exploiting a point in Gold. For more information, see the author's comments.
Watch this run being played back on a real console.

Published on 4/1/2017
The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.
This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.
This video includes segments from some terrific games, including Pokémon Yellow, Gold, and Crystal, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.
This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or Apple Music.
This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.


Published on 6/26/2020
Pokémon Trading Card Game is the video game incarnation of the popular Pokémon Trading Card Game (Pokémon TCG). It features digital versions of the first three sets of real-life trading cards, along with exclusive cards that are not available outside of the game. Normal gameplay involves finding and battling other trainers and Masters, eventually becoming the Champion and earning the Legendary Cards.
However, the author instead decided to glitch out the first battle and confuse the game into reading deck contents as code. This allows the author to reach the game's credits in just under 3 minutes. For more information, see the authors' comments.
We also have a similarly short run of the sequel, Pokémon TCG2.

You can watch the complete run being played back on a console.

Published on 6/24/2023
The Legend of Zelda: Oracle of Ages is the time-themed counterpart to Oracle of Seasons. In it, the Oracle of Ages, Nayru, is possessed by Veran, Sorceress of Shadows. Link must travel throughout Labrynna's past and present to collect the 8 Essences of Time, power up the Harp of Ages, and defeat Veran.
SBD, however, exploits a save glitch, done by resetting the console while saving, in order to reach the credits in record time. Please read the author's comments for more details.
The encodes feature additional inputs as the game transitions to the credits.

Published on 11/20/2022
To beat The Legend of Zelda: Majora's Mask, players must normally visit four temples and rescue the giant at each one, so that they can later be called upon with the Oath to Order to stop the moon from destroying Termina. The authors of this TAS barely even play the game, instead beating it by supersliding to the observatory and then sliding off of a pot using a bomb.
In this heavily glitched run of Majora's Mask, the authors achieve total control of the game using the newly discovered Stale Reference Manipulation (SRM) technique, allowing them to unlock inputs on a third controller and then using it to input and execute code that jumps the game straight to its credits sequence. Setting up the SRM is quite a feat, and it, along with loads of other tricks used in this run, are explained in detail in the authors' submission notes. You can also watch a version with voice commentary by BruceShankle here.
The authors improve the previous movie by 48 frames. This run is performed on the Japanese 1.0 version of the game, which features faster text than the English version, in addition to having the fastest memory setup.

Published on 11/7/2020
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible all while staying in Kokiri Forest.

Published on 6/8/2021
The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All people can hope for is that the ancient prophecy will be finally fulfilled. "When the world is veiled in darkness, four warriors will come..." And indeed, they come - the four characters you have previously chosen. Their first quest is to free a princess from the evil knight Garland, and then the real journey begins.
...or that was the intention, anyway. Instead, the heroes walk up and down a castle staircase 32 times in a row and the universe, mysteriously satisfied with their short journey, ends the game. The authors of this TAS improve on the predecessor movie by a whopping 05:21.77 minutes by avoiding the need for a boss fight entirely.

You can watch the complete run played back on console.

Published on 9/23/2021
Final Fantasy II is the original Japanese sequel to Final Fantasy. It is not to be confused with Final Fantasy IV for the SNES, which was renamed "Final Fantasy II" in North America.
The game introduces Chocobos and an activity-based progression system, in which the characters' statistics increase depending on how they are used or acquired.
This movie by naruko improves the previous movie by 02:53.50 minutes thanks to new routing. For more details, we recommend reading the author's comments.

There is also an alternate YouTube stream featuring Japanese commentary by the author.

Published on 1/28/2024
Kaettekita! Gunjin Shougi: Nanya Sore!? (帰って来た!軍人将棋なんやそれ!?, lit. It's Back! Japanese Military Chess: What Is That!?) is a video game adaptation of the board game Gunjin Shougi, which plays more similarly to the Western board game Stratego than shougi itself.
Each player has a set of pieces that consist of various military ranks. The objective is to either capture the opponent's flag or take out all of the opponent's pieces. Both players can only see their own pieces until their pieces directly make contact. Once that happens, the pieces that make contact are revealed to both players, and the one with the higher rank wins and takes out the piece. There are also mines and missiles, some with nuclear warheads, that can respectively affect all but one rank or affect multiple spaces at once.
Here, TaoTao would rather not play any games of Gunjin Shougi and instead opts to exploit a DPCM bug that's also in Super Mario Bros. 3 to corrupt the system memory and skip straight to the credits and the special message given by the developers. You can read more information on how this exploit was done on this page.

The primary movie file for this publication mutes the game due to how the RAM was initialized by the emulator. The encodes for this tool-assisted speedrun were made with a movie file that has the RAM initialized with all zeros, allowing for the sound to be played.

Published on 5/21/2014
Mega Man is the first game in the famous series that now comprises games on many different systems as well as several television shows and comic books.
While the other run of this game uses lots of tricks to reach the ending impressively quickly, pirohiko and FinalFighter decided it just wasn't fast enough. In this run, they manipulate an object to appear which allows them to execute arbitrary code and warp to the credits, all using only controller input. For an advanced explanation of how it works, check out the submission text.
Watch this run on a real console (played back on the US version).

Published on 3/18/2020
Romance of the Three Kingdoms II is the second in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei and based on a historical novel. Players choose from one of six scenarios that determine the initial layout of power in ancient China. The scenarios loosely depict allegiances and territories controlled by the warlords as according to the novel, although gameplay does not follow events in the novel after the game begins.

Published on 1/13/2016
Super Mario Bros. 3 is a very famous and popular game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
Lord_Tom goes the same route as the this game end glitch run. However, he achieves total control of the game, pushing the run to a whole new level. He gives himself new powers, like the speed booster and the suit-swap, to name a few. Read the author's comments for more details.
This run was shown at Awesome Games Done Quick 2016 during the TAS block. You can see it here

Note: The official encodes for this run include commentary from the author. The second YouTube stream also features input display.

Published on 12/27/2021
Super Mario Bros 3 is a very famous game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
This run improves on the previous movie by 6 frames via exploiting a different bug in which very rapid input overwhelms the game's controller read routines, allowing the game to be completed directly from anywhere (in this case, the title screen). This was done on the Japanese version this time, which has certain functions in slightly different places in memory, allowing for an even faster completion.. Please read the author's comments for more details.

Published on 7/11/2014
While decidedly not the same game, the Super Mario Bros. games on the NES are similar enough in game mechanics and controls that all four of them can be played at once with the same input.
This second version of the quad-run utilizes the credits glitch found in the newest Super Mario Bros. 3 run. As such, the focus is now on finishing Super Mario Bros.: The Lost Levels as fast as possible, allowing Super Mario Bros. 3 to entertain while waiting for the other three games to progress. The run also features an ending that may surprise you.
If you like this movie, you may want to check out some other movies in which multiple games are played simultaneously with one controller.
This movie has been played back and verified on console during SGDQ 2016.

Published on 1/17/2024
SWAT: Special Weapons and Tactics is a role-playing game for the Famicom that was published by Toei Animation's video game division and released only in Japan. It takes the typical terrorist hostage situation American SWAT teams are dealing with in pop culture and turns it into a turn-based RPG. Battles can done by either doing head-on gunfights or sneak attacks that supposedly deal extra damage. The building the hostages are held in becomes the overworld, where rooms can be explored for clues on how to proceed, special items, and traps that have to be disarmed. The game is also rather quite buggy, with mechanics like critical sneak attack hits not working like they should.
For this run, TaoTao effectively skips the entire game by using subframe inputs to execute a game end glitch similar to the one used for Super Mario Bros. 3. A stack overflow is caused which then allows TaoTao to directly manipulate the memory and insert values to make the game skip immediately to the final results screen. For more details, you can read the author's notes here.

Published on 3/9/2014
Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.
A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Published on 3/19/2016
A spinoff of the Compati Hero Series, this side game lets you play dodgeball with all the characters from that.
This run by londonb415 utilizes extensive password glitches to warp to the credits in under a minute.

A second YouTube stream is available with an informative overlay that the author used while creating the run.
Game:
Battle Dodge Ball

Genres:
Sport
Emulator Replay:
lsnes rr2-β23

Published on 5/24/2021
Donkey Kong and Diddy Kong are on a quest to retrieve the former's banana horde from the Kremlings. They are doing it as quickly as possible, without bothering to enter all the bonus rooms.
Except this time, they've found a way to get the banana horde back without leaving the comfort of their own home. By using an ACE setup to inject code that triggers the ending cut-scene with Cranky Kong, they get the horde back in just over a minute. Please read the author's comments for more details.

Published on 9/29/2019
Final Fantasy V is probably the least known of the Final Fantasy series on the SNES, because it was never published in the USA (PS1 port and GBA remake aside).
pirohiko improves the previous game end glitch TAS by 3 minutes and 14.16 seconds, thanks to a new route leading to arbitrary code execution. Please read the author's comments for more details.

Published on 6/3/2014
Kirby Super Star is normally a fairly long game split into a bunch of minigames, as the following run at TASVideos shows. However, in the Japanese version of the game, a glitch can be exploited on ladders that allows the player to basically take over the game's inner workings.
This run first goes to The Great Cave Offensive, since it has the first ladder that can be reached from a clean save. For many more technical details, read the author's submission comments.

Published on 7/20/2020
Shapeshifting dogs. Evil robots. Alchemy. Cheesy B movie references. These are all par for the course in Secret of Evermore, a very loose "sequel" to Secret of Mana. The story follows a boy that is thrust into a virtual world and finds himself with no immediate means to escape. As the boy travels, the geography changes to reflect certain eras of real-life history, adding a unique aspect to the game.
Or not, as r.bin executes arbitrary code to get to the similarly glitched ending in record time.

Published on 1/12/2014
Masterjun builds upon his previous work at destroying Super Mario World by programming some simple games inside it, using only controller input!
A technical explanation is available on the submission page.
This movie famously premiered via playback on a real Super Nintendo, at Awesome Games Done Quick 2014, as part of the first TASVideos presentation at a Games Done Quick event, which are hosted by SpeedDemosArchive.

This video has articles featured in reputable news sources:

Published on 7/4/2019
This is the 5th published movie in a category of impressively fast Super Mario World TASes. It beats the game by jumping to the credits from one of the two levels available from the start, Yoshi's Island 2. This happens because a glitch involving eating a Charging Chuck allows manipulating the code being executed by the game using only controller input.
This run is 00:00.13 seconds faster than the previous movie thanks to better movement and a more efficient payload. Reading the submission comments for more information is highly recommended.
For more movies like this, see this list of TASes that execute arbitrary code.

You can watch this movie played on a real hardware here.

Published on 5/24/2022
WARNING: This video includes flashing lights that may trigger epilepsy. The heaviest spots are at the 43:24, 53:02, 57:49, 1:16:19, 1:37:36, and 2:09:15 marks of this TAS.

Super Mario World is one of the most popular SNES games of all time. Its relevance in today's gaming culture cannot be understated. From its colorful graphics, to its smooth and satisfying controls, to its memorable soundtrack, and to its many MANY glitches.
Over the years, Super Mario World has had a wide range of exploits in order to do some crazy stuff. However, many of the glitches don't save any time in a speedrun. This TAS by IgorOliveira666 aims to showcase as many glitches and exploits in this game as possible, without worrying about speed. Some glitches are so intense that they crash the game, necessitating a restart of the console.

Published on 12/24/2014
This is a quick completion of Super Mario World 2: Yoshi's Island.
Here, the author, Masterjun, abuses a glitch that causes Yoshi's tongue to extend infinitely. This confuses the game and causes it to jump to the SNES CPU registers and start executing arbitrary code, which triggers the credits.
Exploiting this glitch instead of a glitch that results in corruption of the egg list saved 01:19.27 over the previous movie.

Published on 4/26/2023
Super Metroid made waves upon its release in 1994 for having a large continuous world open for nearly completely unguided exploration and a vast assortment of movement- and power-enhancing item upgrades hidden throughout.
Having transcended the need for all of that collection and exploration, Sniq and NobodyNada goes out of bounds to manipulate stray RAM data and force the ending sequence directly—within just a couple minutes from landing on the planet. As a result, no items are ever collected.
The improvement over the previous run in this category comes from a more optimal ACE setup by switching to the European release. See the authors submission notes for more information.

Published on 2/12/2019
SNES Zelda completed in a very quick manner. The trick that is used to cut completion time by so much is holding left+up+right while entering a corridor or staircase, allowing Link to clip through the wall and walk out of bounds.
This movie is an astonishing minute faster than the preceding version thanks to a brand new glitch.

Published on 11/15/2019
Trials of Mana (Seiken Densetsu 3 in Japan) is an RPG about your typical ragtag group of young adventurers. They are tasked with rescuing the eight elemental spirits from the clutches of evil and using their power to save the world.
In this run, keylie and kadmony exploit a problem with the programming of screen transitions to warp to the ending in under 11 minutes. Details are in the authors' comments.
We also have a run that does not use this glitch.


Please do not link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.