Tool-assisted movies (12)

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Pokémon is a phenomenon that made itself very famous in a short time a few years ago. Pokémon Blue is part of the first generation of the games of that series that were made.
Up until this day, thousands of Pokémon fans have analyzed the games, finding out the exact formulae of how each battle situation in these games works out, how experience and levels and everything works, and what are the most effective ways to battle.

You can watch the complete run played back on console
Published on 8/14/2021

Rather than being able to explore the world freely and sequence break to her heart's content, Samus is at the mercy of a computer's will. As a result this game is very linear with virtually no chance to collect items out of order.
Published on 2/25/2021

Published on 2/15/2019

Pokémon: Yellow Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the games can be completed in less than one minute of in-game time by save data corruption as shown by this run, and completed in around 10 minutes using a more "conventional" glitch, as shown by this run. These runs break the game, and avoid much of the gameplay intended by the developers.
In contrast, this run by TiKevin83 refrains from using any memory corrupting glitches and beats the game in a little over an hour and half. The Pokédoll trick is used to skip a dungeon in the game, but that is considered a minor developer oversight and does not corrupt the memory.

The author provided video commentary for this movie being played back on console that can be viewed here.
Published on 1/21/2021

In this final installment of the famous Phantasy Star series, the protagonist, while out on a routine assignment, uncovers evidence pointing to a sinister threat to the entire solar system. One thing leads to another and he and the rest of his party eventually find themselves fighting the root of all evil. Such a quest would normally take at least ten hours, but with copious amounts of luck manipulation, it can be reduced to just under an hour and a half.
This is an improvement of 01:04.9 minutes over the previous version by the same author.
Published on 5/15/2020

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose manages to improve the previous run by 00:21.55 seconds due to better luck manipulation and movement technique.
A run that beats the game even faster through save data corruption is available here, and a 100% run covering the whole castle can be found here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 2/25/2014

Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.
A run that beats the game through save data corruption is available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run that beats every boss, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 8/20/2014

In preparation for Ragnarok, the final battle between the gods, Odin has commanded Lenneth Valkyrie to descend to the lower world and gather the souls of fallen heroes to serve as soldiers in the approaching conflict. The player controls Lenneth, gathering soldiers and training them to be transferred to the battlefields of the gods.
Published on 5/16/2021

From the opposite side of the usual formula of breaking a game to reach the credits as fast as possible, Saturn finishes Chrono Trigger in a single pass while trying to get as much done as possible without glitching the game out and spending too much time grinding. Consequently this video actually looks like an otherwise normal playthrough by an extremely skilled player.
This run aims for maximal completion within reasonable constraints that don't sacrifice entertainment too much. This includes:
  • All forms of Spekkio except the highest level (Pink Nu) are defeated
  • All Tabs (stat upgrade items) that do not respawn are collected
  • All characters' Techs are learned
  • All the sidequests mentioned by Gaspar are completed (to the point he no longer mentions them)
  • At least 1 of every equipable item is collected
It isn't technically possible to do everything possible in Chrono Trigger without New Game+ and resetting a few times, but this run aims to get most of it done.
Some very heavy experience grinding occurs between 2:16:45 and 2:26:18. Viewers may wish to skip through this segment of the video.
Published on 3/16/2013

Chrono Trigger is one of the most dearly loved games from the SNES library. In it, you play as Crono and set off on a journey through time to save the world from the villainous Lavos.
The game can be ripped apart in a matter of minutes through advanced save corruption techniques, but in this movie the author forgoes this exploit in order to play through more of the game, and does so in barely more than half the time of the last run in the same category. Don't expect this run-through to follow a coherent narrative any time soon, though — it still skips quite a lot of content.
Published on 5/11/2014

EarthBound is a great RPG, designed by Shigesato Itoi in 1994-1995, and is also known by the name Mother 2.
It is best described as "random", in a good way. The game has a great emphasis on a humor, and indeed many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.
Although this being a speedrun (tool-assisted at that), most of the plot of the game is intact, making this movie very entertaining to watch even as a TAS.
Details about the improvements and decisions in this movie can be read in the submission text.
This improves the predecessor movie by 15:57.61 minutes.
Published on 8/23/2018

EarthBound is a great RPG, designed by Shigesato Itoi in 1994-1995, and is also known by the name Mother 2.
It is best described as "random", in a good way. The game has a great emphasis on a humor, and indeed many things in the game are almost caricatured, from subplots to characters. It also has a versatile soundtrack.
In contrast to the in-bounds run of this game, this run skips most of the plot. There are several major collision detection bugs, including one showing that the Skip Sandwich is a fitting name for the item in ways the developers never intended. The author is able to move around the game's areas freely, completing the bare minimum number of tasks needed to keep the final battle from locking up.
illayaya improves the previous movie by a minute and 20 seconds, thanks to a new route and better optimisation. Please read the author's comments for more details.
Published on 12/24/2020


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