Tool-assisted movies (100)

Published on 5/7/2022
The Legend of Zelda: Ocarina of Time 3D is an enhanced remake of The Legend of Zelda: Ocarina of Time, developed by Grezzo and Nintendo EAD and released in 2011 for the Nintendo 3DS. Compared to the original, it notably features updated models and textures and updated control schemes to make use of the 3DS's capabilities. The story remains identical to that of the original.
benstephens56, however, ignores much of it by performing a glitch to warp to the credits in record time. Please read the author's extensive comments for more details.
This is the first ever 3DS movie published on this site, made possible with Citra.

An encode featuring commentary by the author is available right here.

Published on 11/29/2022
From Wikipedia:
The player(s) takes control of the DC Comics character Superman, who must repair the bridge destroyed by Lex Luthor, capture Luthor and his criminal underlings, enter a phonebooth to turn back into Clark Kent, then return to the Daily Planet in the shortest amount of time. To slow Superman's progress, Kryptonite has been released by Luthor. If hit by Kryptonite, Superman loses his abilities to capture criminals and fly. To regain them, he must find and kiss Lois Lane.
This is a 30 frame improvement over the previous run, thanks to a faster change of crossing over to the next screen instead and initiating the pause demo glitch to warp to the end. That is all.

Game Version:
Major skip glitch
Emulator Replay:
BizHawk 2.8

Published on 3/3/2012
Commander Keen 5: The Armageddon Machine (1991) is a part of the popular Commander Keen saga, developed by id Software. It is a direct continuation of the previous episode of Goodbye Galaxy, in which Commander Keen (Billy Blaze) has learned from the Oracle of Gnosticus IV that the evil Shikadi plan to blow up the galaxy with their doomsday device, the Omegamatic (It slices! It dices! It causes a 100,000 light year-diameter quantum explosion!). Naturally, he sets out to sabotage the machine and stop the Shikadi.
Using a series of glitches, Keen completes only four stages to get to the end game, only one of which takes any significant length of time, and destroys the Quantum Explosion Dynamo, the core of the Omegamatic in the impossibly short time of 2:02. In the process, he manages to inadvertently prevent the Shikadi from accomplishing their escape (though you have to watch the ending very closely to figure out that this has happened here).

Published on 4/3/2012
Commander Keen 6: Aliens Ate My Baby Sitter is the final chapter in the Commander Keen saga. Eight-year old Billy Blaze, as Commander Keen, must save his babysitter from being eaten by Bloogs.
Commander Keen 6 is also the third Keen game to get absolutely destroyed at TASVideos. Watch as Keen goes over, around, or through everything in his way to beat the entire game in a bit over three minutes. Reading the author's comments is recommended, and probably mandatory if you want to know what happened.

Published on 1/10/2019
This is a Mega Man game that was not developed by Capcom, but rather by Stephen Rozner of Hi-Tech Expressions, who did all the design, programming, graphics, and sound. The game is infamous for its mediocre quality.
In this run, David Fifield shaves 36.61 seconds off the previous movie. The majority of the savings come from a glitch that allows most of Volt Man's stage to be skipped. Other improvements include better movement throughout the stages and faster boss fights.

This game runs too fast on anything more modern than a low-end 386 or so. As such, the encode is technically correct.
Mega Man

Emulator Replay:
JPC-rr 11.6-WIP (commit bf3a341ad233439e21a32f33df

Published on 4/17/2011
In this DOS game, watch as Spider-Man lives up to the adjective in the title as he glitches his way to the final screen of the run and completes the game in record time.

Published on 9/4/2015
Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!! is a DS game developed by WayForward, based on the popular show Adventure Time. Its gameplay is heavily inspired by Zelda II.
In this run, arandomgameTASer heavily abuses many glitches in the game, in particular an item jumping glitch, to beat the game in record time. Mathematical!

Published on 9/24/2013
Castlevania: Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Castlevania: Aria of Sorrow.
Like its predecessor, after finishing the game, you can choose to ignore pretty-boy Soma Cruz and instead play as Julius Belmont. Unfortunately, it seems that Julius's skills have waned a bit since his last appearance. Yoko Belnades and Alucard easily pick up the slack, though... or they would, but this run skips Yoko.
Unlike our other Julius run for Dawn of Sorrow which goes through more of the game, this run manages to skip most of the game by using a zipping glitch to get into the Mine of Judgement early.

Published on 2/6/2014
Dawn of Sorrow (2005), the first installment of Castlevania on Nintendo DS, is a direct sequel to GBA hit Aria of Sorrow. Everyone is trying to kill our hero Soma Cruz, since in the previous game he absorbed all of Dracula's attributes. Leave it to weird cults to try and bring about the end of the world by unleashing this power.
The game is so fully broken at this point that there really is no plot in this run. Or final boss. Or much of anything at all. Using movement optimizations and a new zip, this movie completes the game 00:19.34 seconds faster than its predecessor. More details about the glitches can be found in the author's comments.

To play back the DSM file, make sure that "Enable Advanced Bus-Level Timing" and "Use dynamic recomplier" are unchecked in the "Emulation settings".

Published on 6/17/2017
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to Bloodlines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.
This run is an improvement of 14.06 seconds over the previous run by the same author and uses many of the same glitches. Yet another slightly different route selection as well as better optimisation sends Dracula back to his coffin even faster.

Published on 12/22/2017
The second Castlevania title released on Nintendo DS after Dawn of Sorrow, this game is a direct sequel to Bloodlines on Sega Genesis. Dracula rises from the dead yet again (cue groan), and it's up to Jonathan Morris, helped out by Charlotte Aulin, a powerful mage student, to defeat him.
Beating Dracula into a pile of dust in under five minutes wasn't enough for our heroes, so this time they wreck his entire castle and surrounding areas before killing him. Every boss is slain, so you get to see more of that fast "showtime" action. Significant glitching is used; read the author's comments for more information.

Published on 4/5/2010
The only war going around here is breaking at least 23 traffic laws and shooting goons with what ought to be a Gatling gun.
The author completes the game in record time, using a glitch that corrupts the save game data to unlock the mission Salt in the Wound, the only one required to unlock the credits.
This run beats the previous version by 4.9 seconds.
Due to poor emulation, there are elements of visual glitches and artifacts during screen transitions.

Published on 10/15/2022
Intellivision Lives! is a collection of Intellivision titles developed to preserve the best of the best, such as Crown of Kings, also known as Advanced Dungeons & Dragons: Cloudy Mountain on the Intellivision console. These may appear identical games on the surface level, but under the hood, this is based on the prototype release, and have different RNG algorithms.
Watch as Winslinator walks through walls to retrieve the Crown of Kings in record time.

Published on 12/8/2016
Kirby: Canvas Curse is one of many sequels in the Kirby franchise. In this installment, Kirby and the inhabitants of Dream Land are all turned into paint by the witch Drawcia, with Kirby being stuck as a limbless ball. Players must guide Kirby through various stages via the DS touchpad.
In this run, GloriousLiar exploits quirks in the way the game handles said touchpad, allowing him to launch Kirby at ludicrous speeds to beat this game in the blink of an eye.

Published on 9/19/2018
Mario & Luigi: Partners in Time is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo DS in 2005.
The game follows Mario, Luigi, Baby Mario and Baby Luigi as they travel through time in order to rescue Princess Peach from the Shroobs.
This improves the previous run by 1:27:58.28 thanks to a a few major glitches such as entering the Shroob Castle early.

There is also an alternate YouTube stream featuring audio commentary by the author.

Published on 7/14/2015
Pokémon: Pearl Version is part of the 4th generation of Pokémon games, after Ruby, Sapphire, and Emerald. For the first time in the main series, it features 3D graphics and online play over the Nintendo Wi-Fi Connection. In addition, there are 107 new Pokémon to catch.
In this run, MKDasher beats the game fast using luck manipulation and a major glitch that loads the overworld map incorrectly, allowing him to venture outside the level boundaries. For more information, see the author's comments.

There is also an alternate YouTube stream featuring commentary by the author.

Note: Due to an emulation error, there are moments of flickering black pixels across the ground.

Published on 4/11/2017
Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different "polish".
More importantly, it features different glitches than those featured in the runs of the original SM64.
This run improves the predecessor movie by 00:39.72 seconds.
For the out-of-bounds parts, where no textures are normally loaded, the author provided a hacked encode that shows the textures for better comprehension.

Published on 12/30/2022
Shantae: Risky's Revenge is the sequel to the first game in the series, released for the Nintendo DSi in 2010. It follows the adventures of Shantae, who needs to find three magical seals in order to prevent Risky Boots from unleashing the dark powers of a magical lamp that she swiped from Shantae's uncle, Uncle Mimic.
arandomgameTASer, however, abuses a warp glitch to skip the proper acquisition of those seals and complete the game in record time. Please read the author's comments for more details.

Published on 9/29/2018
Castlevania II: Simon's Quest (Japanese title: Dracula II: Noroi no Fuuin (ドラキュラII 呪いの封印) is the story of Simon's horrible weekend without sleep. Two years after defeating Dracula, the hero is physically weakened by Dracula's curse. He must gather Dracula's remains and incinerate them at the ruins of Castlevania in order to end the curse.
Through a death warp only present in the FDS version, Fortranm and Burb defeat Dracula in record time. Please read the authors' comments for more details.
We also have a run of the NES version (which doesn't perform the death warp) right here.

Published on 6/13/2015
The second quest of The Legend of Zelda is what you get by having completed the game once. It is more difficult than the first quest. In this movie, the authors enter ZELDA as the player's name to start the 2nd quest without having to complete the game first.
The authors in this run also enter some of their own code, and don't really complete the game a second time either – yet somehow do. See the authors' notes for more details.

Published on 8/16/2023
Full Moon is a puzzle Flash game about a hungry rabbit that goes out in the middle of the night for something to eat. As it is almost pitch dark outside, the rabbit is unable to find food on its own. Thankfully, you are there to help the rabbit. Find the rabbit the food it wants, but take note that these foods can be rather tricky to find.
In this run, Spikestuff beats the game in record time by exploiting a programming design flaw where all of the clickable parts of the game can be interacted with off-screen at the very beginning. Being able to click on things outside the window bounds is an actual Adobe Flash quirk.
Full Moon

Emulator Replay:
libTAS v1.4.4 // ruffle-nightly-2023-05-20

Published on 9/1/2015
This game is about two bumbling idiots fighting over the fate of the earth: Daffy Duck, savior of mankind, and Marvin the Martian, hero of Mars.
In this TAS, Scepheo & MUGG helps Daffy Duck fight Marvin by leading him through the parallel galaxy of Glitch-on, cutting Marvin off before he can reach Earth in only two minutes! If you're looking for a glitch festival, you'll definitely want to watch this movie!
If you're looking for more Duck Dodgers action, see the run of the SNES version.

Published on 6/21/2022
Deadeus is a homebrew horror game for the Game Boy about a boy who has a nightmare telling him that everyone in his village will die in three days. He must then see if he can save anyone before those three days are up. There are many paths to take and many endings to encounter, adding replay value to a pretty short game.
Cephla decides to end the game as quickly as possible without any regard to storytelling logic by abusing a glitch that allows them to warp past important cutscenes in seconds and reach the credits very soon.
You can get the game here.
Warning: Viewers who are sensitive to flashing lights may want to skip 1:09 to 1:35 of the video encode.

Emulator Replay:
BizHawk 2.8

Published on 9/28/2023
This version of Donkey Kong (informally known as Donkey Kong '94, due to its 1994 release date) follows the same premise as the original game from the 1980s, in that Mario is tasked with rescuing Pauline from the eponymous Donkey Kong.
Besides adding over 90 additional stages to the original 4 stages, this release also introduces many new game-play mechanics which both help and hinder Mario from reaching his goal. Some of these new elements are patterned off concepts from other Mario games including Donkey Kong Jr., SMB, SMB 2 (USA), and SMB 3.
The authors abuse a glitch in the save system which causes the game to act as if it completed a later checkpoint up until the final one at 9-5. See the authors' comments for more information.

We also have a run that plays through the game normally, which you can find here.

Published on 3/9/2011
Final Fantasy Adventure is the first game of the Seiken Densetsu (聖剣伝説) series, but it does contain some classic Final Fantasy elements. The series is probably best known for the SNES game Secret of Mana. This game was later remade on the Game Boy Advance as Sword of Mana. Its gameplay resembles that of a The Legend of Zelda game, but with level building.
In this run, Touch-me utilizes a glitch to warp across the map, cutting down the completion time by a lot compared to the warpless run. He also improves the previous run in this category by 51:22.57 minutes thanks to a big new warp glitch that allows him to reach the top of the Tower of Gemma early.

Published on 5/3/2022
Final Fantasy Legend II (Sa・Ga2 秘宝伝説, Sa・Ga2 - The Treasure Legend) is a role-playing game developed by Square and is the second game in the SaGa series. You take on the role of one of eight different characters of varying race and gender who leaves on a journey to find his or her lost father and recover the Magi, pieces of a magical statue of the goddess Isis.
Unlike the standard run, Darkman425 opts to skip over half the game through careful usage of the poison bug and a well-timed game reset to overwrite the desired RAM values and get the desired ending quicker than intended.

Published on 3/14/2021
Fushigi no Dungeon - Fuurai no Shiren GB - Tsukikage Mura no Kaibutsu, translated as Mystery Dungeon - Shiren the Wanderer - The Monsters of Moonlight Village, is an entry in the Mystery Dungeon series of roguelike games. The game follows Shiren The Wanderer, and his talking weasel Koppa.
CasualPokePlayer improves his previous TAS by 1.45 seconds, thanks to better RNG manipulation. Please read the author's comments for more details.

Published on 11/26/2009
Little Master is a Japan only strategy RPG. Normally, it'd be a long and winding game.
This TAS makes it look like a walk in the park, albeit, a very large park.

Published on 8/13/2008
Selected words from the author:
"After parsing through the user's manual for her Power Suit, Samus discovered that the Chozo have endowed it with the power to interact with the fabric of reality immediately surrounding the planet SR-388 by simply switching between her beam and her missiles. What luck that she should receive an assignment to go to that planet!"
This run extensively glitches the game to the point where Samus moves to rooms that are glitched and/or weren't there before. Viewers are advised that this run may induce feelings of confusion and disorientation.

Published on 11/11/2020
Ash reveals his dark side, using save corruption and direct memory manipulation to catch 64 of the 151 Pokémon in the blink of an eye. Then he beats the game in less than a minute (in-game time) - without ever leaving his own room, bypassing Professor Oak's speech and skipping right to the high praise for his impressive stats.
This run is so glitchy that it's near impossible to follow what's going on without help; reading the author's notes is highly recommended.

Published on 5/29/2021
Pokémon: Red Version is part of the first generation of games within its famous series, known for having a very large number of beneficial glitches. In fact, the game can be completed in less than one minute of in-game time by save data corruption as shown by this run, and it can be completed in around 10 minutes using a more "conventional" glitch, as shown by this run. These runs break the game, and avoid much of the gameplay intended by the developers.

Published on 3/9/2022
Rolan's Curse is like a simplified version of the NES Legend of Zelda with slower gameplay and more restricted game world, resulting in a primitive hack-and-slash experience. Nevertheless, there exists an interesting storyline: The kingdom of Rolan has been invaded by the forces of some evil being called Barius. However, in this movie the final boss is never actually seen. Instead of meeting Barius face to face, the hero dies while defeating the first level boss. The game then decides to freak out and end right there, declaring the rest of the story unnecessary.
While this run appears to be slower than the previously published movie due to more accurate emulation, it is in fact faster by 16 frames if emulation differences are not accounted for.

Published on 7/15/2022
Rolan's Curse is an action-adventure game that's very similar to The Legend of Zelda, right down to the plot. The people of Rolan are being terrorized by the evil rule King Barius, who escaped from his imprisonment, and monsters have run amuck thanks to him. It's now up to you, with your trusty sword and subweapons you can collect, to stop him and save Rolan.
In this run, not only does ThunderAxe31 end the game early by glitching the first boss into letting him win the entire game, he also uses a password to give his character maxed stats so he can beat the game even quicker.

Published on 7/21/2018
This is the second and last true Mario game for the Game Boy. It features unique power-ups like carrots and bubbles, and allows the player to go through each of the worlds in any order. It also meant the first appearance of Wario, who would become a staple character for Nintendo.
This run improves the previous movie by 8 frames. The longer duration is due to more accurate emulation.

Published on 6/14/2015
An awful lawyer named Tully has kicked The Addams Family out of their house, so it's up to Gomez to throw knives in his face.
Using a glitch that allows the player to warp to the last level, the game is completed in under 2 minutes.
This is an improvement of 00:06.71 seconds over the previous movie. Much of the improvement comes from Gomez using a new route that involves a detour to collect a potion that increases movement speed.

Published on 5/14/2017
The Final Fantasy Legend, known in Japan as Makai Toushi SaGa, is a video game released for the Game Boy in December 1989 by Square Co. It is the first game in the SaGa series and the first in the series for the Game Boy.
However, rather than engaging on a long quest of epic proportions, the author decides to just kick in the Japanese edition of the game and breeze through it in about a minute, thanks of the stocked meat glitch.
This run improves the predecessor movie by 00:36.78 seconds with new glitches and menuing optimizations.

Published on 10/26/2020
The Legend of Zelda: Link's Awakening is a classic Game Boy Zelda adventure. Link must travel across the dream world of Koholint Island, collecting the 8 Instruments to wake the Wind Fish and go home after a terrible shipwreck.
…or at least, that's what normally is supposed to happen. Using subframe resets, and some other glitches, CasualPokePlayer shows a much faster way to reach the credits.

Published on 9/28/2015
Trip World (1992) is an aptly named game developed by Sunsoft, a video game company you might know from titles like Gimmick!, Ufouria and Journey to Silius.
It follows a rabbit-like creature called Yacopu on his quest to retrieve the Maita Flower and return peace to the hearts of the people. Along the way he gains abilities like turning into a ball and a big, scary Godzilla-like rabbit.
MUGG's latest improvement is now about 30 seconds faster than the previous version, thanks to new glitches, new routes and better optimization.

You can watch the complete run being played back on a console.

Published on 3/22/2014
Without warning, the forces of Blue Moon mount an assault on the nation of Orange Star. Only Orange Star's new advisor, in collaboration with Orange Star's commanding officers, can stop them and get to the truth behind this sinister plot.
At least, that's what they'd normally do if they weren't capable of just magically compelling their opponents to surrender at the sight of them.
Using a glitch in the design maps mode of the game, this run by Kiske and mtvf1 completes the game impossibly quickly by forcing opponents to yield, allowing instant wins in the campaign missions. The author also improves the previous run by 00:12.81 seconds through new tricks and better use of the "force surrender" glitch.

Published on 10/2/2021
Banjo-Kazooie: Grunty's Revenge is an isometric platformer released by Rare in 2003. It is an "interquel" to the original two N64 games, taking place while Gruntilda is trapped under the boulder in Spiral Mountain. Klungo creates a Mecha-Grunty suit for Grunty's soul to control, and she kidnaps Kazooie, travelling back in time 20 years (somehow) to keep Banjo and Kazooie from ever meeting! Mumbo sends Banjo back in time as well (somehow) to rescue his friend and destroy Mecha-Grunty, with the help of Bottles's ancestor, Bozzeye.
Using a trick that allows Banjo to gain insane speeds, the author is able to clip through the wall that leads to the final area, to defeat Mecha-Grunty in record time.
If you want to watch a TAS of this game that doesn't skip all the levels, you can watch the "No Levels Early" TAS here.

There is also an alternate Twitch stream featuring audio commentary by the author.

Published on 11/18/2018
The Castlevania: Aria of Sorrow main quest TAS has become even more glitched. Using an obscure out-of-room travel technique involving in-game saving and subsequent dying, klmz plows through the game with the confident pace of a cold-blooded killing machine in a little under seven minutes — a whole minute and 8.13 seconds faster than the previous movie by the same author!
We recommend reading the author's comments for more information on the death warp glitch and other time-saving techniques used to make this improvement happen.
If you would like to see more of the game, we also have a run that does not make use of major warp glitches, as well as a run that collects every soul in the game.

Published on 12/11/2018
When played normally, Castlevania: Circle of the Moon is a rather long game, in which exploration, leveling up, and killing bosses in order to gain access to different items or portions of the castle is necessary. However, a bit of luck manipulation and a series of glitches involving DSS cards throw all these aspects of gameplay out of the window, allowing the player to warp directly to Dracula and kill him humiliatingly in just over 5 minutes.
This movie is a 227 frame improvement over the previous movie by klmz with some more optimizations.

Published on 10/13/2011
This is a really, really fast TAS through Castlevania: Harmony of Dissonance played with Maxim, who is only available after the game is beaten once. Most of the game is glitched through by being stuck in different walls, so it's hard to explain what happened in this run; see it for yourself.
This is a 1 frame improvement over the previous run by gstick.
If you like this run but have a craving for more Maxim action, be sure to check out the Maxim warpless run.

Note: This movie starts where the main quest movie left off. We do not usually accept movies beginning from a save. Please read our rules to see our reasons.

Published on 11/2/2020
The main quest completion time has been shortened to nearly one sixth of what it initially was, thanks to the discovery of a glitch that allows Juste to sink into walls.
This is a 02:51.65 minute improvement over the previous movie.
The author has created an elaborate encode that shows the player's position on the map, contents of the game's memory, and hacks the camera to follow the character's movement more. It is available on YouTube, NicoVideo, and Bilibili.
However, if you still think there is not enough zipping through walls, be sure to watch the second quest completed in less than half a minute!

Published on 1/25/2013
Densetsu no Stafy, or The Legendary Starfy, is a platform game developed by TOSE and published by Nintendo. The story is that a cute little star named Starfy accidentally releases a powerful demon from a magic jar. The demon, Ogura, then takes over Starfy's home in the cloud-kingdom of Pufftop and causes a storm which knocks Starfy into the water below. With the help of some new water-abilities and new friends, Starfy journeys to return to Pufftop and seal Ogura away once again.
The author, jlun2, abuses a glitch that allows him to start playing from the middle of the attract mode demo and challenge the final boss much earlier than he's supposed to. In doing so, he improves his previous attempt by 00:04.74 seconds through better optimization.

Published on 4/1/2023
Harry Potter and the Order of the Phoenix is a licensed Game Boy Advance game that is based on the book and movie of the same name. It generally follows the plot of the movie and sticks to the exploration and minigame elements that were present in previous Harry Potter games.
Cephla decides to skip everything involving Dumbledore's Army and Dolores Umbridge by corrupting the save data so that Harry Potter and gang go directly to the Department of Mysteries and defeat all the Death Eaters there instead, ending the game early.

Published on 4/4/2021
As one of the many video game adaptations of the Harry Potter series, this adventure game for the GBA sticks fairly closely to the plot of Harry Potter and the Philosopher's/Sorcerer's Stone as Harry attends his first year at Hogwarts School of Witchcraft and Wizardry. Despite the large number of adaptations out there, at the start of 2015 this was only the first Harry Potter game to receive a movie on TASVideos.
Rather than replay the events of The Sorcerer's Stone, the authors instead dabble in the dark arts of barrel-amplified Flipendo magic to end the game much earlier than intended.

Published on 4/22/2018
Lady Sia is a platform game with action-adventure elements made by RFX Interactive for the Game Boy Advance. It was published by TDK Mediactive, released in the USA on October 15, 2001, and released in Europe on October 19, 2001.
The game takes place in a fantasy world where the player assumes the role of the Xena-esque warrior princess, Lady Sia. It is her task to defeat the T'soas, a race of anthropomorphs created by the evil warlock Onimen who has declared war on the other realms. Her quest leads her through four different realms, the last one being the home continent of the T'soas themselves...
Or, it would go through four realms, but klmz skips about half of the game with a glitch in the walrus boss. For more details, read the submission comments.

Published on 3/24/2023
Lego Island 2: The Brickster's Revenge is the sequel to the PC game Lego Island and features varied gameplay such as platforming, adventure, and side-scrolling shooter sections. Our protagonist Pepper has unwittingly let the Brickster escape from his prison by letting him eat enough hot peppers to breathe fire and melt down his prison cell. The Brickster then steals the Constructopedia, the instructions to constructing all the buildings on Lego Island, and scatters them across various other islands and worlds. It's up to Pepper now to get these pages back and catch the Brickster so that he'll pay for his crimes.
Cephla completes the game as fast as possible by exploiting a game restart glitch that allows them to go out of bounds and skip to the final world of the game.

Published on 7/31/2023
Mario & Luigi: Superstar Saga is a role-playing video game developed by AlphaDream and published by Nintendo for the Nintendo Game Boy Advance in 2003. It follows Mario and Luigi as they travel to Beanbean Kingdom in order to restore Princess Peach's voice from the clutches of Cackletta, who plans to use her voice to activate the Beanstar and have her wish to conquer the Mushroom Kingdom granted.
Potato, Migu, and Snodeca improve their previous run by around 49 seconds by using the European Spanish version of the game for its faster text boxes and using the "#1 Trousers" to save even more time. For more details on the strategies used, you can read the authors' notes.

Warning: Viewers who are photosensitive may want to skip parts of the run from 44:02 onwards as there are number of rapidly flashing visuals due to the glitches that are performed. There is an alternative encode that attempts to make these visual glitches less intensive by disabling layers.

Published on 12/19/2015
Monster House is a 2006 animated film about a haunted house and three children trying to best it. The movie was reasonably successful; so like most successful movies, it got a spinoff game.
jlun2 improves his previous run by 5 minutes and 4.56 seconds, thanks to much better optimization and new glitches. Reading the author's comments is recommended.

Published on 8/29/2020
Pokémon: Ruby, Sapphire, and Emerald form the third generation of Pokémon, after Pokémon: Gold and Silver. Noticeable differences include the graphics and interface, Pokémon abilities, and running shoes that allow the player to move around much faster in the overworld before getting the bike.
This improvement of nearly 22 minutes over the previous TAS is the result of thorough research and testing by the author. A new strategy allows ending the game with only 5 badges by corrupting the memory, allowing her to execute arbitrary code. This was possible due to a switch to the Japanese version, which has a larger character set to use for the PC Box payload. For more information, see the author's comments.
We also have a run that completes the entire game without major glitches.

Published on 12/29/2016
Mystery Mayhem is a Scooby-Doo game that appears to be based on the newer movies. Much of the game focuses on Shaggy and Scooby as they run from monsters, complete puzzles and find clues to solve each of the game's five mysteries.
Of course, all those little accomplishments mean a lot of high-fives are in order! This rapid high-fiving and switching partners happens to cause a speed glitch that allows jlun2 to skip large parts of rooms.

Published on 2/13/2022
Star Wars: Episode III - Revenge of the Sith is a game released in 2005 for the GBA, which follows the plot of the movie. One can play as either Anakin Skywalker or Obi-Wan Kenobi, while going through the movie's plotline.
Superposition, using a warp glitch that skips a large chunk of the game, completes the game in record time. Please read the author's comments for more details.

Published on 11/16/2012
It would be pointless to describe The Legend of Zelda: A Link to the Past here, because this run has little to do with the game itself. Using glitches exclusive to the GBA version, Link rips a hole in the space-time-continuum, enters the Palace of the Four Sword, and finishes the game in just over 5 minutes.
This run improves the previous publication by 00:21.17 seconds, primarily through a new trick that ends input early, using buggy boomerangs to finish off the Dark Links.

Published on 7/19/2017
Yu-Gi-Oh!: 7 Trials Of Glory World Championship 2005 is a card game released by Konami in 2005, based on the popular manga and anime series Yu-Gi-Oh!. The game follows the protagonist on his quest to become the World Champion of Duel Monsters.
In this run, GenericMadScientist decides to instead break all the rules, and beat the game by abusing a glitch in the card shop, which allows the player to complete the game in just under 40 seconds.
This run improves the predecessor movie by 00:00.27 seconds.

Published on 7/6/2017
Bomberman Quest is a GBC game that adds RPG elements to Bomberman typical gameplay, appearing similar to Legend of Zelda: Link's Awakening.
In this movie ThunderAxe31 abuses a glitch that allows to reach places that are not supposed to be accessible, skipping about half of the game.

Published on 10/8/2020
Devil Island, also known as Emo Dao (惡魔島), is an action role-playing bootleg game for the Game Boy Color developed by Vast Fame. It copies Konami's Japan-exclusive NES game, Getsu Fuuma Den, with its gameplay. The game's aesthetics are styled after the Castlevania franchise, also by Konami. Much like Castlevania, the player's default weapon is a whip, except it can be held down for rapid fire.
This run beats the predecessor movie by 00:14.01 seconds by using new save glitches.

Published on 12/3/2021
Dragon Warrior Monsters 2, originally titled Dragon Quest Monsters 2 (ドラゴンクエストモンスターズ) is the second game in the Dragon Quest series spin-off, Dragon Quest Monsters. Like its predecessor, it revolves around taming and training monsters from the Dragon Quest universe to do your fighting for you.
jlun2 skips a significant amount of the game and completes it in record time by glitching the game's save process to obtain the Limbo Key (access to the last boss) early on. Details on this save glitch and what it does can be read about in the author's submission notes.

Published on 11/30/2023
Harry Potter and the Sorcerer's Stone is an adaptation of the book of the same name for the Game Boy Color. It retains most of the important points of the plot from the original book and turns it into a turn-based role-playing game where you can play various minigames, learn spells, make potions, and fight more creatures than Harry did in the book. There are also a number of items to collect such as the Famous Witches and Wizards Collector's Cards, which can be combined to produce certain powerful magical effects while in combat.
In this run, jlun2 and Sanqui decide to use a very dark form of magic, memory corruption, to skip most of the game and right to the credits. This is done through the usage of a Chocolate Frog at a certain point in the game and the careful management of a huge number of items, half of them being candy and desserts. By doing this, Harry never steps steps foot on the school grounds of Hogwarts and never learns about Lord Voldemort. For more information on how this was done, you can read the authors' notes.

Published on 4/18/2021
Keitai Denjū Telefang (携帯電獣テレファング) is a series of video games produced by Natsume and published by Smilesoft. The games are monster-battling games, where the player contacts various creatures using a cell phone-like device called a D-Shot in order to get them to battle the foes he or she will encounter. The name of the series derives from Keitai, which is Japanese for "cell phone," since phoning creatures is an integral part of the game, and "fang," to symbolize the various beasts involved.
jlun2, MisterChess and CasualPokePlayer improve the previous movie by 1 minute and 56.52 seconds, thanks to a game breaking glitch that triggers the credits really early. Please read the authors' comments for more details. Of note the previous publication relied on an emulator bug for it to work, whereas this one has been console-verified and a video of it can be viewed right here.

Published on 5/25/2010
In this special episode of Looney Tunes, Bugs, Daffy, Tweety, Porky, Taz, Speedy Gonzales, and the Road Runner decide to rip off popular games such as Atomic Runner, Sonic the Hedgehog & Gradius. They do this by going through this Sunsoft classic as fast as possible so that they don't die from all of the ripoffs.
This has led to even stranger results than the other run, clearing five and a half minutes thanks to a glitch that allows for skipping several levels.

Watch a resync of this run being played back on a real console.

Published on 12/9/2022
Microidvania is a Game Boy Color homebrew platformer that was made for the game jam Metroidvania Month 16. A horrible thing called the SKRAAGHRHSCH threatens the cosmos, but your magic has suddenly disappeared. You must now traverse a strange world and gather special crystals that somehow have your powers in order to fight back the SKRAAGHRHSCH.
In this run, Cephla and feos exploit a bug involving a key item's abnormally large contact hitbox, allowing them to collect it without needing the other key items normally required to get it. The rest of the run is dedicated to beating the SKRAAGHRHSCH as fast as possible.
You can get the game here.

Watch this run being played back on a real console.

Emulator Replay:
BizHawk 2.8

Published on 3/4/2020
Pokémon Card GB2: GR-dan Sanjou! is the Japan-only sequel to Pokémon Trading Card Game. Team Great Rocket has stolen TCG Island's Pokémon cards and kidnapped the Club Masters, and you must travel to GR Island to put an end to their evil plans, by defeating them in Pokémon card duels.

You can watch the complete run being played back on a console.

Published on 6/5/2021
Pokémon: Gold, Silver and Crystal from the second generation of Pokémon, after Red Version and Blue Version. New features include full color, a new region called Johto, and 100 all new Pokémon.
In this run, CasualPokePlayer improves on the previous movie by exploiting a point in Gold. For more information, see the author's comments.
Watch this run being played back on a real console.

Published on 6/26/2020
Pokémon Trading Card Game is the video game incarnation of the popular Pokémon Trading Card Game (Pokémon TCG). It features digital versions of the first three sets of real-life trading cards, along with exclusive cards that are not available outside of the game. Normal gameplay involves finding and battling other trainers and Masters, eventually becoming the Champion and earning the Legendary Cards.
However, the author instead decided to glitch out the first battle and confuse the game into reading deck contents as code. This allows the author to reach the game's credits in just under 3 minutes. For more information, see the authors' comments.
We also have a similarly short run of the sequel, Pokémon TCG2.

You can watch the complete run being played back on a console.

Published on 4/21/2018
Survival Kids is a game about a boy or girl who gets trapped on an island and tries to survive and escape. There are multiple endings in the game.
mugg beats the game in under 3 minutes, thanks to abusing the "hut glitch" to reach Ending 3. Please read the author's comments for more details.
We also have a TAS that aims for the best ending.

Published on 5/2/2018
Survival Kids 2: Dasshutsu! Futago Shima! was released for the Game Boy Color by Konami on July 19, 2000 in Japan. The game was the second entry in the Survival Kids series and the last to be released for the Game Boy Color. Survival Kids 2 features nearly identical gameplay to its predecessor with the addition of link cable support and a streamlined interface for combining items.

Published on 12/21/2019
Proving yet again the lengths a TAS can go in destroying a game, this run features a warping glitch that allows for severe sequence breaking. The final boss is reached within a handful of minutes and defeated with minimal weaponry.
TwistedTammer improves the previous run by 00:26.00 seconds.
There is a movie of this game that does not use the warp glitch.

You can watch the complete run being played back on a console.

Published on 3/22/2023
Toy Story 2 is a licensed Game Boy Color game that is based off the animated movie of the same name. Woody has been kidnapped by a toy collector, and it's up to Buzz Lightyear and friends to rescue him before he's gone for good.
Or at least that's what's supposed to happen. BLiNX_PERSON, OtakuTAS, and ViGadeomes work together to beat the game in record time by suddenly skipping large portions of the game through a series of precise inputs being done at the right times.

Published on 12/1/2016
Ed, Edd n Eddy: The Mis-Edventures is a 3D platform game based on the Cartoon Network animated television series Ed, Edd n Eddy. It follows the three Ed's, Ed, Edd and Eddy, as they complete six scams for the love of Jawbreakers.
In this run, Fog exploits wall collision bugs and other quirks in the game to beat it as quickly as possible.

Published on 12/25/2022
Luigi wins a mansion in a contest and his brother, Mario, goes missing there. It is your goal to search the haunted mansion to figure out where he is. Your weapons to protect you are a flashlight and the Poltergust 3000, a ghost vacuum. Capturing ghosts and collecting keys helps you progress in your quest to find Mario.
NEVERDOORS improves their previous movie by 35.3 seconds, thanks to a much improved Chauncey fight, being able to be defeated in one cycle. Please read the author's comments for more details.

This run plays the Hidden Mansion, a mode unlocked after beating the game once that increases the power of the Poltergust and allows skipping some cutscenes.

Published on 6/24/2023
Mortal Kombat: Deception is the sequel to Mortal Kombat: Deadly Alliance released for the GameCube in 2004. Like the previous game, it features the Konquest mode, although expanded greatly from Deadly Alliance, as it features elements of open-world exploration. Said mode is set before the events of the main game, and follows the life of Shujinko, who needs to collect the Kamidogu from the various realms in order to return them to the Nexus, so that they can be returned to the Elder Gods. The game also features a Chess Kombat mode and a Puzzle Kombat mode.
KusogeMan and SJ return the Kamidogu to the Nexus in record time, abusing an out-of-bounds glitch involving interrupting the door entering animation with movement and a conversation.

Published on 8/3/2014
Rayman 3: Hoodlum Havoc is the third major platform game installment in the Rayman series. It tells the story of how Rayman stops André, an evil black lum, from taking over the world with his army of sack-like "Hoodlum" soldiers. Unlike the game's predecessor, Rayman 3 took a more light-hearted turn; it has sarcastic self-referential undertones and pokes fun at the platforming video game genre.
In this run, Got4n & Andzura abuse many different glitches to skip large parts of levels and even some boss fights. A full list of glitches used and abused can be found in the submission text.

Published on 4/22/2017
Spyro: Enter The Dragonfly is a platform/adventure game released in 2003. It's the first Spyro game not to be developed by Spyro creators Insomniac Games, instead being developed by Check Six Studios and Equinoxe Entertainment. The game is infamous for its rushed nature and being riddled with bugs, with many considering it one of the worst games of the franchise.
In this run, Fog abuses a seam in the base of the portal leading to the final boss, which allows the entire game to be skipped and completed in just over a minute of total game play.

Published on 11/6/2022
Star Fox Adventures is a game developed by Rare and published by Nintendo in 2002 for the GameCube. Originally intended to be a title that bears no relation to the Star Fox franchise named Dinosaur Planet, it stars Krystal, who receives a distress signal from Dinosaur Planet and decides to investigate the incident, as well as Fox McCloud, who gets called by General Pepper to repair Dinosaur Planet by putting the broken pieces back in place.
Lobsterzelda does so whilst avoiding a glitch that skips most of the game (called Void Travel) and instead relies on other pretty significant glitches, like OoB, and defeats the culprit in record time. Please read the author's comments for more details.
A video encode with voice commentary by the author can be found here.

Published on 7/21/2020
Crusader of Centy (1994), also known as Soleil, tells the story of a teenage boy saving humanity from monsters that might or might not actually be evil. To his aid he has up to two pets at a time granting him some special ability.
This improves on the previous movie by 14:32.77 thanks to a variety of new major skips and glitches.

Published on 7/9/2011
Gods is a game about someone who wants to become a god and gain immortality. This is a delicate and paradoxical issue, because temporal immortality can be bought at just about every shop in this game, but the hero still dies numerous times.
Another fun aspect is bomb-jumping, which allows both higher jumps and traveling vertically through walls. Almost the whole 2nd half of the game is skipped with this trick! However, it is not verified whether this trick will work on an actual console.
This is the author's latest version, improved by another 132 frames.

Published on 12/1/2018
MK5: Mortal Combat - Sub Zero is a pirated port of Mortal Kombat Mythologies: Sub-Zero for PlayStation and Nintendo 64, made for the Mega Drive and SNES by an unknown company. This game uses the system of Mortal Kombat Mythologies in that it's a cross between fighting and side-scrolling.

Published on 9/23/2020
Phantasy Star II, released in 1989, introduces us to the anti-utopian world of Mota, now dominated by the Mother Brain computer. Rolf, a government agent, is assigned the task of finding out why Mother Brain is malfunctioning, and yet his role in the destiny of Algo is far, far greater than anyone could imagine. Anyone, save one lone Esper. As the genetic construct Nei, the soldier Rudo, and others join him, can he topple the tyranny of Mother Brain and free Algo from an unholy evil?
Rolf and his friends, tired of all the violence they've seen, decide to take a pacifist route to save the Algol system with zero bloodshed. This run improves the author's previous run by 00:13.32 seconds by saving a trip to the armor shop and instead injecting the Carbonsuit (the item that triggers the ending) into inventory at the storage building. For more details, see the author's notes. For more details on the main ideas behind the glitches in this run, read the older run's submission notes.

Published on 12/24/2018
Phantasy Star IV, released in Japan as Phantasy Star: The End of the Millennium, is a role-playing video game released for the Mega Drive/Genesis in Japan in 1993 and Europe and North America in 1995. It is the fourth and final game in the original Phantasy Star series, concluding the story of the Algol Star System. Phantasy Star IV kept many of the gameplay elements of the previous game, including turn-based battles, overhead exploration, and magic spells. It received mixed reviews upon its release, but has been subject to positive critical retrospectives.
In this movie, Jiseed exploits recently discovered complex glitches such as save warping, spawning a non-existent extra character, macro corruption, and others. Severe memory corruption allows to finish the game in record time by skipping several crucial parts of the plot. See the author's notes and the discussion thread for more information on the glitches.

Published on 8/27/2011
A short TAS featuring an absurdly fast character with bad sound effects in a broken game. This version is over 2 minutes faster than the previous version due to a warp glitch. This glitch allows the player to start a level at the same X and Y coordinates as the player had when the previous level ended.

Note: The audio issues are a result of Gens's inaccurate audio emulation.

Published on 11/26/2017
This game is considered to be extremely hard, especially for a speedrun. One hit equals death, and your character moves very slowly. Some quotes about this game:
Spacecow: Knowing how easy it is to die in this game, you certainly do cheat death an awful lot.
Frenom: I got the original of this game and I cant even make it to the next level without dying on Easiest.
daniayaw: This game is _impossible_ to beat without savestates..
However, thanks to the use of a glitch with the demo system to warp to 8-3, the majority of the game is skipped.

Published on 1/22/2021
Advanced Dungeons & Dragons: Cloudy Mountain was released for the Intellivision console in 1982 and was the first licensed D&D videogame. Though it bears little resemblance to the iconic tabletop RPG, it does have dungeons and it also has dragons.
The gameplay involves exploring a series of randomly generated mazes, searching for tools or arrows with which to progress on the overworld map, or to defeat monsters. The end goal is to reach Cloudy Mountain and recover the Crown of Kings from the fearsome winged dragons.
Watch as Winslinator improves on his previous by 1 frame thanks to better lag management.
If you're itching for more Advanced Dungeons & Dragons we also have a run for the second title Treasure of Tarmin.

Published on 8/6/2022
Gateways is a game by Smudged Cat Games released for PC in 2012. Set in a 2D environment, it takes inspiration from Portal. The protagonist, a scientist, finds himself locked in a lab, and he needs to find and use the various Gateway guns scattered throughout the lab to find his way out of it.
rythin and negative_seven, however, decide to only get 2 of the normally required 4 Gateway guns, and abuse glitches to go out of bounds and help the scientist escape from the lab in record time. Please read the authors' comments for more details.
The authors also provide an encode showing the entire map and the player's position marked with a yellow dot. It can be viewed right here.
The "Minimal Obstruction" alternate encode features completely transparent graphics related to getting a power up, with the exception of the text, as it completely obstructs the view normally, and gameplay still continues while it's ongoing.

Published on 9/29/2021
The sequel to You Have to Win The Game, Super Win the Game is a platformer with gameplay, graphics and music more similar to the NES. Just like its predecessor, it requires exploring the world to collect upgrades and six hearts in order make progress.
However, letcreate123 skips many of the required upgrades and all of the hearts thanks to various clips that lets one skip to the end of the game in record time.

Published on 2/15/2022
In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
Info Teddy abuses a glitch involving the gamestate in the latest version of the game in record time. Please read the author's comments for more details.

Published on 4/11/2022
In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing the captain to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
Elomavi improves the previous TAS by around 8 seconds after accounting for version differences, thanks to better routing and not having to re-enter the game again in order to perform the credits warp. This run was made using the latest version of the game, but under a mode that allows for glitches that were present in version 2.0 to be used.

Published on 10/29/2022
In VVVVVV, the player controls Captain Viridian, who is lost in an alternate dimension, in search of the missing members of the spaceship's crew. Instead of jumping, the player is able to control the direction of gravity, allowing Captain Viridian to flip between the floors and ceilings of the environment. The graphical style of the game is heavily influenced by the Commodore 64.
This time, Elomavi, abusing various glitches, collects all 20 trinkets on the latest version of the game as of this writing in record time. Please read the author's comments for more details.

Published on 6/18/2022
VVVVVV - Dimension Open is a custom level for VVVVVV that was released in 2013. In it, Viridian finds himself in a new dimension, and meets some new friends as well as old ones along the way.
Info Teddy, however, abuses a glitch unique to custom levels in this game in order to rescue the final crewmate in record time. We recommend reading the author's comments for more details.

Published on 3/24/2020
Earthworm Jim 3D sees the worm hero in a coma due to trauma from a cow. His brain and sanity are in danger, and his super-ego needs to collect marbles and golden udders to save the day.
theballaam96 does not do that in this run, choosing instead to use the super-ego's power of high jumps to just skip the game. See the submission notes for details.

Published on 4/17/2013
A wizard is mixing a batch of magic potions when an explosion sends the gloves on his hands flying into the air. One lands safely outside the castle, but the other lands in an evil potion mixture. It's this evil glove who decides to take over the castle. Meanwhile, seven crystals, which used to sit on top of the castle and give the surrounding lands their life force, also fly off in all directions. Thankfully though, the good glove, Glover, changes the crystals into rubber balls so that they land safely.
Now Glover must find the crystals and put them back into the castle to restore life to the land, avoiding the bad glove who is out to stop him and take over the kingdom and the wizard's power.
Nahoc hops, bounces, and dribbles his way through this game, taking advantage of a conveniently-placed crystal to skip right to the boss room in every stage.
If you want to see more of Glover, we also have an all stages run.
Note: There are rapid flashing lights during the boss fight at Fortress of Fear, which may cause epileptic seizures.

Published on 10/24/2016
Mario Kart 64 is the first 3D game in the Mario Kart series, released in 1996 by Nintendo. Widely regarded as classic, it still retains a following to this day.
A run 7 years in the making, this Mario Kart 64 TAS features weatherton completing all 4 Grand Prix Cups in under 21 minutes. Due to the nature of the game, knowledge of the internal code allows for heavy RNG manipulation, getting even the most unlikely items on the first try. This and the incredible movement precision are used to create crazy shortcuts, often completing laps in mere seconds.
The submission text contains highly detailed information about the strategies of every track, the RNG manipulation and a lot of other information about the run.

You can watch the complete run being played back on a console.
At AGDQ 2014, the Mushroom Cup of this run was presented on console, and at AGDQ 2016, the Star Cup was presented.

Published on 3/29/2015
Paper Mario, first released in Japan in August of 2000, is a role-playing game for the Nintendo 64. Bowser has kidnapped Princess Peach and stolen the Star Rod, which allows him to grant himself any wish. To counteract the power of the Star Rod, Mario must locate the seven Star Spirits, who can combine their power to stop Bowser's evil plans.
Numerous tricks and glitches allow a tool-assisted speedrun to skip large portions of the game and beat it impressively quickly. See the author's comments for more on this.
For more tool-assisted Paper Mario action, check out the run of The Thousand-Year Door by the same author.

Downloadable encodes include the author's commentary as soft subtitles and also an additional audio commentary with the encodes. There is also a live commentary (dead link) by the author and iateyourpie. A second YouTube stream is available with an informative overlay.

Published on 7/21/2021
At first there were 70 stars, because Bowser demanded it. Then there were 16 stars, because MIPS the Rabbit demanded it. Then there was 1 star, because Bowser's Sub demanded it. Then there were no stars, but 2 keys, because the door leading to the castle basement demanded it. Now there is 1 key because the viewers are impatient and demanded the game be quicker.
As with many other runs on this site, the goal of pure speed has resulted in the complete breaking of the game. Very little of the game's normal play remains. If you'd like to see more of what Super Mario 64 has to offer, see the "70 Stars, no BLJ" run or the "120 Stars" run.
This appears to be an improvement by 00:02.32 seconds, however if we account for emulation differences between Mupen and BizHawk, the improvement is closer to 00:04.90 seconds. Please read the submission notes for more information on the improvements.
Super Mario 64 has a history of publications on this site. If you wish to see how it unfolded since the beginning, see the page SM64TASHistory.
If you're looking for a TAS on the Nintendo DS remake, you can watch it here.

Since this movie was made using Mupen, with the m64 file converted to the bk2 format, you can download the original m64 file under the publication page. Timing for the m64 file is around 04:16.4.
You can watch this movie played back on a real console.
Super Mario 64

Emulator Replay:
mupen64 1.0.8/BizHawk 2.6.2
Additional Downloads:
(Mupen movie file)

Published on 11/20/2022
To beat The Legend of Zelda: Majora's Mask, players must normally visit four temples and rescue the giant at each one, so that they can later be called upon with the Oath to Order to stop the moon from destroying Termina. The authors of this TAS barely even play the game, instead beating it by supersliding to the observatory and then sliding off of a pot using a bomb.
In this heavily glitched run of Majora's Mask, the authors achieve total control of the game using the newly discovered Stale Reference Manipulation (SRM) technique, allowing them to unlock inputs on a third controller and then using it to input and execute code that jumps the game straight to its credits sequence. Setting up the SRM is quite a feat, and it, along with loads of other tricks used in this run, are explained in detail in the authors' submission notes. You can also watch a version with voice commentary by BruceShankle here.
The authors improve the previous movie by 48 frames. This run is performed on the Japanese 1.0 version of the game, which features faster text than the English version, in addition to having the fastest memory setup.

Published on 1/26/2014
Although the length of this movie is 20:09.98 when timed with our standard method, applying the timing method used by most Zelda speedrunners (until last hit on Ganon) would result in a final time of 16:57.69. It's important to note this so that there's no confusion about which runs are faster than the others.
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible. He achieves this by exploiting a large sequence break which involves "tricking" the game into warping Link directly from the Deku Tree (the first dungeon) to Ganon's Castle. Child Link then goes on conquering the whole castle without a single thought about becoming an adult beforehand.
Despite how quickly this game can be beaten these days, this run is almost two minutes faster than its predecessor thanks to new tricks at the Deku Tree and tower collapse sequence as well as many small improvements throughout the run.
This TAS was done using the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time is spent waiting for text boxes and cut scenes to end before getting back to the action.
The author's notes explain in great detail many of the things done in this TAS, which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.
Note: There are encodes of higher resolutions in the discussion thread.

Published on 11/7/2020
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible all while staying in Kokiri Forest.

Published on 10/28/2023
In this TAS of The Legend of Zelda: Ocarina of Time, the author aims to beat the game as quickly as possible while completing all dungeons, temples, and Ganon Trials. This goal is commonly referred to as "all temples", "all dungeons", or "MST (Medallions/Stones/Trials)".
This run has 14:26.90 minutes of improvements in gameplay over the previous TAS of its kind. We reccomend checking out the author's submission notes for more information on the improvements.
The author's notes explain in great detail many of the things done in this TAS which may be confusing to those who aren't familiar with Ocarina of Time speedrunning. Reading them is strongly advised.
You can also watch a live commentary video from the author and from ZFG here.
This TAS is played on the Japanese version of the game. The reason for this is that the text is significantly faster than in the English version, which means that far less time (roughly 12 minutes) is spent waiting for text boxes and cut scenes to end before getting back to the action.

Please do not link directly to the files. Link to this page or the front page instead.
Republication of movies from this site is only allowed under the following conditions:
  1. Video and audio content must not be changed (including the pointers to this site).
  2. The movies must be prominently labeled as tool-assisted speedruns.
  3. The actual player(s) (always shown at this site) must be properly credited.
Do not label them with speculations. If unsure, ask the site staff for details.