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#32104601149398328 - Ninja Gaiden 39102 WIP (desync)

scumtron-meshuggah-39102-compact.fm3
In 10:50.63 (39102 frames), 81997 rerecords
Game: Ninja Gaiden ( NES, see all files )
1 comment, 1107 downloads
Uploaded 7/7/2016 7:43 PM by MESHUGGAH (see all 292)
Improved 1 frame for the stage 4-2 birdy boost by
  • jumping 2 frames later when killing the soldier behind us
  • slightly different ending
This unfortunately effects stage 4-3 knife tosser, throwing the total bullshit vertical knife. We don't have enough spiritual energy to make a jump and slash. Ironically, the power up is exactly right before the knife tosser.

#32052353186503347 - NG1 39105 completed

scumtron-39105-meshuggah.fm2
In 10:50.67 (39105 frames), 81489 rerecords
Game: Ninja Gaiden ( NES, see all files )
967 downloads
Uploaded 7/5/2016 11:15 AM by MESHUGGAH (see all 292)
Successfully (completely) resynced Scumtron's fastest route with the 5 frames improvement bird boost at stage 4-2.
  • Removed the 2 frames delay before stage 4-2
  • Since bird slot 6 was sentenced to death (unmanipulatable without that 2 frames delay), improvements remain intact
  • Knife bitch at 5-3 defeated with a different jumping (0 cost)
  • Stage 6-2 boomerang festival changed so we can easily boost off the soldier
  • A bird killed because he had a bad slot at 6-3 3rd screen.
Only checked things up to Stage 5 start, not sure if there's any time saver remaining. edit: I've checked the full run. I don't found nor know any possible improvement. I guess I PM Scumtron so he fills in some post boss dance and eventually submit it.

#32049633854048018 - NG1 39110 WIP8 (stage 5)

scumtron-39101-WIP8-compact.fm3
In 10:50.70 (39106 frames), 80471 rerecords
Game: Ninja Gaiden ( NES, see all files )
1131 downloads
Uploaded 7/5/2016 8:19 AM by MESHUGGAH (see all 292)
Resynced stage 5 with some losses
  • removed the 2 frame delay before stage 5 start
  • killed bird 6 in the process, losing 2 frames because of that
  • movie syncs up to stage 5-3 final knife bitch (which is resyncable by sacrificing 1 frame).
This movie is currently 5 - 1 frames faster because of 5-3 knife bitch.
edit: sacrificing 1 frame for the 5-3 knife bitch desyncs the movie around stage 6-2 33667 knife bitch.

#32048022628951297 - NG1 39110 WIP6 (stage 5)

scumtron-39101-wip6-compact.fm3
In 10:50.70 (39106 frames), 79649 rerecords
Game: Ninja Gaiden ( NES, see all files )
1114 downloads
Uploaded 7/5/2016 6:34 AM by MESHUGGAH (see all 292)
Successfully resynced to stage 5 start.
  • Problem was not enough spiritual energy to perform jump and slash attack so I gathered a few in stage 4-2
  • We still have 2 frame delay before stage 5
  • First desync is at ~23890 second (slot 6) birdy boost to the pillar, seems to be remanipulatable

#32031942083707725 - NG1 39110 WIP5v2 (stage 5)

scumtron-39110-wip5v2-compact.fm3
In 10:50.79 (39112 frames), 81775 rerecords
Game: Ninja Gaiden ( NES, see all files )
1148 downloads
Uploaded 7/4/2016 1:11 PM by MESHUGGAH (see all 292)
Using the previous +1 frame improvement, resynced up to stage 5. From 5 improvements, 4 lost.
Note that the next stage has 2 frame delay (after killing boss), but none of the looks feasible for this situation so far.

#32031918747743813 - NG1 39110 WIP5 (stage 4-2 end)

scumtron-39110-wip5-compact.fm3
In 10:50.70 (39106 frames), 81636 rerecords
Game: Ninja Gaiden ( NES, see all files )
1113 downloads
Uploaded 7/4/2016 1:10 PM by MESHUGGAH (see all 292)
Another frame squeezed out at final bird of stage 4-2.
Same problems as previous (wip3) movie.

#32030448143010457 - NG1 39110 WIP3 (stage 4-2 end)

scumtron-39101-wip3-compact.fm3
In 10:50.71 (39107 frames), 80749 rerecords
Game: Ninja Gaiden ( NES, see all files )
1120 downloads
Uploaded 7/4/2016 11:34 AM by MESHUGGAH (see all 292)
After enough pacifistiNG, I checked scumtrons unpublished fastest 39110 TAS.
Unfortunately, a 4 frames improvement from the pacifist TAS at Stage 4-2 final bird boost fucks up a few thigs most importantly
  • the slot7-6 tysons (resyncable by slashing 3-4frames later)
  • the slot7 machine gun position (resyncable by slashing 1-2 frames earlier)
  • the slot7 jumping girl (resyncable by jumping and slashing her)
  • the slot5 turret gun which is magically killed in the previous ("Ninja Gaiden--Scumtron-39110f.fm2") TAS.
The same improvement could be applied to the published TAS probably with the same unfortunate future events.
Final note: no other pacifist trick can be applied to the run (Scumtron already uses the respawn trick cleverly where applied and delaying enemies seems to be "useless"/time loser)

#31939922328839534 - NG1 pacifisting WIP100v2

NG1_pacifist_WIP102v2.fm2
In 11:29.96 (41466 frames), 170549 rerecords
Game: Ninja Gaiden ( NES, see all files )
1088 downloads
Uploaded 6/30/2016 9:44 AM by MESHUGGAH (see all 292)
  • Implemented Scumtron's half pixel save successfully (2 frames)
  • Stage 4-1 improved by 8 frames thanks to a 2 in 1 manipulation of a bullet guy and the dog and a good knife bitch
  • Stage 4-2 loses 7 frames (from 10 frames improvement) because of bad knife bitch and birdy
Unfortunately it's also desyncs at 4-3 first knife bitch. Not sure if it's possible to sacrfice some frames to get a better knife bitch and/or birdy.

#30603005636628328 - improved battletoads 2p ace

Battletoads2016_RC25.fm2
In 00:56.51 (3396 frames), 158643 rerecords
Game: Battletoads ( NES, see all files )
3 comments, 902 downloads
Uploaded 5/1/2016 4:44 AM by MESHUGGAH (see all 292)
15 frames improved by dashing later at 1st rat to avoid bumping in to the camera borders. Uploaded to show some false hope about me returning to tasing.

#23222244137625620 - Doom e1m1

e1m1-mesh.lmp
In 00:13.77 (482 frames), 0 rerecords
2 comments, 939 downloads
Uploaded 6/3/2015 7:15 PM by MESHUGGAH (see all 292)
Last use at tick 304 (305th, counter starts from 0), made for demonstration purposes and later uses to write down technical stuffs (probably beats all WRs even SR50+TLx/TRx ones and improvable).
- SR50 only when no turning (TL,TR)
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