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#62822948169795258 - Chocolate Island 3 - improvement with new glitch

chocolate-island-3-improvement.lsmv
In 36:34.00 (131857 frames), 403995 rerecords
696 downloads
Uploaded 4/21/2020 5:34 AM by Amaraticando (see all 21)

#62709921713107004 - Super Mario World - Gray Platform glitch (stack corruption)

game-end-glitch-stack.lsmv
In 24:11.54 (87236 frames), 369254 rerecords
665 downloads
Uploaded 4/16/2020 3:24 AM by Amaraticando (see all 21)

#60599501071338908 - Super Mario World - Sprite Tweaker Corruption & Winged Cage

smw-winged-cage-movie-and-state.lsmv
In 29:51.15 (107646 frames), 276774 rerecords
612 downloads
Uploaded 1/12/2020 2:22 AM by Amaraticando (see all 21)

#44570109917081025 - ISM & Mister's SNES Kaizo Mario World 3 in 17:16.91 - lsnes movie

kaizo-mario-world-tas-ism-mister.lsmv
In 17:16.91 (62317 frames), 5957 rerecords
808 downloads
Uploaded 1/20/2018 5:02 AM by Amaraticando (see all 21)
This is the Snes9x movie translated into lsnes format, made in order to compare better and maybe for console verification. Notice that, contrary to 'popular' belief, the game does not crash on the final boss.
This movie is almost 6 seconds longer, due to a better lag emulation.

#44187441227331633 - [TAS] Item Abuse - Super Mario World ROM Hack

item abuse 2.39.338.lsmv
In 02:39.34 (9576 frames), 112662 rerecords
835 downloads
Uploaded 1/2/2018 11:26 PM by Amaraticando (see all 21)

#38528317092688522 - Donkey Kong Country - hitboxes 1.0 (BizHawk version)

DKC-hitboxes-bizhawk-v1.0.lua
997 downloads
Uploaded 4/23/2017 2:47 AM by Amaraticando (see all 21)
This game has different kinds of collisions, some of them are not featured yet. For instance, when you throw a barrel, the effective hitbox can be much bigger than the default. Other things like DK's hand smashing the ground, the animals attacks, etc are to be done yet.

#38528305500717915 - Donkey Kong Country - hitboxes 1.0 (lsnes version)

DKC-hitboxes-lsnes-v1.0.lua
1004 downloads
Uploaded 4/23/2017 2:46 AM by Amaraticando (see all 21)
This game has different kinds of collisions, some of them are not featured yet. For instance, when you throw a barrel, the effective hitbox can be much bigger than the default. Other things like DK's hand smashing the ground, the animals attacks, etc are to be done yet.

#36393053340852367 - Kaizo Mario World 100% in 16.56.776

KaizoMarioWorld-100%-16.56.776-Amaraticando.lsmv
In 16:56.78 (61107 frames), 78430 rerecords
1152 downloads
Uploaded 1/16/2017 10:53 PM by Amaraticando (see all 21)

#34596324054209273 - SNES Super Mario World (USA) "warps" in 09:57.1 - BizHawk movie

warps-brunovisnadi,amaraticando-supermario.bk2
In 09:57.12 (35886 frames), 262699 rerecords
994 downloads
Uploaded 10/28/2016 12:54 AM by Amaraticando (see all 21)
This is a BizHawk movie (bk2 format) that syncs.
It's 1 frame longer due to how BizHawk and lsnes apply the input, but there's no difference in emulation.

#33199157647249975 - Super Mario Advance 2 - basic Lua script (BizHawk)

SuperMarioAdvance2(J).lua
1134 downloads
Uploaded 8/26/2016 2:46 AM by Amaraticando (see all 21)
This is not as good as my SMW script, but better than nothing. I've heard that people TASed this game with RAM Watch and nothing else.