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#55671505581564483 - C64 Pyjamarama - NTSC mode

Pyjamarama - NTSC.bk2
In 10:45.96 (38645 frames), 3200 rerecords
Game: Pyjamarama ( C64, see all files )
464 downloads
Uploaded 6/4/2019 3:57 AM by DrD2k9 (see all 52)

#55132359772289408 - C64 Montezuma's Revenge from L3 onward.

Montezumas Revenge - DrD2k9 - from L3.bk2
In 04:25.74 (15898 frames), 11258 rerecords
475 downloads
Uploaded 5/10/2019 9:13 PM by DrD2k9 (see all 52)

#53776485355044182 - Updated Shadowgate BK2 saving even more frames.

Shadowgate -DrD2k9,et al - v2.bk2
In 04:17.08 (15451 frames), 4508 rerecords
Game: Shadowgate ( NES, see all files )
662 downloads
Uploaded 3/10/2019 7:43 PM by DrD2k9 (see all 52)

#53760903077220137 - NES Shadowgate bk2

Shadowgate - DrD2k9, et al.bk2
In 04:17.49 (15475 frames), 1 rerecords
Game: Shadowgate ( NES, see all files )
650 downloads
Uploaded 3/10/2019 2:53 AM by DrD2k9 (see all 52)
BizHawk Sync of Shadowgate.

#53712640492961666 - NES The Immortal - Updated end of input.

Immortal, The - Shorter End - DrD2k9.bk2
In 09:25.37 (33978 frames), 8436 rerecords
Game: The Immortal ( NES, see all files )
1 comment, 655 downloads
Uploaded 3/7/2019 10:43 PM by DrD2k9 (see all 52)
I figured out the magnet spell could be activated before Mordamir taunts you about having no more defenses. This shaves a ton of input off the end of the run.

#53667010499459408 - Updated .bk2 for C64 The Rat

The Rat - New Image - DrD2k9.bk2
In 04:30.82 (16202 frames), 20 rerecords
Game: The Rat ( C64, see all files )
473 downloads
Uploaded 3/5/2019 9:24 PM by DrD2k9 (see all 52)
This .bk2 uses a different disk image for the game. As an added bonus it's 134 shorter loading time. The gameplay inputs are identical to the original .bk2 uploaded for submission 6280.

#52336592446257238 - C64 DK From L5

Donkey Kong - DrD2k9 - L5.bk2
In 02:44.24 (9826 frames), 2499 rerecords
558 downloads
Uploaded 1/4/2019 11:25 PM by DrD2k9 (see all 52)
Contingency upload.

#51216114062131000 - Battletoads & Double Dragon: The Ultimate Team (Truncated)

feos-battletoadsanddoubledragon-2p-Truncated.fm2
In 17:31.02 (63165 frames), 88814 rerecords
2 comments, 818 downloads
Uploaded 11/15/2018 12:21 PM by DrD2k9 (see all 52)
In the published run, there is a sequence of unnecessary inputs after the last necessary hit on the final boss (seemingly for entertainment purposes). These were removed.
Original:
  • Emulator - FCEUX 2.1.4a
  • Game Region - U
Truncated Version:
  • Emulator -FCEUX 2.2.3
  • Game Region - U

#50710257602597477 - NES Battle City - Truncated

xxnkxx1-battlecity-Truncated.fm2
In 12:49.17 (46226 frames), 17179 rerecords
Game: Battle City ( NES, see all files )
812 downloads
Uploaded 10/23/2018 5:36 PM by DrD2k9 (see all 52)
In the published run, it is not necessary to suicide in stage 70 to guarantee a game over. As the suicide inputs are junk they are removed. Removing those results in some of the ending inputs of stage 69 becoming junk as well...these were also removed.
Original:
  • Emulator FCEUX 2.2.1
  • Game Region - J
Truncated Version
  • Emulator FCEUX 2.2.3
  • Game Region - J

#50709352514191075 - NES Balloon Fight - Truncated

weegeechan-balloonfight-truncated.bk2
In 02:39.29 (9573 frames), 28131 rerecords
Game: Balloon Fight ( NES, see all files )
3 comments, 698 downloads
Uploaded 10/23/2018 4:37 PM by DrD2k9 (see all 52)
This file cuts 20 junk input frames from the end of the published run.
Original:
  • Emulator - BizHawk 1.11.1
  • Game Region - USA
Truncated:
  • Emulator - BizHawk 2.3.0
  • Game Region - USA