Tool-assisted movies (31)

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The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest. In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.
The authors in this run also enter some of their own code, and don't really complete the game a second time either – yet somehow do. See the authors' notes for more details.
Published on 6/13/2015

Fushigi no Dungeon - Fuurai no Shiren GB - Tsukikage Mura no Kaibutsu, translated as Mystery Dungeon - Shiren the Wanderer - The Monsters of Moonlight Village, is an entry in the Mystery Dungeon series of roguelike games. The game follows Shiren The Wanderer, and his talking weasel Koppa.
CasualPokePlayer improves his previous TAS by 1.45 seconds, thanks to better RNG manipulation. Please read the author's comments for more details.
Published on 3/14/2021

This is the second and last true Mario game for the Game Boy. It features unique power-ups like carrots and bubbles, and allows the player to go through each of the worlds in any order. It also meant the first appearance of Wario, who would become a staple character for Nintendo.
This run improves the previous movie by 8 frames thanks to emulation accuracy.
Published on 7/21/2018

The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
... or at least, that's what normally is supposed to happen. Using subframe resets, and some other glitches, CasualPokePlayer shows a much faster way to reach the credits.
Published on 10/26/2020

Pokémon: Ruby, Sapphire, and Emerald form the third generation of Pokémon, after Pokémon: Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and running shoes that allow the player to move around much faster in the overworld before getting the bike.
This improvement of nearly 22 minutes over the previous TAS is the result of thorough research and testing by the author. A new strategy allows ending the game with only 5 badges by corrupting the memory, allowing her to execute arbitrary code. This was possible due to a switch to the Japanese version, which has a larger character set to use for the PC Box payload. For more information, see the author's comments.
We also have a run that completes the entire game without major glitches.
Published on 8/29/2020

Pokémon Card GB2: GR-dan Sanjou! is the Japan-only sequel to Pokémon Trading Card Game. Team Great Rocket has stolen TCG Island's Pokémon cards and kidnapped the Club Masters, and you must travel to GR Island to put an end to their evil plans, by defeating them in Pokémon card duels.

You can watch the complete run being played back on a console.
Published on 3/4/2020

Pokémon: Gold, Silver and Crystal from the second generation of Pokémon, after Red Version and Blue Version. New features include full color, a new region called Johto, and 100 all new Pokémon.
In this run, CasualPokePlayer improves on the previous movie by exploiting a point in Gold. For more information, see the author's comments.
Watch this run being played back on a real console
Published on 6/5/2021

Pokémon Trading Card Game is the video game incarnation of the popular Pokémon Trading Card Game (Pokémon TCG). It features digital versions of the first three sets of real-life trading cards, along with exclusive cards that are not available outside of the game. Normal gameplay involves finding and battling other trainers and Masters, eventually becoming the Champion and earning the Legendary Cards.
However, gifvex instead decided to glitch out the first battle and confuse the game into reading deck contents as code. This allows gifvex to reach the game's credits in just under 3 minutes. For more information, see the authors' comments.
We also have a similarly short run of the sequel, Pokémon TCG2.

You can watch the complete run being played back on a console.
Published on 6/26/2020

The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.
This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.

Spoiler: Hover over the screenshot.

This video includes segments from some terrific games, including Pokémon Yellow, Gold, and Crystal, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.
This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or iTunes.
This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.
Published on 4/1/2017

Published on 2/15/2019

To beat The Legend of Zelda: Majora's Mask, players must normally visit four temples and rescue the giant at each one, so that they can later be called upon with the Oath to Order to stop the moon from destroying Termina. The authors of this TAS barely even play the game, instead beating it by supersliding to the observatory and then sliding off of a pot using a bomb.
In this heavily glitched run of Majora's Mask, the authors achieve total control of the game using the newly discovered Stale Reference Manipulation (SRM) technique, allowing them to unlock inputs on a third controller and then using it to input and execute code that jumps the game straight to its credits sequence. Setting up the SRM is quite a feat, and it, along with loads of other tricks used in this run, are explained in detail in the authors' submission notes.
This run is performed on the Japanese 1.0 version of the game, which features faster text than the English version, in addition to having the fastest memory setup.
Published on 12/16/2020

In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible all while staying in Kokiri Forest.
Published on 11/7/2020

The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All people can hope for is that the ancient prophecy will be finally fulfilled. "When the world is veiled in darkness, four warriors will come..." And indeed, they come - the four characters you have previously chosen. Their first quest is to free a princess from the evil knight Garland, and then the real journey begins.
... or that was the intention, anyway. Instead, the heroes walk up and down a castle staircase 32 times in a row and the universe, mysteriously satisfied with their short journey, ends the game. The authors of this TAS improve on the predecessor movie by a whopping 05:21.77 minutes by avoiding the need for a boss fight entirely.

You can watch the complete run played back on console
Published on 6/8/2021

Final Fantasy II is the original Japanese sequel to Final Fantasy. It is not to be confused with Final Fantasy IV for the SNES, which was renamed "Final Fantasy II" in North America.
The game introduces chocobos and an activity-based progression system, in which the characters' statistics increase depending on how they are used or acquired.
This movie by naruko improves the previous movie by 02:53.50 minutes thanks to new routing. For more details, we recommend reading the author's comments.

There is also an alternate YouTube stream featuring Japanese commentary by the author.
Published on 9/23/2021

Mega Man is the first game in the famous series that now comprises games on many different systems as well as several television shows and comic books.
While the other run of this game uses lots of tricks to reach the ending impressively quickly, pirohiko and FinalFighter decided it just wasn't fast enough. In this run, they manipulate an object to appear which allows them to execute arbitrary code and warp to the credits, all using only controller input. For an advanced explanation of how it works, check out the submission text.
Watch this run on a real console (played back on the US version)
Published on 5/21/2014

Romance of the Three Kingdoms II is the second in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei and based on a historical novel. Players choose from one of six scenarios that determine the initial layout of power in ancient China. The scenarios loosely depict allegiances and territories controlled by the warlords as according to the novel, although gameplay does not follow events in the novel after the game begins.
Published on 3/18/2020

Super Mario Bros 3 is a very famous and popular game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
Lord Tom goes the same route as the game end glitch run. However, he achieves total control of the game, pushing the run to a whole new level. He gives himself new powers, like the speed booster and the suit-swap, to name a few. Read the author's comments for more details.
This run was shown at Awesome Games Done Quick 2016 during the TAS block:


Note: The official encodes for this run include commentary from the author. The second YouTube stream also features input display.
Published on 1/13/2016

Super Mario Bros 3 is a very famous game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
This run improves on the previous movie by 6 frames via exploiting a different bug in which very rapid input overwhelms the game's controller read routines, allowing the game to be completed directly from anywhere (in this case, the title screen). This was done on the Japanese version this time, which has certain functions in slightly different places in memory, allowing for an even faster completion.. Please read the author's comments for more details.
Published on 12/27/2021

While decidedly not the same game, the Super Mario Bros. games on the NES are similar enough in game mechanics and controls that all four of them can be played at once with the same input.
This second version of the quad-run utilizes the credits glitch found in the newest Super Mario Bros. 3 run. As such, the focus is now on finishing Super Mario Bros.: The Lost Levels as fast as possible, allowing Super Mario Bros. 3 to entertain while waiting for the other three games to progress. The run also features an ending that may surprise you.
If you like this movie, you may want to check out some other movies in which multiple games are played simultaneously with one controller.
This movie has been played back and verified on console during SGDQ 2016.
Published on 7/11/2014

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.
A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 3/9/2014

A spinoff of the Compati Hero Series, this side game lets you play dodgeball with all the characters from that.
This run by londonb415 utilizes extensive password glitches to warp to the credits in under a minute.

A second YouTube stream is available with an informative overlay that the author used while creating the run.
Published on 3/19/2016
Game:
Battle Dodge Ball

Genres:
Sport
Emulator Version:
lsnes rr2-β 23

Donkey Kong and Diddy Kong are on a quest to retrieve the former's banana horde from the Kremlings. They are doing it as quickly as possible, without bothering to enter all the bonus rooms.
Except this time, they've found a way to get the banana horde back without leaving the comfort of their own home. By using an ACE setup to inject code that triggers the ending cut-scene with Cranky Kong, they get the horde back in just over a minute. Please read the author's comments for more details.
Published on 5/24/2021

Final Fantasy V is probably the least known of the Final Fantasy series on the SNES, because it was never published in the USA (PS1 port and GBA remake aside).
pirohiko improves the previous game end glitch TAS by 3 minutes and 14.16 seconds, thanks to a new route leading to arbitrary code execution. Please read the author's comments for more details.
Published on 9/29/2019

Kirby Super Star is normally a fairly long game split into a bunch of minigames, as the following run at TASVideos shows. However, in the Japanese version of the game, a glitch can be exploited on ladders that allows the player to basically take over the game's inner workings.
This run first goes to The Great Cave Offensive, since it has the first ladder that can be reached from a clean save. For many more technical details, read the author's submission comments.
Published on 6/3/2014

Shapeshifting dogs. Evil robots. Alchemy. Cheesy B movie references. These are all par for the course in Secret of Evermore, a very loose "sequel" to Secret of Mana. The story follows a boy that is thrust into a virtual world and finds himself with no immediate means to escape. As the boy travels, the geography changes to reflect certain eras of real-life history, adding a unique aspect to the game.
Or not, as r.bin executes arbitrary code to get to the similarly glitched ending in record time.
Published on 7/20/2020

Masterjun builds upon his previous work at destroying Super Mario World by programming some simple games inside it, using only controller input!
A technical explanation is available on the submission page.
This movie famously premiered via playback on a real Super Nintendo, at Awesome Games Done Quick 2014, as part of the first TASVideos presentation at a Games Done Quick event, which are hosted by SpeedDemosArchive.

This video has articles featured in reputable news sources:
Published on 1/12/2014

This is the 5th published movie in a category of impressively fast Super Mario World TASes. It beats the game by jumping to the credits from one of the two levels available from the start, Yoshi's Island 2. This happens because a glitch involving eating a Charging Chuck allows manipulating the code being executed by the game using only controller input.
This run is 00:00.13 seconds faster than the previous movie thanks to better movement and a more efficient payload. Reading the submission comments for more information is highly recommended.
For more movies like this, see this list of TASes that execute arbitrary code.

You can watch this movie played on a real hardware here.
Published on 7/4/2019

This is a quick completion of Super Mario World 2: Yoshi's Island.
Here, the author, Masterjun, abuses a glitch that causes Yoshi's tongue to extend infinitely. This confuses the game and causes it to jump to the SNES CPU registers and start executing arbitrary code, which triggers the credits.
Exploiting this glitch instead of a glitch that results in corruption of the egg list saved 01:19.27 over the previous movie.
Published on 12/24/2014

Super Metroid made waves upon its release in 1994 for having a large continuous world open for nearly completely unguided exploration and a vast assortment of movement- and power-enhancing item upgrades hidden throughout.
Having transcended the need for all of that collection and exploration, Sniq immediately goes out of bounds to manipulate stray RAM data and force the ending sequence directly—within just a couple minutes from landing on the planet. As a result, no items are ever collected.
The improvement over the previous run in this category comes from a more optimal ACE setup. See the author's submission notes for more information.
Published on 8/18/2018

SNES Zelda completed in a very quick manner. The trick that is used to cut completion time by so much is holding left+up+right while entering a corridor or staircase, allowing Link to clip through the wall and walk out of bounds.
This movie is an astonishing minute faster than the preceding version thanks to a brand new glitch.
Published on 2/12/2019

Trials of Mana (Seiken Densetsu 3 in Japan) is an RPG about your typical ragtag group of young adventurers. They are tasked with rescuing the eight elemental spirits from the clutches of evil and using their power to save the world.
In this run, keylie and kadmony exploit a problem with the programming of screen transitions to warp to the ending in under 11 minutes. Details are in the authors' comments.
We also have a run that does not use this glitch.
Published on 11/15/2019


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