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#638092392213478137 - The Divide: Enemies Within - initial test run to Ice Caverns

The Divide PSX test.bk2
In 13:22.89 (48181 frames), 6148 rerecords
47 downloads
Uploaded 1/13/2023 8:40 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.9 rc2
This is an unfinished WIP. Initially I couldn't get the tutorial skip of activating the right elevator early in my test runs, but later real time testing managed to get that happening sometimes. If someone can get it to trigger early then maybe I'll get back to this sooner rather than later.
Also worth noting that the RTA PC record now goes back through the boss arena after getting jump. I can do that and maybe cut out the machine gun ammo upgrade. If I do skip out on the ammo, then I'd have to work out a better boss 2 fight that involves manipulating ammo drops for more mines and maybe eitehr machine gun or rocket ammo. I'm not quite satisfied with that fight in any case.
YouTube encode available over here.

#638083776152792211 - Double Dragon 3 (Arcade, US) - Mission 1 initial tests

ddragon3 bad ideas.bk2
In 01:35.66 (5495 frames), 4364 rerecords
52 downloads
Uploaded 1/3/2023 9:20 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.9 release candidate 2
ROM name: ddragon3
I mostly did this as kind of a goof. it's definitely not refined considering that I'm roughly 8 seconds behind this speed run by Janet before entering the door to the boss arena. Enemies have more health on Hardest but considering that the boss only has about 1 jump & stomp more health between Normal and Hardest, I'd definitely have to work on understanding getting damage before knockdowns better since it's not an enemy HP problem.

#638082783134001606 - Big Bucks maximum score

Big Bucks.bk2
In 03:01.88 (11023 frames), 731 rerecords
Game: Big Bucks ( Arcade, see all files )
48 downloads
Uploaded 1/2/2023 5:45 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.9 release candidate 2
I didn't stutter when I said I'd do quiz games. However this input file was doing a max score run. The thing about that is moving the joystick at certain frames changes where the icon goes for the multiplier and I haven't quite found an ideal one for one of the questions. Getting that manipulated right would save a second or two. If I didn't give a damn about score this would be completely trivial.

#638078671425645124 - Space Invaders (U) Super Game Boy - 9 wave clear for loop

Space Invaders SGB arcade - 9 waves by Darkman425.bk2
In 05:32.07 (19957 frames), 5644 rerecords
56 downloads
Uploaded 12/28/2022 11:32 PM by Darkman425 (see all 49)

#638055139421385179 - My Hero (SMS) - jump over dog line in stage 1

My Hero - stage 1 avoid dog line.bk2
In 01:27.10 (5219 frames), 324 rerecords
Game: My Hero ( SMS, see all files )
60 downloads
Uploaded 12/1/2022 5:52 PM by Darkman425 (see all 49)

#637981676335187216 - Mega Man: The Sequel Wars - SAGE 2022 Demo, Dust EX stage

Sequel Wars Sage Demo Ex Update (Regular Ost) - Dust EX.bk2
In 03:42.00 (13303 frames), 4527 rerecords
74 downloads
Uploaded 9/7/2022 5:13 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.8, Genplus-gx core
YouTube encode available here. Game does this weird thing with resolutions so I only posted the stage gameplay portion. Rest assured that I did modify the options before entering it.
This is a short TAS of the SAGE 2022 demo version of the fan game Mega Man: The Sequel Wars. This completes the Dust Man EX stage as fast as I could do in about a few hours work.
Game version:
Game : SEQUEL WARS SAGE DEMO EX UPDATE (REGULAR OST).bin
SHA-1: 3C2C7B0CA66A4472E3FF1085542EA7B26FC395AB
MD5  : 0089728B2F2C1B444A9B1808C32CEE91
I doubt it's that clean but there's also a LOT of lag in the Dust Man EX stage. Still, I wanted to get on the ground floor for this game since I really like it a lot. While I got the feeling that I barely missed getting the zip in the crusher room, the current build's super arrow would definitely allow for them. I expect that to be changed by full release.

#637964409184664944 - The Fairyland Story MSX - warpless rounds 51 of 101 completed

Fairyland Story MSX.bk2
In 16:29.59 (59299 frames), 18744 rerecords
62 downloads
Uploaded 8/18/2022 5:35 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.8, MSXHawk core
Got the easy half of the game done. Now for the more puzzle-y half of the game with longer solutions. Not sure if the sub-30 minute time is possible due to those levels but I'm certain of a sub-40 minute time.

#637950635588411093 - Game & Watch Gallery 4 - unlock Zelda verification movie

G&WG4 - 170 stars to get Zelda.bk2
In 7:30:48.98 (1615568 frames), 4 rerecords
83 downloads
Uploaded 8/2/2022 6:59 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.8, mGBA core
Done with mostly only rewinds as an actual TAS would get this amount of stars probably a good 20 minutes faster. All this is for is unlocking the Zelda Game & Watch for folks who want to TAS it but don't want to spend hours getting the 160 stars needed.
I don't know if I would do it myself but I do believe in making something someone could find useful in their own TAS of the Zelda game on this collection. Just note that apparently the Zelda Game & Watch has 2 loops but feel free to correct me on that.

#637944367136482812 - Game & Watch Gallery 2 - Halfway to 50 stars

G&WG2 - 25 of 50 stars.bk2
In 21:50.02 (78244 frames), 12519 rerecords
63 downloads
Uploaded 7/26/2022 12:51 PM by Darkman425 (see all 49)
Emulator used: BizHawk 2.8, Gambatte core
Game version, US GBC version
All modes of Helmet completed and Ball - Classic Hard completed. Next up is Ball - Modern Hard Yoshi and all versions of Donkey Kong to unlock the staff credits.

#637928477120291987 - Alwa's Awakening (NES) - zipless WIP all old content cleared

AlwasAwakening - zipless all old content.bk2
In 20:58.43 (75630 frames), 18533 rerecords
96 downloads
Uploaded 7/8/2022 3:28 AM by Darkman425 (see all 49)
Emulator used: BizHawk 2.8, EmuHawk core
This marks the end of all the original 2017 content sans the final boss needed to beat the game. The last part is exclusive to the NES version. Still kinda upset that I couldn't figure out the one cycle for that Altar of Echoes room.