Tool-assisted movies (56)

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Pokémon: Pearl Version is part of the 4th generation of Pokémon games, after Ruby, Sapphire, and Emerald. For the first time in the main series, it features 3D graphics and online play over the Nintendo Wi-Fi Connection. In addition, there are 107 new Pokémon to catch.
In this run, MKDasher beats the game fast using luck manipulation and a major glitch that loads the overworld map incorrectly, allowing him to venture outside the level boundaries. For more information, see the author's comments.

There is also an alternate YouTube stream featuring commentary by the author.

Note: Due to an emulation error, there are moments of flickering black pixels across the ground.
Published on 7/14/2015

The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest. In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.
The authors in this run also enter some of their own code, and don't really complete the game a second time either – yet somehow do. See the authors' notes for more details.
Published on 6/13/2015

Ash reveals his dark side, using save corruption and direct memory manipulation to catch 64 of the 151 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech and skipping right to the high praise for his impressive stats.
This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.
Published on 11/11/2020

Pokémon: Red Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as shown by this run, and it can be completed in around 10 minutes using a more "conventional" glitch, as shown by this run. These runs break the game, and avoid much of the gameplay intended by the developers.
Published on 5/29/2021

The Final Fantasy Legend, known in Japan as Makai Toushi SaGa, is a video game released for the Game Boy in December 1989 by Square Co. It is the first game in the SaGa series and the first in the series for the Game Boy.
However, rather than engaging on a long quest of epic proportions, the author decides to just kick in the Japanese edition of the game and breeze through it in about a minute, thanks of the stocked meat glitch.
This run improves the predecessor movie by 00:36.78 seconds with new glitches and menuing optimizations.
Published on 5/14/2017

The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
... or at least, that's what normally is supposed to happen. Using subframe resets, and some other glitches, CasualPokePlayer shows a much faster way to reach the credits.
Published on 10/26/2020

Mario & Luigi: Superstar Saga is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo Game Boy Advance in 2003.
The game follows Mario and Luigi and Bowser as they travel through Beanbean Kingdom in order to restore Princess Peach's voice from the clutches of Cackletta.

Viewers who have photosensitivity problems may want to avoid watching as there's a high amount of flashing visuals from 44:10 onwards due to the glitches that are performed and it can become uncomfortable to watch. There is an alternative encode which attempts to make these visual glitches less intensive by disabling layers.
Published on 6/12/2021

Mario & Luigi: Superstar Saga is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo Game Boy Advance in 2003.
The game follows Mario and Luigi and Bowser as they travel through Beanbean Kingdom in order to restore Princess Peach's voice from the clutches of Cackletta.
In this movie, Potato defeats all of the major bosses in the game in record time.

Viewers who have photosensitivity problems may want to avoid watching as there's a high amount of flashing visuals from 45:22 onwards due to the glitches that are performed and it can become uncomfortable to watch. There is an alternative encode which attempts to make these visual glitches less intensive by disabling layers. https://www.youtube.com/watch?v=BVLId2OwPME
Published on 1/18/2022

Pokémon: Ruby, Sapphire, and Emerald form the third generation of Pokémon, after Pokémon: Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and running shoes that allow the player to move around much faster in the overworld before getting the bike.
This improvement of nearly 22 minutes over the previous TAS is the result of thorough research and testing by the author. A new strategy allows ending the game with only 5 badges by corrupting the memory, allowing her to execute arbitrary code. This was possible due to a switch to the Japanese version, which has a larger character set to use for the PC Box payload. For more information, see the author's comments.
We also have a run that completes the entire game without major glitches.
Published on 8/29/2020

Mystery Mayhem is a Scooby-Doo game that appears to be based on the newer movies. Much of the game focuses on Shaggy and Scooby as they run from monsters, complete puzzles and find clues to solve each of the game's five mysteries.
Of course, all those little accomplishments mean a lot of high-fives are in order! This rapid high-fiving and switching partners happens to cause a speed glitch that allows jlun2 to skip large parts of rooms.
Published on 12/29/2016

Yu-Gi-Oh!: 7 Trials Of Glory World Championship 2005 is a card game released by Konami in 2005, based on the popular manga and anime series Yu-Gi-Oh!. The game follows the protagonist on his quest to become the World Champion of Duel Monsters.
In this run, GenericMadScientist decides to instead break all the rules, and beat the game by abusing a glitch in the card shop, which allows the player to complete the game in just under 40 seconds.
This run improves the predecessor movie by 00:00.27 seconds.
Published on 7/19/2017

Keitai Denjū Telefang (携帯電獣テレファング) is a series of video games produced by Natsume and published by Smilesoft. The games are monster-battling games, where the player contacts various creatures using a cell phone-like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from Keitai, which is Japanese for "cell phone," since phoning creatures is an integral part of the game, and "fang," to symbolize the various beasts involved.
jlun2, MisterChess and CasualPokePlayer improve the previous movie by 1 minute and 56.52 seconds, thanks to a game breaking glitch that triggers the credits really early. Please read the authors' comments for more details. Of note the previous publication relied on an emulator bug for it to work, whereas this one has been console-verified and a video of it can be viewed right here.
Published on 4/18/2021

Pokémon: Gold, Silver and Crystal from the second generation of Pokémon, after Red Version and Blue Version. New features include full color, a new region called Johto, and 100 all new Pokémon.
In this run, CasualPokePlayer improves on the previous movie by exploiting a point in Gold. For more information, see the author's comments.
Watch this run being played back on a real console
Published on 6/5/2021

The current Pokémon: Yellow Version speed record uses heavy glitches that allow the player to catalog every Pokémon in slightly over a minute. Is there any way to get more ridiculous than that? Yes! In this run, using nothing but the Game Boy buttons and tool-assisted precision, the game is made to run an arbitrary program which greatly expands the game and shows off cool stuff from elsewhere too. For details on how this was achieved, see the author's comments.
This movie improves upon the predecessor by using a payload which builds upon the environment in the game highlighting new areas, new Pokémon, and shows off a lot more that can be done with arbitrary code execution than displaying the digits of Pi and some minor animation. For more runs that involve arbitrary code execution, see our published list of movies which execute arbitrary code as well as discussion in our forum.

Spoiler: Hover over the screenshot.

This video includes segments from some terrific games, including Pokémon Yellow, Gold, and Crystal, as well as from Super Mario Bros. Deluxe, Tetris, and The Legend of Zelda: Link's Awakening DX. Please check those games out.
This video includes music samples from The Orange Box soundtrack. If you've enjoyed what you've heard, you can purchase The Orange Box soundtrack from Amazon or iTunes.
This video includes a clip from SpongeBob SquarePants (season two), which can be purchased in its entirety from Amazon or iTunes.
Published on 4/1/2017

Published on 2/15/2019

Phantasy Star II, released in 1989, introduces us to the anti-utopian world of Mota, now dominated by the Mother Brain computer. Rolf, a government agent, is assigned the task of finding out why Mother Brain is malfunctioning, and yet his role in the destiny of Algo is far, far greater than anyone could imagine. Anyone, save one lone Esper. As the genetic construct Nei, the soldier Rudo, and others join him, can he topple the tyranny of Mother Brain and free Algo from an unholy evil?
Rolf and his friends, tired of all the violence they've seen, decide to take a pacifist route to save the Algol system with zero bloodshed. This run improves the author's previous run by 00:13.32 seconds by saving a trip to the armor shop and instead injecting the Carbonsuit (the item that triggers the ending) into inventory at the storage building. For more details, see the author's notes. For more details on the main ideas behind the glitches in this run, read the older run's submission notes.
Published on 9/23/2020

Phantasy Star IV, released in Japan as Phantasy Star: The End of the Millennium, is a role-playing video game released for the Mega Drive/Genesis in Japan in 1993 and Europe and North America in 1995. It is the fourth and final game in the original Phantasy Star series, concluding the story of the Algol Star System. Phantasy Star IV kept many of the gameplay elements of the previous game, including turn-based battles, overhead exploration, and magic spells. It received mixed reviews upon its release, but has been subject to positive critical retrospectives.
In this movie, Jiseed exploits recently discovered complex glitches such as save warping, spawning a non-existent extra character, macro corruption, and others. Severe memory corruption allows to finish the game in record time by skipping several crucial parts of the plot. See the author's notes and the discussion thread for more information on the glitches.
Published on 12/24/2018

To beat The Legend of Zelda: Majora's Mask, players must normally visit four temples and rescue the giant at each one, so that they can later be called upon with the Oath to Order to stop the moon from destroying Termina. The authors of this TAS barely even play the game, instead beating it by supersliding to the observatory and then sliding off of a pot using a bomb.
In this heavily glitched run of Majora's Mask, the authors achieve total control of the game using the newly discovered Stale Reference Manipulation (SRM) technique, allowing them to unlock inputs on a third controller and then using it to input and execute code that jumps the game straight to its credits sequence. Setting up the SRM is quite a feat, and it, along with loads of other tricks used in this run, are explained in detail in the authors' submission notes.
This run is performed on the Japanese 1.0 version of the game, which features faster text than the English version, in addition to having the fastest memory setup.
Published on 12/16/2020

Although the length of this movie is 20:09.98 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 16:57.69. It's important to note this so that there's no confusion about which runs are faster than the others.
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible. He achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle. Child Link then goes on conquering the whole castle without a single thought about becoming an adult beforehand.
Despite how quickly this game can be beaten these days, this run is almost two minutes faster than its predecessor thanks to new tricks at the Deku Tree and tower collapse sequence as well as many small improvements throughout the run.
This TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.
The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.
Note: There are encodes of higher resolutions in the discussion thread.
Published on 1/26/2014

In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible all while staying in Kokiri Forest.
Published on 11/7/2020

Battletoads (1991) is a futuristic beat 'em up game known for its extreme difficulty spread over 16 difficult levels. The mechanics in the game also change drastically from level to level, making the game one of the hardest and most varied for the NES.
In this game, the second most diabolical evil genius in the universe, The Dark Queen, has kidnapped Princess Angelica and Pimple - a battletoad. Rash and Zitz must save them by traveling through the most insane multilevel set of plans ever designed. This includes falling down huge shafts, racing through obstacle courses at breakneck speeds, riding on snakes through a massive maze of spikes, passing through a killer ventilation system, navigating through a missile defense system, climbing a never ending revolving tower, and much much more. Along the way, the Battletoads must also face off against an evil army of robots, genetically engineered rodents, and The Dark Queen herself.
In order to make the game a bit easier, its creators embedded some secret warp zones to skip a few early levels in their entirety. But that simply wasn't good enough for MESHUGGAH, feos & Koh1fds; they decided to travel directly to level 3, where they invent their own warp and skip right to the grand finale. They took a glitch found in this TAS and exploited it even further, to the point where the Dark Queen just gives up and returns Angelica and Pimple, going off to hatch an even more evil plan for next time. The glitch is done by breaking the game execution and sending it right to the game ending.
This run conquers the predecessor movie by 00:00.85 seconds by using a more accurate core and a newly discovered void jump trick.

Watch a resync of this run being played back on a real console.
Published on 10/13/2017

Double Moon Densetsu (ダブルムーン伝説 Legend of the Double Moon) is a 1992 turn-based NES RPG. The author uses a complex memory corruption glitch to skip many events, slimming this normally long RPG down to under 20 minutes. Technical details about the glitches used are in the author's comments.
Published on 3/22/2012

The last in the original Dragon Warrior storyline, this one follows "the Hero", who is tasked with saving the world from the archfiend Baramos. After cobbling together a group of people to take with him, the Hero must travel the world to find a way to Baramos's lair.
Or at least, that was what was supposed to happen. Thanks to a glitch involving a party of dead characters, vaxherd manages to manipulate his inventory and warp list to not only have extremely rare pieces of equipment from nothing, but also warps directly to where Baramos is located in a fraction of the time it would take normally.
In addition to this, vaxherd also uses a glitch involving resets and character names to manipulate the RNG and encounter formula at certain points, thereby beating the previous run by over seven minutes.

The encodes feature commentary by the author as soft subtitles.
Published on 3/6/2016

The world is veiled in darkness. Winds don't blow, the seas are stormy, and the earth rots. All people can hope for is that the ancient prophecy will be finally fulfilled. "When the world is veiled in darkness, four warriors will come..." And indeed, they come - the four characters you have previously chosen. Their first quest is to free a princess from the evil knight Garland, and then the real journey begins.
... or that was the intention, anyway. Instead, the heroes walk up and down a castle staircase 32 times in a row and the universe, mysteriously satisfied with their short journey, ends the game. The authors of this TAS improve on the predecessor movie by a whopping 05:21.77 minutes by avoiding the need for a boss fight entirely.

You can watch the complete run played back on console
Published on 6/8/2021

Final Fantasy II is the original Japanese sequel to Final Fantasy. It is not to be confused with Final Fantasy IV for the SNES, which was renamed "Final Fantasy II" in North America.
The game introduces chocobos and an activity-based progression system, in which the characters' statistics increase depending on how they are used or acquired.
This movie by naruko improves the previous movie by 02:53.50 minutes thanks to new routing. For more details, we recommend reading the author's comments.

There is also an alternate YouTube stream featuring Japanese commentary by the author.
Published on 9/23/2021

Final Fantasy III was the second of two Final Fantasy NES games to be released only in Japan, leading to the fourth game in the series being released to the rest of the world as Final Fantasy II. The game brings back the experience point system from the first game while changing up the character jobs formula by allowing the player to change a character's class mid-game as well as acquire new and advanced classes.
In this movie, the author, naruko, abuses a bug that causes character inventory to overflow, corrupting the game's memory and triggering the credits early.
This is an improvement of 00:29.22 seconds.
Published on 9/24/2021

Kirby's Adventure is a colorful game that's very long for a NES title. However, a bug was discovered which caused unpredictable results (including triggering the credits) upon using the Stone power while entering the water.
This movie saves 9 frames from its predecessor, thanks to better lag reduction due to interrupting movement.
Published on 2/1/2017

Mega Man is the first game in the famous series that now comprises games on many different systems as well as several television shows and comic books.
While the other run of this game uses lots of tricks to reach the ending impressively quickly, pirohiko and FinalFighter decided it just wasn't fast enough. In this run, they manipulate an object to appear which allows them to execute arbitrary code and warp to the credits, all using only controller input. For an advanced explanation of how it works, check out the submission text.
Watch this run on a real console (played back on the US version)
Published on 5/21/2014

On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though significant portions of the input were calculated by a computer program.
This movie improves the previous movie by a tremendous 2 minutes and 37.99 seconds, thanks to a new route and better optimisation. Please read the authors' comments for more details.
Of course, upon watching this movie, one does have to question something... is it Mega Man saving the world? Or Dr. Wily trying to save it from absolute destruction?

The second set of encodes leads to a version where the graphics have been fixed.
Published on 3/14/2020

Shadowgate is a storybook game in which you wake up in front of a big castle and must make your way through it solving a variety of puzzles.
This run created by DrD2k9, Zekna & Randil is an improvement of 23 frames over the previous run of the game.
Published on 3/31/2019

The guy with an infinite supply of ammo and insatiable bloodlust is back! Known as Probotector II: Return of the Evil Forces in Europe, this game is, implicitly, Contra 2. Without the 2.
This movie is 00:27.02 seconds faster than the previous run due to a new trick that allows the final boss to be completely skipped in a blaze of glitchy glory. For more information, please read the submission comments.
We also have a run that uses two players, but forgoes the final level glitch.
Published on 10/18/2016

Super Mario Bros 3 is a very famous and popular game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
Lord Tom goes the same route as the game end glitch run. However, he achieves total control of the game, pushing the run to a whole new level. He gives himself new powers, like the speed booster and the suit-swap, to name a few. Read the author's comments for more details.
This run was shown at Awesome Games Done Quick 2016 during the TAS block:


Note: The official encodes for this run include commentary from the author. The second YouTube stream also features input display.
Published on 1/13/2016

Super Mario Bros 3 is a very famous game for the NES. There are normally two main ways to beat it: the quick way using warp whistles to skip worlds, and the longer way which goes through all the worlds.
This run improves on the previous movie by 6 frames via exploiting a different bug in which very rapid input overwhelms the game's controller read routines, allowing the game to be completed directly from anywhere (in this case, the title screen). This was done on the Japanese version this time, which has certain functions in slightly different places in memory, allowing for an even faster completion.. Please read the author's comments for more details.
Published on 12/27/2021

While decidedly not the same game, the Super Mario Bros. games on the NES are similar enough in game mechanics and controls that all four of them can be played at once with the same input.
This second version of the quad-run utilizes the credits glitch found in the newest Super Mario Bros. 3 run. As such, the focus is now on finishing Super Mario Bros.: The Lost Levels as fast as possible, allowing Super Mario Bros. 3 to entertain while waiting for the other three games to progress. The run also features an ending that may surprise you.
If you like this movie, you may want to check out some other movies in which multiple games are played simultaneously with one controller.
This movie has been played back and verified on console during SGDQ 2016.
Published on 7/11/2014

Ninja Gaiden is a port of the popular NES game of the same name with upgraded graphics, different music and many gameplay differences.
In this TAS, Bernka and Rum utilize a game-breaking glitch involving corrupting the memory to warp to the end cutscene early.
Published on 10/8/2013

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
ForgoneMoose and sockfolder, by corrupting the save data, manage to corrupt the memory and go straight to the ending, totally skipping Richter and the whole second castle.
A 100% run covering the whole castle is also available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. A run with clear save without memory corruption is also available here.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 3/9/2014

This is the second in a series of seminal platformers for the PlayStation, with very similar gameplay to its predecessor.
A normal run of this game takes a rather long time to complete. However, by using a bug that corrupts the memory when jumping on top of an unbreakable box, the author gathers the crystals necessary to advance to the next set of stages unbelievably quickly, leaving only the bosses to make quick work of.

Note for viewers: The PSX emulator PCSX-RR is unable to play most sounds from this title. Thanks to the efforts in resyncing every second encode link leads to an audio restored version.
Published on 4/16/2010

Crash Team Racing is the fourth and last Crash Bandicoot entry developed by Naughty Dog. The game opens with Nitros Oxide wanting to turn the planet Earth into a Galactic Parking Lot. It's up to the battle of the fastest character to save the planet from the clutches of Oxide.
Reading the submission text for more information on the methods and glitches used is heavily recommended.
Published on 10/1/2021

Ys: The Vanished Omens is the first in a long series of role-playing games. Young swordsman Adol Christin has arrived in the town of Minea, only to find that a great evil is sweeping the land. He must seek out the six books of Ys and use the knowledge they contain to defeat the evil forces.
But after our hero visits a nearby shop, the shopkeeper decides he likes him and gives him his personal copies of all the books of Ys to complete his quest.
In this run, IzzyThePenguin improves upon the previous run by 21 frames by walking further down the screen, which makes going into the menu unnecessary.
Published on 7/22/2015

A spinoff of the Compati Hero Series, this side game lets you play dodgeball with all the characters from that.
This run by londonb415 utilizes extensive password glitches to warp to the credits in under a minute.

A second YouTube stream is available with an informative overlay that the author used while creating the run.
Published on 3/19/2016
Game:
Battle Dodge Ball

Genres:
Sport
Emulator Version:
lsnes rr2-β 23

You control Varik (Ares in the Japanese version, which this TAS is on), who fell down into the ruins when Alexis chased him down and accidentally blew a hole in the ground. Now it's up to you to get Varik (Ares) back out, with no shortage of monsters along the way. You're not alone - There are many others who have also fallen, and are willing to sell items that may help you.
The game is in a top-down view, monsters move about in real time, and the game certainly has RPG elements in that you level up from defeating these monsters. You have three stats that increase separately from level, gaining strength by physically attacking, knowledge by hitting with attack spells, and magic endurance by being hit with magic. The controls are difficult to figure out, with one aspect being the same button that brings up your shield will also attack if you're standing in front of a monster, but once you figure it out, it's not that bad. To reach the end, you travel through over 40 zones, each bearing their various challenges with monsters or traps, and the occasional puzzle.
Osse101 beats a normally lengthy game in just 11 minutes and 12.19 seconds, thanks to various glitches that are only possible on the Japanese version. Please read the submission comments for more details. We also have a run on the English version that does not contain these glitches.
Published on 3/24/2018

Dragon View is a side-scrolling role-playing video game released for the Super Nintendo Entertainment System in November 1994. Released in Japan as Super Drakkhen and otherwise known as Drakkhen II, it is meant to be a prequel to Drakkhen although it bears little resemblance to its predecessor. It uses the same pseudo-3D overworld system for which the series is most famous. Other features of Dragon View are its side-view action role-playing game (RPG) hybrid gameplay (used when exploring more detailed areas such as towns and dungeons), its well-translated first person storyline, and its emphasis on player-driven undirected exploration.
In this run, Khaz makes the game realize how boring it really is, and has it jump straight to the credits roughly halfway through the intended story. A side effect of this particular glitch is the cutscene after the credits getting glitched out and having the main character walk in place, forever.
More information on how this was achieved can be found in the submission notes.
Published on 10/3/2014

Final Fantasy IV, renamed to Final Fantasy II in North America, was a role-playing game that revolutionized the genre. It was the first Final Fantasy title to introduce the Active Time Battle system and one of the first RPGs to feature a complex, involving plot.
In this TAS, pirohiko blazes through the game in under two hours using a host of tricks, glitches, and battle strategies. We recommend reading the author's comments for more information on the route used.

A second YouTube stream is available with an informative overlay that the author used while creating the run.
Published on 2/28/2014

Final Fantasy VI (renamed to Final Fantasy III in North-American publication) is arguably the most famous RPG on the SNES console.
This run by Keylie, eddie, pirohiko and Kadmony improves on the previous movie by 08:21.29.
For more details, we recommend reading the authors' detailed comments.

The second YouTube stream cuts almost all the game overs out, only leaving the first and the last one.
Downloadable encodes have the authors' commentary as soft subtitles.
Published on 4/29/2017

Kirby Super Star is normally a fairly long game split into a bunch of minigames, as the following run at TASVideos shows. However, in the Japanese version of the game, a glitch can be exploited on ladders that allows the player to basically take over the game's inner workings.
This run first goes to The Great Cave Offensive, since it has the first ladder that can be reached from a clean save. For many more technical details, read the author's submission comments.
Published on 6/3/2014

Lufia 2 is an adventure RPG prequel to Lufia 1. In this installment, Maxim and his cohorts set out to take down the evil Sinistrals.
Normally, the game sports a large amount of puzzles, yet a shockingly low amount of battles. In this movie, however, Genisto uses 2 newly found glitches, explained in the submission text, which let anyone finish the game without even leaving the first room, improving the previous movie by almost 2 minutes.
Published on 7/13/2015

Shapeshifting dogs. Evil robots. Alchemy. Cheesy B movie references. These are all par for the course in Secret of Evermore, a very loose "sequel" to Secret of Mana. The story follows a boy that is thrust into a virtual world and finds himself with no immediate means to escape. As the boy travels, the geography changes to reflect certain eras of real-life history, adding a unique aspect to the game.
Or not, as r.bin executes arbitrary code to get to the similarly glitched ending in record time.
Published on 7/20/2020

Masterjun builds upon his previous work at destroying Super Mario World by programming some simple games inside it, using only controller input!
A technical explanation is available on the submission page.
This movie famously premiered via playback on a real Super Nintendo, at Awesome Games Done Quick 2014, as part of the first TASVideos presentation at a Games Done Quick event, which are hosted by SpeedDemosArchive.

This video has articles featured in reputable news sources:
Published on 1/12/2014

This is the 5th published movie in a category of impressively fast Super Mario World TASes. It beats the game by jumping to the credits from one of the two levels available from the start, Yoshi's Island 2. This happens because a glitch involving eating a Charging Chuck allows manipulating the code being executed by the game using only controller input.
This run is 00:00.13 seconds faster than the previous movie thanks to better movement and a more efficient payload. Reading the submission comments for more information is highly recommended.
For more movies like this, see this list of TASes that execute arbitrary code.

You can watch this movie played on a real hardware here.
Published on 7/4/2019

This is the 13th published movie of Super Mario World that beats the game by clearing 11 of the 96 exits, the shortest route intended by the game developers. It improves upon the previous run by 00:02.75 seconds. Mario still dies in the process. Improvements include:
  • Better block duplication in Yoshi's Island 3
  • Better P-switch use in Yoshi's Island 4
  • Lag reduction in many levels
We recommend reading the author's comments for more details.

Watch this run being played back on a real console.
Published on 3/26/2020

This is a quick completion of Super Mario World 2: Yoshi's Island.
Here, the author, Masterjun, abuses a glitch that causes Yoshi's tongue to extend infinitely. This confuses the game and causes it to jump to the SNES CPU registers and start executing arbitrary code, which triggers the credits.
Exploiting this glitch instead of a glitch that results in corruption of the egg list saved 01:19.27 over the previous movie.
Published on 12/24/2014

Super Metroid made waves upon its release in 1994 for having a large continuous world open for nearly completely unguided exploration and a vast assortment of movement- and power-enhancing item upgrades hidden throughout.
Having transcended the need for all of that collection and exploration, Sniq immediately goes out of bounds to manipulate stray RAM data and force the ending sequence directly—within just a couple minutes from landing on the planet. As a result, no items are ever collected.
The improvement over the previous run in this category comes from a more optimal ACE setup. See the author's submission notes for more information.
Published on 8/18/2018

The Legend of Zelda: A Link to the Past is the third game of its series. It began development in 1988 as a NES title but was ultimately moved to the SNES, being released in Japan on 21 November 1991, exactly 1 year after the console. It set new standards for the system and was among the first games to use 1MB of memory. The game is widely regarded as one of the best video games, both of its era and of all time. A Link to the Past spawned two official manga, a Satellaview spinoff, a GBA port, a 3DS remake, a popular randomizer, and rereleases on the SNES Classic and Wii Virtual Console. Nearly 30 years later, it remains one of the most popular speedrun games.
fmp and Yuzuhara_3 complete the inventory of items and defeat Ganon in record time. For more details, please read the authors' comments.
The second set of encodes feature a minimap at the right side, showing the player's position on the map and the camera's position.

The author provided video commentary for this movie that can be seen here.
Published on 12/30/2018

Trials of Mana (Seiken Densetsu 3 in Japan) is an RPG about your typical ragtag group of young adventurers. They are tasked with rescuing the eight elemental spirits from the clutches of evil and using their power to save the world.
In this run, keylie and kadmony exploit a problem with the programming of screen transitions to warp to the ending in under 11 minutes. Details are in the authors' comments.
We also have a run that does not use this glitch.
Published on 11/15/2019

The sixth installment of the Ultima series. The game normally involves tracking down runes, navigating huge dungeons, engaging in combat, locating pirate treasure and questing to restore peace between humans and gargoyles.
CloudyShoe improves the previous TAS by 2 minutes and 45.23 seconds, thanks to refinements made to the original route. Please read the author's comments for more details.
Published on 9/20/2020

Ultimate Mortal Kombat 3 is one of the most diverse games of the series in terms of characters and play modes.
The authors take advantage of this and deliver an exceptional playaround movie. Bugs, easter eggs and impossible combos are shown off at a breathtaking pace. The movie features a mix of 1 and 2 player play for added variety.
This movie is longer than its predecessor by around 14 minutes, showing off more glitches. It also uses a cheat that enables pausing in order to show off even more glitches.
Published on 1/24/2012


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