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#10301013932549761 - Speedy Gonzales (any%) in 22:24.137

sgv4.lsmv
In 22:24.14 (80781 frames), 9252 rerecords
1 comment, 1627 downloads
Uploaded 10/29/2013 9:22 PM by Ilari (see all 49)
v4 of SNES Speedy Gonzales "any%".
Final time: 22:24.137
Rerecord count: 9252
Real improvement: 1111 frames

Segments:

LevelAhead at startImprovementComment
Startup0-1Version change
Sleepy Rock part 1-1+18
Sleepy Rock part 2+17+309New shortcut
Surely Wood part 1+326+116Shortcut shown in 100%
Surely Wood part 2+442+3
Surely Wood part 3+445+8
The 1st boss+453+13Action manipulation
Fiesta City part 1+466+32
Fiesta City part 2+498+34
Ancient Keep part 1+532+105Better luck with swings
Ancient Keep part 2+637+216New shortcut
Snowy Cabins part 1+853+54
Snowy Cabins part 2+907+63
Galatical Galaxies part 1+970+38
Galatical Galaxies part 2+1008+72
The 2nd boss+1080+3Action manipulation
Ye Olde Bounty part 1+10830
Ye Olde Bounty part 2+1083+11
Ye Olde Bounty part 3+1094+10
The 3rd boss+1104+5Action manipulation
Save the Mice!+1109+2
Ending+1111N/A

#10300334913596576 - Speedy Gonzales any% v4 WIP (7-Boss)

sgv4.lsmv
In 22:15.72 (80275 frames), 9197 rerecords
1731 downloads
Uploaded 10/29/2013 8:38 PM by Ilari (see all 49)
WIP19 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1109 frames ahead (including that one lost frame) at start of Final.
Saved 5 frames in 7-Boss due to manipulating the boss to do his thing sooner.

#10297105825937663 - Speedy Gonzales any% v4 WIP (7-3)

sgv4.lsmv
In 20:56.26 (75500 frames), 8835 rerecords
1141 downloads
Uploaded 10/29/2013 5:09 PM by Ilari (see all 49)
WIP18 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1104 frames ahead (including that one lost frame) at start of 7-Boss.
Saved 10 frames in 7-3 due to better lag reduction and some optimization in some spots

#10296221956517040 - Speedy Gonzales any% v4 WIP (7-2)

sgv4.lsmv
In 20:20.49 (73350 frames), 8611 rerecords
1095 downloads
Uploaded 10/29/2013 4:12 PM by Ilari (see all 49)
WIP17 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1094 frames ahead (including that one lost frame) at start of 7-3.
Saved 11 frames in 7-2 due to a slight route change, letting me take damage in better spot and being faster being slightly more laggy.

#10251841020526308 - Speedy Gonzales any% v4 WIP (7-1)

sgv4.lsmv
In 19:24.75 (70000 frames), 8349 rerecords
1598 downloads
Uploaded 10/27/2013 4:13 PM by Ilari (see all 49)
WIP16 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1083 frames ahead (including that one lost frame) at start of 7-2.
Couldn't save any frames in 7-1. The springboard section is the only one where improvements are even possible. It is also laggy, and lag destroyed many improvement attempts.

#10234353794692292 - Speedy Gonzales any% v4 WIP (6-Boss)

sgv4.lsmv
In 18:48.97 (67850 frames), 7948 rerecords
1043 downloads
Uploaded 10/26/2013 9:19 PM by Ilari (see all 49)
WIP15 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1083 frames ahead (including that one lost frame) at start of 7-1.
Saved 3 frames in 6-Boss due to manipulating the boss to perform actions sooner.

#10211799876988525 - Speedy Gonzales any% v4 WIP (6-2)

sgv4.lsmv
In 17:25.78 (62850 frames), 7062 rerecords
1062 downloads
Uploaded 10/25/2013 8:57 PM by Ilari (see all 49)
WIP14 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1080 frames ahead (including that one lost frame) at start of 6-Boss.
Saved 72 frames in 6-2 due to better optimization, some new tricks and lag reduction.

#10187499292998860 - Speedy Gonzales any% v4 WIP (6-1)

sgv4.lsmv
In 15:40.95 (56550 frames), 6102 rerecords
1209 downloads
Uploaded 10/24/2013 6:41 PM by Ilari (see all 49)
WIP13 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1008 frames ahead (including that one lost frame) at start of 6-2.
Saved 38 frames in 6-1 due to better optimization and lag reduction.

#10095596412020955 - Speedy Gonzales any% v4 WIP (5-2)

sgv4.lsmv
In 13:31.16 (48750 frames), 5386 rerecords
1046 downloads
Uploaded 10/20/2013 3:21 PM by Ilari (see all 49)
WIP12 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 970 frames ahead (including that one lost frame) at start of 6-1.
Saved 63 frames in 5-2 due to better luck manipulation, some optimization (especially clipping one ledge) and some lag reduction.

#10092760789239709 - Speedy Gonzales any% v4 WIP (5-1)

sgv4.lsmv
In 12:17.12 (44300 frames), 4831 rerecords
1086 downloads
Uploaded 10/20/2013 12:17 PM by Ilari (see all 49)
WIP11 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 907 frames ahead (including that one lost frame) at start of 5-2.
Saved 54 frames in 5-1 due to figuring way to exploit the speed table in one place, some optimization and some lag reduction.