Tool-assisted movies (54)

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Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.
Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though.
This run avoids the use of large-skip glitches that can be seen in our other run of Julius in Dawn of Sorrow, showing off more of the game.
Published on 7/28/2012

Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.
Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though... or they would, but this run skips Yoko.
Unlike our other Julius run for Dawn of Sorrow which goes through more of the game, this run manages to skip most of the game by using a zipping glitch to get into the Mine of Judgement early.
Published on 9/24/2013

"You can't hit me."
Castlevania: Order of Ecclesia, the third game in the series for the DS, takes a different direction from its direct predecessors in that it is more of a stage-based game, similar to the earliest entries in the series, rather than the "Metroidvania"-style first established by Symphony of the Night.
This run plays as Albus, only available as a character after the player has cleared the game as Shanoa. Watch in awe as he beats down this difficult game with reality warping abilities and flaming kicks.
Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.
Published on 11/29/2011

Like many Castlevania games, Portrait of Ruin has extra alternate play modes available after completing the primary quest. In this case, you get to play as Richter Belmont and Maria Renard, using a dual character system very similar to the main quest.
mtbRc improves his previous movie by 29.15 seconds, thanks to better overall optimisation and the usage of the sliding tackle.
Published on 12/16/2017

Like many Castlevania games, Portrait of Ruin has extra alternate play modes available after completing the primary quest. In this case, you get to play as the Old Axe Armor, a character unlocked after defeating 1000 old axe armors in the main game mode.
mtbRc defeats Dracula in this mode in record time.
Published on 5/3/2019

Tatanga is back after being beaten in the regular-mode run of this game, and he kidnapped Princess Daisy again. Daisy is not a pilot, so she is unable to escape from her prison in the sky, despite there being a freely accessible aircraft in the vicinity.
Mario must travel through the four Kingdoms of Birabuto, Muda, Easton, and Chai once again to rescue Daisy. Although this time around, they're packed with much more enemies than before.
This run has much more action than the regular mode of Super Mario Land, due to the increased amount of enemies, yet it is only slightly slower. If you liked TASs of Super Mario Land before now, wait until you see this.

Note: This movie begins from a save state from the end of regular mode in order to access hard mode. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.
Note: This movie requires conversion in order to be played in sync on VBA rerecording v23.
Published on 8/22/2010

Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode and without using glitch warps in a little less than 25 minutes, even more impressive.
Upon completing his warpless run, Kriole decided to take another jab at this category, improving upon his earlier effort by 51 seconds.
However, if you would like to see the game beaten to a pulp in a mere quarter of this time, don't miss the any% run by klmz.

Note: While the player doesn't use glitch warps (neither by death nor by getting out-of-bounds using transform souls), he uses the normal warp rooms present in the castle.
Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 3/13/2011

Normally a solar eclipse isn't a dangerous event, but for Soma Cruz being sucked through a portal and into Dracula's castle during one will turn his day into a total nightmare. As Soma you must venture through the castle and find a way out. As you do so, you will discover the true meaning behind the event, and why Dracula has risen yet again.
Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage to destroy every boss faster then Soma ever could.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This movie obsoletes the previous one in this category, despite having a longer time, because it uses hard mode, is more optimized and also manages to get into a Julius vs. Julius fight.

Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.
Published on 6/25/2015

Everyone who has at least once attempted to gather a soul from each of the 120 different enemies in Aria of Sorrow, especially during a speedrun, knows the frustration it incurs after a hundredth failed attempt to get the required drop. That just makes this all-souls TAS, played on hard mode, even more impressive.
This is an improvement of 1:38.85 over the previous movie, thanks to a more optimised route and newly used items. Please read the authors' comments for more details.
If you would like to see the game beaten even faster, don't miss the any% run by one of the authors, klmz.

Note: Starting from reset was necessary to use hard mode. However, doing so is normally not allowed — refer to the rules to see the reasons.
Published on 9/8/2016

Those who greatly dislike that Aria of Sorrow's main character isn't related to the Belmont clan whatsoever can safely relax, because the powerhouse known as Julius Belmont enters the stage in the relatively short run of this Castlevania installment.
Julius is only available to those who have completed the main quest. While he can't do most of Soma Cruz's fancy tricks, he can get around just as quickly by glitching through walls and hopping madly around the castle, producing almost inhuman sounds with every jump.
This is an improvement of 53 frames over the previous publication.
Note: This movie starts where a main quest TAS left off. We do not usually accept movies beginning from a save. Please read the rules to see our reasons.
Published on 12/30/2020

This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.
This is a 1 frame improvement over the previous run by gstick.
If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.
Published on 10/13/2011

Castlevania: Harmony of Dissonance is the second Castlevania game to appear on the Game Boy Advance. Juste Belmont and his friend Maxim are drawn to the newly resurrected Dracula's Castle in order to save their mutual friend Lydie, although it remains to be seen who will be saving whom.
This run plays through the Boss Rush mode using Simon Belmont, the original hero of Castlevania. Simon is pretty slow, but he still powers through the bosses with massive amounts of cross abuse.
Published on 9/6/2013

This is a really fast TAS through Castlevania: Harmony of Dissonance played as Maxim, who is only available after the game is beaten. Unlike in the glitch-warped run, the protagonist doesn't directly fight Dracula and instead defeats every boss, reaching Dracula the intended way. However, this doesn't stop Maxim from making short work of every boss and sinking into walls wherever he wants.
This TAS by gstick improves the prior run by 01:43.07 thanks to further optimizations and an entirely new route.

Note: This movie starts where the main quest movie left off. We don't usually accept movies beginning from a save, though. Please read our rules to see our reasons.
Published on 4/20/2016

DK: King of Swing is a Donkey Kong spinoff game developed by Paon and published by Nintendo in 2005 for the Game Boy Advance. The Kongs are planning a competition to see who's the best in the jungle! Just before it begins, K. Rool steals all the medals for the tournament! DK must hunt down K. Rool and get back those stolen medals for the tournament!
g0goTBC beats the game with Diddy Kong who features some gameplay differences, making the game harder than with Donkey Kong and showing different strategies. This movie is a 00:39.88 second improvement over the previous record by PiePusher11.
Published on 11/10/2020

F-Zero Maximum Velocity is a futuristic racing video game developed by NDcube and published by Nintendo for the Game Boy Advance. The game was released in Japan, North America and Europe in 2001. It is the first F-Zero game to be released on a handheld game console.
The Grand Prix is the main single player component of Maximum Velocity. It consists of four series named after chess pieces: "Pawn", "Knight", "Bishop" and "Queen", each having five races in four difficulty settings. In this movie, Memory uses the best unlockable machine at the hardest difficulty setting to blaze through the Pawn tracks of the Grand Prix mode.
Published on 1/27/2019

F-Zero Maximum Velocity is a futuristic racing video game developed by NDcube and published by Nintendo for the Game Boy Advance. The game was released in Japan, North America and Europe in 2001. It is the first F-Zero game to be released on a handheld game console.
The Grand Prix is the main single player component of Maximum Velocity. It consists of four series named after chess pieces: "Pawn", "Knight", "Bishop" and "Queen", each having five races in four difficulty settings. This time, Memory uses the best unlockable machine at the hardest difficulty setting to blaze through the Knight tracks of the Grand Prix mode.
Published on 7/23/2020

Mortal Kombat: Tournament Edition is a standalone game which acts as a sort of expansion to the GBA version of Mortal Kombat: Deadly Alliance. It has different characters, better AI and some bug fixes compared to the original GBA game.
Here, AKheon plays the Tag Team mode, where he chooses a team of two fighters to fight against other teams. The characters can be swapped at any time during a match.
If you're looking for a run that abuses a lot of crazy glitches in a handheld fighting game, then look no further, you have it right here!
The author also did tool-assisted playarounds on Mortal Kombat II (Game Boy version) and Mortal Kombat Advance.
Published on 4/28/2011

Disappointed with movies in which characters move just too slowly? Look no further! In this high-speed run, Dashjump demonstrates that even Knuckles can prove himself to be a very swift character.
No Chaos Emeralds are collected in this movie, but it demonstrates almost every single move that Knuckles is capable of.
If this is still too slow for you, we also have a TAS as Sonic.
Note: In order for Knuckles to be available, starting from a reset is needed. This is normally not allowed; refer to the rules to see why.
Published on 12/6/2015

Mega Man Xtreme is a port of the popular Mega Man X series to the Game Boy Color. It adapts the Mavericks and their stages from that series and wraps it into gameplay more suited for the portable console.
Here, FractalFusion & Alyosha speed through the game and exploit glitches to create a movie worthy of what we have come to expect from Mega Man at TASVideos.
This movie is about 7 seconds faster than the previous record by FractalFusion. It appears longer due to significantly more accurate emulation of the loading times in this run.
This movie is played from a save that has unlocked "Extreme mode", which allows you to play all of the levels in one game. Runs that start from a savestate are not normally allowed; see the Movie Rules for more on this.

You can watch the complete run played back on console
Published on 2/9/2020

Mega Man Xtreme 2, like its predecessor game Mega Man Xtreme, pretty much copies content and bosses from the main line of Mega Man X games. However, Xtreme 2 gets ideas and designs from a much wider range of games, ranging all the way from Mega Man X to Mega Man X5. For instance, there is a Parts system allowing upgrades to your characters. However, there is also an original story (though it's still as silly as many Mega Man storylines), along with some new stage designs and bosses.
Noxxa and Alyosha improve the previous run by about 2 seconds if emulation differences are not accounted for, thanks to using Zero throughout the entire game instead of splitting between X and Zero.

This run starts from a save file in order to unlock "Extreme Mode", which allows visiting all of the game's stages and battles in one run. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.
Viewers who have photosensitivity problems may want to avoid watching as there's a high amount of flashing visuals during boss fights that can become uncomfortable to watch.

You can watch the complete run played back on console
Published on 5/8/2021

Pokémon Puzzle Challenge, originally released in Japan as Pokemon de Panepon (ポケモンでパネポン), is a video game for the Game Boy Color. It is based on Panel de Pon (known as Tetris Attack in the West), only with characters from the Pokémon franchise.
zvsp plays through the hardest difficulty, whilst showing the different Pokémon, in Challenge Mode/VS COM Mode in a brisk 5 minutes and 11.62 seconds.

NOTE: This run starts from a save file with all the Pokémon unlocked. We do not normally accept runs that start from dirty SRAM; refer to the Movie Rules for more details.
Published on 9/17/2015

Super Mario Bros. Deluxe (1999) is the Game Boy Color version of the original Super Mario Bros. In addition to the standard game, it features some new unlockable modes, such as a challenge mode and "You vs. Boo", where Mario must race Boo through several levels which have been modified to make them more interesting in a race.
In this movie, got4n and TehSeven complete the You vs. Boo mode, beating Boo in all eight levels, and over half a second faster than the previous run.
Note: Although this run appears to be longer than the previous movie, that run's time was calculated with an incorrect frame rate. This run is indeed faster.

This run starts from a save file that has beaten the game and collected 100,000 points in challenge mode to unlock the "You vs. Boo" mode. Runs that start from SRAM are not normally allowed; see the Movie Rules for more on this.

You can watch the complete run played back on console
Published on 9/2/2013

Luigi wins a mansion in a contest and his brother, Mario, goes missing there. It is your goal to search the haunted mansion to figure out where he is. Your weapons to protect you are a flashlight and the Poltergust 3000, a ghost vacuum. Capturing ghosts and collecting keys helps you progress in your quest to find Mario.
The author, solarplex, utilizes out-of-bounds glitches to skip 19 of the 23 Portrait Ghosts and all of the Boos (except King Boo), beating the whole game in around 10 minutes with TAS timing, or 8:28:52 with RTA timing.

This run plays the Hidden Mansion, a mode unlocked after beating the game once that increases the power of the Poltergust and allows skipping some cutscenes, to make the run more entertaining. We do not normally accept runs that start from dirty SRAM; see the rules for more details.
Published on 4/28/2014

Luigi wins a mansion in a contest and his brother, Mario, goes missing there. It is your goal to search the haunted mansion to figure out where he is. Your weapons to protect you are a flashlight and the Poltergust 3000, a ghost vacuum. Capturing ghosts and collecting keys helps you progress in your quest to find Mario.
The author, Malleoz, forgoes out-of-bounds glitches that are present in this movie and plays through the game in a regular way in record time.
The author also provides an alternate encode with commentary which can be viewed here.

This run plays the Hidden Mansion, a mode unlocked after beating the game once that increases the power of the Poltergust and allows skipping some cutscenes, to make the run more entertaining. We do not normally accept runs that start from dirty SRAM; see the rules for more details.
Published on 3/1/2016

Resident Evil 4 features a completely new story and an innovative "over-the-shoulder" third person perspective that replaces the fixed camera system of the previous three Resident Evil games.
Special agent Leon Kennedy is on a mission to rescue Ashley Graham, the daughter of the U.S. President, from a sinister cult in a remote rural part of Europe. Leon must fight hordes of violent villagers and mutated monsters on his way to save her.
The Mercenaries is an unlockable minigame in Resident Evil 4. It is unlocked by completing the main game regardless of difficulty. The objective is to kill enemies to earn points before the evacuation chopper arrives in the allotted time.
In this run, Ubercapitalist plays through the Castle level of The Mercenaries game mode using Wesker. He obtains the maximum amount of kills and the highest score using multiple weapons and major amount of luck and spawn manipulation. Ubercapitalist explains in great detail his process in the submission text.
For those who want to watch the run without all of those item pickups, Ubercapitalist has provided an "Artist's Cut" of the movie here.
Ubercapitalist has also made a TAS of the Village map for The Mercenaries.
Published on 6/21/2014

Resident Evil 4 features a completely new story and an innovative "over-the-shoulder" third person perspective that replaces the fixed camera system of the previous three Resident Evil games.
Special agent Leon Kennedy is on a mission to rescue Ashley Graham, the daughter of the U.S. President, from a sinister cult in a remote rural part of Europe. Leon must fight hordes of violent villagers and mutated monsters on his way to save her.
The Mercenaries is an unlockable minigame in Resident Evil 4. It is unlocked by completing the main game regardless of difficulty. The objective is to kill enemies to earn points before the evacuation chopper arrives in the allotted time.
In this run, Ubercapitalist plays through the Village level of The Mercenaries game mode using Wesker. He obtains the maximum amount of kills and the highest score using multiple weapons and major amount of luck and spawn manipulation. Ubercapitalist has also made a TAS of the Castle map for The Mercenaries.
Published on 11/29/2019

Resident Evil 4 features a completely new story and an innovative "over-the-shoulder" third person perspective that replaces the fixed camera system of the previous three Resident Evil games. Special agent Leon Kennedy is on a mission to rescue Ashley Graham, the daughter of the U.S. President, from a sinister cult in a remote rural part of Europe. Leon must fight hordes of violent villagers and mutated monsters on his way to save her.
The Mercenaries is an unlockable minigame in Resident Evil 4. It is unlocked by completing the main game regardless of difficulty. The objective is to kill enemies to earn points before the evacuation chopper arrives in the allotted time.
Ubercapitalist takes on the Waterworld level of The Mercenaries using Wesker. Major manipulation of luck and the AI, in addition to Wesker's powerful arsenal, helps Ubercapitalist achieve the maximum number of kills possible and the highest score well before the evac helicopter arrives.
Ubercapitalist has also made a TAS of the Castle map and a TAS of the Village map for The Mercenaries.
Published on 9/10/2020

Spider-Man is based on the 2002 movie of the same name, featuring Tobey Maguire as Peter Parker.
Completing this game on the "Hero" difficulty or higher unlocks a New Game+ mode that lets the player take control of Harry Osborn in the Green Goblin suit, complete with the Glider and Goblin Bombs! This New Game+ mode features a new storyline where Harry must stop a "mysterious" adversary, who just happens to sound a lot like Willem Dafoe, in another Green Goblin suit.
Natetheman223 flies around the skies of New York City (and inside some buildings too) at top speed, completing the New Game+ mode in record time.
Published on 3/12/2021

Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
This time, PracticalTAS plays through the All-Star Mode (which gets unlocked after unlocking every character) as Luigi, whilst not dealing any damage to the opponents in the process.
An encode with the author's commentary is available right here.
Published on 7/4/2021

Nintendo's Super Smash Bros. fighting game series is rather different from your typical fighting game. Instead of wearing your opponent's health down to 0, you must knock him or her out of the battlefield. Damage counts upwards, with knockback from attacks that hit you becoming more severe as your damage increases. Fighting controls are also simplified, making it very easy for even your non-gaming friends to pick up and play.
Super Smash Bros. Melee offers fighters from the wealth of Nintendo characters like Mario, Bowser, different Pokémon, Link, and Kirby. They can either fight through the single-player modes like Classic, Adventure, and Event Mode, or they battle it out against other characters in a four-player frenzy.
Additional characters and stages are unlocked as hidden objectives are met, and coins rewarded for playing in all modes can be spent on a capsule toy machine. The toys in the machine represent games from Nintendo's entire video game history, and each can be viewed in 3D with a brief description.
Here, we see the authors complete the "Target Test" mode of the game (more commonly referred to as "Break the Targets"). This run starts with all characters unlocked in order to play each unique level, and by using RNG manipulation, completes all levels with an in game time of 2:39.97.
Published on 8/19/2021

Tony Hawk's Underground is a skateboarding-adventure video game published by Activision in 2003, the fifth entry in the Tony Hawk series.
Underground is built upon the skateboarding formula of previous Tony Hawk's games: the player explores levels and completes goals while performing tricks. The game features a new focus on customization; the player, instead of selecting a professional skater, creates a custom character.
Underground adds the ability for players to dismount their boards and explore on foot. The plot follows the player character and his or her friend Eric Sparrow as the two become well-known professionals and grow apart.
In this run, The Packle improves upon the previous publication by over three and a half minutes thanks to a new glitch involving custom tricks which eliminates most of the RNG this game has to offer.
Published on 3/5/2018

Tony Hawk's Underground 2 is the sixth installment in Neversoft's Tony Hawk's series and is the sequel to Underground. The gameplay in Underground 2 is similar to that of previous Tony Hawk games: the player skates around in a 3D environment modeled after various cities and attempts to complete various goals. Most goals involve skating on or over various objects or performing combos. Scores are calculated by adding the sum of the point value of each trick strung together in a combo and then multiplying by the number of tricks in the combo.
In this run, The Packle plays through the Classic game mode, which brings back older THPS styled objectives into the current set of levels (including remade levels of older THPS games), using the easiest difficulty.
Published on 3/25/2016

Mega Man: The Wily Wars is a collection of the first three NES Mega Man titles with enhanced graphics and sound. Along with the original games is the short game "Wily Tower", where special bosses exclusive to this game can be fought with your choice of any weapon from the first three games.
Jc564 abuses zipping glitches similar to those in the NES game runs to beat the entire tower in barely over nine and a half minutes.
Published on 8/6/2013

Sonic's gone to plaid in the latest TAS by marzojr. It starts from a savestate to take advantage of Hyper Sonic from the beginning of the game. (For more details, see the note below and the run's comments.)
WARNING: The awesomeness of Hyper Sonic may damage your eyes or trigger seizures in susceptible people.

Note: This movie begins from a save state from the end of regular mode in order to access Hyper Sonic from the beginning of the game. There is no other way to access it outside of a hack. We normally do not accept movies which begin from a save state.
To download a savestate for this movie, use this link for Gens version 11a or this link for Gens version 11b.

Every second encode link leads to the camhacked version.
Published on 12/18/2014

In Sonic 3 & Knuckles, Sonic and Tails continue to thwart the plans of Dr. Robotnik, this time on the Floating Island that is guarded by Knuckles the Echidna.
In this run, you'll see the Floating Island like never before, as Evil_3D, TheYogWog, and kaan55 use every trick in Sonic's and Tails's arsenal to collect as many rings as possible. The routing for this goal is more about efficiently moving between groups of rings than efficiently moving to the end of the stage, and is incredibly complex.
This run starts from a clear-game savestate with all of the Chaos Emeralds and Super Emeralds collected, so that collecting giant rings will award Sonic and Tails a 50-ring bonus instead of taking them to a Blue Sphere bonus stage. We normally do not accept save-anchored movies; more details can be found in the authors' comments.
An atlas encode is also available, which shows the characters' positions on a zoomed-out level map, which might make it easier to follow the action.
For those wishing to play back the emulator movie file, a Gens-11b savestate for this purpose is available here.
Published on 12/23/2019

Donkey Kong 64 is similar to Rareware's other Nintendo 64 platformer series, Banjo-Kazooie, but stars Donkey Kong and his friends from the Donkey Kong Country games. Several new features have been added to the game, like 3D graphics and the ability to change between different characters with different weapons and abilities.
The "no levels early" category restricts the player from utilizing glitches to enter levels or lobbies (level hubs) earlier than intended, but does not restrict the player from using glitches everywhere else. Thus this category allows for a highly-glitched run where most of the game is still played rather than skipped.
theballaam96 breaks nearly every facet of this game in the name of speed. Level geometry is casually ignored, a mockery is made of physics, and even the main menu is abused to achieve invincibility. The author's submission notes are very detailed and outline the many exploits used to blaze through this category in record time.

Audio commentary for this run can be found here.
Published on 8/28/2021

Super Smash Bros. began a series of games that mixes characters from several Nintendo-made games into a unique fighting game. It relies not on wearing down the opponent's "life" but increasing damage until he or she can be literally knocked off the stage. Wildly popular, this game has inspired many lazy days of casual multiplayer gaming but also intense competitive tournaments that happen to this day.
In this run, Isotarge & Mittenz team up and tackle the two timed bonus games with all unlockable characters.
Due to regional differences between releases of this game, the authors ran through both the Japanese and North American games. Ultimately, the Japanese version was deemed faster and published, but the North American run is available too. See the submission thread for more details, and for higher resolution encodes.
Published on 8/12/2017

Bushido Blade is a series of fighting games with a gimmick: everyone can die in one hit. This kind of gameplay lends itself well to time attacking and TASing.
Slash Mode is an unlockable feature where the challenge is to kill 100 opponents as fast as possible. This game adds on to the original Bushido Blade's Slash Mode with an on-screen timer and more variety in enemies and environments.
In this run, Dammit runs through Slash Mode as fast as possible, finishing with an ingame time of 3'34"76.
Published on 7/9/2013

Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX, and was also the very first PSX game to have a published TAS.
Follow Richter (playable after you beat the game once) as he glitches and speeds through the castle on a quest to defeat Dracula. If you like fast sliding, dashing, uppercutting, and using precipitation to defeat bosses, you'll love this run.
This is an improvement of 00:01.88 over the previous run. You can read the author's comments for more information.
TASVideos also has several runs using Alucard, including a Replay run, a run that aims for fastest time on a clean save, and a run that kills every boss and obtains all relics. We also have a run from the Saturn version using Maria.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 4/21/2014

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run beats the game at level 1 with 0 experience, and the only official (recorded in the bestiary) kill being Dracula. A few other enemies are killed using a glitch to avoid the kill being recorded or experience being awarded.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 8/4/2014

Not only was Castlevania: Symphony of the Night the first installment of the Castlevania series on PSX but also the first PSX game to have a published run here.
Not satisfied with just going on a death spree to Dracula, Alucard decides to steal every single one of his father's heirlooms, while also killing his prized collection of monsters. Luckily he has the handy ability of phasing through walls whenever he needs to.
A run that beats the game through save data corruption is available here, along with one that avoids data corruption. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run on Replay mode that can skip many cutscenes, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.
Due to the lengthy amount of time needed to obtain the best ending in the previous run, this run was deemed significantly more entertaining, and thus obsoletes it.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.

Author's commentary during the run's video can be watched on YouTube
Published on 8/10/2014

Castlevania: Symphony of the Night is the first installment of the Castlevania series on PSX. Follow Dracula's son Alucard as he glitches through the castle on a quest to end his father's life.
This run is played on a Replay save file (not newgame+ because neither experience nor items are carried over) using the Luck Mode command. Using Replay allows the player to skip most cutscenes and alters what the librarian can sell. Using Luck Mode lowers the player's base strength which, among other changes, ironically makes the run faster by enabling a route filled with kicking enemies that wouldn't be possible otherwise.
A run that beats the game through save data corruption is available here. If you prefer the main character to have muscular bare arms and to pray to the rain gods to defeat bosses, you may enjoy the Richter version. If you want to see a run that beats every boss, see this run. We also have a run of the Saturn version using Maria. We even have a run where Alucard avoids killing everything except Dracula.

Note: Due to an emulation error, the audio in the ending FMV sequence doesn't play.
Published on 8/20/2014

After completing the story mode of Chocobo Racing nine times, one gains access to the secret character "Invincible". This run, starting from a save state, uses this character in time attack mode to put the other characters to shame.
This run pauses for a few seconds between tracks to show the final track times.
Note that we do not normally accept runs starting from save states. See the Rules for more information.
Published on 11/8/2010

Metal Gear Solid was one of the original breakthrough titles in the stealth gaming genre. It follows Solid Snake, a soldier who is infiltrating a nuclear weapons facility on a remote Alaskan island in the Fox Archipelago, codenamed Shadow Moses. Snake must rescue two hostages from FOX-HOUND, a high-tech special forces unit gone rogue, and then stop FOX-HOUND from launching a nuclear warhead.
Changes from the original release of Metal Gear Solid include
  • Addition of first-person view.
  • A level of difficulty for newcomers.
  • Improved artificial intelligence for some enemies (including bosses) on higher difficulty settings.
  • An "Alternate Round" for each difficulty, with different enemy placements.
  • 300 VR Training missions on a separate disc.
In this run, theenglishman's goal is to beat all the bosses in the game; this results in the run actually playing far more of Disc 1 than our currently published any% run, which skips literally every boss on that disc. Don't go thinking this is a low-glitch run, though!

The downloadable encodes feature vocal commentary by the author and magnum66. It is also available on YouTube.
Published on 6/23/2016

Metal Gear Solid was one of the original breakthrough titles in the stealth gaming genre. It follows Solid Snake, a soldier who is infiltrating a nuclear weapons facility on a remote Alaskan island in the Fox Archipelago, codenamed Shadow Moses. Snake must rescue two hostages from FOX-HOUND, a high-tech special forces unit gone rogue, and then stop FOX-HOUND from launching a nuclear warhead.
Changes from the original release of Metal Gear Solid include
  • Addition of first-person view.
  • A level of difficulty for newcomers.
  • Improved artificial intelligence for some enemies (including bosses) on higher difficulty settings.
  • An "Alternate Round" for each difficulty, with different enemy placements.
  • 300 VR Training missions on a separate disc.
Integral was planned for use in this branch from the start, because of a lengthy Liquid Snake monologue you can skip in Integral but not in the original version, as well as the added precision of analog controls; however, old PSX emulators could not play Integral. With the switch to the higher-accuracy PSXHawk, theenglishman was able to TAS this version, playing on Extreme difficulty in the Normal Round, and achieving the rank of "BIG BOSS" for his performance.
The raw improvement over the predecessor movie is around 3 minutes, but the improvement in gameplay is actually much more than that; the raw time is inflated slightly compared to the predecessor movie because of the switch to PSXHawk, which results in slightly longer (but more accurate) loading times on everything from transitions between rooms, to playing cutscenes and CODEC conversations.

The author's detailed commentary is available in the movie file and all encodes in the form of subtitles.
Published on 7/1/2016

Metal Gear Solid: VR Missions (Special Missions in Europe) is a series of 300 action-packed extra missions for Metal Gear Solid with enough scintillating Snake-sneaking setpieces to last a lifetime. Originally a part of Integral, the 1999 Japanese re-release of the original game, the VR Missions received a standalone release a year later in North America and Europe as an extra bonus to satisfy fans hungry for more tactical espionage action.
In the Metal Gear universe, VR serves as a substitute for combat experience, allowing trainees to learn how to use weapons and participate in advanced combat scenarios without having to actually be on the battlefield, similar to the training programs in The Matrix. This concept of artificial or digital training serving as a poor man’s replacement for combat experience (particularly where child soldiers are concerned) has been a running theme in the series.
In this run, theenglishman sneaks, shoots, punches and investigates his way past the world leaderboards for each mission, this time skipping the Practice levels using SRAM, that saves him 34:33.79 minutes and makes the run much more entertaining overall compared to the one it obsoletes.
Published on 9/1/2017

Join Carlos in a race to clean up the streets of Raccoon City and enjoy the architecture and the new wall colors in a quick run of this well-known minigame from Resident Evil 3.
The objective of the minigame is to reach a specified point in a set time limit which can be extended by defeating enemies. Needless to say, the timer never even comes close to running out here.
This run begins from a save state which has the minigame unlocked, which can be generated by replaying the author's run of the full game. This is not normally allowed by the site, though an exception can be made if prior approval is granted.
Published on 12/21/2009

ActRaiser (1990) is a critically acclaimed SNES game which combines two major gameplay phases: a god simulator and an action platformer. You play the role of God "the Master", who awakens from his slumber only to find that the human civilization is completely wrecked, and hordes of demons are roaming free.
This run plays through the "Special Mode," which is a mode where the god simulators are removed and the levels become harder. The Japanese version is used for even higher difficulty.
If you enjoyed this movie, be sure to check out the run of the regular mode.
Published on 11/8/2011

Super Mario Kart is the first in a popular series of games starring the Mario cast racing go-karts. This run aims to get record times in all tracks at 150cc difficulty. This is achieved mostly by jumping straight into walls, bottomless pits, and lava, among many other things. Mushrooms are also used frequently due to their mysteriously friction-free propulsion powers. A high amount of wall-bouncing is required.
This run is over a minute and a half faster than the previous published run, due to new exploits of the definition of a lap.
Published on 6/17/2008

Not wanting to be outdone by Mega Man, Bass takes a shot at saving the world from Roboenza. Dr. Wily won't know what hit him.
This is the site's second published Wii run, and is of the same game as the first. Diggidoyo again shows his expertise at the Mega Man series, this time utilizing Bass's speed and powerful weaponry to finish 05:24.12 faster than Mega Man.
The in-game completion time reads 15:16.
Published on 3/25/2012

Set in Japanese Edo period's Honshu Oboro Muramasa revolves around fast-paced spectacle fighting with RPG elements against vicious demons summoned by the titular Demon Blades. Two characters are available. Here, Bernka plays the amnesiac ninja Kisuke on highest difficulty, by way of which he gets granted only one hitpoint. Of course, this doesn't intimidate him in the slightest.
Don't forget to watch its sister movie showing off Momohime as well: [2009]Wii Muramasa: The Demon Blade "Momohime" by RachelB in 1:04:59.75
Published on 10/30/2016

I Wanna Be The Boshy is a free, notoriously difficult 2D platform game created by Danish game developer Jesper "Solgryn" Erlandsen. It is a fangame of I Wanna Be the Guy with the title being a reference to it and many other fangames with similar titles.
I Wanna Be The Boshy is known for being extremely difficult often including unforeseeable traps, random chance, intentionally poor hitboxes and very hard platforming. Many elements such as bosses, playable characters and NPCs are tributes/parodies of popular video games, such as Super Mario, Kirby and Street Fighter while other elements are references to obscure games such as The Cheetahmen or originally made.

VOLUME WARNING: Please be aware of loud sounds such as spider at 1:12, 3:10, 12:18, 17:11, 21:59 and a stoat at 9:34.
Published on 9/21/2020

Iji is a freeware game released by Daniel Remar in 2008. Quoting his website, where the game can be downloaded: "Iji is an action-packed strategic platform shooter with a detailed story, large levels with multiple paths, powerful bosses and lots of secrets. There are alternate gameplay events, dialogues and scenes depending on what you do, a wealth of extras and bonus features, and seven stats to upgrade through a leveling system. Iji herself has superhuman strength and abilities, and can crack Nanotechnology, use her enemies' most devastating weapons against them, and be a pacifist or a killer - the story adapts to how you play."
This time, Matslo123 plays through the Ultimortal difficulty, which gets unlocked after clearing Expert difficulty, whilst not taking damage in the process in record time.
Published on 4/10/2019

Touhou Kanjuden ~ Legacy of Lunatic Kingdom (東方紺珠伝 ~ Legacy of Lunatic Kingdom) is the fifteenth official installment of the Touhou Project series by Team Shanghai Alice. There are four playable characters: Reimu Hakurei, Marisa Kirisame, Sanae Kochiya, and Reisen Udongein Inaba, each with their unique shot and spellcard (otherwise known as a "bomb" in other (bullet hell) shoot-em-ups). It also features two main game modes: Legacy Mode, which functions similarly to the other Touhou games, but also Pointdevice Mode, a gameplay mode that removes lives and continues from the game but adds chapter checkpoints.
The story of the main game goes as follows: Someone is causing havoc in the Lunar Capital, and evidently, Lunarians have come to purify Gensokyo to make it suitable for them to live there (as they have a thing against what they consider "impurity"). With the help of the Ultramarine Orb Elixir (or not), the girls must now set out to stop this invasion and find the perpetrator behind this incident.
This run by kopiapoa plays the Extra Stage, which is unlocked by clearing the game on Legacy Mode without using any continues on any difficulty, as Reisen. He extensively grazes bullets in order to increase the point item value to its eventual maximum. By also milking the boss's attack patterns for score, he reaches an impressive final score of 2,429,908,660 points. For reference, the best known unassisted score is 1'016'971'530 points by kisara. A replay of the record can be downloaded right here.

Extra downloadable encodes at 960p are also available: MKV Modern HQ MP4 Compatibility
Published on 2/16/2018


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